具有 spring 效果的 UIDynamicAnimator 摇动
UIDynamicAnimator Shake with spring effect
我正在尝试在此代码中替换我的核心动画抖动效果
let shake = CAKeyframeAnimation(keyPath: "position.x")
shake.values = [0, 20, -20, 20, -15, 15, -5, 5, 0]
shake.keyTimes = [0, 1/10.0, 3/10.0, 5/10.0, 6/10.0, 7/10.0, 8/10.0, 9/10.0, 1]
shake.duration = 0.4
shake.additive = true
circlesContainer.layer.addAnimation(shake, forKey: "shakeYourBooty")
通过像这样组合 UIPushBehavior
和 UIAttachmentBehavior
具有 spring 效果
if origCirclesContainerCenter == nil {
origCirclesContainerCenter = circlesContainer.center
}
shake = UIDynamicAnimator(referenceView: self.view)
let push = UIPushBehavior(items: [circlesContainer], mode: UIPushBehaviorMode.Continuous)
push.pushDirection = CGVectorMake(100.0, 0.0)
print(origCirclesContainerCenter)
let attachement = UIAttachmentBehavior(item: circlesContainer, attachedToAnchor:origCirclesContainerCenter!)
attachement.frequency = 3.0
attachement.damping = 0.5
shake.addBehavior(attachement)
shake.addBehavior(push)
问题是附件行为似乎不起作用,因为视图在被推后没有 spring 回到原来的位置。动画实际上将视图位置向右推了 100 点。 origCirclesContainerCenter
每次调用都相同。有什么想法吗?
我将推送行为模式更改为 UIPushBehaviorMode.Instantaneous 以解决问题。
我正在尝试在此代码中替换我的核心动画抖动效果
let shake = CAKeyframeAnimation(keyPath: "position.x")
shake.values = [0, 20, -20, 20, -15, 15, -5, 5, 0]
shake.keyTimes = [0, 1/10.0, 3/10.0, 5/10.0, 6/10.0, 7/10.0, 8/10.0, 9/10.0, 1]
shake.duration = 0.4
shake.additive = true
circlesContainer.layer.addAnimation(shake, forKey: "shakeYourBooty")
通过像这样组合 UIPushBehavior
和 UIAttachmentBehavior
具有 spring 效果
if origCirclesContainerCenter == nil {
origCirclesContainerCenter = circlesContainer.center
}
shake = UIDynamicAnimator(referenceView: self.view)
let push = UIPushBehavior(items: [circlesContainer], mode: UIPushBehaviorMode.Continuous)
push.pushDirection = CGVectorMake(100.0, 0.0)
print(origCirclesContainerCenter)
let attachement = UIAttachmentBehavior(item: circlesContainer, attachedToAnchor:origCirclesContainerCenter!)
attachement.frequency = 3.0
attachement.damping = 0.5
shake.addBehavior(attachement)
shake.addBehavior(push)
问题是附件行为似乎不起作用,因为视图在被推后没有 spring 回到原来的位置。动画实际上将视图位置向右推了 100 点。 origCirclesContainerCenter
每次调用都相同。有什么想法吗?
我将推送行为模式更改为 UIPushBehaviorMode.Instantaneous 以解决问题。