从单独的 Python 文件调用方法时出错
Error when calling a method from separate Python file
我正在尝试在 Python 中制作 Tic Tac Toe 游戏,我在其中使用了两个单独的文件。每个都有不同的代码和单独的 类,我正在尝试调用它们。但是,每次我尝试这样做时,都会收到此错误:
def __init__(self, letter): super().__init__(letter)
TypeError: object.__init__() takes exactly one argument (the instance to initialize)
为什么会这样?我已经导入了正确的文件(如下所示)并使用代码(在那个下面)调用它。
from player import NormalPlayer, ComputerPlayer
--
if __name__ == "__main__":
x_player = NormalPlayer("X")
o_player = ComputerPlayer("O")
ttt = TicTacToe()
play(ttt,
x_player,
o_player,
print_game = True)
我没有包含它,但如果您需要我提供这两个文件中的所有代码,请告诉我。但是,如果您从这段代码中知道我的错误是什么,请告诉我。谢谢!
# Recognise the player as an object, with a specific letter (X or O)
class Player:
# Set the player's letter (noughts or crosses)
def __init__(self, letter): self.letter = letter
# Turn-based system
def get_move(self, game): pass
# Use the inheritance of classes to create a computer player that uses the 'Player' class
class ComputerPlayer:
# Set the computer's letter with teh super class
def __init__(self, letter): super().__init__(letter)
# Turn-based system, get a random move from all open possibilities
def get_move(self, game):
choice = random.choice(game.open_moves())
return choice
# Use the inheritance of classes for the user object that uses the 'Player' class
class NormalPlayer:
# Set the user's letter with the super class
def __init__(self, letter): super().__init__(letter)
# Turn-based system, get the player's movement choice
def get_move(self, game):
# Player's choice must first be verified
verified = False
# The spot value of the move the player wants to make
value = None
# Ask for the player's move
while not verified:
choice = input(self.letter + "\s turn. Which spot do you want to play? ")
# Check if the player's choice is valid...
try:
# Turn the input into an integer
value = int(choice)
# If the spot value is not available, catch the error and tell the player
if value not in game.open_moves():
raise ValueError
# ...if it is, then announce it
except ValueError:
# If the choice was invalid, have the player decide their move again
print("The spot value is not valid. Please choose another spot.")
return value
您没有指定您从哪个 class 继承。要使用继承,您需要执行 class ClassName(ClassToInheritFrom)
.
所以你的文件看起来像:
# Recognise the player as an object, with a specific letter (X or O)
class Player:
# Set the player's letter (noughts or crosses)
def __init__(self, letter): self.letter = letter
# Turn-based system
def get_move(self, game): pass
# Use the inheritance of classes to create a computer player that uses the 'Player' class
class ComputerPlayer(Player):
# Set the computer's letter with teh super class
def __init__(self, letter): super().__init__(letter)
# Turn-based system, get a random move from all open possibilities
def get_move(self, game):
choice = random.choice(game.open_moves())
return choice
# Use the inheritance of classes for the user object that uses the 'Player' class
class NormalPlayer(Player):
# Set the user's letter with the super class
def __init__(self, letter): super().__init__(letter)
# Turn-based system, get the player's movement choice
def get_move(self, game):
# Player's choice must first be verified
verified = False
# The spot value of the move the player wants to make
value = None
# Ask for the player's move
while not verified:
choice = input(self.letter + "\s turn. Which spot do you want to play? ")
# Check if the player's choice is valid...
try:
# Turn the input into an integer
value = int(choice)
# If the spot value is not available, catch the error and tell the player
if value not in game.open_moves():
raise ValueError
# ...if it is, then announce it
except ValueError:
# If the choice was invalid, have the player decide their move again
print("The spot value is not valid. Please choose another spot.")
return value
我正在尝试在 Python 中制作 Tic Tac Toe 游戏,我在其中使用了两个单独的文件。每个都有不同的代码和单独的 类,我正在尝试调用它们。但是,每次我尝试这样做时,都会收到此错误:
def __init__(self, letter): super().__init__(letter)
TypeError: object.__init__() takes exactly one argument (the instance to initialize)
为什么会这样?我已经导入了正确的文件(如下所示)并使用代码(在那个下面)调用它。
from player import NormalPlayer, ComputerPlayer
--
if __name__ == "__main__":
x_player = NormalPlayer("X")
o_player = ComputerPlayer("O")
ttt = TicTacToe()
play(ttt,
x_player,
o_player,
print_game = True)
我没有包含它,但如果您需要我提供这两个文件中的所有代码,请告诉我。但是,如果您从这段代码中知道我的错误是什么,请告诉我。谢谢!
# Recognise the player as an object, with a specific letter (X or O)
class Player:
# Set the player's letter (noughts or crosses)
def __init__(self, letter): self.letter = letter
# Turn-based system
def get_move(self, game): pass
# Use the inheritance of classes to create a computer player that uses the 'Player' class
class ComputerPlayer:
# Set the computer's letter with teh super class
def __init__(self, letter): super().__init__(letter)
# Turn-based system, get a random move from all open possibilities
def get_move(self, game):
choice = random.choice(game.open_moves())
return choice
# Use the inheritance of classes for the user object that uses the 'Player' class
class NormalPlayer:
# Set the user's letter with the super class
def __init__(self, letter): super().__init__(letter)
# Turn-based system, get the player's movement choice
def get_move(self, game):
# Player's choice must first be verified
verified = False
# The spot value of the move the player wants to make
value = None
# Ask for the player's move
while not verified:
choice = input(self.letter + "\s turn. Which spot do you want to play? ")
# Check if the player's choice is valid...
try:
# Turn the input into an integer
value = int(choice)
# If the spot value is not available, catch the error and tell the player
if value not in game.open_moves():
raise ValueError
# ...if it is, then announce it
except ValueError:
# If the choice was invalid, have the player decide their move again
print("The spot value is not valid. Please choose another spot.")
return value
您没有指定您从哪个 class 继承。要使用继承,您需要执行 class ClassName(ClassToInheritFrom)
.
所以你的文件看起来像:
# Recognise the player as an object, with a specific letter (X or O)
class Player:
# Set the player's letter (noughts or crosses)
def __init__(self, letter): self.letter = letter
# Turn-based system
def get_move(self, game): pass
# Use the inheritance of classes to create a computer player that uses the 'Player' class
class ComputerPlayer(Player):
# Set the computer's letter with teh super class
def __init__(self, letter): super().__init__(letter)
# Turn-based system, get a random move from all open possibilities
def get_move(self, game):
choice = random.choice(game.open_moves())
return choice
# Use the inheritance of classes for the user object that uses the 'Player' class
class NormalPlayer(Player):
# Set the user's letter with the super class
def __init__(self, letter): super().__init__(letter)
# Turn-based system, get the player's movement choice
def get_move(self, game):
# Player's choice must first be verified
verified = False
# The spot value of the move the player wants to make
value = None
# Ask for the player's move
while not verified:
choice = input(self.letter + "\s turn. Which spot do you want to play? ")
# Check if the player's choice is valid...
try:
# Turn the input into an integer
value = int(choice)
# If the spot value is not available, catch the error and tell the player
if value not in game.open_moves():
raise ValueError
# ...if it is, then announce it
except ValueError:
# If the choice was invalid, have the player decide their move again
print("The spot value is not valid. Please choose another spot.")
return value