FiveM 'then' 预计在“=”附近
FiveM 'then' expected near '='
你好,当我启动服务器并想开始做非法工作时,出现了这个
brx-drugs/client/client.lua:50: 'then' expected near '='
这里还有一段代码
Citizen.CreateThread(function()
while true do
Citizen.Wait(1000)
local pedCoords = GetEntityCoords(GetPlayerPed(-1))
local dst = #(Config.StartLocation - pedCoords)
if dst < 200 and jobSpawned = false then
TriggerEvent ('brx-drugs:spawnJobPed',Config.StartLocation, 217.980
jobSpawned = true
refreshJobPed = true
end
if dst>= 201 then
if DoesEntityExist(jobPed) then
DeletePed(jobPed)
end
JobSpawned = false
end
end
end)
我不认为问题出在配置文件上,我无法绕过它,因为我是新开发人员
中缺少“=”
if dst < 200 and jobSpawned = false then
jobSpawned = false
改为
jobSpawned == false
你好,当我启动服务器并想开始做非法工作时,出现了这个
brx-drugs/client/client.lua:50: 'then' expected near '='
这里还有一段代码
Citizen.CreateThread(function()
while true do
Citizen.Wait(1000)
local pedCoords = GetEntityCoords(GetPlayerPed(-1))
local dst = #(Config.StartLocation - pedCoords)
if dst < 200 and jobSpawned = false then
TriggerEvent ('brx-drugs:spawnJobPed',Config.StartLocation, 217.980
jobSpawned = true
refreshJobPed = true
end
if dst>= 201 then
if DoesEntityExist(jobPed) then
DeletePed(jobPed)
end
JobSpawned = false
end
end
end)
我不认为问题出在配置文件上,我无法绕过它,因为我是新开发人员
if dst < 200 and jobSpawned = false then
jobSpawned = false
改为
jobSpawned == false