创建系统托盘右键菜单C++

Creating system tray right click menu C++

我正在尝试在 Unreal Engine 4 中创建系统托盘图标。 我不是 C++ 专家。这是我到目前为止从互联网上提取的代码

#define NOTIFICATION_TRAY_ICON_MSG (WM_USER + 0x100)
AddTrayIcon(hwnd, 1, NOTIFICATION_TRAY_ICON_MSG, 0);
void AddTrayIcon(HWND hWnd, UINT uID, UINT uCallbackMsg, UINT uIcon) {

    //CREATE SYSTEN TRAY ICON.---------------------------------------------------------------------

    NOTIFYICONDATA  nid;

    nid.hWnd = hWnd;

    nid.uID = uID;

    nid.uFlags = NIF_ICON | NIF_MESSAGE | NIF_TIP;

    nid.uCallbackMessage = uCallbackMsg;
    FString ThePath = FPaths::ConvertRelativePathToFull(FPaths::RootDir()) ;
    FString GameName = FApp::GetName();
    
    ThePath.Append(GameName);
    ThePath.Append(".exe");
    GEngine->AddOnScreenDebugMessage(-1, 12.f, FColor::White, ThePath);
    WORD id = 0;
    nid.hIcon = ExtractAssociatedIcon(nullptr, ThePath.GetCharArray().GetData(),&id);
    //LPCWSTR iconfile = "C:/Temp/icon.ico";
    //ExtractIconEx(iconfile, 0, NULL, &(nid.hIcon), 1);

    //strcpy(nid.szTip, "Tool Tip");

    //SEND MESSAGE TO SYSTEM TRAY TO ADD ICON.--------------------------------------------

     Shell_NotifyIcon(NIM_ADD, &nid);
    

}

LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
    switch (message)
    {

    case NOTIFICATION_TRAY_ICON_MSG:
    {
        // This is a message that originated with the
        // Notification Tray Icon. The lParam tells use exactly which event
        // it is.
        switch (lParam)
        {
        case WM_LBUTTONDBLCLK:
        {
            const int IDM_EXIT = 100;
            POINT pt;
            GetCursorPos(&pt);
            HMENU hmenu = CreatePopupMenu();
            InsertMenu(hmenu, 0, MF_BYPOSITION | MF_STRING, IDM_EXIT, L"Exit");
            TrackPopupMenu(hmenu, TPM_LEFTALIGN | TPM_LEFTBUTTON | TPM_BOTTOMALIGN, pt.x, pt.y, 0, GetActiveWindow(), NULL);
            break;
        }
        }
    }
    }
    return 0;
}

图标已创建,但我无法右键单击并从中获取弹出菜单 我也不知道 LRESULT CALLBACK WndProc() 函数是如何被触发的。

任何一位都可以帮忙谢谢

您没有正确初始化 NOTIFYICONDATA。具体来说,您没有设置其 cbSizeuVersion 成员,这会直接影响 Shell_NotifyIcon() 通过分配给 uCallbackMessage 成员的消息与您的应用进行交互的方式。以下 MSDN 文档对此进行了详细讨论:

Notifications and the Notification Area: Define the NOTIFYICONDATA Version

Shell_NotifyIcon: Remarks

NOTIFYICONDATA structure

此外,您说您想要在 右键单击​​ 时显示弹出菜单,但您的 WndProc() 正在寻找 left double -点击代替。

但更重要的是,您需要将您的 WndProc() 与您给 Shell_NotifyIcon()HWND 相关联,这样您才能真正收到您的 NOTIFICATION_TRAY_ICON_MSG 消息全部。由于您正在尝试使用您不是其创建者的 HWND,UE4 是创建者,因此您必须 subclass the window,例如:

#define NOTIFICATION_TRAY_ICON_MSG (WM_USER + 0x100)

void AddTrayIcon(HWND hWnd, UINT uID, UINT uCallbackMsg, UINT uIcon);
void RemoveTrayIcon(HWND hWnd, UINT uID);
LRESULT CALLBACK SubclassProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam, UINT_PTR uIdSubclass, DWORD_PTR dwRefData);

...

HWND hwnd = ...; // GetActiveWindow(), etc
if (SetWindowSubclass(hwnd, &SubclassProc, 1, 0))
    AddTrayIcon(hwnd, 1, NOTIFICATION_TRAY_ICON_MSG, 0);

...

void AddTrayIcon(HWND hWnd, UINT uID, UINT uCallbackMsg, UINT uIcon) {

    //CREATE SYSTEM TRAY ICON.---------------------------------------------------------------------

    NOTIFYICONDATA nid = {};
    nid.cbSize = sizeof(nid);
    nid.hWnd = hWnd;
    nid.uID = uID;
    nid.uFlags = NIF_ICON | NIF_MESSAGE | NIF_TIP;
    nid.uCallbackMessage = uCallbackMsg;
    nid.uVersion = NOTIFYICON_VERSION_4;

    FString ThePath = FPaths::ConvertRelativePathToFull(FPaths::RootDir()) ;
    FString GameName = FApp::GetName();
    
    ThePath.Append(GameName);
    ThePath.Append(".exe");
    GEngine->AddOnScreenDebugMessage(-1, 12.f, FColor::White, ThePath);

    WORD id = 0;
    nid.hIcon = ExtractAssociatedIcon(nullptr, ThePath.GetCharArray().GetData(), &id);
    //LPCWSTR iconfile = L"C:/Temp/icon.ico";
    //ExtractIconEx(iconfile, 0, NULL, &(nid.hIcon), 1);

    //strcpy(nid.szTip, "Tool Tip");

    //SEND MESSAGE TO SYSTEM TRAY TO ADD ICON.--------------------------------------------

    if (Shell_NotifyIcon(NIM_ADD, &nid))
        Shell_NotifyIcon(NIM_SETVERSION, &nid);
}

void RemoveTrayIcon(HWND hWnd, UINT uID) {

    //REMOVE SYSTEM TRAY ICON.---------------------------------------------------------------------

    NOTIFYICONDATA nid = {};
    nid.cbSize = sizeof(nid);
    nid.hWnd = hWnd;
    nid.uID = uID;

    //SEND MESSAGE TO SYSTEM TRAY TO REMOVE ICON.--------------------------------------------

    Shell_NotifyIcon(NIM_DELETE, &nid);
}

LRESULT CALLBACK SubclassProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam, UINT_PTR uIdSubclass, DWORD_PTR dwRefData)
{
    switch (uMsg)
    {
        case WM_NCDESTROY:
            RemoveTrayIcon(hWnd, 1);
            RemoveWindowSubclass(hWnd, &SubclassProc, uIdSubclass);
            break;

        case NOTIFICATION_TRAY_ICON_MSG:
        {
            // This is a message that originated with the
            // Notification Tray Icon. The lParam tells use exactly which event
            // it is.
            switch (LOWORD(lParam))
            {
                case NIN_SELECT:
                case NIN_KEYSELECT:
                case WM_CONTEXTMENU:
                {
                    const int IDM_EXIT = 100;

                    POINT pt;
                    GetCursorPos(&pt);

                    HMENU hmenu = CreatePopupMenu();
                    InsertMenu(hmenu, 0, MF_BYPOSITION | MF_STRING, IDM_EXIT, L"Exit");

                    SetForegroundWindow(hWnd);

                    int cmd = TrackPopupMenu(hmenu, TPM_LEFTALIGN | TPM_LEFTBUTTON | TPM_BOTTOMALIGN | TPM_NONOTIFY | TPM_RETURNCMD, pt.x, pt.y, 0, hWnd, NULL);

                    PostMessage(hWnd, WM_NULL, 0, 0);

                    if (cmd == IDM_EXIT)
                    {
                        ...
                    }

                    break;
                }
            }

            return 0;
        }
    }

    return DefSubclassProc(hWnd, uMsg, wParam, lParam);
}

话虽如此,您确实应该创建自己的 window 来处理与系统托盘的交互。您可以调用 CreateWindowEx() directly to create a hidden message-only window,然后将图标的 WndProc() 与 window 相关联。您不需要使用 UE4 window:

LRESULT CALLBACK SysTrayWndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);

...

LPCTSTR SysTrayWndClass = TEXT("MySysTrayWnd");

HINSTANCE hInst = ...; // GetModuleHandle(NULL), etc

WNDCLASS wc = {};
wc.lpfnWndProc = &SysTrayWndProc;
wc.hInstance = hInst;
wc.lpszClassName = SysTrayWndClass;
RegisterClass(&wc);

HWND hSysTrayIconWnd = CreateWindowEx(0, SysTrayWndClass, NULL, 0, 0, 0, 0, 0, HWND_MESSAGE, NULL, hInst, NULL);
if (hSysTrayIconWnd) {
    AddTrayIcon(hSysTrayIconWnd, 1, NOTIFICATION_TRAY_ICON_MSG, 0);
}
...
if (hSysTrayIconWnd) {
    RemoveTrayIcon(hSysTrayIconWnd, 1);
    DestroyWindow(hSysTrayIconWnd);
}

...

LRESULT CALLBACK SysTrayWndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
    switch (uMsg)
    {
        case NOTIFICATION_TRAY_ICON_MSG:
        {
            // This is a message that originated with the
            // Notification Tray Icon. The lParam tells use exactly which event
            // it is.
            switch (LOWORD(lParam))
            {
                case NIN_SELECT:
                case NIN_KEYSELECT:
                case WM_CONTEXTMENU:
                {
                    const int IDM_EXIT = 100;

                    POINT pt;
                    GetCursorPos(&pt);

                    HMENU hmenu = CreatePopupMenu();
                    InsertMenu(hmenu, 0, MF_BYPOSITION | MF_STRING, IDM_EXIT, L"Exit");

                    SetForegroundWindow(hWnd);

                    int cmd = TrackPopupMenu(hmenu, TPM_LEFTALIGN | TPM_LEFTBUTTON | TPM_BOTTOMALIGN, pt.x, pt.y, 0, hWnd, NULL);

                    PostMessage(hWnd, WM_NULL, 0, 0);

                    break;
                }
            }

            return 0;
        }

       case WM_COMMAND:
           if (lParam == 0 && LOWORD(wParam) == IDM_EXIT)
           {
               ...
           }
           break;
    }

    return DefWindowProc(hWnd, uMsg, wParam, lParam);
}