iOS 14:在 SwiftUI @main 中设置应用程序根视图控制器后场景生命周期事件未被触发
iOS 14: Scene lifecycle events not getting hit after setting the application root view controller in SwiftUI @main
我的测试代码:
import SwiftUI
@main
struct TestingIOS14App: App {
@Environment(\.scenePhase) var scenePhase
var body: some Scene {
WindowGroup {
ContentView()
.withHostingWindow { window in
let hostingController = UIHostingController(rootView: ContentView())
let mainNavigationController = UINavigationController(rootViewController: hostingController)
mainNavigationController.navigationBar.isHidden = true
window?.rootViewController = mainNavigationController
}
}
.onChange(of: scenePhase) { newScenePhase in
switch newScenePhase {
case .active:
print("App is active")
case .inactive:
print("App is inactive")
case .background:
print("App is in background")
@unknown default:
print("Oh - interesting: I received an unexpected new value.")
}
}
}
}
extension View {
func withHostingWindow(_ callback: @escaping (UIWindow?) -> Void) -> some View {
self.background(HostingWindowFinder(callback: callback))
}
}
struct HostingWindowFinder: UIViewRepresentable {
var callback: (UIWindow?) -> Void
func makeUIView(context: Context) -> UIView {
let view = UIView()
DispatchQueue.main.async { [weak view] in
self.callback(view?.window)
}
return view
}
func updateUIView(_ uiView: UIView, context: Context) { }
}
@Asperi 的回答 here 和上面的代码似乎有效,但场景生命周期在
.onChange(of:
似乎没有达到 除了 最初启动应用程序时的 active
阶段。不确定我做错了什么,请提供任何帮助。
非常感谢:)
您的代码与您 link 的答案之间的区别在于您完全替换了应用程序的视图层次结构。注意他们如何使用
if let controller = window?.rootViewController
相反,您分配了一个新的根视图控制器
window?.rootViewController = mainNavigationController
我猜这就是导致您出现问题的原因。
不过,如果您只想隐藏导航栏,可以使用 SwiftUI 方法来实现。
我的测试代码:
import SwiftUI
@main
struct TestingIOS14App: App {
@Environment(\.scenePhase) var scenePhase
var body: some Scene {
WindowGroup {
ContentView()
.withHostingWindow { window in
let hostingController = UIHostingController(rootView: ContentView())
let mainNavigationController = UINavigationController(rootViewController: hostingController)
mainNavigationController.navigationBar.isHidden = true
window?.rootViewController = mainNavigationController
}
}
.onChange(of: scenePhase) { newScenePhase in
switch newScenePhase {
case .active:
print("App is active")
case .inactive:
print("App is inactive")
case .background:
print("App is in background")
@unknown default:
print("Oh - interesting: I received an unexpected new value.")
}
}
}
}
extension View {
func withHostingWindow(_ callback: @escaping (UIWindow?) -> Void) -> some View {
self.background(HostingWindowFinder(callback: callback))
}
}
struct HostingWindowFinder: UIViewRepresentable {
var callback: (UIWindow?) -> Void
func makeUIView(context: Context) -> UIView {
let view = UIView()
DispatchQueue.main.async { [weak view] in
self.callback(view?.window)
}
return view
}
func updateUIView(_ uiView: UIView, context: Context) { }
}
@Asperi 的回答 here 和上面的代码似乎有效,但场景生命周期在
.onChange(of:
似乎没有达到 除了 最初启动应用程序时的 active
阶段。不确定我做错了什么,请提供任何帮助。
非常感谢:)
您的代码与您 link 的答案之间的区别在于您完全替换了应用程序的视图层次结构。注意他们如何使用
if let controller = window?.rootViewController
相反,您分配了一个新的根视图控制器
window?.rootViewController = mainNavigationController
我猜这就是导致您出现问题的原因。
不过,如果您只想隐藏导航栏,可以使用 SwiftUI 方法来实现。