Flutter,新 google 移动广告 SDK 出错
Flutter, error with new google mobile ads sdk
我在使用 google_mobile_ads 时遇到了问题,当我尝试 flutter 教程中的方法时,我不知道如何让它在我的 main
中工作
主要
import 'package:android_alarm_manager/android_alarm_manager.dart';
import 'package:behend/admob_service.dart';
import 'package:behend/provider/alarm_manager.dart';
import 'package:behend/provider/alarm_provider.dart';
import 'package:behend/provider/setting_provider.dart';
import 'package:behend/provider/stats_provider.dart';
import 'package:behend/screen/Tooltips/intro.dart';
import 'package:behend/screen/alarm_appear_screen.dart';
import 'package:behend/utils/app_preference_util.dart';
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import 'package:flutter_localizations/flutter_localizations.dart';
import 'package:flutter_statusbarcolor/flutter_statusbarcolor.dart';
import 'package:google_mobile_ads/google_mobile_ads.dart';
import 'package:provider/provider.dart';
import 'package:shared_preferences/shared_preferences.dart';
import 'generated/l10n.dart';
import 'admob_service.dart';
Future<void> main() async {
WidgetsFlutterBinding.ensureInitialized();
///para los ads =v
final initFuture = MobileAds.instance.initialize();
final adState = AdState(initFuture);
SystemChrome.setSystemUIOverlayStyle(
SystemUiOverlayStyle(statusBarIconBrightness: Brightness.dark));
await AndroidAlarmManager.initialize();
SharedPreferences.getInstance().then((value) {
AppPreferenceUtil(pref: value);
runApp(MultiProvider(
providers: [
Provider.value(
value: adState,
builder: (context, child)),
ChangeNotifierProvider(
create: (_) => AlarmManager(),
),
ChangeNotifierProvider(
create: (_) => SettingProvider(),
),
ChangeNotifierProvider(
create: (_) => AlarmProvider.full(),
),
ChangeNotifierProvider(
create: (_) => StatsProvider(),
)
],
child: MyApp(),
));
});
//runApp(MyApp());
}
Future<void> alarm() async {
print("launching alarm entry point____----___");
WidgetsFlutterBinding.ensureInitialized();
await AndroidAlarmManager.initialize();
SharedPreferences.getInstance().then((value) {
AppPreferenceUtil(pref: value);
runApp(MultiProvider(providers: [
ChangeNotifierProvider(
create: (_) => AlarmManager(),
),
ChangeNotifierProvider(
create: (_) => AlarmProvider.minimal(),
)
], child: MyApp2()));
});
//runApp(MyApp());
}
class MyApp2 extends StatefulWidget {
@override
_MyApp2State createState() => _MyApp2State();
}
class _MyApp2State extends State<MyApp2> {
@override
void initState() {
FlutterStatusbarcolor.setStatusBarWhiteForeground(true);
Provider.of<AlarmManager>(context, listen: false).init(context);
super.initState();
}
@override
Widget build(BuildContext context) {
SystemChrome.setPreferredOrientations([
DeviceOrientation.portraitUp,
]);
return AnnotatedRegion<SystemUiOverlayStyle>(
value: SystemUiOverlayStyle(
statusBarColor: Colors.transparent,
),
child: MaterialApp(
title: 'Behend',
localizationsDelegates: [
GlobalMaterialLocalizations.delegate,
GlobalWidgetsLocalizations.delegate,
GlobalCupertinoLocalizations.delegate,
S.delegate,
],
supportedLocales:
///[
/// const Locale('en', ''),
///const Locale('es', ''),
///],
S.delegate.supportedLocales,
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
primarySwatch: Colors.teal,
// This makes the visual density adapt to the platform that you run
// the app on. For desktop platforms, the controls will be smaller and
// closer together (more dense) than on mobile platforms.
visualDensity: VisualDensity.adaptivePlatformDensity,
),
home: Consumer<AlarmManager>(
builder: (context, provider, child) {
return AlarmAppearScreen(provider.currentAlarmId);
},
),
),
);
}
}
class MyApp extends StatelessWidget {
/*static final FirebaseAnalytics analytics = FirebaseAnalytics();
static final FirebaseAnalyticsObserver observer =
FirebaseAnalyticsObserver(analytics: analytics);
// This widget is the root of your application.*/
@override
Widget build(BuildContext context) {
SystemChrome.setPreferredOrientations([
DeviceOrientation.portraitUp,
]);
// uncomment this and open this function
//updateScoreCard();
return AnnotatedRegion<SystemUiOverlayStyle>(
value: SystemUiOverlayStyle(
statusBarColor: Colors.transparent,
),
child: MaterialApp(
localizationsDelegates: [
GlobalMaterialLocalizations.delegate,
GlobalWidgetsLocalizations.delegate,
GlobalCupertinoLocalizations.delegate,
S.delegate,
],
supportedLocales:
///[
///const Locale('en', ''),
///const Locale('es', ''),
///],
S.delegate.supportedLocales,
title: 'Behend',
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
primarySwatch: Colors.blue,
// This makes the visual density adapt to the platform that you run
// the app on. For desktop platforms, the controls will be smaller and
// closer together (more dense) than on mobile platforms.
visualDensity: VisualDensity.adaptivePlatformDensity,
),
//home: EasySortScreen(),
// home: SwitchExample(),
// home: HomeScreen(), --
home: Intro(),
navigatorObservers: <NavigatorObserver>[/*observer*/],
),
);
}
adstate
import 'package:google_mobile_ads/google_mobile_ads.dart';
import 'dart:io';
class AdState {
Future<InitializationStatus> initialization;
AdState(this.initialization);
static String get bannerAdUnitId => Platform.isAndroid
///El primer id es para android
? 'ca-app-pub-3940256099942544/6300978111'
///El segundo id es para IOS
: 'ca-app-pub-3940256099942544/6300978111';
}
yaml
name: behend
description: A new Flutter application.
# The following line prevents the package from being accidentally published to
# pub.dev using `pub publish`. This is preferred for private packages.
publish_to: "none" # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.5.39+29
environment:
sdk: ">=2.7.0 <3.0.0"
dependencies:
google_mobile_ads: ^0.11.0+3
dart_random_choice: ^0.0.2
curved_navigation_bar:
flutter:
sdk: flutter
flutter_localizations:
sdk: flutter
cupertino_icons: ^0.1.3
provider: ^4.1.2
percent_indicator: "^2.1.1"
package_info: ^0.4.0+16
fl_chart: 0.9.4
shared_preferences: ^0.5.7+3
intl: ^0.17.0
vibration: ^1.4.0
showcaseview: ^0.1.5
fluttertoast: ^3.1.0
android_alarm_manager:
path: ./android_alarm_manager-0.4.5_11
#parece que no funciona(deprecated) o pisa el nuevo package de google_mobile_ads
#(tira error con el package de google ads(si se quita no lo lo tira))
#firebase_analytics:
# path: ./firebase_analytics-5_0_16
flutter_swiper: 1.1.6
flutter_tindercard: 0.1.8
url_launcher: 5.4.10
flutter_reorderable_list: ^0.1.4
flutter_statusbarcolor: 0.2.3
after_layout: ^1.0.7+2
dev_dependencies:
flutter_test:
sdk: flutter
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- assets/
- assets/images/
- assets/images/intro-slider/
- assets/images/Tooltips/
- assets/icons/
- assets/icons/2.0x/
- assets/icons/3.0x/
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
fonts:
- family: Circular
fonts:
- asset: assets/fonts/CircularStd-Black.ttf
- asset: assets/fonts/CircularStd-Bold.ttf
- family: Roboto
fonts:
- asset: assets/fonts/Roboto-Bold.ttf
- asset: assets/fonts/Roboto-Regular.ttf
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages
flutter_intl:
enabled: true
main_locale: en
class_name: S
因为我无法在主列表中传递上下文,所以我尝试了一些在 Youtube 中找到的其他方法
主要
import 'package:android_alarm_manager/android_alarm_manager.dart';
import 'package:behend/admob_service.dart';
import 'package:behend/provider/alarm_manager.dart';
import 'package:behend/provider/alarm_provider.dart';
import 'package:behend/provider/setting_provider.dart';
import 'package:behend/provider/stats_provider.dart';
import 'package:behend/screen/Tooltips/intro.dart';
import 'package:behend/screen/alarm_appear_screen.dart';
import 'package:behend/utils/app_preference_util.dart';
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import 'package:flutter_localizations/flutter_localizations.dart';
import 'package:flutter_statusbarcolor/flutter_statusbarcolor.dart';
import 'package:google_mobile_ads/google_mobile_ads.dart';
import 'package:provider/provider.dart';
import 'package:shared_preferences/shared_preferences.dart';
import 'generated/l10n.dart';
import 'admob_service.dart';
Future<void> main() async {
WidgetsFlutterBinding.ensureInitialized();
AdMobService.initialize();
/*
///para los ads =v
final initFuture = MobileAds.instance.initialize();
final adState = AdState(initFuture);
*/
SystemChrome.setSystemUIOverlayStyle(
SystemUiOverlayStyle(statusBarIconBrightness: Brightness.dark));
await AndroidAlarmManager.initialize();
SharedPreferences.getInstance().then((value) {
AppPreferenceUtil(pref: value);
runApp(MultiProvider(
providers: [
/*Provider.value(
value: adState,
builder: (context, child)),*/
ChangeNotifierProvider(
create: (_) => AlarmManager(),
),
ChangeNotifierProvider(
create: (_) => SettingProvider(),
),
ChangeNotifierProvider(
create: (_) => AlarmProvider.full(),
),
ChangeNotifierProvider(
create: (_) => StatsProvider(),
)
],
child: MyApp(),
));
});
//runApp(MyApp());
}
Future<void> alarm() async {
print("launching alarm entry point____----___");
WidgetsFlutterBinding.ensureInitialized();
await AndroidAlarmManager.initialize();
SharedPreferences.getInstance().then((value) {
AppPreferenceUtil(pref: value);
runApp(MultiProvider(providers: [
ChangeNotifierProvider(
create: (_) => AlarmManager(),
),
ChangeNotifierProvider(
create: (_) => AlarmProvider.minimal(),
)
], child: MyApp2()));
});
//runApp(MyApp());
}
class MyApp2 extends StatefulWidget {
@override
_MyApp2State createState() => _MyApp2State();
}
class _MyApp2State extends State<MyApp2> {
@override
void initState() {
FlutterStatusbarcolor.setStatusBarWhiteForeground(true);
Provider.of<AlarmManager>(context, listen: false).init(context);
super.initState();
}
@override
Widget build(BuildContext context) {
SystemChrome.setPreferredOrientations([
DeviceOrientation.portraitUp,
]);
return AnnotatedRegion<SystemUiOverlayStyle>(
value: SystemUiOverlayStyle(
statusBarColor: Colors.transparent,
),
child: MaterialApp(
title: 'Behend',
localizationsDelegates: [
GlobalMaterialLocalizations.delegate,
GlobalWidgetsLocalizations.delegate,
GlobalCupertinoLocalizations.delegate,
S.delegate,
],
supportedLocales:
///[
/// const Locale('en', ''),
///const Locale('es', ''),
///],
S.delegate.supportedLocales,
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
primarySwatch: Colors.teal,
// This makes the visual density adapt to the platform that you run
// the app on. For desktop platforms, the controls will be smaller and
// closer together (more dense) than on mobile platforms.
visualDensity: VisualDensity.adaptivePlatformDensity,
),
home: Consumer<AlarmManager>(
builder: (context, provider, child) {
return AlarmAppearScreen(provider.currentAlarmId);
},
),
),
);
}
}
class MyApp extends StatelessWidget {
/*static final FirebaseAnalytics analytics = FirebaseAnalytics();
static final FirebaseAnalyticsObserver observer =
FirebaseAnalyticsObserver(analytics: analytics);
// This widget is the root of your application.*/
@override
Widget build(BuildContext context) {
SystemChrome.setPreferredOrientations([
DeviceOrientation.portraitUp,
]);
// uncomment this and open this function
//updateScoreCard();
return AnnotatedRegion<SystemUiOverlayStyle>(
value: SystemUiOverlayStyle(
statusBarColor: Colors.transparent,
),
child: MaterialApp(
localizationsDelegates: [
GlobalMaterialLocalizations.delegate,
GlobalWidgetsLocalizations.delegate,
GlobalCupertinoLocalizations.delegate,
S.delegate,
],
supportedLocales:
///[
///const Locale('en', ''),
///const Locale('es', ''),
///],
S.delegate.supportedLocales,
title: 'Behend',
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
primarySwatch: Colors.blue,
// This makes the visual density adapt to the platform that you run
// the app on. For desktop platforms, the controls will be smaller and
// closer together (more dense) than on mobile platforms.
visualDensity: VisualDensity.adaptivePlatformDensity,
),
//home: EasySortScreen(),
// home: SwitchExample(),
// home: HomeScreen(), --
home: Intro(),
navigatorObservers: <NavigatorObserver>[/*observer*/],
),
);
}
adState
import 'package:google_mobile_ads/google_mobile_ads.dart';
import 'dart:io';
/*
class AdState {
Future<InitializationStatus> initialization;
AdState(this.initialization);
static String get bannerAdUnitId => Platform.isAndroid
///El primer id es para android
? 'ca-app-pub-3940256099942544/6300978111'
///El segundo id es para IOS
: 'ca-app-pub-3940256099942544/6300978111';
}
*/
class AdMobService {
static String get bannerAdUnitId => Platform.isAndroid
///El primer id es para android
? 'ca-app-pub-3940256099942544/6300978111'
///El segundo id es para IOS
: 'ca-app-pub-3940256099942544/6300978111';
static initialize () {
if (MobileAds.instance == null){
MobileAds.instance.initialize();
}
}
static BannerAd createBannerAd() {
BannerAd ad = new BannerAd(
adUnitId: bannerAdUnitId,
size: AdSize.banner,
request: AdRequest(),
listener: AdListener(
onAdLoaded: (Ad ad) => print("Ad loaded"),
onAdFailedToLoad: (Ad ad, LoadAdError error) {
ad.dispose();
},
onAdOpened: (Ad ad) => print("ad opened"),
onAdClosed: (Ad ad) => print("ad closed")
)
);
return ad;
}
}
在这里 运行 但是它给了我这个错误(只有当我激活了 google_mobile_ads 包时才会发生)
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':app:processDebugResources'.
> A failure occurred while executing com.android.build.gradle.internal.tasks.Workers$ActionFacade
> Android resource linking failed
C:\Users\negre\.gradle\caches\transforms-2\files-2.160be4bd435a3ae0d9b52a862c3efa5\play-services-ads-lite-19.7.0\AndroidManifest.xml:27:5-43:15: AAPT: error: unexpected element <queries> found in <manifest>.
* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
* Get more help at https://help.gradle.org
BUILD FAILED in 18s
The build failed likely due to AndroidX incompatibilities in a plugin. The tool is about to try using Jetifier to solve the incompatibility.
Building plugin android_alarm_manager...
Running Gradle task 'assembleAarRelease'...
√ Built build\app\outputs\repo.
Building plugin flutter_statusbarcolor...
Running Gradle task 'assembleAarRelease'...
√ Built build\app\outputs\repo.
Building plugin fluttertoast...
Running Gradle task 'assembleAarRelease'...
√ Built build\app\outputs\repo.
Building plugin google_mobile_ads...
Running Gradle task 'assembleAarRelease'...
FAILURE: Build failed with an exception.
* Where:
Build file 'C:\Users\negre\AppData\Local\Pub\Cache\hosted\pub.dartlang.org\google_mobile_ads-0.11.0+3\android\build.gradle' line: 22
* What went wrong:
A problem occurred evaluating root project 'google_mobile_ads'.
> Failed to apply plugin [id 'com.android.internal.version-check']
> Minimum supported Gradle version is 6.5. Current version is 5.6.4. If using the gradle wrapper, try editing the distributionUrl in C:\Users\negre\AppData\Local\Pub\Cache\hosted\pub.dartlang.org\google_mobile_ads-0.11.0+3\android\gradle\wrapper\gradle-wrapper.properties to gradle-6.5-all.zip
* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
* Get more help at https://help.gradle.org
BUILD FAILED in 1s
Exception: The plugin google_mobile_ads could not be built due to the issue above.
android/build.gradle
打开 build.gradle 文件。
检查 Android Gradle 插件是否为 4.1 或更高版本。如果小于 4.1 则 更改 Gradle 插件,如下面的代码
dependencies {
classpath 'com.android.tools.build:gradle:4.1.0'
...
}
android/gradle/wrapper/gradle-wrapper.properties
打开 gradle-wrapper.properties 文件。将 distributionUrl 更改为以下行。
distributionUrl=https\://services.gradle.org/distributions/gradle-6.5-bin.zip
然后 运行 flutter clean 命令
最后,重新启动 IDE 并 构建应用程序。
我就是这样解决这个问题的。希望这也能解决您的问题。
我在使用 google_mobile_ads 时遇到了问题,当我尝试 flutter 教程中的方法时,我不知道如何让它在我的 main
中工作主要
import 'package:android_alarm_manager/android_alarm_manager.dart';
import 'package:behend/admob_service.dart';
import 'package:behend/provider/alarm_manager.dart';
import 'package:behend/provider/alarm_provider.dart';
import 'package:behend/provider/setting_provider.dart';
import 'package:behend/provider/stats_provider.dart';
import 'package:behend/screen/Tooltips/intro.dart';
import 'package:behend/screen/alarm_appear_screen.dart';
import 'package:behend/utils/app_preference_util.dart';
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import 'package:flutter_localizations/flutter_localizations.dart';
import 'package:flutter_statusbarcolor/flutter_statusbarcolor.dart';
import 'package:google_mobile_ads/google_mobile_ads.dart';
import 'package:provider/provider.dart';
import 'package:shared_preferences/shared_preferences.dart';
import 'generated/l10n.dart';
import 'admob_service.dart';
Future<void> main() async {
WidgetsFlutterBinding.ensureInitialized();
///para los ads =v
final initFuture = MobileAds.instance.initialize();
final adState = AdState(initFuture);
SystemChrome.setSystemUIOverlayStyle(
SystemUiOverlayStyle(statusBarIconBrightness: Brightness.dark));
await AndroidAlarmManager.initialize();
SharedPreferences.getInstance().then((value) {
AppPreferenceUtil(pref: value);
runApp(MultiProvider(
providers: [
Provider.value(
value: adState,
builder: (context, child)),
ChangeNotifierProvider(
create: (_) => AlarmManager(),
),
ChangeNotifierProvider(
create: (_) => SettingProvider(),
),
ChangeNotifierProvider(
create: (_) => AlarmProvider.full(),
),
ChangeNotifierProvider(
create: (_) => StatsProvider(),
)
],
child: MyApp(),
));
});
//runApp(MyApp());
}
Future<void> alarm() async {
print("launching alarm entry point____----___");
WidgetsFlutterBinding.ensureInitialized();
await AndroidAlarmManager.initialize();
SharedPreferences.getInstance().then((value) {
AppPreferenceUtil(pref: value);
runApp(MultiProvider(providers: [
ChangeNotifierProvider(
create: (_) => AlarmManager(),
),
ChangeNotifierProvider(
create: (_) => AlarmProvider.minimal(),
)
], child: MyApp2()));
});
//runApp(MyApp());
}
class MyApp2 extends StatefulWidget {
@override
_MyApp2State createState() => _MyApp2State();
}
class _MyApp2State extends State<MyApp2> {
@override
void initState() {
FlutterStatusbarcolor.setStatusBarWhiteForeground(true);
Provider.of<AlarmManager>(context, listen: false).init(context);
super.initState();
}
@override
Widget build(BuildContext context) {
SystemChrome.setPreferredOrientations([
DeviceOrientation.portraitUp,
]);
return AnnotatedRegion<SystemUiOverlayStyle>(
value: SystemUiOverlayStyle(
statusBarColor: Colors.transparent,
),
child: MaterialApp(
title: 'Behend',
localizationsDelegates: [
GlobalMaterialLocalizations.delegate,
GlobalWidgetsLocalizations.delegate,
GlobalCupertinoLocalizations.delegate,
S.delegate,
],
supportedLocales:
///[
/// const Locale('en', ''),
///const Locale('es', ''),
///],
S.delegate.supportedLocales,
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
primarySwatch: Colors.teal,
// This makes the visual density adapt to the platform that you run
// the app on. For desktop platforms, the controls will be smaller and
// closer together (more dense) than on mobile platforms.
visualDensity: VisualDensity.adaptivePlatformDensity,
),
home: Consumer<AlarmManager>(
builder: (context, provider, child) {
return AlarmAppearScreen(provider.currentAlarmId);
},
),
),
);
}
}
class MyApp extends StatelessWidget {
/*static final FirebaseAnalytics analytics = FirebaseAnalytics();
static final FirebaseAnalyticsObserver observer =
FirebaseAnalyticsObserver(analytics: analytics);
// This widget is the root of your application.*/
@override
Widget build(BuildContext context) {
SystemChrome.setPreferredOrientations([
DeviceOrientation.portraitUp,
]);
// uncomment this and open this function
//updateScoreCard();
return AnnotatedRegion<SystemUiOverlayStyle>(
value: SystemUiOverlayStyle(
statusBarColor: Colors.transparent,
),
child: MaterialApp(
localizationsDelegates: [
GlobalMaterialLocalizations.delegate,
GlobalWidgetsLocalizations.delegate,
GlobalCupertinoLocalizations.delegate,
S.delegate,
],
supportedLocales:
///[
///const Locale('en', ''),
///const Locale('es', ''),
///],
S.delegate.supportedLocales,
title: 'Behend',
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
primarySwatch: Colors.blue,
// This makes the visual density adapt to the platform that you run
// the app on. For desktop platforms, the controls will be smaller and
// closer together (more dense) than on mobile platforms.
visualDensity: VisualDensity.adaptivePlatformDensity,
),
//home: EasySortScreen(),
// home: SwitchExample(),
// home: HomeScreen(), --
home: Intro(),
navigatorObservers: <NavigatorObserver>[/*observer*/],
),
);
}
adstate
import 'package:google_mobile_ads/google_mobile_ads.dart';
import 'dart:io';
class AdState {
Future<InitializationStatus> initialization;
AdState(this.initialization);
static String get bannerAdUnitId => Platform.isAndroid
///El primer id es para android
? 'ca-app-pub-3940256099942544/6300978111'
///El segundo id es para IOS
: 'ca-app-pub-3940256099942544/6300978111';
}
yaml
name: behend
description: A new Flutter application.
# The following line prevents the package from being accidentally published to
# pub.dev using `pub publish`. This is preferred for private packages.
publish_to: "none" # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.5.39+29
environment:
sdk: ">=2.7.0 <3.0.0"
dependencies:
google_mobile_ads: ^0.11.0+3
dart_random_choice: ^0.0.2
curved_navigation_bar:
flutter:
sdk: flutter
flutter_localizations:
sdk: flutter
cupertino_icons: ^0.1.3
provider: ^4.1.2
percent_indicator: "^2.1.1"
package_info: ^0.4.0+16
fl_chart: 0.9.4
shared_preferences: ^0.5.7+3
intl: ^0.17.0
vibration: ^1.4.0
showcaseview: ^0.1.5
fluttertoast: ^3.1.0
android_alarm_manager:
path: ./android_alarm_manager-0.4.5_11
#parece que no funciona(deprecated) o pisa el nuevo package de google_mobile_ads
#(tira error con el package de google ads(si se quita no lo lo tira))
#firebase_analytics:
# path: ./firebase_analytics-5_0_16
flutter_swiper: 1.1.6
flutter_tindercard: 0.1.8
url_launcher: 5.4.10
flutter_reorderable_list: ^0.1.4
flutter_statusbarcolor: 0.2.3
after_layout: ^1.0.7+2
dev_dependencies:
flutter_test:
sdk: flutter
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- assets/
- assets/images/
- assets/images/intro-slider/
- assets/images/Tooltips/
- assets/icons/
- assets/icons/2.0x/
- assets/icons/3.0x/
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
fonts:
- family: Circular
fonts:
- asset: assets/fonts/CircularStd-Black.ttf
- asset: assets/fonts/CircularStd-Bold.ttf
- family: Roboto
fonts:
- asset: assets/fonts/Roboto-Bold.ttf
- asset: assets/fonts/Roboto-Regular.ttf
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages
flutter_intl:
enabled: true
main_locale: en
class_name: S
因为我无法在主列表中传递上下文,所以我尝试了一些在 Youtube 中找到的其他方法
主要
import 'package:android_alarm_manager/android_alarm_manager.dart';
import 'package:behend/admob_service.dart';
import 'package:behend/provider/alarm_manager.dart';
import 'package:behend/provider/alarm_provider.dart';
import 'package:behend/provider/setting_provider.dart';
import 'package:behend/provider/stats_provider.dart';
import 'package:behend/screen/Tooltips/intro.dart';
import 'package:behend/screen/alarm_appear_screen.dart';
import 'package:behend/utils/app_preference_util.dart';
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import 'package:flutter_localizations/flutter_localizations.dart';
import 'package:flutter_statusbarcolor/flutter_statusbarcolor.dart';
import 'package:google_mobile_ads/google_mobile_ads.dart';
import 'package:provider/provider.dart';
import 'package:shared_preferences/shared_preferences.dart';
import 'generated/l10n.dart';
import 'admob_service.dart';
Future<void> main() async {
WidgetsFlutterBinding.ensureInitialized();
AdMobService.initialize();
/*
///para los ads =v
final initFuture = MobileAds.instance.initialize();
final adState = AdState(initFuture);
*/
SystemChrome.setSystemUIOverlayStyle(
SystemUiOverlayStyle(statusBarIconBrightness: Brightness.dark));
await AndroidAlarmManager.initialize();
SharedPreferences.getInstance().then((value) {
AppPreferenceUtil(pref: value);
runApp(MultiProvider(
providers: [
/*Provider.value(
value: adState,
builder: (context, child)),*/
ChangeNotifierProvider(
create: (_) => AlarmManager(),
),
ChangeNotifierProvider(
create: (_) => SettingProvider(),
),
ChangeNotifierProvider(
create: (_) => AlarmProvider.full(),
),
ChangeNotifierProvider(
create: (_) => StatsProvider(),
)
],
child: MyApp(),
));
});
//runApp(MyApp());
}
Future<void> alarm() async {
print("launching alarm entry point____----___");
WidgetsFlutterBinding.ensureInitialized();
await AndroidAlarmManager.initialize();
SharedPreferences.getInstance().then((value) {
AppPreferenceUtil(pref: value);
runApp(MultiProvider(providers: [
ChangeNotifierProvider(
create: (_) => AlarmManager(),
),
ChangeNotifierProvider(
create: (_) => AlarmProvider.minimal(),
)
], child: MyApp2()));
});
//runApp(MyApp());
}
class MyApp2 extends StatefulWidget {
@override
_MyApp2State createState() => _MyApp2State();
}
class _MyApp2State extends State<MyApp2> {
@override
void initState() {
FlutterStatusbarcolor.setStatusBarWhiteForeground(true);
Provider.of<AlarmManager>(context, listen: false).init(context);
super.initState();
}
@override
Widget build(BuildContext context) {
SystemChrome.setPreferredOrientations([
DeviceOrientation.portraitUp,
]);
return AnnotatedRegion<SystemUiOverlayStyle>(
value: SystemUiOverlayStyle(
statusBarColor: Colors.transparent,
),
child: MaterialApp(
title: 'Behend',
localizationsDelegates: [
GlobalMaterialLocalizations.delegate,
GlobalWidgetsLocalizations.delegate,
GlobalCupertinoLocalizations.delegate,
S.delegate,
],
supportedLocales:
///[
/// const Locale('en', ''),
///const Locale('es', ''),
///],
S.delegate.supportedLocales,
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
primarySwatch: Colors.teal,
// This makes the visual density adapt to the platform that you run
// the app on. For desktop platforms, the controls will be smaller and
// closer together (more dense) than on mobile platforms.
visualDensity: VisualDensity.adaptivePlatformDensity,
),
home: Consumer<AlarmManager>(
builder: (context, provider, child) {
return AlarmAppearScreen(provider.currentAlarmId);
},
),
),
);
}
}
class MyApp extends StatelessWidget {
/*static final FirebaseAnalytics analytics = FirebaseAnalytics();
static final FirebaseAnalyticsObserver observer =
FirebaseAnalyticsObserver(analytics: analytics);
// This widget is the root of your application.*/
@override
Widget build(BuildContext context) {
SystemChrome.setPreferredOrientations([
DeviceOrientation.portraitUp,
]);
// uncomment this and open this function
//updateScoreCard();
return AnnotatedRegion<SystemUiOverlayStyle>(
value: SystemUiOverlayStyle(
statusBarColor: Colors.transparent,
),
child: MaterialApp(
localizationsDelegates: [
GlobalMaterialLocalizations.delegate,
GlobalWidgetsLocalizations.delegate,
GlobalCupertinoLocalizations.delegate,
S.delegate,
],
supportedLocales:
///[
///const Locale('en', ''),
///const Locale('es', ''),
///],
S.delegate.supportedLocales,
title: 'Behend',
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
primarySwatch: Colors.blue,
// This makes the visual density adapt to the platform that you run
// the app on. For desktop platforms, the controls will be smaller and
// closer together (more dense) than on mobile platforms.
visualDensity: VisualDensity.adaptivePlatformDensity,
),
//home: EasySortScreen(),
// home: SwitchExample(),
// home: HomeScreen(), --
home: Intro(),
navigatorObservers: <NavigatorObserver>[/*observer*/],
),
);
}
adState
import 'package:google_mobile_ads/google_mobile_ads.dart';
import 'dart:io';
/*
class AdState {
Future<InitializationStatus> initialization;
AdState(this.initialization);
static String get bannerAdUnitId => Platform.isAndroid
///El primer id es para android
? 'ca-app-pub-3940256099942544/6300978111'
///El segundo id es para IOS
: 'ca-app-pub-3940256099942544/6300978111';
}
*/
class AdMobService {
static String get bannerAdUnitId => Platform.isAndroid
///El primer id es para android
? 'ca-app-pub-3940256099942544/6300978111'
///El segundo id es para IOS
: 'ca-app-pub-3940256099942544/6300978111';
static initialize () {
if (MobileAds.instance == null){
MobileAds.instance.initialize();
}
}
static BannerAd createBannerAd() {
BannerAd ad = new BannerAd(
adUnitId: bannerAdUnitId,
size: AdSize.banner,
request: AdRequest(),
listener: AdListener(
onAdLoaded: (Ad ad) => print("Ad loaded"),
onAdFailedToLoad: (Ad ad, LoadAdError error) {
ad.dispose();
},
onAdOpened: (Ad ad) => print("ad opened"),
onAdClosed: (Ad ad) => print("ad closed")
)
);
return ad;
}
}
在这里 运行 但是它给了我这个错误(只有当我激活了 google_mobile_ads 包时才会发生)
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':app:processDebugResources'.
> A failure occurred while executing com.android.build.gradle.internal.tasks.Workers$ActionFacade
> Android resource linking failed
C:\Users\negre\.gradle\caches\transforms-2\files-2.160be4bd435a3ae0d9b52a862c3efa5\play-services-ads-lite-19.7.0\AndroidManifest.xml:27:5-43:15: AAPT: error: unexpected element <queries> found in <manifest>.
* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
* Get more help at https://help.gradle.org
BUILD FAILED in 18s
The build failed likely due to AndroidX incompatibilities in a plugin. The tool is about to try using Jetifier to solve the incompatibility.
Building plugin android_alarm_manager...
Running Gradle task 'assembleAarRelease'...
√ Built build\app\outputs\repo.
Building plugin flutter_statusbarcolor...
Running Gradle task 'assembleAarRelease'...
√ Built build\app\outputs\repo.
Building plugin fluttertoast...
Running Gradle task 'assembleAarRelease'...
√ Built build\app\outputs\repo.
Building plugin google_mobile_ads...
Running Gradle task 'assembleAarRelease'...
FAILURE: Build failed with an exception.
* Where:
Build file 'C:\Users\negre\AppData\Local\Pub\Cache\hosted\pub.dartlang.org\google_mobile_ads-0.11.0+3\android\build.gradle' line: 22
* What went wrong:
A problem occurred evaluating root project 'google_mobile_ads'.
> Failed to apply plugin [id 'com.android.internal.version-check']
> Minimum supported Gradle version is 6.5. Current version is 5.6.4. If using the gradle wrapper, try editing the distributionUrl in C:\Users\negre\AppData\Local\Pub\Cache\hosted\pub.dartlang.org\google_mobile_ads-0.11.0+3\android\gradle\wrapper\gradle-wrapper.properties to gradle-6.5-all.zip
* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
* Get more help at https://help.gradle.org
BUILD FAILED in 1s
Exception: The plugin google_mobile_ads could not be built due to the issue above.
android/build.gradle
打开 build.gradle 文件。 检查 Android Gradle 插件是否为 4.1 或更高版本。如果小于 4.1 则 更改 Gradle 插件,如下面的代码
dependencies {
classpath 'com.android.tools.build:gradle:4.1.0'
...
}
android/gradle/wrapper/gradle-wrapper.properties
打开 gradle-wrapper.properties 文件。将 distributionUrl 更改为以下行。
distributionUrl=https\://services.gradle.org/distributions/gradle-6.5-bin.zip
然后 运行 flutter clean 命令
最后,重新启动 IDE 并 构建应用程序。
我就是这样解决这个问题的。希望这也能解决您的问题。