使用计时器滑动到轮播中的最后一张幻灯片 - slick.js
slide to last slide in carousel with timer - slick.js
我的网页上有以下代码行 - example/demo。
HTML:
<div class="qa">
<div>1</div>
<div>2</div>
<div>3</div>
<div>4</div>
<div>5</div>
</div>
<p class="countdown-timer">00:00:15</p>
JavaScript/jQuery:
/* ----- Slick ----- */
$(document).ready(function() {
$('.qa').slick({
infinite: false,
slidesToShow: 1,
slidesToScroll: 1,
adaptiveHeight: false,
arrows: true,
mobileFirst: true,
respondTo: 'window',
useCSS: true,
swipeToSlide: false
});
});
/* ----- Timer ----- */
function Stopwatch(config) {
// If no config is passed, create an empty set
config = config || {};
// Set the options (passed or default)
this.element = config.element || {};
this.previousTime = config.previousTime || new Date().getTime();
this.paused = config.paused && true;
this.elapsed = config.elapsed || 0;
this.countingUp = config.countingUp && true;
this.timeLimit = config.timeLimit || (this.countingUp ? 60 * 10 : 0);
this.updateRate = config.updateRate || 100;
this.onTimeUp = config.onTimeUp || function() {
this.stop();
};
this.onTimeUpdate = config.onTimeUpdate || function() {
console.log(this.elapsed)
};
if (!this.paused) {
this.start();
}
}
Stopwatch.prototype.start = function() {
// Unlock the timer
this.paused = false;
// Update the current time
this.previousTime = new Date().getTime();
// Launch the counter
this.keepCounting();
};
Stopwatch.prototype.keepCounting = function() {
// Lock the timer if paused
if (this.paused) {
return true;
}
// Get the current time
var now = new Date().getTime();
// Calculate the time difference from last check and add/substract it to 'elapsed'
var diff = (now - this.previousTime);
if (!this.countingUp) {
diff = -diff;
}
this.elapsed = this.elapsed + diff;
// Update the time
this.previousTime = now;
// Execute the callback for the update
this.onTimeUpdate();
// If we hit the time limit, stop and execute the callback for time up
if ((this.elapsed >= this.timeLimit && this.countingUp) || (this.elapsed <= this.timeLimit && !this.countingUp)) {
this.stop();
this.onTimeUp();
return true;
}
// Execute that again in 'updateRate' milliseconds
var that = this;
setTimeout(function() {
that.keepCounting();
}, this.updateRate);
};
Stopwatch.prototype.stop = function() {
// Change the status
this.paused = true;
};
$(document).ready(function() {
/*
* First example, producing 2 identical counters (countdowns)
*/
$('.countdown-timer').each(function() {
var stopwatch = new Stopwatch({
'element': $(this), // DOM element
'paused': false, // Status
'elapsed': 1000 * 1 * 15, // Current time in milliseconds
'countingUp': false, // Counting up or down
'timeLimit': 0, // Time limit in milliseconds
'updateRate': 100, // Update rate, in milliseconds
'onTimeUp': function() { // onTimeUp callback
this.stop();
$(this.element).html('Times Up');
/* $(".qa").slick('slickGoTo', 5); */
},
'onTimeUpdate': function() { // onTimeUpdate callback
var t = this.elapsed,
h = ('0' + Math.floor(t / 3600000)).slice(-2),
m = ('0' + Math.floor(t % 3600000 / 60000)).slice(-2),
s = ('0' + Math.floor(t % 60000 / 1000)).slice(-2);
var formattedTime = h + ':' + m + ':' + s;
$(this.element).html(formattedTime);
}
});
});
});
如何实现当倒数计时器达到 0 时,它会滑动到轮播中的最后一张幻灯片?
目前我正在使用下面的行来实现这一点,但这不是一个可行的解决方案,因为该脚本在不同页面上被多次使用,并且可能会在稍后阶段添加更多幻灯片:
$(".qa").slick('slickGoTo', 5);
这样的怎么样
$(".qa").slick('slickGoTo', $('.qa div').length);
或者更简洁的代码
$(".qa").slick('slickGoTo', $('.qa').children('div').length);
当您的 slideToShow
大于 1 时,您必须执行以下操作:
$('.your-slider').on('init', function(event, slick){
let slideToShow = slick.breakpointSettings[slick.activeBreakpoint].slidesToShow;
slick.slickGoTo(slick.slideCount-slideToShow);
});
我的网页上有以下代码行 - example/demo。
HTML:
<div class="qa">
<div>1</div>
<div>2</div>
<div>3</div>
<div>4</div>
<div>5</div>
</div>
<p class="countdown-timer">00:00:15</p>
JavaScript/jQuery:
/* ----- Slick ----- */
$(document).ready(function() {
$('.qa').slick({
infinite: false,
slidesToShow: 1,
slidesToScroll: 1,
adaptiveHeight: false,
arrows: true,
mobileFirst: true,
respondTo: 'window',
useCSS: true,
swipeToSlide: false
});
});
/* ----- Timer ----- */
function Stopwatch(config) {
// If no config is passed, create an empty set
config = config || {};
// Set the options (passed or default)
this.element = config.element || {};
this.previousTime = config.previousTime || new Date().getTime();
this.paused = config.paused && true;
this.elapsed = config.elapsed || 0;
this.countingUp = config.countingUp && true;
this.timeLimit = config.timeLimit || (this.countingUp ? 60 * 10 : 0);
this.updateRate = config.updateRate || 100;
this.onTimeUp = config.onTimeUp || function() {
this.stop();
};
this.onTimeUpdate = config.onTimeUpdate || function() {
console.log(this.elapsed)
};
if (!this.paused) {
this.start();
}
}
Stopwatch.prototype.start = function() {
// Unlock the timer
this.paused = false;
// Update the current time
this.previousTime = new Date().getTime();
// Launch the counter
this.keepCounting();
};
Stopwatch.prototype.keepCounting = function() {
// Lock the timer if paused
if (this.paused) {
return true;
}
// Get the current time
var now = new Date().getTime();
// Calculate the time difference from last check and add/substract it to 'elapsed'
var diff = (now - this.previousTime);
if (!this.countingUp) {
diff = -diff;
}
this.elapsed = this.elapsed + diff;
// Update the time
this.previousTime = now;
// Execute the callback for the update
this.onTimeUpdate();
// If we hit the time limit, stop and execute the callback for time up
if ((this.elapsed >= this.timeLimit && this.countingUp) || (this.elapsed <= this.timeLimit && !this.countingUp)) {
this.stop();
this.onTimeUp();
return true;
}
// Execute that again in 'updateRate' milliseconds
var that = this;
setTimeout(function() {
that.keepCounting();
}, this.updateRate);
};
Stopwatch.prototype.stop = function() {
// Change the status
this.paused = true;
};
$(document).ready(function() {
/*
* First example, producing 2 identical counters (countdowns)
*/
$('.countdown-timer').each(function() {
var stopwatch = new Stopwatch({
'element': $(this), // DOM element
'paused': false, // Status
'elapsed': 1000 * 1 * 15, // Current time in milliseconds
'countingUp': false, // Counting up or down
'timeLimit': 0, // Time limit in milliseconds
'updateRate': 100, // Update rate, in milliseconds
'onTimeUp': function() { // onTimeUp callback
this.stop();
$(this.element).html('Times Up');
/* $(".qa").slick('slickGoTo', 5); */
},
'onTimeUpdate': function() { // onTimeUpdate callback
var t = this.elapsed,
h = ('0' + Math.floor(t / 3600000)).slice(-2),
m = ('0' + Math.floor(t % 3600000 / 60000)).slice(-2),
s = ('0' + Math.floor(t % 60000 / 1000)).slice(-2);
var formattedTime = h + ':' + m + ':' + s;
$(this.element).html(formattedTime);
}
});
});
});
如何实现当倒数计时器达到 0 时,它会滑动到轮播中的最后一张幻灯片?
目前我正在使用下面的行来实现这一点,但这不是一个可行的解决方案,因为该脚本在不同页面上被多次使用,并且可能会在稍后阶段添加更多幻灯片:
$(".qa").slick('slickGoTo', 5);
这样的怎么样
$(".qa").slick('slickGoTo', $('.qa div').length);
或者更简洁的代码
$(".qa").slick('slickGoTo', $('.qa').children('div').length);
当您的 slideToShow
大于 1 时,您必须执行以下操作:
$('.your-slider').on('init', function(event, slick){
let slideToShow = slick.breakpointSettings[slick.activeBreakpoint].slidesToShow;
slick.slickGoTo(slick.slideCount-slideToShow);
});