在我的 Symfony 项目中使用 Webpack encore 进行资产管理
Asset management with Webpack encore in my Symfony project
我正在我的 Symfony Webpack Encore 上使用 .enableVersioning()
。这与环境类型无关。但是,我在本地编译时注意到的一个问题是 CSS/JS 资产正在创建同一文件的重复版本化项目。这是一个例子:
如何获取它来替换文件而不是复制文件?尤其是当我 运行 yarn encore dev --watch
locally?
这是我的 webpack.config.js
文件:
const Encore = require('@symfony/webpack-encore');
// Manually configure the runtime environment if not already configured yet by the "encore" command.
// It's useful when you use tools that rely on webpack.config.js file.
if (!Encore.isRuntimeEnvironmentConfigured()) {
Encore.configureRuntimeEnvironment(process.env.NODE_ENV || 'dev');
}
Encore
// directory where compiled assets will be stored
.setOutputPath('public/build/')
// public path used by the web server to access the output path
.setPublicPath('/build')
// only needed for CDN's or sub-directory deploy
//.setManifestKeyPrefix('build/')
.copyFiles({
from: './assets/images/',
to: '[path][name].[hash:8].[ext]',
context: './assets'
})
.copyFiles({
from: 'node_modules/tinymce/skins',
to: 'skins/[path]/[name].[ext]'
})
/*
* ENTRY CONFIG
*
* Each entry will result in one JavaScript file (e.g. app.js)
* and one CSS file (e.g. app.css) if your JavaScript imports CSS.
*/
.addEntry('currencyformatter', './assets/js/jquery.inputmask.min.js')
.addEntry('base', './assets/js/app.js')
.addEntry('homepage', './assets/js/homepage.js')
.addEntry('tinymce', './assets/js/tinymce.js')
.addEntry('email', './assets/js/email.js')
// enables the Symfony UX Stimulus bridge (used in assets/bootstrap.js)
// .enableStimulusBridge('./assets/controllers.json')
// When enabled, Webpack "splits" your files into smaller pieces for greater optimization.
.splitEntryChunks()
// will require an extra script tag for runtime.js
// but, you probably want this, unless you're building a single-page app
.enableSingleRuntimeChunk()
/*
* FEATURE CONFIG
*
* Enable & configure other features below. For a full
* list of features, see:
* https://symfony.com/doc/current/frontend.html#adding-more-features
*/
.cleanupOutputBeforeBuild()
.enableBuildNotifications()
.enableSourceMaps()
// enables hashed filenames (e.g. app.abc123.css)
.enableVersioning()//
.configureBabel((config) => {
config.plugins.push('@babel/plugin-proposal-class-properties');
})
// enables @babel/preset-env polyfills
.configureBabelPresetEnv((config) => {
config.useBuiltIns = 'usage';
config.corejs = 3;
})
// enables Sass/SCSS support
.enableSassLoader()
// uncomment if you use TypeScript
//.enableTypeScriptLoader()
// uncomment if you use React
//.enableReactPreset()
// uncomment to get integrity="..." attributes on your script & link tags
// requires WebpackEncoreBundle 1.4 or higher
//.enableIntegrityHashes(Encore.isProduction())
// uncomment if you're having problems with a jQuery plugin
//.autoProvidejQuery()
;
module.exports = Encore.getWebpackConfig();
当我开始使用 Webpack Encore 时(2017 年的某个时候),我创建了一个(非常简单的)Symfony 命令,它读取 manifest.json
和 entrypoints.json
并删除这些文件中未提及的所有文件。我 运行 此命令作为部署的最后一步。我发现我的生产服务器有数百兆字节的旧文件。我认为像这样的命令应该是 Webpack (Encore) 的一部分,但现在还不是。
使用 Symfony 命令清除文件
此命令适用于 Symfony 5.3 和 PHP 8.0:
use Symfony\Component\Console\Command\Command;
use Symfony\Component\Console\Input\InputInterface;
use Symfony\Component\Console\Output\OutputInterface;
use Symfony\Component\Filesystem\Filesystem;
final class PurgeAssetDirectoryCommand extends Command
{
public static $defaultName = 'encore:purge-assets';
protected static $defaultDescription = 'Purge useless assets';
public function __construct(private Filesystem $filesystem, private string $projectDir)
{
parent::__construct();
}
protected function execute(InputInterface $input, OutputInterface $output) : int
{
$assetDir = $this->projectDir . '/public/assets/';
$manifestFile = file_get_contents($assetDir . '/manifest.json');
if (! $manifestFile) {
return Command::FAILURE;
}
$exclude = json_decode($manifestFile, true, 512, JSON_THROW_ON_ERROR);
$exclude[] = '/assets/entrypoints.json';
$exclude[] = '/assets/manifest.json';
$files = scandir($assetDir, 1);
foreach ($files as $file) {
if (in_array('/assets/' . $file, $exclude, true)) {
continue;
}
if (is_dir($assetDir . $file)) {
continue;
}
$this->filesystem->remove($assetDir . $file);
}
return Command::SUCCESS;
}
}
只是 运行 bin/console encore:purge-assets
删除无用的文件。
CleanWebpackPlugin
Symfony Encore 使用 clean-webpack-plugin for it the cleanupOutputBeforeBuild()
option. However, this doesn't work very well because loading fails during build time.
如果您将它作为插件安装在您的项目中,您将有更多的配置选项。安装很简单,只需 运行 yarn add --dev clean-webpack-plugin
和 webpack.config.js
:
const Encore = require('@symfony/webpack-encore');
const { CleanWebpackPlugin } = require('clean-webpack-plugin')
// Manually configure the runtime environment if not already configured yet by the "encore" command.
// It's useful when you use tools that rely on webpack.config.js file.
if (!Encore.isRuntimeEnvironmentConfigured()) {
Encore.configureRuntimeEnvironment(process.env.NODE_ENV || 'dev');
}
Encore
// ...
.addPlugin(new CleanWebpackPlugin())
;
module.exports = Encore.getWebpackConfig();
我正在我的 Symfony Webpack Encore 上使用 .enableVersioning()
。这与环境类型无关。但是,我在本地编译时注意到的一个问题是 CSS/JS 资产正在创建同一文件的重复版本化项目。这是一个例子:
如何获取它来替换文件而不是复制文件?尤其是当我 运行 yarn encore dev --watch
locally?
这是我的 webpack.config.js
文件:
const Encore = require('@symfony/webpack-encore');
// Manually configure the runtime environment if not already configured yet by the "encore" command.
// It's useful when you use tools that rely on webpack.config.js file.
if (!Encore.isRuntimeEnvironmentConfigured()) {
Encore.configureRuntimeEnvironment(process.env.NODE_ENV || 'dev');
}
Encore
// directory where compiled assets will be stored
.setOutputPath('public/build/')
// public path used by the web server to access the output path
.setPublicPath('/build')
// only needed for CDN's or sub-directory deploy
//.setManifestKeyPrefix('build/')
.copyFiles({
from: './assets/images/',
to: '[path][name].[hash:8].[ext]',
context: './assets'
})
.copyFiles({
from: 'node_modules/tinymce/skins',
to: 'skins/[path]/[name].[ext]'
})
/*
* ENTRY CONFIG
*
* Each entry will result in one JavaScript file (e.g. app.js)
* and one CSS file (e.g. app.css) if your JavaScript imports CSS.
*/
.addEntry('currencyformatter', './assets/js/jquery.inputmask.min.js')
.addEntry('base', './assets/js/app.js')
.addEntry('homepage', './assets/js/homepage.js')
.addEntry('tinymce', './assets/js/tinymce.js')
.addEntry('email', './assets/js/email.js')
// enables the Symfony UX Stimulus bridge (used in assets/bootstrap.js)
// .enableStimulusBridge('./assets/controllers.json')
// When enabled, Webpack "splits" your files into smaller pieces for greater optimization.
.splitEntryChunks()
// will require an extra script tag for runtime.js
// but, you probably want this, unless you're building a single-page app
.enableSingleRuntimeChunk()
/*
* FEATURE CONFIG
*
* Enable & configure other features below. For a full
* list of features, see:
* https://symfony.com/doc/current/frontend.html#adding-more-features
*/
.cleanupOutputBeforeBuild()
.enableBuildNotifications()
.enableSourceMaps()
// enables hashed filenames (e.g. app.abc123.css)
.enableVersioning()//
.configureBabel((config) => {
config.plugins.push('@babel/plugin-proposal-class-properties');
})
// enables @babel/preset-env polyfills
.configureBabelPresetEnv((config) => {
config.useBuiltIns = 'usage';
config.corejs = 3;
})
// enables Sass/SCSS support
.enableSassLoader()
// uncomment if you use TypeScript
//.enableTypeScriptLoader()
// uncomment if you use React
//.enableReactPreset()
// uncomment to get integrity="..." attributes on your script & link tags
// requires WebpackEncoreBundle 1.4 or higher
//.enableIntegrityHashes(Encore.isProduction())
// uncomment if you're having problems with a jQuery plugin
//.autoProvidejQuery()
;
module.exports = Encore.getWebpackConfig();
当我开始使用 Webpack Encore 时(2017 年的某个时候),我创建了一个(非常简单的)Symfony 命令,它读取 manifest.json
和 entrypoints.json
并删除这些文件中未提及的所有文件。我 运行 此命令作为部署的最后一步。我发现我的生产服务器有数百兆字节的旧文件。我认为像这样的命令应该是 Webpack (Encore) 的一部分,但现在还不是。
使用 Symfony 命令清除文件
此命令适用于 Symfony 5.3 和 PHP 8.0:
use Symfony\Component\Console\Command\Command;
use Symfony\Component\Console\Input\InputInterface;
use Symfony\Component\Console\Output\OutputInterface;
use Symfony\Component\Filesystem\Filesystem;
final class PurgeAssetDirectoryCommand extends Command
{
public static $defaultName = 'encore:purge-assets';
protected static $defaultDescription = 'Purge useless assets';
public function __construct(private Filesystem $filesystem, private string $projectDir)
{
parent::__construct();
}
protected function execute(InputInterface $input, OutputInterface $output) : int
{
$assetDir = $this->projectDir . '/public/assets/';
$manifestFile = file_get_contents($assetDir . '/manifest.json');
if (! $manifestFile) {
return Command::FAILURE;
}
$exclude = json_decode($manifestFile, true, 512, JSON_THROW_ON_ERROR);
$exclude[] = '/assets/entrypoints.json';
$exclude[] = '/assets/manifest.json';
$files = scandir($assetDir, 1);
foreach ($files as $file) {
if (in_array('/assets/' . $file, $exclude, true)) {
continue;
}
if (is_dir($assetDir . $file)) {
continue;
}
$this->filesystem->remove($assetDir . $file);
}
return Command::SUCCESS;
}
}
只是 运行 bin/console encore:purge-assets
删除无用的文件。
CleanWebpackPlugin
Symfony Encore 使用 clean-webpack-plugin for it the cleanupOutputBeforeBuild()
option. However, this doesn't work very well because loading fails during build time.
如果您将它作为插件安装在您的项目中,您将有更多的配置选项。安装很简单,只需 运行 yarn add --dev clean-webpack-plugin
和 webpack.config.js
:
const Encore = require('@symfony/webpack-encore');
const { CleanWebpackPlugin } = require('clean-webpack-plugin')
// Manually configure the runtime environment if not already configured yet by the "encore" command.
// It's useful when you use tools that rely on webpack.config.js file.
if (!Encore.isRuntimeEnvironmentConfigured()) {
Encore.configureRuntimeEnvironment(process.env.NODE_ENV || 'dev');
}
Encore
// ...
.addPlugin(new CleanWebpackPlugin())
;
module.exports = Encore.getWebpackConfig();