按钮在 Lua 中不起作用 (Corona)
Buttons do not work in Lua (Corona)
我已经创建了一个游戏,它的游戏部分仍在制作中。但是,该游戏确实可以玩。我使用了有关 corona 的教程来学习如何制作菜单。菜单显示,音乐播放。但是报错:
Runtime error
addEventListener: listener cannot be nil: nil
stack traceback:
[C]: in function 'error'
?: in function 'getOrCreateTable'
?: in function 'addEventListener'
?: in function 'addEventListener'
/Users/jordanmcbride/Desktop/Lua Projects/Tapinator/main.lua:76: in function 'startButtonListeners'
/Users/jordanmcbride/Desktop/Lua Projects/Tapinator/main.lua:53: in function 'Main'
/Users/jordanmcbride/Desktop/Lua Projects/Tapinator/main.lua:90: in main chunk
有问题的那些行是这样的:
function startButtonListeners(action)
if(action == 'add') then
playButton:addEventListener('touch', playGame) -- Line 76
creditsButton:addEventListener('touch', showCredits)
else
playButton:removeEventListener('touch', playGame)
creditsButton:removeEventListener('touch', showCredits)
end
end
第 53 行:
startButtonListeners('add')
第 90 行:
Main()
到此为止的所有代码(不包括游戏逻辑):
function Main()
name = display.newImage('title.png', display.contentWidth / 2, 53)
name:scale( .5, .5 )
playButton = display.newImage('playButton.png', display.contentWidth / 2, 245)
playButton:scale( .5, .5 )
creditsButton = display.newImage('creditsButton.png', display.contentWidth / 2, 305)
creditsButton:scale( .5, .5 )
homePage = display.newGroup(name, playButton, creditsButton)
startButtonListeners('add')
end
local showCredits = {}
function showCredits.touch(e)
playButton.isVisible = false
creditsButton.isVisible = false
creditsView = display.newImage('credits.png', 0, display.contentHeight)
lastY = name.y
transition.to(name, {time = 300, y = display.contentHeight * 0.5 - title.height - 25})
transition.to(creditsView, {time = 300, y = display.contentHeight * 0.5 + creditsView.height, onComplete = function() creditsView:addEventListener('tap', hideCredits) end})
end
local hideCredits = {}
function hideCredits.touch(e)
transition.to(creditsView, {time = 300, y = display.contentHeight, onComplete = function() creditsButton.isVisible = true playButton.isVisible = true creditsView:removeEventListener('tap', hideCredits) display.remove(creditsView) creditsView = nil end})
transition.to(name, {time = 300, y = lastY});
end
function startButtonListeners(action)
if(action == 'add') then
playButton:addEventListener('touch', playGame)
creditsButton:addEventListener('touch', showCredits)
else
playButton:removeEventListener('touch', playGame)
creditsButton:removeEventListener('touch', showCredits)
end
end
我已经创建了一个游戏,它的游戏部分仍在制作中。但是,该游戏确实可以玩。我使用了有关 corona 的教程来学习如何制作菜单。菜单显示,音乐播放。但是报错:
Runtime error
addEventListener: listener cannot be nil: nil
stack traceback:
[C]: in function 'error'
?: in function 'getOrCreateTable'
?: in function 'addEventListener'
?: in function 'addEventListener'
/Users/jordanmcbride/Desktop/Lua Projects/Tapinator/main.lua:76: in function 'startButtonListeners'
/Users/jordanmcbride/Desktop/Lua Projects/Tapinator/main.lua:53: in function 'Main'
/Users/jordanmcbride/Desktop/Lua Projects/Tapinator/main.lua:90: in main chunk
有问题的那些行是这样的:
function startButtonListeners(action)
if(action == 'add') then
playButton:addEventListener('touch', playGame) -- Line 76
creditsButton:addEventListener('touch', showCredits)
else
playButton:removeEventListener('touch', playGame)
creditsButton:removeEventListener('touch', showCredits)
end
end
第 53 行:
startButtonListeners('add')
第 90 行:
Main()
到此为止的所有代码(不包括游戏逻辑):
function Main()
name = display.newImage('title.png', display.contentWidth / 2, 53)
name:scale( .5, .5 )
playButton = display.newImage('playButton.png', display.contentWidth / 2, 245)
playButton:scale( .5, .5 )
creditsButton = display.newImage('creditsButton.png', display.contentWidth / 2, 305)
creditsButton:scale( .5, .5 )
homePage = display.newGroup(name, playButton, creditsButton)
startButtonListeners('add')
end
local showCredits = {}
function showCredits.touch(e)
playButton.isVisible = false
creditsButton.isVisible = false
creditsView = display.newImage('credits.png', 0, display.contentHeight)
lastY = name.y
transition.to(name, {time = 300, y = display.contentHeight * 0.5 - title.height - 25})
transition.to(creditsView, {time = 300, y = display.contentHeight * 0.5 + creditsView.height, onComplete = function() creditsView:addEventListener('tap', hideCredits) end})
end
local hideCredits = {}
function hideCredits.touch(e)
transition.to(creditsView, {time = 300, y = display.contentHeight, onComplete = function() creditsButton.isVisible = true playButton.isVisible = true creditsView:removeEventListener('tap', hideCredits) display.remove(creditsView) creditsView = nil end})
transition.to(name, {time = 300, y = lastY});
end
function startButtonListeners(action)
if(action == 'add') then
playButton:addEventListener('touch', playGame)
creditsButton:addEventListener('touch', showCredits)
else
playButton:removeEventListener('touch', playGame)
creditsButton:removeEventListener('touch', showCredits)
end
end