Cocoa:在 Swift 中保存时捕获屏幕和缩放图像
Cocoa: Capture Screen and scale image on saving in Swift
下面是我用来在 macOS 应用程序中捕获屏幕的代码,
let img = CGDisplayCreateImage(CGMainDisplayID())
guard let destination = FileManager.default.urls(for: .downloadsDirectory,
in: .userDomainMask).first?.appendingPathComponent("shot.jpg", isDirectory: false)
else {
print("Unable to save captured image!")
return
}
let properties: CFDictionary = [
kCGImagePropertyPixelWidth: "900",
kCGImagePropertyPixelHeight: "380"
] as CFDictionary
if let dest = CGImageDestinationCreateWithURL(destination as CFURL, kUTTypeJPEG, 1, properties) {
CGImageDestinationAddImage(dest, img!, properties)
CGImageDestinationFinalize(dest)
}
else {
print("Unable to create captured image to the destination!")
}
我必须在保存时将图像缩放到特定尺寸。所以,我使用 CFDictionary
和图像的 width, heigh
属性。但似乎我做错了。请帮我找出正确的解决方案。谢谢!
首先,您无法使用 CGImageDestinationCreateWithURL
或 CGImageDestinationAddImage
调整大小。如果您查看文档 here and here,您会注意到 kCGImagePropertyPixelWidth
或 kCGImagePropertyPixelHeight
均不受支持。
您需要手动调整大小。如果您觉得有帮助,可以使用或修改此工具。它支持填充(拉伸)和适合(在保持原始纵横比的同时缩放)内容模式。如果您指定 .fit
,它将使绘图在生成的图像中居中。如果你指定 .fill
它将填充整个 space 拉伸它需要的任何维度。
enum ImageResizer {
enum ContentMode {
case fill
case fit
}
enum Error: Swift.Error {
case badOriginal
case resizeFailed
}
static func resize(_ source: CGImage, to targetSize: CGSize, mode: ContentMode) throws -> CGImage {
let context = CGContext(
data: nil,
width: Int(targetSize.width),
height: Int(targetSize.height),
bitsPerComponent: source.bitsPerComponent,
bytesPerRow: 0,
space: source.colorSpace ?? CGColorSpace(name: CGColorSpace.sRGB)!,
bitmapInfo: source.bitmapInfo.rawValue
)
guard let context = context else {
throw Error.badOriginal
}
let drawingSize: CGSize
switch mode {
case .fill:
drawingSize = targetSize
case .fit:
drawingSize = CGSize(width: source.width, height: source.height)
.scaledToFit(target: targetSize)
}
let drawRect = CGRect(origin: .zero, size: targetSize)
.makeCenteredRect(withSize: drawingSize)
context.interpolationQuality = .high
context.draw(source, in: drawRect)
guard let result = context.makeImage() else {
throw Error.resizeFailed
}
return result
}
}
ImageResizer
取决于这些 CG 扩展来缩放源图像和居中缩放图像:
extension CGSize {
var maxDimension: CGFloat {
Swift.max(width, height)
}
var minDimension: CGFloat {
Swift.min(width, height)
}
func scaled(by scalar: CGFloat) -> CGSize {
CGSize(width: width * scalar, height: height * scalar)
}
func scaleFactors(to target: CGSize) -> CGSize {
CGSize(
width: target.width / width,
height: target.height / height
)
}
func scaledToFit(target: CGSize) -> CGSize {
return scaled(by: scaleFactors(to: target).minDimension)
}
}
extension CGRect {
func makeCenteredRect(withSize size: CGSize) -> CGRect {
let origin = CGPoint(
x: midX - size.width / 2.0,
y: midY - size.height / 2.0
)
return CGRect(origin: origin, size: size)
}
}
此外,如果要保存到 .downloadsDirectory
,请确保设置 。
下面是我用来在 macOS 应用程序中捕获屏幕的代码,
let img = CGDisplayCreateImage(CGMainDisplayID())
guard let destination = FileManager.default.urls(for: .downloadsDirectory,
in: .userDomainMask).first?.appendingPathComponent("shot.jpg", isDirectory: false)
else {
print("Unable to save captured image!")
return
}
let properties: CFDictionary = [
kCGImagePropertyPixelWidth: "900",
kCGImagePropertyPixelHeight: "380"
] as CFDictionary
if let dest = CGImageDestinationCreateWithURL(destination as CFURL, kUTTypeJPEG, 1, properties) {
CGImageDestinationAddImage(dest, img!, properties)
CGImageDestinationFinalize(dest)
}
else {
print("Unable to create captured image to the destination!")
}
我必须在保存时将图像缩放到特定尺寸。所以,我使用 CFDictionary
和图像的 width, heigh
属性。但似乎我做错了。请帮我找出正确的解决方案。谢谢!
首先,您无法使用 CGImageDestinationCreateWithURL
或 CGImageDestinationAddImage
调整大小。如果您查看文档 here and here,您会注意到 kCGImagePropertyPixelWidth
或 kCGImagePropertyPixelHeight
均不受支持。
您需要手动调整大小。如果您觉得有帮助,可以使用或修改此工具。它支持填充(拉伸)和适合(在保持原始纵横比的同时缩放)内容模式。如果您指定 .fit
,它将使绘图在生成的图像中居中。如果你指定 .fill
它将填充整个 space 拉伸它需要的任何维度。
enum ImageResizer {
enum ContentMode {
case fill
case fit
}
enum Error: Swift.Error {
case badOriginal
case resizeFailed
}
static func resize(_ source: CGImage, to targetSize: CGSize, mode: ContentMode) throws -> CGImage {
let context = CGContext(
data: nil,
width: Int(targetSize.width),
height: Int(targetSize.height),
bitsPerComponent: source.bitsPerComponent,
bytesPerRow: 0,
space: source.colorSpace ?? CGColorSpace(name: CGColorSpace.sRGB)!,
bitmapInfo: source.bitmapInfo.rawValue
)
guard let context = context else {
throw Error.badOriginal
}
let drawingSize: CGSize
switch mode {
case .fill:
drawingSize = targetSize
case .fit:
drawingSize = CGSize(width: source.width, height: source.height)
.scaledToFit(target: targetSize)
}
let drawRect = CGRect(origin: .zero, size: targetSize)
.makeCenteredRect(withSize: drawingSize)
context.interpolationQuality = .high
context.draw(source, in: drawRect)
guard let result = context.makeImage() else {
throw Error.resizeFailed
}
return result
}
}
ImageResizer
取决于这些 CG 扩展来缩放源图像和居中缩放图像:
extension CGSize {
var maxDimension: CGFloat {
Swift.max(width, height)
}
var minDimension: CGFloat {
Swift.min(width, height)
}
func scaled(by scalar: CGFloat) -> CGSize {
CGSize(width: width * scalar, height: height * scalar)
}
func scaleFactors(to target: CGSize) -> CGSize {
CGSize(
width: target.width / width,
height: target.height / height
)
}
func scaledToFit(target: CGSize) -> CGSize {
return scaled(by: scaleFactors(to: target).minDimension)
}
}
extension CGRect {
func makeCenteredRect(withSize size: CGSize) -> CGRect {
let origin = CGPoint(
x: midX - size.width / 2.0,
y: midY - size.height / 2.0
)
return CGRect(origin: origin, size: size)
}
}
此外,如果要保存到 .downloadsDirectory
,请确保设置