CIFilters 似乎在 iOS 14、Swift 5.x 上损坏

CIFilters seems to be broken on on iOS 14, Swift 5.x

iOS 14.5,Swift 版本 5.4.2 (swiftlang-1205.0.28.2 clang-1205.0.19.57)

一直在试图弄清楚为什么这段代码不起作用?对于此 iOS/Swift 版本

,Xcode 上的模拟器是否简单地破坏了过滤器
private func generateMono(from image: UIImage) ->
UIImage {
  let mono = CIFilter(name: "CIColorMonochrome")
  mono!.setDefaults()
  mono!.setValue(image.cgImage, forKey: "inputImage")
  if let image = mono!.outputImage {
    if let image = context.createCGImage(image, from: image.extent) {
      return UIImage(cgImage: image)
    }
  }
  return UIImage(systemName: "circle") ?? UIImage()
}

我 运行 收到此错误消息以及系统转储。

2021-07-13 09:17:45.910734+0200 GameV[32820:1828401] The filter  'CIPortraitEffectSpillCorrection' is not implemented in the bundle  at   /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS.simruntime/Contents/Resources/RuntimeRoot/System/Library/CoreImage/PortraitFilters.cifilter.
2021-07-13 09:17:45.911776+0200 GameV[32820:1828401] Metal GPU Frame Capture Enabled
2021-07-13 09:17:45.912087+0200 GameV[32820:1828401] Metal API Validation Enabled
2021-07-13 09:17:46.363938+0200 GameV[32820:1828401] -[__NSCFType imageByUnpremultiplyingAlpha]: unrecognized selector sent to instance 0x7f941bd15700
2021-07-13 09:17:46.377114+0200 GameV[32820:1828401] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[__NSCFType imageByUnpremultiplyingAlpha]: unrecognized selector sent to instance 0x7f941bd15700'

我是不是漏掉了 read/do 明显不对的地方?使用此代码调用它?

import Foundation
import SpriteKit
import CoreImage.CIFilterBuiltins

class GameScene: SKScene {


  var img:UIImage!
  let context = CIContext(options: nil)

  static var shared = GameScene()

  override func didMove(to view: SKView) {

  backgroundColor = .white
  let mono = generateMono(from: uiImage!) as? UIImage

  let tex = SKTexture(image: mono!)
  let box = SKSpriteNode(texture: tex, size: CGSize(width: 64, height: 64))
  box.position = CGPoint(x: 128, y: 128)
  addChild(box)
  }
}

谢谢

我在 SwiftUI 项目上使用这个 UIImage 扩展,它工作正常:

import CoreImage
import CoreImage.CIFilterBuiltins

extension UIImage {
    
    func applyFilter() -> UIImage {
        let beginImage = CIImage(image: self )
        let context = CIContext()
        
        let customFilter = CIFilter.colorMonochrome()
        customFilter.inputImage = beginImage
        customFilter.intensity = 1
        
        guard  let outputImage = customFilter.outputImage else { return UIImage() }
        
        // attempt to get a CGImage from our CIImage
        if let cgimg = context.createCGImage(outputImage, from: outputImage.extent) {
            let filteredImage = UIImage(cgImage: cgimg)
            return filteredImage
        }
        return UIImage()
    }
}

用法:

struct ContentView: View {
    var body: some View {
        Image(uiImage: (UIImage(named: "img3")?.applyFilter())!)
    }
}

它在评论中,但这里是关于如何设置对 CIColorMonochrome 的调用的完整(且格式更好)的答案:

let filter = CIFilter(name: "CIColorMonochrome")
let context = CIContext()
var extent: CGRect!
var scaleFactor: CGFloat!

@IBOutlet weak var img: UIImageView!

override func viewDidLoad() {
    super.viewDidLoad()

    let ciImage = CIImage(image: img.image!)

    // Note: you may use kCIInputImageKey for inputImage
    filter?.setValue(ciImage, forKey: "inputImage")
    filter?.setValue(Float(1), forKey: "inputAngle")
    let result = filter?.outputImage

    var image = UIImage(cgImage: context.createCGImage(result!, from: result!.extent)!)
    img.image = image

}