即使在最小化应用程序并在浏览片段时重新启动后,声音也会继续播放
Sounds keep playing even after minimizing the app and restarts when navigating through fragments
在我的天气应用程序上成功实现声音后,在搜索城市时播放效果很好。但问题是,即使我最小化应用程序,它仍然
一直重复播放声音,直到我 close/exit 应用程序。我希望它
当我最小化应用程序时暂停,然后从停止的地方继续播放
我回来的那一刻。
所以我尝试添加这段代码:
@Override
public void onStop() {
super.onStop();
mMediaPlayer.pause();
}
@Override
public void onDestroy() {
super.onDestroy();
mMediaPlayer.pause();
}
只在最小化后完全停止声音,返回时不恢复。它也是
减慢应用搜索城市的速度。
此外,该应用程序包含我导航的 3 个片段(今天、每小时和每日选项卡)
通过点击底部导航。如果我在第一个选项卡上并且声音是
播放然后我切换到第二/第三选项卡然后移回第一个选项卡,声音
自动重新启动正在播放的任何声音。我也想解决这个问题。
这是片段的代码:
public class FirstFragment extends Fragment {
private WeatherDataViewModel viewModel;
private MediaPlayer mMediaPlayer; // Single MediaPlayer object
public FirstFragment() {
// Required empty public constructor
}
@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
// Inflate the layout for this fragment
View rootView = inflater.inflate(R.layout.fragment_first, container, false);
// For displaying weather data
final TextView current_temp = rootView.findViewById(R.id.textView10);
final TextView current_output = rootView.findViewById(R.id.textView11);
final TextView rise_time = rootView.findViewById(R.id.textView25);
final TextView set_time = rootView.findViewById(R.id.textView26);
final TextView temp_out = rootView.findViewById(R.id.textView28);
final TextView Press_out = rootView.findViewById(R.id.textView29);
final TextView Humid_out = rootView.findViewById(R.id.textView30);
final TextView Ws_out = rootView.findViewById(R.id.textView33);
final TextView Visi_out = rootView.findViewById(R.id.textView34);
final TextView Cloud_out = rootView.findViewById(R.id.textView35);
final ImageView current_icon = rootView.findViewById(R.id.imageView6);
final SwipeRefreshLayout realSwipe = rootView.findViewById(R.id.real_swipe);
// Get our ViewModel instance
viewModel = new ViewModelProvider(this).get(WeatherDataViewModel.class);
// And whenever the data changes, refresh the UI
viewModel.getWeatherDataLiveData().observe(getViewLifecycleOwner(), data -> {
realSwipe.setOnRefreshListener(() -> {
// perform you action here for ex. add refresh screen code here
new Handler().postDelayed(() -> {
// this code is for stop refreshing icon, After 1000 ms automatically refresh icon will stop
realSwipe.setRefreshing(false);
}, 1000);
});
int drawableResource = -1; // here define default icon for example R.drawable.default_weather_icon
int soundResource = -1; // Default sound is nothing
if (data != null) {
current_temp.setVisibility(View.VISIBLE);
current_temp.setText(data.getMain().getTemp() + " ℃"); // for that you can use strings resource and templates more in https://developer.android.com/guide/topics/resources/string-resource.html#formatting-strings
current_output.setVisibility(View.VISIBLE);
current_output.setText(data.getWeather().get(0).getDescription());
rise_time.setVisibility(View.VISIBLE);
rise_time.setText(data.getSys().getSunrise() + " ");
set_time.setVisibility(View.VISIBLE);
set_time.setText(data.getSys().getSunset() + " ");
temp_out.setVisibility(View.VISIBLE);
temp_out.setText(data.getMain().getTemp() + " ℃");
Press_out.setVisibility(View.VISIBLE);
Press_out.setText(data.getMain().getPressure() + " hpa");
Humid_out.setVisibility(View.VISIBLE);
Humid_out.setText(data.getMain().getHumidity() + " %");
Ws_out.setVisibility(View.VISIBLE);
Ws_out.setText(data.getWind().getSpeed() + " Km/h");
Visi_out.setVisibility(View.VISIBLE);
Visi_out.setText(data.getVisibility() + " m");
Cloud_out.setVisibility(View.VISIBLE);
Cloud_out.setText(data.getClouds().getAll() + " %");
// get actual weather.
String icon = data.getWeather().get(0).getIcon();
switch (icon) {
case "01d":
case "01n":
drawableResource = R.drawable.sun;
soundResource = R.raw.clear_sky_sound;
break;
case "02d":
case "021n":
drawableResource = R.drawable.few_clouds;
soundResource = R.raw.clouds_sound;
break;
case "03d":
case "03n":
drawableResource = R.drawable.scattered_clouds;
soundResource = R.raw.clouds_sound;
break;
case "04d":
case "04n":
drawableResource = R.drawable.broken_clouds;
soundResource = R.raw.clouds_sound;
break;
case "09d":
case "09n":
drawableResource = R.drawable.shower_rain;
soundResource = R.raw.shower_rain_sound;
break;
case "10d":
case "10n":
drawableResource = R.drawable.small_rain;
soundResource = R.raw.shower_rain_sound;
break;
case "11d":
case "11n":
drawableResource = R.drawable.thunderstorm;
soundResource = R.raw.thunderstorm_sound;
break;
case "13d":
case "13n":
drawableResource = R.drawable.snow;
soundResource = R.raw.snow_sound;
break;
case "50d":
case "50n":
drawableResource = R.drawable.mist;
soundResource = R.raw.mist_sound;
break;
}
if (drawableResource != -1)
current_icon.setImageResource(drawableResource);
if (soundResource != -1) {
if (mMediaPlayer != null) {
// stop the playing
if (mMediaPlayer.isPlaying()) {
mMediaPlayer.stop();
}
// release mMediaPlayer resoruces
mMediaPlayer.release();
mMediaPlayer = null;
}
// Play the new resource
prepareMediaPlayer(soundResource);
}
} else {
Log.e("TAG", "No City found");
current_temp.setVisibility(View.GONE);
current_output.setVisibility(View.GONE);
rise_time.setVisibility(View.GONE);
set_time.setVisibility(View.GONE);
temp_out.setVisibility(View.GONE);
Press_out.setVisibility(View.GONE);
Humid_out.setVisibility(View.GONE);
Ws_out.setVisibility(View.GONE);
Visi_out.setVisibility(View.GONE);
Cloud_out.setVisibility(View.GONE);
Toast.makeText(requireActivity(), "No City found", Toast.LENGTH_SHORT).show();
}
});
return rootView;
}
public void getWeatherData(String name) {
// The ViewModel controls loading the data, so we just
// tell it what the new name is - this kicks off loading
// the data, which will automatically call through to
// our observe() call when the data load completes
viewModel.setCityName(name);
}
private void prepareMediaPlayer(int resource) {
// add track file
mMediaPlayer = MediaPlayer.create(requireActivity(), resource);
// listening to when the media file finishes playing so that we can release the resources
mMediaPlayer.setLooping(true);
mMediaPlayer.start();
}
}
编辑:
天气数据视图模型:
public class WeatherDataViewModel extends ViewModel {
// This will save the city name
private SavedStateHandle state;
// This is where we'll store our result from the server
private MutableLiveData<Example> mutableWeatherData = new MutableLiveData<>();
public WeatherDataViewModel(SavedStateHandle savedStateHandle) {
state = savedStateHandle;
String savedCityName = state.get("name");
if (savedCityName != null) {
// We already had a previously saved name, so we'll
// start loading right away
loadData();
}
}
// This is what our Fragment will use to get the latest weather data
public LiveData<Example> getWeatherDataLiveData() {
return mutableWeatherData;
}
// When you get a new city name, we'll save that in our
// state, then load the new data from the server
public void setCityName(String name) {
state.set("name", name);
loadData();
}
private void loadData() {
// Get the last name that was set
String name = state.get("name");
// Now kick off a load from the server
ApiInterface apiInterface = ApiClient.getClient().create(ApiInterface.class);
Call<Example> call = apiInterface.getWeatherData(name);
call.enqueue(new Callback<Example>() {
@Override
public void onResponse(@NonNull Call<Example> call, @NonNull Response<Example> response) {
// Save the response we've gotten
// This will automatically update our UI
mutableWeatherData.setValue(response.body());
}
@Override
public void onFailure(@NotNull Call<Example> call, @NotNull Throwable t) {
t.printStackTrace();
}
});
}
}
您需要使用服务:https://developer.android.com/guide/components/services
看这个简单的例子:https://www.tutorialspoint.com/how-to-play-background-music-in-android-app
when I minimize the app, it still keeps playing the sounds on repeat
until I close/exit the app. I would like it to pause when I minimize
the app, then continue playing from exactly where it stopped the
moment I enter back.
您可以在片段未显示在屏幕上时暂停 mediPlayer,即在 onPause()
回调中,并在 onResume()
中恢复它。
但是要小心,因为 mediaPlayer
不会在 onCreate()
中立即开始,因为它会等到从天气 API 中获取数据;所以你需要做 null-ability 检查:
public void onResume() {
super.onResume();
if (mMediaPlayer != null)
mMediaPlayer.start();
}
@Override
public void onPause() {
super.onPause();
if (mMediaPlayer != null)
mMediaPlayer.pause();
}
旁注:为了避免在进行片段事务时潜在的memory/battery泄漏,如果应用程序被销毁,应该释放mediaPlayer
资源:
@Override
public void onDestroy() {
super.onDestroy();
// release mMediaPlayer resoruces
mMediaPlayer.release();
mMediaPlayer = null;
}
但我建议将 mMediaPlayer
对象添加到 ViewModel
中,以便在 phone 方向等配置更改期间保存其状态。
在我的天气应用程序上成功实现声音后,在搜索城市时播放效果很好。但问题是,即使我最小化应用程序,它仍然 一直重复播放声音,直到我 close/exit 应用程序。我希望它 当我最小化应用程序时暂停,然后从停止的地方继续播放 我回来的那一刻。
所以我尝试添加这段代码:
@Override
public void onStop() {
super.onStop();
mMediaPlayer.pause();
}
@Override
public void onDestroy() {
super.onDestroy();
mMediaPlayer.pause();
}
只在最小化后完全停止声音,返回时不恢复。它也是 减慢应用搜索城市的速度。
此外,该应用程序包含我导航的 3 个片段(今天、每小时和每日选项卡) 通过点击底部导航。如果我在第一个选项卡上并且声音是 播放然后我切换到第二/第三选项卡然后移回第一个选项卡,声音 自动重新启动正在播放的任何声音。我也想解决这个问题。
这是片段的代码:
public class FirstFragment extends Fragment {
private WeatherDataViewModel viewModel;
private MediaPlayer mMediaPlayer; // Single MediaPlayer object
public FirstFragment() {
// Required empty public constructor
}
@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
// Inflate the layout for this fragment
View rootView = inflater.inflate(R.layout.fragment_first, container, false);
// For displaying weather data
final TextView current_temp = rootView.findViewById(R.id.textView10);
final TextView current_output = rootView.findViewById(R.id.textView11);
final TextView rise_time = rootView.findViewById(R.id.textView25);
final TextView set_time = rootView.findViewById(R.id.textView26);
final TextView temp_out = rootView.findViewById(R.id.textView28);
final TextView Press_out = rootView.findViewById(R.id.textView29);
final TextView Humid_out = rootView.findViewById(R.id.textView30);
final TextView Ws_out = rootView.findViewById(R.id.textView33);
final TextView Visi_out = rootView.findViewById(R.id.textView34);
final TextView Cloud_out = rootView.findViewById(R.id.textView35);
final ImageView current_icon = rootView.findViewById(R.id.imageView6);
final SwipeRefreshLayout realSwipe = rootView.findViewById(R.id.real_swipe);
// Get our ViewModel instance
viewModel = new ViewModelProvider(this).get(WeatherDataViewModel.class);
// And whenever the data changes, refresh the UI
viewModel.getWeatherDataLiveData().observe(getViewLifecycleOwner(), data -> {
realSwipe.setOnRefreshListener(() -> {
// perform you action here for ex. add refresh screen code here
new Handler().postDelayed(() -> {
// this code is for stop refreshing icon, After 1000 ms automatically refresh icon will stop
realSwipe.setRefreshing(false);
}, 1000);
});
int drawableResource = -1; // here define default icon for example R.drawable.default_weather_icon
int soundResource = -1; // Default sound is nothing
if (data != null) {
current_temp.setVisibility(View.VISIBLE);
current_temp.setText(data.getMain().getTemp() + " ℃"); // for that you can use strings resource and templates more in https://developer.android.com/guide/topics/resources/string-resource.html#formatting-strings
current_output.setVisibility(View.VISIBLE);
current_output.setText(data.getWeather().get(0).getDescription());
rise_time.setVisibility(View.VISIBLE);
rise_time.setText(data.getSys().getSunrise() + " ");
set_time.setVisibility(View.VISIBLE);
set_time.setText(data.getSys().getSunset() + " ");
temp_out.setVisibility(View.VISIBLE);
temp_out.setText(data.getMain().getTemp() + " ℃");
Press_out.setVisibility(View.VISIBLE);
Press_out.setText(data.getMain().getPressure() + " hpa");
Humid_out.setVisibility(View.VISIBLE);
Humid_out.setText(data.getMain().getHumidity() + " %");
Ws_out.setVisibility(View.VISIBLE);
Ws_out.setText(data.getWind().getSpeed() + " Km/h");
Visi_out.setVisibility(View.VISIBLE);
Visi_out.setText(data.getVisibility() + " m");
Cloud_out.setVisibility(View.VISIBLE);
Cloud_out.setText(data.getClouds().getAll() + " %");
// get actual weather.
String icon = data.getWeather().get(0).getIcon();
switch (icon) {
case "01d":
case "01n":
drawableResource = R.drawable.sun;
soundResource = R.raw.clear_sky_sound;
break;
case "02d":
case "021n":
drawableResource = R.drawable.few_clouds;
soundResource = R.raw.clouds_sound;
break;
case "03d":
case "03n":
drawableResource = R.drawable.scattered_clouds;
soundResource = R.raw.clouds_sound;
break;
case "04d":
case "04n":
drawableResource = R.drawable.broken_clouds;
soundResource = R.raw.clouds_sound;
break;
case "09d":
case "09n":
drawableResource = R.drawable.shower_rain;
soundResource = R.raw.shower_rain_sound;
break;
case "10d":
case "10n":
drawableResource = R.drawable.small_rain;
soundResource = R.raw.shower_rain_sound;
break;
case "11d":
case "11n":
drawableResource = R.drawable.thunderstorm;
soundResource = R.raw.thunderstorm_sound;
break;
case "13d":
case "13n":
drawableResource = R.drawable.snow;
soundResource = R.raw.snow_sound;
break;
case "50d":
case "50n":
drawableResource = R.drawable.mist;
soundResource = R.raw.mist_sound;
break;
}
if (drawableResource != -1)
current_icon.setImageResource(drawableResource);
if (soundResource != -1) {
if (mMediaPlayer != null) {
// stop the playing
if (mMediaPlayer.isPlaying()) {
mMediaPlayer.stop();
}
// release mMediaPlayer resoruces
mMediaPlayer.release();
mMediaPlayer = null;
}
// Play the new resource
prepareMediaPlayer(soundResource);
}
} else {
Log.e("TAG", "No City found");
current_temp.setVisibility(View.GONE);
current_output.setVisibility(View.GONE);
rise_time.setVisibility(View.GONE);
set_time.setVisibility(View.GONE);
temp_out.setVisibility(View.GONE);
Press_out.setVisibility(View.GONE);
Humid_out.setVisibility(View.GONE);
Ws_out.setVisibility(View.GONE);
Visi_out.setVisibility(View.GONE);
Cloud_out.setVisibility(View.GONE);
Toast.makeText(requireActivity(), "No City found", Toast.LENGTH_SHORT).show();
}
});
return rootView;
}
public void getWeatherData(String name) {
// The ViewModel controls loading the data, so we just
// tell it what the new name is - this kicks off loading
// the data, which will automatically call through to
// our observe() call when the data load completes
viewModel.setCityName(name);
}
private void prepareMediaPlayer(int resource) {
// add track file
mMediaPlayer = MediaPlayer.create(requireActivity(), resource);
// listening to when the media file finishes playing so that we can release the resources
mMediaPlayer.setLooping(true);
mMediaPlayer.start();
}
}
编辑:
天气数据视图模型:
public class WeatherDataViewModel extends ViewModel {
// This will save the city name
private SavedStateHandle state;
// This is where we'll store our result from the server
private MutableLiveData<Example> mutableWeatherData = new MutableLiveData<>();
public WeatherDataViewModel(SavedStateHandle savedStateHandle) {
state = savedStateHandle;
String savedCityName = state.get("name");
if (savedCityName != null) {
// We already had a previously saved name, so we'll
// start loading right away
loadData();
}
}
// This is what our Fragment will use to get the latest weather data
public LiveData<Example> getWeatherDataLiveData() {
return mutableWeatherData;
}
// When you get a new city name, we'll save that in our
// state, then load the new data from the server
public void setCityName(String name) {
state.set("name", name);
loadData();
}
private void loadData() {
// Get the last name that was set
String name = state.get("name");
// Now kick off a load from the server
ApiInterface apiInterface = ApiClient.getClient().create(ApiInterface.class);
Call<Example> call = apiInterface.getWeatherData(name);
call.enqueue(new Callback<Example>() {
@Override
public void onResponse(@NonNull Call<Example> call, @NonNull Response<Example> response) {
// Save the response we've gotten
// This will automatically update our UI
mutableWeatherData.setValue(response.body());
}
@Override
public void onFailure(@NotNull Call<Example> call, @NotNull Throwable t) {
t.printStackTrace();
}
});
}
}
您需要使用服务:https://developer.android.com/guide/components/services
看这个简单的例子:https://www.tutorialspoint.com/how-to-play-background-music-in-android-app
when I minimize the app, it still keeps playing the sounds on repeat until I close/exit the app. I would like it to pause when I minimize the app, then continue playing from exactly where it stopped the moment I enter back.
您可以在片段未显示在屏幕上时暂停 mediPlayer,即在 onPause()
回调中,并在 onResume()
中恢复它。
但是要小心,因为 mediaPlayer
不会在 onCreate()
中立即开始,因为它会等到从天气 API 中获取数据;所以你需要做 null-ability 检查:
public void onResume() {
super.onResume();
if (mMediaPlayer != null)
mMediaPlayer.start();
}
@Override
public void onPause() {
super.onPause();
if (mMediaPlayer != null)
mMediaPlayer.pause();
}
旁注:为了避免在进行片段事务时潜在的memory/battery泄漏,如果应用程序被销毁,应该释放mediaPlayer
资源:
@Override
public void onDestroy() {
super.onDestroy();
// release mMediaPlayer resoruces
mMediaPlayer.release();
mMediaPlayer = null;
}
但我建议将 mMediaPlayer
对象添加到 ViewModel
中,以便在 phone 方向等配置更改期间保存其状态。