将 OpenCV 程序转换为模块会大大降低帧率
Converting an OpenCV program into a Module reduces frame rate drastically
我使用 OpenCV 和 mediapipe 库编写了姿势估计代码。该程序运行良好,我的速度大约为 30-35 fps。当我试图将同一个程序转换为一个模块以便将来可以轻松地用于不同的项目时,新代码(模块)的 fps 急剧下降到 3-4 fps。
我的原始程序:
import cv2
import mediapipe as mp
import time
cap = cv2.VideoCapture(1)
pTime = 0
cTime = 0
mpDraw = mp.solutions.drawing_utils
mpPose = mp.solutions.pose
pose = mpPose.Pose()
while True:
success, img1 = cap.read()
img = cv2.flip(img1, 1)
imgRGB = cv2.cvtColor(img, cv2.COLOR_BGR2RGB)
results = pose.process(imgRGB)
if results.pose_landmarks:
mpDraw.draw_landmarks(img, results.pose_landmarks, mpPose.POSE_CONNECTIONS)
for id, lm in enumerate(results.pose_landmarks.landmark):
h, w, c = img.shape
cx, cy = int(lm.x*w), int(lm.y*h)
cv2.circle(img, (cx, cy), 5, (255, 0, 0), cv2.FILLED)
cTime = time.time()
fps = 1/(cTime - pTime)
pTime = cTime
cv2.putText(img, "FPS : " + str(int(fps)), (10, 50), cv2.FONT_HERSHEY_COMPLEX, 1, (255, 0, 8), 2)
cv2.imshow("Live Feed", img)
if cv2.waitKey(1) & 0xFF == ord('q'):
break
我尝试将其转换为模块:
import cv2
import mediapipe as mp
import time
class poseDetector():
def __init__(self, mode=False, upBody=False, smooth=True, detectionCon = 0.5, trackingCon=0.5):
self.mode = mode
self.upBody = upBody
self.smooth = smooth
self.detectionCon = detectionCon
self.trackingCon = trackingCon
self.mpDraw = mp.solutions.drawing_utils
self.mpPose = mp.solutions.pose
self.pose =self.mpPose.Pose(self.mode, self.upBody, self.smooth, self.detectionCon, self.trackingCon)
def findPose(self, img, draw=True):
imgRGB = cv2.cvtColor(img, cv2.COLOR_BGR2RGB)
self.results = self.pose.process(imgRGB)
if self.results.pose_landmarks:
if draw:
self.mpDraw.draw_landmarks(img, self.results.pose_landmarks, self.mpPose.POSE_CONNECTIONS)
return img
def findPosition(self, img, draw=True):
lmList = []
if self.results.pose_landmarks:
for id, lm in enumerate(self.results.pose_landmarks.landmark):
h, w, c = img.shape
cx, cy = int(lm.x*w), int(lm.y*h)
lmList.append([id, cx, cy])
if draw:
cv2.circle(img, (cx, cy), 5, (255, 0, 0), cv2.FILLED)
return lmList
def main():
cap = cv2.VideoCapture(1)
pTime = 0
cTime = 0
while True:
success, img1 = cap.read()
img = cv2.flip(img1, 1)
detector = poseDetector()
img = detector.findPose(img)
lmList = detector.findPosition(img)
cTime = time.time()
fps = 1/(cTime - pTime)
pTime = cTime
cv2.putText(img, "FPS : " + str(int(fps)), (10, 50), cv2.FONT_HERSHEY_COMPLEX, 1, (255, 0, 8), 2)
cv2.imshow("Live Feed", img)
if cv2.waitKey(1) & 0xFF == ord('q'):
break
if __name__ == '__main__':
main()
根据我的说法,这两个代码应该以相同的方式工作,但它们不是。谁能告诉我哪里出错了?
您需要将 detector = poseDetector()
放在 while True:
:
之前
detector = poseDetector()
while True:
success, img1 = cap.read()
...
您的“模块”实现在主循环的每次迭代中创建一个新的 poseDetector
对象。
detector = poseDetector()
的每次执行都包含对 poseDetector.__init__
的调用,后者调用 self.pose =self.mpPose.Pose
...
开销很大...
while True:
success, img1 = cap.read()
img = cv2.flip(img1, 1)
detector = poseDetector()
...
在您原来的(“非模块”)实现中,您只执行了一次 pose = mpPose.Pose()
(在循环之前)。
pose = mpPose.Pose()
while True:
success, img1 = cap.read()
...
我在将 detector = poseDetector()
移出循环之前和之后测试了您的代码。
移动循环上方的线后,帧速率与“非模块”实现相同。
我使用 OpenCV 和 mediapipe 库编写了姿势估计代码。该程序运行良好,我的速度大约为 30-35 fps。当我试图将同一个程序转换为一个模块以便将来可以轻松地用于不同的项目时,新代码(模块)的 fps 急剧下降到 3-4 fps。 我的原始程序:
import cv2
import mediapipe as mp
import time
cap = cv2.VideoCapture(1)
pTime = 0
cTime = 0
mpDraw = mp.solutions.drawing_utils
mpPose = mp.solutions.pose
pose = mpPose.Pose()
while True:
success, img1 = cap.read()
img = cv2.flip(img1, 1)
imgRGB = cv2.cvtColor(img, cv2.COLOR_BGR2RGB)
results = pose.process(imgRGB)
if results.pose_landmarks:
mpDraw.draw_landmarks(img, results.pose_landmarks, mpPose.POSE_CONNECTIONS)
for id, lm in enumerate(results.pose_landmarks.landmark):
h, w, c = img.shape
cx, cy = int(lm.x*w), int(lm.y*h)
cv2.circle(img, (cx, cy), 5, (255, 0, 0), cv2.FILLED)
cTime = time.time()
fps = 1/(cTime - pTime)
pTime = cTime
cv2.putText(img, "FPS : " + str(int(fps)), (10, 50), cv2.FONT_HERSHEY_COMPLEX, 1, (255, 0, 8), 2)
cv2.imshow("Live Feed", img)
if cv2.waitKey(1) & 0xFF == ord('q'):
break
我尝试将其转换为模块:
import cv2
import mediapipe as mp
import time
class poseDetector():
def __init__(self, mode=False, upBody=False, smooth=True, detectionCon = 0.5, trackingCon=0.5):
self.mode = mode
self.upBody = upBody
self.smooth = smooth
self.detectionCon = detectionCon
self.trackingCon = trackingCon
self.mpDraw = mp.solutions.drawing_utils
self.mpPose = mp.solutions.pose
self.pose =self.mpPose.Pose(self.mode, self.upBody, self.smooth, self.detectionCon, self.trackingCon)
def findPose(self, img, draw=True):
imgRGB = cv2.cvtColor(img, cv2.COLOR_BGR2RGB)
self.results = self.pose.process(imgRGB)
if self.results.pose_landmarks:
if draw:
self.mpDraw.draw_landmarks(img, self.results.pose_landmarks, self.mpPose.POSE_CONNECTIONS)
return img
def findPosition(self, img, draw=True):
lmList = []
if self.results.pose_landmarks:
for id, lm in enumerate(self.results.pose_landmarks.landmark):
h, w, c = img.shape
cx, cy = int(lm.x*w), int(lm.y*h)
lmList.append([id, cx, cy])
if draw:
cv2.circle(img, (cx, cy), 5, (255, 0, 0), cv2.FILLED)
return lmList
def main():
cap = cv2.VideoCapture(1)
pTime = 0
cTime = 0
while True:
success, img1 = cap.read()
img = cv2.flip(img1, 1)
detector = poseDetector()
img = detector.findPose(img)
lmList = detector.findPosition(img)
cTime = time.time()
fps = 1/(cTime - pTime)
pTime = cTime
cv2.putText(img, "FPS : " + str(int(fps)), (10, 50), cv2.FONT_HERSHEY_COMPLEX, 1, (255, 0, 8), 2)
cv2.imshow("Live Feed", img)
if cv2.waitKey(1) & 0xFF == ord('q'):
break
if __name__ == '__main__':
main()
根据我的说法,这两个代码应该以相同的方式工作,但它们不是。谁能告诉我哪里出错了?
您需要将 detector = poseDetector()
放在 while True:
:
detector = poseDetector()
while True:
success, img1 = cap.read()
...
您的“模块”实现在主循环的每次迭代中创建一个新的 poseDetector
对象。
detector = poseDetector()
的每次执行都包含对 poseDetector.__init__
的调用,后者调用 self.pose =self.mpPose.Pose
...
开销很大...
while True:
success, img1 = cap.read()
img = cv2.flip(img1, 1)
detector = poseDetector()
...
在您原来的(“非模块”)实现中,您只执行了一次 pose = mpPose.Pose()
(在循环之前)。
pose = mpPose.Pose()
while True:
success, img1 = cap.read()
...
我在将 detector = poseDetector()
移出循环之前和之后测试了您的代码。
移动循环上方的线后,帧速率与“非模块”实现相同。