Flutter - 如何保存和播放录制的音频文件?
Flutter - How to save and play a recorded audio file?
我这辈子都想不通。我想做的就是录制一段音频(如在 sound/voice 录音机中),然后再播放它。
录音机class:
import 'dart:typed_data';
import 'package:flutter/material.dart';
import 'package:flutter_sound/flutter_sound.dart';
import 'package:path_provider/path_provider.dart';
import 'package:permission_handler/permission_handler.dart';
//String _pathToAudio = '/sdcard/myAudio.aac';
String _fileName = 'myAudio.aac';
String _path = "/storage/emulated/0";
class Recorder {
FlutterSoundRecorder? _recorder;
bool _isRecorderInitialized = false;
bool get isRecording => _recorder!.isRecording;
Future init() async {
_recorder = FlutterSoundRecorder();
//final directory = "/sdcard/downloads/";
//Directory? extStorageDir = await getExternalStorageDirectory();
//String _path = directory.path;
final status = await Permission.microphone.request();
if (status != PermissionStatus.granted) {
throw RecordingPermissionException('Recording permission required.');
}
await _recorder!.openAudioSession();
_isRecorderInitialized = true;
}
void _writeFileToStorage() async {
File audiofile = File('$_path/$_fileName');
Uint8List bytes = await audiofile.readAsBytes();
audiofile.writeAsBytes(bytes);
}
void dispose() {
_recorder!.closeAudioSession();
_recorder = null;
_isRecorderInitialized = false;
}
Future record() async {
if (!_isRecorderInitialized) {
return;
}
print('recording....');
await _recorder!.startRecorder(
toFile: '$_fileName',
//codec: Codec.aacMP4,
);
}
Future stop() async {
if (!_isRecorderInitialized) {
return;
}
await _recorder!.stopRecorder();
_writeFileToStorage();
print('stopped....');
}
Future toggleRecording() async {
if (_recorder!.isStopped) {
await record();
} else {
await stop();
}
}
}
目前我收到的错误是“无法打开文件,路径 = '/storage/emulated/0/myAudio.aac'(OS 错误:没有这样的文件或目录,errno = 2)”。
我正在使用flutter_sound
尝试使用 path_provider.
初始化您的文件路径
将这两行添加到 init
函数的开头。
final directory = await getApplicationDocumentsDirectory();
_path = directory.path; // instead of "/storage/emulated/0"
不确定您是如何尝试访问和播放该文件的,但在我看来,它至少清除了错误。
String _fileName = 'Recording_';
String _fileExtension = '.aac';
String _directoryPath = '/storage/emulated/0/SoundRecorder';
这就是我目前拥有的并且正在运行。
void _createFile() async {
var _completeFileName = await generateFileName();
File(_directoryPath + '/' + _completeFileName)
.create(recursive: true)
.then((File file) async {
//write to file
Uint8List bytes = await file.readAsBytes();
file.writeAsBytes(bytes);
print(file.path);
});
}
void _createDirectory() async {
bool isDirectoryCreated = await Directory(_directoryPath).exists();
if (!isDirectoryCreated) {
Directory(_directoryPath).create()
// The created directory is returned as a Future.
.then((Directory directory) {
print(directory.path);
});
}
}
void _writeFileToStorage() async {
_createDirectory();
_createFile();
}
我这辈子都想不通。我想做的就是录制一段音频(如在 sound/voice 录音机中),然后再播放它。
录音机class:
import 'dart:typed_data';
import 'package:flutter/material.dart';
import 'package:flutter_sound/flutter_sound.dart';
import 'package:path_provider/path_provider.dart';
import 'package:permission_handler/permission_handler.dart';
//String _pathToAudio = '/sdcard/myAudio.aac';
String _fileName = 'myAudio.aac';
String _path = "/storage/emulated/0";
class Recorder {
FlutterSoundRecorder? _recorder;
bool _isRecorderInitialized = false;
bool get isRecording => _recorder!.isRecording;
Future init() async {
_recorder = FlutterSoundRecorder();
//final directory = "/sdcard/downloads/";
//Directory? extStorageDir = await getExternalStorageDirectory();
//String _path = directory.path;
final status = await Permission.microphone.request();
if (status != PermissionStatus.granted) {
throw RecordingPermissionException('Recording permission required.');
}
await _recorder!.openAudioSession();
_isRecorderInitialized = true;
}
void _writeFileToStorage() async {
File audiofile = File('$_path/$_fileName');
Uint8List bytes = await audiofile.readAsBytes();
audiofile.writeAsBytes(bytes);
}
void dispose() {
_recorder!.closeAudioSession();
_recorder = null;
_isRecorderInitialized = false;
}
Future record() async {
if (!_isRecorderInitialized) {
return;
}
print('recording....');
await _recorder!.startRecorder(
toFile: '$_fileName',
//codec: Codec.aacMP4,
);
}
Future stop() async {
if (!_isRecorderInitialized) {
return;
}
await _recorder!.stopRecorder();
_writeFileToStorage();
print('stopped....');
}
Future toggleRecording() async {
if (_recorder!.isStopped) {
await record();
} else {
await stop();
}
}
}
目前我收到的错误是“无法打开文件,路径 = '/storage/emulated/0/myAudio.aac'(OS 错误:没有这样的文件或目录,errno = 2)”。
我正在使用flutter_sound
尝试使用 path_provider.
初始化您的文件路径将这两行添加到 init
函数的开头。
final directory = await getApplicationDocumentsDirectory();
_path = directory.path; // instead of "/storage/emulated/0"
不确定您是如何尝试访问和播放该文件的,但在我看来,它至少清除了错误。
String _fileName = 'Recording_';
String _fileExtension = '.aac';
String _directoryPath = '/storage/emulated/0/SoundRecorder';
这就是我目前拥有的并且正在运行。
void _createFile() async {
var _completeFileName = await generateFileName();
File(_directoryPath + '/' + _completeFileName)
.create(recursive: true)
.then((File file) async {
//write to file
Uint8List bytes = await file.readAsBytes();
file.writeAsBytes(bytes);
print(file.path);
});
}
void _createDirectory() async {
bool isDirectoryCreated = await Directory(_directoryPath).exists();
if (!isDirectoryCreated) {
Directory(_directoryPath).create()
// The created directory is returned as a Future.
.then((Directory directory) {
print(directory.path);
});
}
}
void _writeFileToStorage() async {
_createDirectory();
_createFile();
}