插入 object 个元素到 object 数组
Insert object elements to object array
我的任务如下:
public class TestArea
{
public static void main( String args[] ) {
double side = 5.0 ; double length = 10.0; double width = 12.0;
int size = 5;
Shape arrayOfShapes[] = new Shape[ size ];
// fill in your array to reference five various shapes from your
// child classes. Include differing data points (i.e., length, width, etc) for each object
/* create a for - enhanced loop to iterate over each arrayofShapes to
display the shape name and associated area for each object*/
}
}
我不明白应该如何处理 Shape object 数组。我可以轻松地遍历数组,但如何根据任务插入它们?
我的 Parent class 是:
public abstract class Shape
{
protected String shapeName;
// abstract getArea method must be implemented by concrete subclasses
public abstract double getArea();
public String getName()
{
return shapeName;
}
}
而子class如下:
方形Class:
public class Square extends Shape {
private double side;
public Square( double s )
{
side = ( s < 0 ? 0 : s );
shapeName = "Square";
}
@Override
public double getArea() {
return side*side;
}
}
矩形class:
public class Rectangle extends Shape{
private double length, width;
// constructor
public Rectangle( double s1, double s2 )
{
length = ( s1 < 0 ? 0 : s1 );
width = ( s2 < 0 ? 0 : s2 );
shapeName = "Rectangle";
}
Override
public double getArea() {
return length*width;
}
}
我未完成的工作在这里:
public class TestArea {
public static void main(String[] args){
double side = 5.0 ; double length = 10.0; double width = 12.0;
int size = 5;
Shape arrayOfShapes[] = new Shape[size];
Square sq= new Square(side);
Rectangle rt= new Rectangle(length, width);
// unfinished
// need help
}
}
将你的形状分配给数组位置:
shapes[0] = sq;
shapes[1] = rt;
// etc
注意:方形 class 应扩展矩形 class;所有正方形都是矩形。
我的任务如下:
public class TestArea
{
public static void main( String args[] ) {
double side = 5.0 ; double length = 10.0; double width = 12.0;
int size = 5;
Shape arrayOfShapes[] = new Shape[ size ];
// fill in your array to reference five various shapes from your
// child classes. Include differing data points (i.e., length, width, etc) for each object
/* create a for - enhanced loop to iterate over each arrayofShapes to
display the shape name and associated area for each object*/
}
}
我不明白应该如何处理 Shape object 数组。我可以轻松地遍历数组,但如何根据任务插入它们?
我的 Parent class 是:
public abstract class Shape
{
protected String shapeName;
// abstract getArea method must be implemented by concrete subclasses
public abstract double getArea();
public String getName()
{
return shapeName;
}
}
而子class如下:
方形Class:
public class Square extends Shape {
private double side;
public Square( double s )
{
side = ( s < 0 ? 0 : s );
shapeName = "Square";
}
@Override
public double getArea() {
return side*side;
}
}
矩形class:
public class Rectangle extends Shape{
private double length, width;
// constructor
public Rectangle( double s1, double s2 )
{
length = ( s1 < 0 ? 0 : s1 );
width = ( s2 < 0 ? 0 : s2 );
shapeName = "Rectangle";
}
Override
public double getArea() {
return length*width;
}
}
我未完成的工作在这里:
public class TestArea {
public static void main(String[] args){
double side = 5.0 ; double length = 10.0; double width = 12.0;
int size = 5;
Shape arrayOfShapes[] = new Shape[size];
Square sq= new Square(side);
Rectangle rt= new Rectangle(length, width);
// unfinished
// need help
}
}
将你的形状分配给数组位置:
shapes[0] = sq;
shapes[1] = rt;
// etc
注意:方形 class 应扩展矩形 class;所有正方形都是矩形。