连接到平移手势的 y 轴上的中心对象
center object on y axis that is connected to pan gesture
我希望我的 swift 代码将连接到 uipangesture 的框架居中放置在 y 轴上。您可以在下面创建的 gif 中看到我在寻找什么。现在我已经找到了一种方法来做到这一点。我发现您可以使用 nslayout 约束并将它们设置为 true 来执行类似的操作。但是它会将框移动到屏幕顶部,我想做一些类似于下面的 gif 的事情。
import UIKit
class ViewController: UIViewController {
var container = UIView()
var panGesture = UIPanGestureRecognizer()
var btn = UIButton()
override func viewDidLoad() {
super.viewDidLoad()
[container,btn].forEach{
[=10=].translatesAutoresizingMaskIntoConstraints = false
view.addSubview([=10=])
}
container.isUserInteractionEnabled = true
btn.frame = CGRect(x: 100, y: 300, width: 100, height: 100)
container.frame = CGRect(x: 100, y: 100, width: 100, height: 100)
container.backgroundColor = .blue
btn.backgroundColor = .red
panGesture = UIPanGestureRecognizer(target: self, action: #selector(ViewController.draggedView(_:)))
container.isUserInteractionEnabled = true
container.addGestureRecognizer(panGesture)
btn.addTarget(self, action: #selector(centerYAlighment), for: .touchDown)
}
@objc func draggedView(_ sender: UIPanGestureRecognizer) {
self.view.bringSubview(toFront: container)
let translation = sender.translation(in: self.view)
container.center = CGPoint(x: container.center.x + translation.x , y: container.center.y + translation.y)
sender.setTranslation(CGPoint.zero, in: self.view)
}
@objc func centerYAlighment(){
}
}
有关如何将蓝色方块的平移限制为仅沿中心 Y 轴的平移,请参阅此答案的历史记录
编辑:
如果你想让红色按钮水平居中蓝色方块,只需在 centerYAlignment()
内执行 container.center.x = view.center.x
。
class ViewController: UIViewController {
var container = UIView()
var panGesture = UIPanGestureRecognizer()
var btn = UIButton()
override func viewDidLoad() {
super.viewDidLoad()
[container,btn].forEach{
[=10=].translatesAutoresizingMaskIntoConstraints = false
view.addSubview([=10=])
}
container.isUserInteractionEnabled = true
btn.frame = CGRect(x: 100, y: 300, width: 100, height: 100)
container.frame = CGRect(x: 100, y: 100, width: 100, height: 100)
container.backgroundColor = .blue
btn.backgroundColor = .red
panGesture = UIPanGestureRecognizer(target: self, action: #selector(draggedView(_:)))
container.isUserInteractionEnabled = true
container.addGestureRecognizer(panGesture)
btn.addTarget(self, action: #selector(centerYAlignment), for: .touchDown)
}
@objc func draggedView(_ sender: UIPanGestureRecognizer) {
self.view.bringSubviewToFront(container)
let translation = sender.translation(in: self.view)
container.center = CGPoint(x: container.center.x + translation.x, y: container.center.y + translation.y)
sender.setTranslation(CGPoint.zero, in: self.view)
}
@objc func centerYAlignment() {
container.center.x = view.center.x /// here!
}
}
结果:
我希望我的 swift 代码将连接到 uipangesture 的框架居中放置在 y 轴上。您可以在下面创建的 gif 中看到我在寻找什么。现在我已经找到了一种方法来做到这一点。我发现您可以使用 nslayout 约束并将它们设置为 true 来执行类似的操作。但是它会将框移动到屏幕顶部,我想做一些类似于下面的 gif 的事情。
import UIKit
class ViewController: UIViewController {
var container = UIView()
var panGesture = UIPanGestureRecognizer()
var btn = UIButton()
override func viewDidLoad() {
super.viewDidLoad()
[container,btn].forEach{
[=10=].translatesAutoresizingMaskIntoConstraints = false
view.addSubview([=10=])
}
container.isUserInteractionEnabled = true
btn.frame = CGRect(x: 100, y: 300, width: 100, height: 100)
container.frame = CGRect(x: 100, y: 100, width: 100, height: 100)
container.backgroundColor = .blue
btn.backgroundColor = .red
panGesture = UIPanGestureRecognizer(target: self, action: #selector(ViewController.draggedView(_:)))
container.isUserInteractionEnabled = true
container.addGestureRecognizer(panGesture)
btn.addTarget(self, action: #selector(centerYAlighment), for: .touchDown)
}
@objc func draggedView(_ sender: UIPanGestureRecognizer) {
self.view.bringSubview(toFront: container)
let translation = sender.translation(in: self.view)
container.center = CGPoint(x: container.center.x + translation.x , y: container.center.y + translation.y)
sender.setTranslation(CGPoint.zero, in: self.view)
}
@objc func centerYAlighment(){
}
}
有关如何将蓝色方块的平移限制为仅沿中心 Y 轴的平移,请参阅此答案的历史记录
编辑:
如果你想让红色按钮水平居中蓝色方块,只需在 centerYAlignment()
内执行 container.center.x = view.center.x
。
class ViewController: UIViewController {
var container = UIView()
var panGesture = UIPanGestureRecognizer()
var btn = UIButton()
override func viewDidLoad() {
super.viewDidLoad()
[container,btn].forEach{
[=10=].translatesAutoresizingMaskIntoConstraints = false
view.addSubview([=10=])
}
container.isUserInteractionEnabled = true
btn.frame = CGRect(x: 100, y: 300, width: 100, height: 100)
container.frame = CGRect(x: 100, y: 100, width: 100, height: 100)
container.backgroundColor = .blue
btn.backgroundColor = .red
panGesture = UIPanGestureRecognizer(target: self, action: #selector(draggedView(_:)))
container.isUserInteractionEnabled = true
container.addGestureRecognizer(panGesture)
btn.addTarget(self, action: #selector(centerYAlignment), for: .touchDown)
}
@objc func draggedView(_ sender: UIPanGestureRecognizer) {
self.view.bringSubviewToFront(container)
let translation = sender.translation(in: self.view)
container.center = CGPoint(x: container.center.x + translation.x, y: container.center.y + translation.y)
sender.setTranslation(CGPoint.zero, in: self.view)
}
@objc func centerYAlignment() {
container.center.x = view.center.x /// here!
}
}
结果: