显示预启动屏幕后,Buildozer 构建的应用程序崩溃
Buildozer built app crashes after showing the presplash screen
我是kivy的新手,这是我第一次用kivy构建,我使用google collab作为编译环境,错误是打开我的应用程序它加载并显示预启动画面然后崩溃,我也试过 adb 来获取日志,但它没有提供任何信息,
here is the link to the apk
这是我的应用代码
#importing necessary things
from random import choice
import random
from kivymd.app import MDApp
from kivy.lang import Builder
from kivy.uix.screenmanager import Screen,ScreenManager
from kivymd.uix.picker import MDThemePicker
#a variable for random choice
link=''
url=''
A=[]
vegetable=''
links = {
'Potato':'https://youtube.com/playlist?list=PLVO6FhTBHcs9VPKBEhestJHUbuG3NLTM_',
'Began':'https://youtube.com/playlist?list=PLVO6FhTBHcs9P9EYknoU13xewOyYwYUy0',
'LadyFinger':'https://youtube.com/playlist?list=PLVO6FhTBHcs8zCG68C--OVtaYVI__6Ecc',
'BellPeper':'https://youtube.com/playlist?list=PLVO6FhTBHcs-NqSpUHIYRfgsag2hQNt8X',
'Tomato':'https://youtube.com/playlist?list=PLVO6FhTBHcs9n1Hon82aZ-n3TsKCJ9gxf',
'Bitter':'https://youtube.com/playlist?list=PLVO6FhTBHcs-yvv0mny0smGgmz0gIABhx',
'Beans':'https://youtube.com/playlist?list=PLVO6FhTBHcs-biT-0185H95RmOsGImQzJ',
'Pumbkin':'https://youtube.com/playlist?list=PLVO6FhTBHcs86L_pNYr-nHOvk9w-kBC82',
'Loki':'https://youtube.com/playlist?list=PLVO6FhTBHcs_ZdcJITn2C383LEBfsFRDD',
'CauliFLower':'https://youtube.com/playlist?list=PLVO6FhTBHcs-lhGiDdBKcOEVp_rg8JFfZ',
'Spniach':'https://youtube.com/playlist?list=PLVO6FhTBHcs8zpYHvVqZJuBY_Ct981Znh',
'Cabbage':'https://youtube.com/playlist?list=PLVO6FhTBHcs-QHRxmaz2OSo9H8fbVvmX0'
}
screen_helper='''
ScreenManager:
MainScreen:
AboutScreen:
DecideScreen:
ResultScreen:
<MainScreen>:
name:'Main'
MDToolbar:
id: toolbar
pos_hint: {"top": 1}
elevation: 10
title: "Main"
left_action_items:[["menu", lambda x: nav_drawer.set_state("open")]]
MDRectangleFlatButton:
text:'Decide Now'
pos_hint:{'center_x':0.5,'center_y':0.8}
on_press:
root.manager.current='Decide'
root.manager.transition.direction='left'
Image:
size_hint_y:None
size_hint_x:None
pos_hint:{'center_y':0.29,'center_x':0.5}
width:350
height:350
source:'girl121-removebg (1).png'
keep_ratio:False
allow_strech:True
MDNavigationDrawer:
id:nav_drawer
ScrollView:
MDList:
OneLineIconListItem:
text:"About"
on_press:
root.manager.current='About'
IconLeftWidget:
icon:"alert-circle-outline"
OneLineIconListItem:
text:"Set Theme"
on_press:
app.show_theme_picker()
IconLeftWidget:
icon:"cog-outline"
<AboutScreen>:
name:'About'
MDLabel:
halign:'center'
text:"This is a simple app designed for indian households created and developed by Anuj"
MDRectangleFlatButton:
text:'Back'
pos_hint:{'center_x':0.5,'center_y':0.2}
on_press:
root.manager.current='Main'
root.manager.transition.direction='right'
<DecideScreen>
name:'Decide'
MDToolbar:
id: toolbar
pos_hint: {"top": 1}
elevation: 10
title: "Decide"
left_action_items:[["arrow-left-circle-outline",lambda x:root.main_screen()]]
right_action_items:[["arrow-right-circle-outline",lambda x:root.result_screen()]]
ScrollView:
size_hint_y:0.89
MDList:
OneLineAvatarListItem:
text:'Allu / Potato'
ImageLeftWidget:
source:'potato.png'
MDCheckbox:
on_active:app.on_checkbox_active(*args,text='Potato')
size_hint:(None,None)
pos_hint:{'center_x':0.8,'center_y':0.5}
size:dp(40),dp(40)
OneLineAvatarListItem:
text:'Began / Brinjal'
ImageLeftWidget:
source:'eggplant1.png'
MDCheckbox:
on_active:app.on_checkbox_active(*args,text='Began')
size_hint:(None,None)
pos_hint:{'center_x':0.8,'center_y':0.5}
size:dp(40),dp(40)
OneLineAvatarListItem:
text:'Bhindi / Lady Finger'
ImageLeftWidget:
source:'okra.png'
MDCheckbox:
on_active:app.on_checkbox_active(*args,text='LadyFinger')
size_hint:(None,None)
pos_hint:{'center_x':0.8,'center_y':0.5}
size:dp(40),dp(40)
OneLineAvatarListItem:
text:'Shimla Mirch / Bell Peper'
ImageLeftWidget:
source:'Bell-pepper.png'
MDCheckbox:
on_active:app.on_checkbox_active(*args,text='BellPeper')
size_hint:(None,None)
pos_hint:{'center_x':0.8,'center_y':0.5}
size:dp(40),dp(40)
OneLineAvatarListItem:
text:'Tamatar / Tomato'
ImageLeftWidget:
source:'Tomato.png'
MDCheckbox:
on_active:app.on_checkbox_active(*args,text='Tomato')
size_hint:(None,None)
pos_hint:{'center_x':0.8,'center_y':0.5}
size:dp(40),dp(40)
OneLineAvatarListItem:
text:'Kerela / Bitter Gourd'
ImageLeftWidget:
source:'Bittter.png'
MDCheckbox:
on_active:app.on_checkbox_active(*args,text='Bitter')
size_hint:(None,None)
pos_hint:{'center_x':0.8,'center_y':0.5}
size:dp(40),dp(40)
OneLineAvatarListItem:
text:'Barbati / Sring Beans'
ImageLeftWidget:
source:'green-beans.png'
MDCheckbox:
on_active:app.on_checkbox_active(*args,text='Beans')
size_hint:(None,None)
pos_hint:{'center_x':0.8,'center_y':0.5}
size:dp(40),dp(40)
OneLineAvatarListItem:
text:'Kaddu / Pumbkin'
ImageLeftWidget:
source:'pumpkin.png'
MDCheckbox:
on_active:app.on_checkbox_active(*args,text='Pumbkin')
size_hint:(None,None)
pos_hint:{'center_x':0.8,'center_y':0.5}
size:dp(40),dp(40)
OneLineAvatarListItem:
text:'Loki /Bottel Gourd'
ImageLeftWidget:
source:'loki.png'
MDCheckbox:
on_active:app.on_checkbox_active(*args,text='Loki')
size_hint:(None,None)
pos_hint:{'center_x':0.8,'center_y':0.5}
size:dp(40),dp(40)
OneLineAvatarListItem:
text:'Gobhi /Cauli Flower'
ImageLeftWidget:
source:'cauliflower.png'
MDCheckbox:
on_active:app.on_checkbox_active(*args,text='CauliFLower')
size_hint:(None,None)
pos_hint:{'center_x':0.8,'center_y':0.5}
size:dp(40),dp(40)
OneLineAvatarListItem:
text:'Palak / Spniach'
ImageLeftWidget:
source:'spinach.png'
MDCheckbox:
on_active:app.on_checkbox_active(*args,text='Spniach')
size_hint:(None,None)
pos_hint:{'center_x':0.8,'center_y':0.5}
size:dp(40),dp(40)
OneLineAvatarListItem:
text:'Patta Gobhi / Cabbage'
ImageLeftWidget:
source:'cabbage (1).png'
MDCheckbox:
on_active:app.on_checkbox_active(*args,text='Cabbage')
size_hint:(None,None)
pos_hint:{'center_x':0.8,'center_y':0.5}
size:dp(40),dp(40)
<ResultScreen>
name:'Result'
MDToolbar:
id: toolbar
pos_hint: {"top": 1}
elevation: 10
title: "Decide"
left_action_items:[["arrow-left-circle-outline",lambda x:root.decide_screen()]]
MDRectangleFlatButton:
text:'Back'
pos_hint:{'center_x':0.5,'center_y':0.2}
on_press:
root.manager.current='Decide'
root.manager.transition.direction='right'
MDRectangleFlatButton:
text: 'Click to View'
pos_hint: {'center_x':0.5,'center_y':0.5}
on_press:
import webbrowser
webbrowser.open(app.get())
'''
#initilizing all the screens and defining the methods inside them
# if they have some
class MainScreen(Screen):
pass
class AboutScreen(Screen):
pass
class DecideScreen(Screen):
def main_screen(self):
MDApp.get_running_app().root.current='Main'
MDApp.get_running_app().root.transition.direction='right'
def result_screen(self):
MDApp.get_running_app().root.current='Result'
MDApp.get_running_app().root.transition.direction='left'
class ResultScreen(Screen):
def decide_screen(self):
MDApp.get_running_app().root.current='Decide'
MDApp.get_running_app().root.transition.direction='right'
#initilizing screen manager
sm=ScreenManager()
#adding the screens to the screen
sm.add_widget(MainScreen(name='Main'))
sm.add_widget(AboutScreen(name='About'))
sm.add_widget(DecideScreen(name='Decide'))
sm.add_widget(ResultScreen(name='Result'))
#main class fro the app and methods for app.root actions
class Main(MDApp):
#loading the string
def build(self):
#self.theme_cls.primary_palette= 'Green'
screen=Builder.load_string(screen_helper)
return screen
# a method that will check check box is active or not
def on_checkbox_active(self,checkbox,value,text):
global A
if value:
A.append(text)
else:
A.remove(text)
#method for deciding a random element
def get(self):
global vegetable,links,url,link
vegetable=random.choice(A)
link = (links.get(vegetable))
url = link
return url
def show_theme_picker(self):
theme_dialog = MDThemePicker()
theme_dialog.open()
#running main app
Main().run()
这是我的 buildozer 规范文件
[app]
# (str) Title of your application
title = kya banau
# (str) Package name
package.name = kyabanau
# (str) Package domain (needed for android/ios packaging)
package.domain = org.kya
# (str) Source code where the main.py live
source.dir = .
# (list) Source files to include (let empty to include all the files)
source.include_exts = py,png,jpg,kv,atlas
# (list) List of inclusions using pattern matching
#source.include_patterns = assets/*,images/*.png
# (list) Source files to exclude (let empty to not exclude anything)
#source.exclude_exts = spec
# (list) List of directory to exclude (let empty to not exclude anything)
#source.exclude_dirs = tests, bin
# (list) List of exclusions using pattern matching
#source.exclude_patterns = license,images/*/*.jpg
# (str) Application versioning (method 1)
version = 0.1
# (str) Application versioning (method 2)
# version.regex = __version__ = ['"](.*)['"]
# version.filename = %(source.dir)s/main.py
# (list) Application requirements
# comma separated e.g. requirements = sqlite3,kivy
requirements = python3,kivy,kivymd
# (str) Custom source folders for requirements
# Sets custom source for any requirements with recipes
# requirements.source.kivy = ../../kivy
# (list) Garden requirements
#garden_requirements =
# (str) Presplash of the application
#presplash.filename = %(source.dir)s/presplash.png
# (str) Icon of the application
#icon.filename = %(source.dir)s/menu.png
# (str) Supported orientation (one of landscape, sensorLandscape, portrait or all)
orientation = portrait
# (list) List of service to declare
#services = NAME:ENTRYPOINT_TO_PY,NAME2:ENTRYPOINT2_TO_PY
#
# OSX Specific
#
#
# author = © Copyright Info
# change the major version of python used by the app
osx.python_version = 3
# Kivy version to use
osx.kivy_version = 1.9.1
#
# Android specific
#
# (bool) Indicate if the application should be fullscreen or not
fullscreen = 0
# (string) Presplash background color (for new android toolchain)
# Supported formats are: #RRGGBB #AARRGGBB or one of the following names:
# red, blue, green, black, white, gray, cyan, magenta, yellow, lightgray,
# darkgray, grey, lightgrey, darkgrey, aqua, fuchsia, lime, maroon, navy,
# olive, purple, silver, teal.
#android.presplash_color = #FFFFFF
# (list) Permissions
android.permissions = INTERNET
# (int) Target Android API, should be as high as possible.
#android.api = 27
# (int) Minimum API your APK will support.
#android.minapi = 21
# (int) Android SDK version to use
#android.sdk = 20
# (str) Android NDK version to use
#android.ndk = 19b
# (int) Android NDK API to use. This is the minimum API your app will support, it should usually match android.minapi.
#android.ndk_api = 21
# (bool) Use --private data storage (True) or --dir public storage (False)
#android.private_storage = True
# (str) Android NDK directory (if empty, it will be automatically downloaded.)
#android.ndk_path =
# (str) Android SDK directory (if empty, it will be automatically downloaded.)
#android.sdk_path =
# (str) ANT directory (if empty, it will be automatically downloaded.)
#android.ant_path =
# (bool) If True, then skip trying to update the Android sdk
# This can be useful to avoid excess Internet downloads or save time
# when an update is due and you just want to test/build your package
# android.skip_update = False
# (bool) If True, then automatically accept SDK license
# agreements. This is intended for automation only. If set to False,
# the default, you will be shown the license when first running
# buildozer.
# android.accept_sdk_license = False
# (str) Android entry point, default is ok for Kivy-based app
#android.entrypoint = org.renpy.android.PythonActivity
# (str) Android app theme, default is ok for Kivy-based app
# android.apptheme = "@android:style/Theme.NoTitleBar"
# (list) Pattern to whitelist for the whole project
#android.whitelist =
# (str) Path to a custom whitelist file
#android.whitelist_src =
# (str) Path to a custom blacklist file
#android.blacklist_src =
# (list) List of Java .jar files to add to the libs so that pyjnius can access
# their classes. Don't add jars that you do not need, since extra jars can slow
# down the build process. Allows wildcards matching, for example:
# OUYA-ODK/libs/*.jar
#android.add_jars = foo.jar,bar.jar,path/to/more/*.jar
# (list) List of Java files to add to the android project (can be java or a
# directory containing the files)
#android.add_src =
# (list) Android AAR archives to add (currently works only with sdl2_gradle
# bootstrap)
#android.add_aars =
# (list) Gradle dependencies to add (currently works only with sdl2_gradle
# bootstrap)
#android.gradle_dependencies =
# (list) add java compile options
# this can for example be necessary when importing certain java libraries using the 'android.gradle_dependencies' option
# see https://developer.android.com/studio/write/java8-support for further information
# android.add_compile_options = "sourceCompatibility = 1.8", "targetCompatibility = 1.8"
# (list) Gradle repositories to add {can be necessary for some android.gradle_dependencies}
# please enclose in double quotes
# e.g. android.gradle_repositories = "maven { url 'https://kotlin.bintray.com/ktor' }"
#android.add_gradle_repositories =
# (list) packaging options to add
# see https://google.github.io/android-gradle-dsl/current/com.android.build.gradle.internal.dsl.PackagingOptions.html
# can be necessary to solve conflicts in gradle_dependencies
# please enclose in double quotes
# e.g. android.add_packaging_options = "exclude 'META-INF/common.kotlin_module'", "exclude 'META-INF/*.kotlin_module'"
#android.add_gradle_repositories =
# (list) Java classes to add as activities to the manifest.
#android.add_activities = com.example.ExampleActivity
# (str) OUYA Console category. Should be one of GAME or APP
# If you leave this blank, OUYA support will not be enabled
#android.ouya.category = GAME
# (str) Filename of OUYA Console icon. It must be a 732x412 png image.
#android.ouya.icon.filename = %(source.dir)s/data/ouya_icon.png
# (str) XML file to include as an intent filters in <activity> tag
#android.manifest.intent_filters =
# (str) launchMode to set for the main activity
#android.manifest.launch_mode = standard
# (list) Android additional libraries to copy into libs/armeabi
#android.add_libs_armeabi = libs/android/*.so
#android.add_libs_armeabi_v7a = libs/android-v7/*.so
#android.add_libs_arm64_v8a = libs/android-v8/*.so
#android.add_libs_x86 = libs/android-x86/*.so
#android.add_libs_mips = libs/android-mips/*.so
# (bool) Indicate whether the screen should stay on
# Don't forget to add the WAKE_LOCK permission if you set this to True
#android.wakelock = False
# (list) Android application meta-data to set (key=value format)
#android.meta_data =
# (list) Android library project to add (will be added in the
# project.properties automatically.)
#android.library_references =
# (list) Android shared libraries which will be added to AndroidManifest.xml using <uses-library> tag
#android.uses_library =
# (str) Android logcat filters to use
#android.logcat_filters = *:S python:D
# (bool) Copy library instead of making a libpymodules.so
#android.copy_libs = 1
# (str) The Android arch to build for, choices: armeabi-v7a, arm64-v8a, x86, x86_64
android.arch = armeabi-v7a
# (int) overrides automatic versionCode computation (used in build.gradle)
# this is not the same as app version and should only be edited if you know what you're doing
# android.numeric_version = 1
#
# Python for android (p4a) specific
#
# (str) python-for-android fork to use, defaults to upstream (kivy)
#p4a.fork = kivy
# (str) python-for-android branch to use, defaults to master
#p4a.branch = master
# (str) python-for-android git clone directory (if empty, it will be automatically cloned from github)
#p4a.source_dir =
# (str) The directory in which python-for-android should look for your own build recipes (if any)
#p4a.local_recipes =
# (str) Filename to the hook for p4a
#p4a.hook =
# (str) Bootstrap to use for android builds
# p4a.bootstrap = sdl2
# (int) port number to specify an explicit --port= p4a argument (eg for bootstrap flask)
#p4a.port =
#
# iOS specific
#
# (str) Path to a custom kivy-ios folder
#ios.kivy_ios_dir = ../kivy-ios
# Alternately, specify the URL and branch of a git checkout:
ios.kivy_ios_url = https://github.com/kivy/kivy-ios
ios.kivy_ios_branch = master
# Another platform dependency: ios-deploy
# Uncomment to use a custom checkout
#ios.ios_deploy_dir = ../ios_deploy
# Or specify URL and branch
ios.ios_deploy_url = https://github.com/phonegap/ios-deploy
ios.ios_deploy_branch = 1.7.0
# (str) Name of the certificate to use for signing the debug version
# Get a list of available identities: buildozer ios list_identities
#ios.codesign.debug = "iPhone Developer: <lastname> <firstname> (<hexstring>)"
# (str) Name of the certificate to use for signing the release version
#ios.codesign.release = %(ios.codesign.debug)s
[buildozer]
# (int) Log level (0 = error only, 1 = info, 2 = debug (with command output))
log_level = 2
# (int) Display warning if buildozer is run as root (0 = False, 1 = True)
warn_on_root = 1
# (str) Path to build artifact storage, absolute or relative to spec file
# build_dir = ./.buildozer
# (str) Path to build output (i.e. .apk, .ipa) storage
# bin_dir = ./bin
# -----------------------------------------------------------------------------
# List as sections
#
# You can define all the "list" as [section:key].
# Each line will be considered as a option to the list.
# Let's take [app] / source.exclude_patterns.
# Instead of doing:
#
#[app]
#source.exclude_patterns = license,data/audio/*.wav,data/images/original/*
#
# This can be translated into:
#
#[app:source.exclude_patterns]
#license
#data/audio/*.wav
#data/images/original/*
#
# -----------------------------------------------------------------------------
# Profiles
#
# You can extend section / key with a profile
# For example, you want to deploy a demo version of your application without
# HD content. You could first change the title to add "(demo)" in the name
# and extend the excluded directories to remove the HD content.
#
#[app@demo]
#title = My Application (demo)
#
#[app:source.exclude_patterns@demo]
#images/hd/*
#
# Then, invoke the command line with the "demo" profile:
#
#buildozer --profile demo android debug
and log file ,I get from the adb logcat
而且,我认为 1460 与日志中的应用程序有关
,我用的是真我3 android 11
请帮忙,谢谢
我有一个使用 log.txt 的小窍门,
而不是这个,你可以使用实时日志,它只过滤 python log here is the command..
很难在 log.txt 中查找错误,最好的方法是搜索这些关键字。
没有模块,没有 NameError,Traceback,缩进错误
在设备上部署时过滤 python 日志的命令
buildozer android debug deploy run logcat | grep python
尝试安装特定的 kivy
版本。最好的版本是kivy 2.0.0rc4
。您可以在用于编码的任何程序的插件部分下载它。默认 kivy
版本 kivy 2.0.0
有一个错误。这对我来说也很崩溃。所以在 buildozer.spec
中将其替换为:
# comma separated e.g. requirements = sqlite3,kivy
requirements = python3,kivy==2.0.0rc4,kivymd==0.104.2
我是kivy的新手,这是我第一次用kivy构建,我使用google collab作为编译环境,错误是打开我的应用程序它加载并显示预启动画面然后崩溃,我也试过 adb 来获取日志,但它没有提供任何信息, here is the link to the apk
这是我的应用代码
#importing necessary things
from random import choice
import random
from kivymd.app import MDApp
from kivy.lang import Builder
from kivy.uix.screenmanager import Screen,ScreenManager
from kivymd.uix.picker import MDThemePicker
#a variable for random choice
link=''
url=''
A=[]
vegetable=''
links = {
'Potato':'https://youtube.com/playlist?list=PLVO6FhTBHcs9VPKBEhestJHUbuG3NLTM_',
'Began':'https://youtube.com/playlist?list=PLVO6FhTBHcs9P9EYknoU13xewOyYwYUy0',
'LadyFinger':'https://youtube.com/playlist?list=PLVO6FhTBHcs8zCG68C--OVtaYVI__6Ecc',
'BellPeper':'https://youtube.com/playlist?list=PLVO6FhTBHcs-NqSpUHIYRfgsag2hQNt8X',
'Tomato':'https://youtube.com/playlist?list=PLVO6FhTBHcs9n1Hon82aZ-n3TsKCJ9gxf',
'Bitter':'https://youtube.com/playlist?list=PLVO6FhTBHcs-yvv0mny0smGgmz0gIABhx',
'Beans':'https://youtube.com/playlist?list=PLVO6FhTBHcs-biT-0185H95RmOsGImQzJ',
'Pumbkin':'https://youtube.com/playlist?list=PLVO6FhTBHcs86L_pNYr-nHOvk9w-kBC82',
'Loki':'https://youtube.com/playlist?list=PLVO6FhTBHcs_ZdcJITn2C383LEBfsFRDD',
'CauliFLower':'https://youtube.com/playlist?list=PLVO6FhTBHcs-lhGiDdBKcOEVp_rg8JFfZ',
'Spniach':'https://youtube.com/playlist?list=PLVO6FhTBHcs8zpYHvVqZJuBY_Ct981Znh',
'Cabbage':'https://youtube.com/playlist?list=PLVO6FhTBHcs-QHRxmaz2OSo9H8fbVvmX0'
}
screen_helper='''
ScreenManager:
MainScreen:
AboutScreen:
DecideScreen:
ResultScreen:
<MainScreen>:
name:'Main'
MDToolbar:
id: toolbar
pos_hint: {"top": 1}
elevation: 10
title: "Main"
left_action_items:[["menu", lambda x: nav_drawer.set_state("open")]]
MDRectangleFlatButton:
text:'Decide Now'
pos_hint:{'center_x':0.5,'center_y':0.8}
on_press:
root.manager.current='Decide'
root.manager.transition.direction='left'
Image:
size_hint_y:None
size_hint_x:None
pos_hint:{'center_y':0.29,'center_x':0.5}
width:350
height:350
source:'girl121-removebg (1).png'
keep_ratio:False
allow_strech:True
MDNavigationDrawer:
id:nav_drawer
ScrollView:
MDList:
OneLineIconListItem:
text:"About"
on_press:
root.manager.current='About'
IconLeftWidget:
icon:"alert-circle-outline"
OneLineIconListItem:
text:"Set Theme"
on_press:
app.show_theme_picker()
IconLeftWidget:
icon:"cog-outline"
<AboutScreen>:
name:'About'
MDLabel:
halign:'center'
text:"This is a simple app designed for indian households created and developed by Anuj"
MDRectangleFlatButton:
text:'Back'
pos_hint:{'center_x':0.5,'center_y':0.2}
on_press:
root.manager.current='Main'
root.manager.transition.direction='right'
<DecideScreen>
name:'Decide'
MDToolbar:
id: toolbar
pos_hint: {"top": 1}
elevation: 10
title: "Decide"
left_action_items:[["arrow-left-circle-outline",lambda x:root.main_screen()]]
right_action_items:[["arrow-right-circle-outline",lambda x:root.result_screen()]]
ScrollView:
size_hint_y:0.89
MDList:
OneLineAvatarListItem:
text:'Allu / Potato'
ImageLeftWidget:
source:'potato.png'
MDCheckbox:
on_active:app.on_checkbox_active(*args,text='Potato')
size_hint:(None,None)
pos_hint:{'center_x':0.8,'center_y':0.5}
size:dp(40),dp(40)
OneLineAvatarListItem:
text:'Began / Brinjal'
ImageLeftWidget:
source:'eggplant1.png'
MDCheckbox:
on_active:app.on_checkbox_active(*args,text='Began')
size_hint:(None,None)
pos_hint:{'center_x':0.8,'center_y':0.5}
size:dp(40),dp(40)
OneLineAvatarListItem:
text:'Bhindi / Lady Finger'
ImageLeftWidget:
source:'okra.png'
MDCheckbox:
on_active:app.on_checkbox_active(*args,text='LadyFinger')
size_hint:(None,None)
pos_hint:{'center_x':0.8,'center_y':0.5}
size:dp(40),dp(40)
OneLineAvatarListItem:
text:'Shimla Mirch / Bell Peper'
ImageLeftWidget:
source:'Bell-pepper.png'
MDCheckbox:
on_active:app.on_checkbox_active(*args,text='BellPeper')
size_hint:(None,None)
pos_hint:{'center_x':0.8,'center_y':0.5}
size:dp(40),dp(40)
OneLineAvatarListItem:
text:'Tamatar / Tomato'
ImageLeftWidget:
source:'Tomato.png'
MDCheckbox:
on_active:app.on_checkbox_active(*args,text='Tomato')
size_hint:(None,None)
pos_hint:{'center_x':0.8,'center_y':0.5}
size:dp(40),dp(40)
OneLineAvatarListItem:
text:'Kerela / Bitter Gourd'
ImageLeftWidget:
source:'Bittter.png'
MDCheckbox:
on_active:app.on_checkbox_active(*args,text='Bitter')
size_hint:(None,None)
pos_hint:{'center_x':0.8,'center_y':0.5}
size:dp(40),dp(40)
OneLineAvatarListItem:
text:'Barbati / Sring Beans'
ImageLeftWidget:
source:'green-beans.png'
MDCheckbox:
on_active:app.on_checkbox_active(*args,text='Beans')
size_hint:(None,None)
pos_hint:{'center_x':0.8,'center_y':0.5}
size:dp(40),dp(40)
OneLineAvatarListItem:
text:'Kaddu / Pumbkin'
ImageLeftWidget:
source:'pumpkin.png'
MDCheckbox:
on_active:app.on_checkbox_active(*args,text='Pumbkin')
size_hint:(None,None)
pos_hint:{'center_x':0.8,'center_y':0.5}
size:dp(40),dp(40)
OneLineAvatarListItem:
text:'Loki /Bottel Gourd'
ImageLeftWidget:
source:'loki.png'
MDCheckbox:
on_active:app.on_checkbox_active(*args,text='Loki')
size_hint:(None,None)
pos_hint:{'center_x':0.8,'center_y':0.5}
size:dp(40),dp(40)
OneLineAvatarListItem:
text:'Gobhi /Cauli Flower'
ImageLeftWidget:
source:'cauliflower.png'
MDCheckbox:
on_active:app.on_checkbox_active(*args,text='CauliFLower')
size_hint:(None,None)
pos_hint:{'center_x':0.8,'center_y':0.5}
size:dp(40),dp(40)
OneLineAvatarListItem:
text:'Palak / Spniach'
ImageLeftWidget:
source:'spinach.png'
MDCheckbox:
on_active:app.on_checkbox_active(*args,text='Spniach')
size_hint:(None,None)
pos_hint:{'center_x':0.8,'center_y':0.5}
size:dp(40),dp(40)
OneLineAvatarListItem:
text:'Patta Gobhi / Cabbage'
ImageLeftWidget:
source:'cabbage (1).png'
MDCheckbox:
on_active:app.on_checkbox_active(*args,text='Cabbage')
size_hint:(None,None)
pos_hint:{'center_x':0.8,'center_y':0.5}
size:dp(40),dp(40)
<ResultScreen>
name:'Result'
MDToolbar:
id: toolbar
pos_hint: {"top": 1}
elevation: 10
title: "Decide"
left_action_items:[["arrow-left-circle-outline",lambda x:root.decide_screen()]]
MDRectangleFlatButton:
text:'Back'
pos_hint:{'center_x':0.5,'center_y':0.2}
on_press:
root.manager.current='Decide'
root.manager.transition.direction='right'
MDRectangleFlatButton:
text: 'Click to View'
pos_hint: {'center_x':0.5,'center_y':0.5}
on_press:
import webbrowser
webbrowser.open(app.get())
'''
#initilizing all the screens and defining the methods inside them
# if they have some
class MainScreen(Screen):
pass
class AboutScreen(Screen):
pass
class DecideScreen(Screen):
def main_screen(self):
MDApp.get_running_app().root.current='Main'
MDApp.get_running_app().root.transition.direction='right'
def result_screen(self):
MDApp.get_running_app().root.current='Result'
MDApp.get_running_app().root.transition.direction='left'
class ResultScreen(Screen):
def decide_screen(self):
MDApp.get_running_app().root.current='Decide'
MDApp.get_running_app().root.transition.direction='right'
#initilizing screen manager
sm=ScreenManager()
#adding the screens to the screen
sm.add_widget(MainScreen(name='Main'))
sm.add_widget(AboutScreen(name='About'))
sm.add_widget(DecideScreen(name='Decide'))
sm.add_widget(ResultScreen(name='Result'))
#main class fro the app and methods for app.root actions
class Main(MDApp):
#loading the string
def build(self):
#self.theme_cls.primary_palette= 'Green'
screen=Builder.load_string(screen_helper)
return screen
# a method that will check check box is active or not
def on_checkbox_active(self,checkbox,value,text):
global A
if value:
A.append(text)
else:
A.remove(text)
#method for deciding a random element
def get(self):
global vegetable,links,url,link
vegetable=random.choice(A)
link = (links.get(vegetable))
url = link
return url
def show_theme_picker(self):
theme_dialog = MDThemePicker()
theme_dialog.open()
#running main app
Main().run()
这是我的 buildozer 规范文件
[app]
# (str) Title of your application
title = kya banau
# (str) Package name
package.name = kyabanau
# (str) Package domain (needed for android/ios packaging)
package.domain = org.kya
# (str) Source code where the main.py live
source.dir = .
# (list) Source files to include (let empty to include all the files)
source.include_exts = py,png,jpg,kv,atlas
# (list) List of inclusions using pattern matching
#source.include_patterns = assets/*,images/*.png
# (list) Source files to exclude (let empty to not exclude anything)
#source.exclude_exts = spec
# (list) List of directory to exclude (let empty to not exclude anything)
#source.exclude_dirs = tests, bin
# (list) List of exclusions using pattern matching
#source.exclude_patterns = license,images/*/*.jpg
# (str) Application versioning (method 1)
version = 0.1
# (str) Application versioning (method 2)
# version.regex = __version__ = ['"](.*)['"]
# version.filename = %(source.dir)s/main.py
# (list) Application requirements
# comma separated e.g. requirements = sqlite3,kivy
requirements = python3,kivy,kivymd
# (str) Custom source folders for requirements
# Sets custom source for any requirements with recipes
# requirements.source.kivy = ../../kivy
# (list) Garden requirements
#garden_requirements =
# (str) Presplash of the application
#presplash.filename = %(source.dir)s/presplash.png
# (str) Icon of the application
#icon.filename = %(source.dir)s/menu.png
# (str) Supported orientation (one of landscape, sensorLandscape, portrait or all)
orientation = portrait
# (list) List of service to declare
#services = NAME:ENTRYPOINT_TO_PY,NAME2:ENTRYPOINT2_TO_PY
#
# OSX Specific
#
#
# author = © Copyright Info
# change the major version of python used by the app
osx.python_version = 3
# Kivy version to use
osx.kivy_version = 1.9.1
#
# Android specific
#
# (bool) Indicate if the application should be fullscreen or not
fullscreen = 0
# (string) Presplash background color (for new android toolchain)
# Supported formats are: #RRGGBB #AARRGGBB or one of the following names:
# red, blue, green, black, white, gray, cyan, magenta, yellow, lightgray,
# darkgray, grey, lightgrey, darkgrey, aqua, fuchsia, lime, maroon, navy,
# olive, purple, silver, teal.
#android.presplash_color = #FFFFFF
# (list) Permissions
android.permissions = INTERNET
# (int) Target Android API, should be as high as possible.
#android.api = 27
# (int) Minimum API your APK will support.
#android.minapi = 21
# (int) Android SDK version to use
#android.sdk = 20
# (str) Android NDK version to use
#android.ndk = 19b
# (int) Android NDK API to use. This is the minimum API your app will support, it should usually match android.minapi.
#android.ndk_api = 21
# (bool) Use --private data storage (True) or --dir public storage (False)
#android.private_storage = True
# (str) Android NDK directory (if empty, it will be automatically downloaded.)
#android.ndk_path =
# (str) Android SDK directory (if empty, it will be automatically downloaded.)
#android.sdk_path =
# (str) ANT directory (if empty, it will be automatically downloaded.)
#android.ant_path =
# (bool) If True, then skip trying to update the Android sdk
# This can be useful to avoid excess Internet downloads or save time
# when an update is due and you just want to test/build your package
# android.skip_update = False
# (bool) If True, then automatically accept SDK license
# agreements. This is intended for automation only. If set to False,
# the default, you will be shown the license when first running
# buildozer.
# android.accept_sdk_license = False
# (str) Android entry point, default is ok for Kivy-based app
#android.entrypoint = org.renpy.android.PythonActivity
# (str) Android app theme, default is ok for Kivy-based app
# android.apptheme = "@android:style/Theme.NoTitleBar"
# (list) Pattern to whitelist for the whole project
#android.whitelist =
# (str) Path to a custom whitelist file
#android.whitelist_src =
# (str) Path to a custom blacklist file
#android.blacklist_src =
# (list) List of Java .jar files to add to the libs so that pyjnius can access
# their classes. Don't add jars that you do not need, since extra jars can slow
# down the build process. Allows wildcards matching, for example:
# OUYA-ODK/libs/*.jar
#android.add_jars = foo.jar,bar.jar,path/to/more/*.jar
# (list) List of Java files to add to the android project (can be java or a
# directory containing the files)
#android.add_src =
# (list) Android AAR archives to add (currently works only with sdl2_gradle
# bootstrap)
#android.add_aars =
# (list) Gradle dependencies to add (currently works only with sdl2_gradle
# bootstrap)
#android.gradle_dependencies =
# (list) add java compile options
# this can for example be necessary when importing certain java libraries using the 'android.gradle_dependencies' option
# see https://developer.android.com/studio/write/java8-support for further information
# android.add_compile_options = "sourceCompatibility = 1.8", "targetCompatibility = 1.8"
# (list) Gradle repositories to add {can be necessary for some android.gradle_dependencies}
# please enclose in double quotes
# e.g. android.gradle_repositories = "maven { url 'https://kotlin.bintray.com/ktor' }"
#android.add_gradle_repositories =
# (list) packaging options to add
# see https://google.github.io/android-gradle-dsl/current/com.android.build.gradle.internal.dsl.PackagingOptions.html
# can be necessary to solve conflicts in gradle_dependencies
# please enclose in double quotes
# e.g. android.add_packaging_options = "exclude 'META-INF/common.kotlin_module'", "exclude 'META-INF/*.kotlin_module'"
#android.add_gradle_repositories =
# (list) Java classes to add as activities to the manifest.
#android.add_activities = com.example.ExampleActivity
# (str) OUYA Console category. Should be one of GAME or APP
# If you leave this blank, OUYA support will not be enabled
#android.ouya.category = GAME
# (str) Filename of OUYA Console icon. It must be a 732x412 png image.
#android.ouya.icon.filename = %(source.dir)s/data/ouya_icon.png
# (str) XML file to include as an intent filters in <activity> tag
#android.manifest.intent_filters =
# (str) launchMode to set for the main activity
#android.manifest.launch_mode = standard
# (list) Android additional libraries to copy into libs/armeabi
#android.add_libs_armeabi = libs/android/*.so
#android.add_libs_armeabi_v7a = libs/android-v7/*.so
#android.add_libs_arm64_v8a = libs/android-v8/*.so
#android.add_libs_x86 = libs/android-x86/*.so
#android.add_libs_mips = libs/android-mips/*.so
# (bool) Indicate whether the screen should stay on
# Don't forget to add the WAKE_LOCK permission if you set this to True
#android.wakelock = False
# (list) Android application meta-data to set (key=value format)
#android.meta_data =
# (list) Android library project to add (will be added in the
# project.properties automatically.)
#android.library_references =
# (list) Android shared libraries which will be added to AndroidManifest.xml using <uses-library> tag
#android.uses_library =
# (str) Android logcat filters to use
#android.logcat_filters = *:S python:D
# (bool) Copy library instead of making a libpymodules.so
#android.copy_libs = 1
# (str) The Android arch to build for, choices: armeabi-v7a, arm64-v8a, x86, x86_64
android.arch = armeabi-v7a
# (int) overrides automatic versionCode computation (used in build.gradle)
# this is not the same as app version and should only be edited if you know what you're doing
# android.numeric_version = 1
#
# Python for android (p4a) specific
#
# (str) python-for-android fork to use, defaults to upstream (kivy)
#p4a.fork = kivy
# (str) python-for-android branch to use, defaults to master
#p4a.branch = master
# (str) python-for-android git clone directory (if empty, it will be automatically cloned from github)
#p4a.source_dir =
# (str) The directory in which python-for-android should look for your own build recipes (if any)
#p4a.local_recipes =
# (str) Filename to the hook for p4a
#p4a.hook =
# (str) Bootstrap to use for android builds
# p4a.bootstrap = sdl2
# (int) port number to specify an explicit --port= p4a argument (eg for bootstrap flask)
#p4a.port =
#
# iOS specific
#
# (str) Path to a custom kivy-ios folder
#ios.kivy_ios_dir = ../kivy-ios
# Alternately, specify the URL and branch of a git checkout:
ios.kivy_ios_url = https://github.com/kivy/kivy-ios
ios.kivy_ios_branch = master
# Another platform dependency: ios-deploy
# Uncomment to use a custom checkout
#ios.ios_deploy_dir = ../ios_deploy
# Or specify URL and branch
ios.ios_deploy_url = https://github.com/phonegap/ios-deploy
ios.ios_deploy_branch = 1.7.0
# (str) Name of the certificate to use for signing the debug version
# Get a list of available identities: buildozer ios list_identities
#ios.codesign.debug = "iPhone Developer: <lastname> <firstname> (<hexstring>)"
# (str) Name of the certificate to use for signing the release version
#ios.codesign.release = %(ios.codesign.debug)s
[buildozer]
# (int) Log level (0 = error only, 1 = info, 2 = debug (with command output))
log_level = 2
# (int) Display warning if buildozer is run as root (0 = False, 1 = True)
warn_on_root = 1
# (str) Path to build artifact storage, absolute or relative to spec file
# build_dir = ./.buildozer
# (str) Path to build output (i.e. .apk, .ipa) storage
# bin_dir = ./bin
# -----------------------------------------------------------------------------
# List as sections
#
# You can define all the "list" as [section:key].
# Each line will be considered as a option to the list.
# Let's take [app] / source.exclude_patterns.
# Instead of doing:
#
#[app]
#source.exclude_patterns = license,data/audio/*.wav,data/images/original/*
#
# This can be translated into:
#
#[app:source.exclude_patterns]
#license
#data/audio/*.wav
#data/images/original/*
#
# -----------------------------------------------------------------------------
# Profiles
#
# You can extend section / key with a profile
# For example, you want to deploy a demo version of your application without
# HD content. You could first change the title to add "(demo)" in the name
# and extend the excluded directories to remove the HD content.
#
#[app@demo]
#title = My Application (demo)
#
#[app:source.exclude_patterns@demo]
#images/hd/*
#
# Then, invoke the command line with the "demo" profile:
#
#buildozer --profile demo android debug
and log file ,I get from the adb logcat 而且,我认为 1460 与日志中的应用程序有关 ,我用的是真我3 android 11 请帮忙,谢谢
我有一个使用 log.txt 的小窍门, 而不是这个,你可以使用实时日志,它只过滤 python log here is the command..
很难在 log.txt 中查找错误,最好的方法是搜索这些关键字。 没有模块,没有 NameError,Traceback,缩进错误
在设备上部署时过滤 python 日志的命令
buildozer android debug deploy run logcat | grep python
尝试安装特定的 kivy
版本。最好的版本是kivy 2.0.0rc4
。您可以在用于编码的任何程序的插件部分下载它。默认 kivy
版本 kivy 2.0.0
有一个错误。这对我来说也很崩溃。所以在 buildozer.spec
中将其替换为:
# comma separated e.g. requirements = sqlite3,kivy
requirements = python3,kivy==2.0.0rc4,kivymd==0.104.2