如何从 base jar 启动 minecraft
How to launch minecraft from the base jar
我正在尝试在 python 中制作我自己的自定义 Minecraft 启动器,并且我已经有一个 .minecraft 文件夹。我对这款游戏非常熟悉,我想我会想要使用 Zulu OpenJDK 和 Iris mod 制作一个自定义客户端以优化性能。我正在尝试在 .minecraft/versions/1.16.5.jar
中启动 jarfile,但我不知道参数应该是什么。我能够获得播放器的 uuid 和 accestoken。我正在查看 1.16.5.json
文件(已格式化),但我不知道要为 natives_directory
和 classpath
变量指定什么。有人可以帮助我吗?
(p.s。我在 ubuntu linux 20.04 lts)
@Ofek 发表了关于另一个问题的评论,我找到了@edwin 的有效答案。
这是@edwin 的代码:
import json
import os
import platform
from pathlib import Path
import subprocess
"""
Debug output
"""
def debug(str):
if os.getenv('DEBUG') != None:
print(str)
"""
[Gets the natives_string toprepend to the jar if it exists. If there is nothing native specific, returns and empty string]
"""
def get_natives_string(lib):
arch = ""
if platform.architecture()[0] == "64bit":
arch = "64"
elif platform.architecture()[0] == "32bit":
arch = "32"
else:
raise Exception("Architecture not supported")
nativesFile=""
if not "natives" in lib:
return nativesFile
if "windows" in lib["natives"] and platform.system() == 'Windows':
nativesFile = lib["natives"]["windows"].replace("${arch}", arch)
elif "osx" in lib["natives"] and platform.system() == 'Darwin':
nativesFile = lib["natives"]["osx"].replace("${arch}", arch)
elif "linux" in lib["natives"] and platform.system() == "Linux":
nativesFile = lib["natives"]["linux"].replace("${arch}", arch)
else:
raise Exception("Platform not supported")
return nativesFile
"""
[Parses "rule" subpropery of library object, testing to see if should be included]
"""
def should_use_library(lib):
def rule_says_yes(rule):
useLib = None
if rule["action"] == "allow":
useLib = False
elif rule["action"] == "disallow":
useLib = True
if "os" in rule:
for key, value in rule["os"].items():
os = platform.system()
if key == "name":
if value == "windows" and os != 'Windows':
elif value == "osx" and os != 'Darwin':
return useLib
elif value == "linux" and os != 'Linux':
return useLib
elif key == "arch":
if value == "x86" and platform.architecture()[0] != "32bit":
return useLib
return not useLib
if not "rules" in lib:
return True
shouldUseLibrary = False
for i in lib["rules"]:
if rule_says_yes(i):
return True
return shouldUseLibrary
"""
[Get string of all libraries to add to java classpath]
"""
def get_classpath(lib, mcDir):
cp = []
for i in lib["libraries"]:
if not should_use_library(i):
continue
libDomain, libName, libVersion = i["name"].split(":")
jarPath = os.path.join(mcDir, "libraries", *
libDomain.split('.'), libName, libVersion)
native = get_natives_string(i)
jarFile = libName + "-" + libVersion + ".jar"
if native != "":
jarFile = libName + "-" + libVersion + "-" + native + ".jar"
cp.append(os.path.join(jarPath, jarFile))
cp.append(os.path.join(mcDir, "versions", lib["id"], f'{lib["id"]}.jar'))
return os.pathsep.join(cp)
version = '1.16.5'
username = '<username>'
uuid = '<uuid>'
accessToken = '<accessToken>'
mcDir = os.path.join(os.getenv('HOME'), '.minecraft')
nativesDir = os.path.join(os.getenv('HOME'), 'versions', version, 'natives')
clientJson = json.loads(
Path(os.path.join(mcDir, 'versions', version, f'{version}.json')).read_text())
classPath = get_classpath(clientJson, mcDir)
mainClass = clientJson['mainClass']
versionType = clientJson['type']
assetIndex = clientJson['assetIndex']['id']
debug(classPath)
debug(mainClass)
debug(versionType)
debug(assetIndex)
subprocess.call([
'/usr/bin/java',
f'-Djava.library.path={nativesDir}',
'-Dminecraft.launcher.brand=custom-launcher',
'-Dminecraft.launcher.version=2.1',
'-cp',
classPath,
'net.minecraft.client.main.Main',
'--username',
username,
'--version',
version,
'--gameDir',
mcDir,
'--assetsDir',
os.path.join(mcDir, 'assets'),
'--assetIndex',
assetIndex,
'--uuid',
uuid,
'--accessToken',
accessToken,
'--userType',
'mojang',
'--versionType',
'release'
])
我正在尝试在 python 中制作我自己的自定义 Minecraft 启动器,并且我已经有一个 .minecraft 文件夹。我对这款游戏非常熟悉,我想我会想要使用 Zulu OpenJDK 和 Iris mod 制作一个自定义客户端以优化性能。我正在尝试在 .minecraft/versions/1.16.5.jar
中启动 jarfile,但我不知道参数应该是什么。我能够获得播放器的 uuid 和 accestoken。我正在查看 1.16.5.json
文件(已格式化),但我不知道要为 natives_directory
和 classpath
变量指定什么。有人可以帮助我吗?
(p.s。我在 ubuntu linux 20.04 lts)
@Ofek 发表了关于另一个问题的评论,我找到了@edwin 的有效答案。
这是@edwin 的代码:
import json
import os
import platform
from pathlib import Path
import subprocess
"""
Debug output
"""
def debug(str):
if os.getenv('DEBUG') != None:
print(str)
"""
[Gets the natives_string toprepend to the jar if it exists. If there is nothing native specific, returns and empty string]
"""
def get_natives_string(lib):
arch = ""
if platform.architecture()[0] == "64bit":
arch = "64"
elif platform.architecture()[0] == "32bit":
arch = "32"
else:
raise Exception("Architecture not supported")
nativesFile=""
if not "natives" in lib:
return nativesFile
if "windows" in lib["natives"] and platform.system() == 'Windows':
nativesFile = lib["natives"]["windows"].replace("${arch}", arch)
elif "osx" in lib["natives"] and platform.system() == 'Darwin':
nativesFile = lib["natives"]["osx"].replace("${arch}", arch)
elif "linux" in lib["natives"] and platform.system() == "Linux":
nativesFile = lib["natives"]["linux"].replace("${arch}", arch)
else:
raise Exception("Platform not supported")
return nativesFile
"""
[Parses "rule" subpropery of library object, testing to see if should be included]
"""
def should_use_library(lib):
def rule_says_yes(rule):
useLib = None
if rule["action"] == "allow":
useLib = False
elif rule["action"] == "disallow":
useLib = True
if "os" in rule:
for key, value in rule["os"].items():
os = platform.system()
if key == "name":
if value == "windows" and os != 'Windows':
elif value == "osx" and os != 'Darwin':
return useLib
elif value == "linux" and os != 'Linux':
return useLib
elif key == "arch":
if value == "x86" and platform.architecture()[0] != "32bit":
return useLib
return not useLib
if not "rules" in lib:
return True
shouldUseLibrary = False
for i in lib["rules"]:
if rule_says_yes(i):
return True
return shouldUseLibrary
"""
[Get string of all libraries to add to java classpath]
"""
def get_classpath(lib, mcDir):
cp = []
for i in lib["libraries"]:
if not should_use_library(i):
continue
libDomain, libName, libVersion = i["name"].split(":")
jarPath = os.path.join(mcDir, "libraries", *
libDomain.split('.'), libName, libVersion)
native = get_natives_string(i)
jarFile = libName + "-" + libVersion + ".jar"
if native != "":
jarFile = libName + "-" + libVersion + "-" + native + ".jar"
cp.append(os.path.join(jarPath, jarFile))
cp.append(os.path.join(mcDir, "versions", lib["id"], f'{lib["id"]}.jar'))
return os.pathsep.join(cp)
version = '1.16.5'
username = '<username>'
uuid = '<uuid>'
accessToken = '<accessToken>'
mcDir = os.path.join(os.getenv('HOME'), '.minecraft')
nativesDir = os.path.join(os.getenv('HOME'), 'versions', version, 'natives')
clientJson = json.loads(
Path(os.path.join(mcDir, 'versions', version, f'{version}.json')).read_text())
classPath = get_classpath(clientJson, mcDir)
mainClass = clientJson['mainClass']
versionType = clientJson['type']
assetIndex = clientJson['assetIndex']['id']
debug(classPath)
debug(mainClass)
debug(versionType)
debug(assetIndex)
subprocess.call([
'/usr/bin/java',
f'-Djava.library.path={nativesDir}',
'-Dminecraft.launcher.brand=custom-launcher',
'-Dminecraft.launcher.version=2.1',
'-cp',
classPath,
'net.minecraft.client.main.Main',
'--username',
username,
'--version',
version,
'--gameDir',
mcDir,
'--assetsDir',
os.path.join(mcDir, 'assets'),
'--assetIndex',
assetIndex,
'--uuid',
uuid,
'--accessToken',
accessToken,
'--userType',
'mojang',
'--versionType',
'release'
])