尝试制作渐变但结果是白色的?我的代码有什么问题?
Trying to make a gradient but it comes out white? What's wrong with my code?
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
@override
Widget build (BuildContext context) {
return MaterialApp(
home: Scaffold(
body: Container(
decoration: BoxDecoration(
gradient: LinearGradient(
colors: [const Color(0x50658C), const Color(0x2D4067)],
begin: FractionalOffset.topCenter,
end: FractionalOffset.bottomCenter,
stops: [0.0,1.0],
tileMode: TileMode.clamp
),
),
),
),
);
}
}
关注了这个 2 分钟的视频https://www.youtube.com/watch?v=AFiQsM0gojU&ab_channel=ProGrammer
您必须在您的十六进制颜色前加上 OxFF
前缀,您只用了 Ox
前缀。我以您的代码为例提供了一个演示。我只是在十六进制颜色前加上 0xFF
.
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
@override
Widget build (BuildContext context) {
return MaterialApp(
home: Scaffold(
body: Container(
decoration: BoxDecoration(
gradient: LinearGradient(
colors: [const Color(0xFF50658C), const Color(0xFF2D4067)], // adjust hex colors
begin: FractionalOffset.topCenter,
end: FractionalOffset.bottomCenter,
stops: [0.0,1.0],
tileMode: TileMode.clamp
),
),
),
),
);
}
}
您将颜色值作为十六进制代码传递,但我猜您错过了 Flutter 接受十六进制代码作为颜色 (0x-opacity-red-green-blue) 连字符的意思提高可读性。所以如果你想给它一个红色,即 0xff0000 那么你需要将它作为 0xffff0000 传递。请注意,0x 之后的前两个位置表示不透明度值。所以现在您的代码如下所示:
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
@override
Widget build (BuildContext context) {
return MaterialApp(
home: Scaffold(
body: Container(
decoration: BoxDecoration(
gradient: LinearGradient(
colors: [const Color(0xFF50658C), const Color(0xFF2D4067)],
begin: FractionalOffset.topCenter,
end: FractionalOffset.bottomCenter,
stops: [0.0,1.0],
tileMode: TileMode.clamp
),
),
),
),
);
}
}
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
@override
Widget build (BuildContext context) {
return MaterialApp(
home: Scaffold(
body: Container(
decoration: BoxDecoration(
gradient: LinearGradient(
colors: [const Color(0x50658C), const Color(0x2D4067)],
begin: FractionalOffset.topCenter,
end: FractionalOffset.bottomCenter,
stops: [0.0,1.0],
tileMode: TileMode.clamp
),
),
),
),
);
}
}
关注了这个 2 分钟的视频https://www.youtube.com/watch?v=AFiQsM0gojU&ab_channel=ProGrammer
您必须在您的十六进制颜色前加上 OxFF
前缀,您只用了 Ox
前缀。我以您的代码为例提供了一个演示。我只是在十六进制颜色前加上 0xFF
.
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
@override
Widget build (BuildContext context) {
return MaterialApp(
home: Scaffold(
body: Container(
decoration: BoxDecoration(
gradient: LinearGradient(
colors: [const Color(0xFF50658C), const Color(0xFF2D4067)], // adjust hex colors
begin: FractionalOffset.topCenter,
end: FractionalOffset.bottomCenter,
stops: [0.0,1.0],
tileMode: TileMode.clamp
),
),
),
),
);
}
}
您将颜色值作为十六进制代码传递,但我猜您错过了 Flutter 接受十六进制代码作为颜色 (0x-opacity-red-green-blue) 连字符的意思提高可读性。所以如果你想给它一个红色,即 0xff0000 那么你需要将它作为 0xffff0000 传递。请注意,0x 之后的前两个位置表示不透明度值。所以现在您的代码如下所示:
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
@override
Widget build (BuildContext context) {
return MaterialApp(
home: Scaffold(
body: Container(
decoration: BoxDecoration(
gradient: LinearGradient(
colors: [const Color(0xFF50658C), const Color(0xFF2D4067)],
begin: FractionalOffset.topCenter,
end: FractionalOffset.bottomCenter,
stops: [0.0,1.0],
tileMode: TileMode.clamp
),
),
),
),
);
}
}