如何从 WxPython 读取内联样式
How to read inline-styles from WxPython
我正在尝试将文本放入 RichTextCtrl 中,然后在用户进行编辑后,我想将编辑后的文本与样式一起取回。这是我遇到麻烦的第二部分。在所有从缓冲区中获取样式的方法中,none 确实是用户友好的。
我想出的最好办法是使用 GetStyleForRange(range, style)
一次一个字符地遍历文本。 got 是一种更好的方法!现在这是我的代码,它逐步收集文本段和样式列表。
请给我一个更好的方法来做到这一点。我必须遗漏一些东西。
buffer: wx.richtext.RichTextBuffer = self.rtc.GetBuffer()
end = len(buffer.GetText())
# Variables for text/style reading loop
ch: str
curStyle: str
i: int = 0
style = wx.richtext.RichTextAttr()
text: List[str] = []
textItems: List[Tuple[str, str]] = []
# Read the style of the first character
self.rtc.GetStyleForRange(wx.richtext.RichTextRange(i, i + 1), style)
curStyle = self.describeStyle(style)
# Loop until we hit the end. Use a while loop so we can control the index increment.
while i < end + 1:
# Read the current character and its style as `ch` and `newStyle`
ch = buffer.GetTextForRange(wx.richtext.RichTextRange(i, i))
self.rtc.GetStyleForRange(wx.richtext.RichTextRange(i, i + 1), style)
newStyle = self.describeStyle(style)
# If the style has changed, we flush the collected text and start new collection
if text and newStyle != curStyle and ch != '\n':
newText = "".join(text)
textItems.append((newText, curStyle))
text = []
self.rtc.GetStyleForRange(wx.richtext.RichTextRange(i + 1, i + 2), style)
curStyle = self.describeStyle(style)
# Otherwise, collect the character and continue
else:
i += 1
text.append(ch)
# Capture the last text being collected
newText = "".join(text)
textItems.append((newText, newStyle))
这是我在上面评论中提到的解决方案的 C++ 版本。这是一个使用队列的简单树遍历,所以我认为应该可以轻松翻译成 python。
const wxRichTextBuffer& buffer = m_richText1->GetBuffer();
std::deque<const wxRichTextObject*> objects;
objects.push_front(&buffer);
while ( !objects.empty() )
{
const wxRichTextObject* curObject = objects.front();
objects.pop_front();
if ( !curObject->IsComposite() )
{
wxRichTextRange range = curObject->GetRange();
const wxRichTextAttr& attr = curObject->GetAttributes();
// Do something with range and attr here.
}
else
{
// This is a composite object. Add its children to the queue.
// The children are added in reverse order to do a depth first walk.
const wxRichTextCompositeObject* curComposite =
static_cast<const wxRichTextCompositeObject*>(curObject);
size_t childCount = curComposite->GetChildCount() ;
for ( int i = childCount - 1 ; i >= 0 ; --i )
{
objects.push_front(curComposite->GetChild(i));
}
}
}
我正在尝试将文本放入 RichTextCtrl 中,然后在用户进行编辑后,我想将编辑后的文本与样式一起取回。这是我遇到麻烦的第二部分。在所有从缓冲区中获取样式的方法中,none 确实是用户友好的。
我想出的最好办法是使用 GetStyleForRange(range, style)
一次一个字符地遍历文本。 got 是一种更好的方法!现在这是我的代码,它逐步收集文本段和样式列表。
请给我一个更好的方法来做到这一点。我必须遗漏一些东西。
buffer: wx.richtext.RichTextBuffer = self.rtc.GetBuffer()
end = len(buffer.GetText())
# Variables for text/style reading loop
ch: str
curStyle: str
i: int = 0
style = wx.richtext.RichTextAttr()
text: List[str] = []
textItems: List[Tuple[str, str]] = []
# Read the style of the first character
self.rtc.GetStyleForRange(wx.richtext.RichTextRange(i, i + 1), style)
curStyle = self.describeStyle(style)
# Loop until we hit the end. Use a while loop so we can control the index increment.
while i < end + 1:
# Read the current character and its style as `ch` and `newStyle`
ch = buffer.GetTextForRange(wx.richtext.RichTextRange(i, i))
self.rtc.GetStyleForRange(wx.richtext.RichTextRange(i, i + 1), style)
newStyle = self.describeStyle(style)
# If the style has changed, we flush the collected text and start new collection
if text and newStyle != curStyle and ch != '\n':
newText = "".join(text)
textItems.append((newText, curStyle))
text = []
self.rtc.GetStyleForRange(wx.richtext.RichTextRange(i + 1, i + 2), style)
curStyle = self.describeStyle(style)
# Otherwise, collect the character and continue
else:
i += 1
text.append(ch)
# Capture the last text being collected
newText = "".join(text)
textItems.append((newText, newStyle))
这是我在上面评论中提到的解决方案的 C++ 版本。这是一个使用队列的简单树遍历,所以我认为应该可以轻松翻译成 python。
const wxRichTextBuffer& buffer = m_richText1->GetBuffer();
std::deque<const wxRichTextObject*> objects;
objects.push_front(&buffer);
while ( !objects.empty() )
{
const wxRichTextObject* curObject = objects.front();
objects.pop_front();
if ( !curObject->IsComposite() )
{
wxRichTextRange range = curObject->GetRange();
const wxRichTextAttr& attr = curObject->GetAttributes();
// Do something with range and attr here.
}
else
{
// This is a composite object. Add its children to the queue.
// The children are added in reverse order to do a depth first walk.
const wxRichTextCompositeObject* curComposite =
static_cast<const wxRichTextCompositeObject*>(curObject);
size_t childCount = curComposite->GetChildCount() ;
for ( int i = childCount - 1 ; i >= 0 ; --i )
{
objects.push_front(curComposite->GetChild(i));
}
}
}