如何解决"C2660 'SWidget::Construct': function does not take 1 arguments"?

How to resolve "C2660 'SWidget::Construct': function does not take 1 arguments"?

我该如何解决

C2660 'SWidget::Construct': function does not take 1 arguments

我正在尝试放置一个显示游戏控件的小部件。
我是 Unreal Engine.

的新手

错误

C2660 'SWidget::Construct': function does not take 1 arguments
C:\Program Files\Epic Games\UE_4.26\Engine\Source\Runtime\SlateCore\Public\Widgets\DeclarativeSyntaxSupport.h 862

SPanelWidget.h

#pragma once

#include "SlateBasics.h"
#include "SlateExtras.h"

class SPanelWidget : public SCompoundWidget
{
public:

    SLATE_BEGIN_ARGS(SPanelWidget) {}
    SLATE_ARGUMENT(TWeakObjectPtr<class AControlPanel>, OwningPanel)
    SLATE_END_ARGS()

    void construct(const FArguments& InArgs);

    TWeakObjectPtr<class AControlPanel> OwningPanel;

    virtual bool SupportsKeyboardFocus() const override {return true;};

};

SPanelWidget.cpp

#include "SPanelWidget.h"

#define LOCTEXT_NAMESPACE "Panel"

void SPanelWidget::construct(const FArguments& InArgs) {
    const FText TitleText = LOCTEXT("ProjectTitle","Chair Table Practice Problem");
    const FMargin ContentPadding = FMargin(500.f,300.f);
    ChildSlot [
        SNew(SOverlay)
            + SOverlay::Slot()
            .HAlign(HAlign_Fill)
            .VAlign(VAlign_Fill) [
                SNew(SImage)
                    .ColorAndOpacity(FColor::Black)
            ]
            + SOverlay::Slot()
            .HAlign(HAlign_Fill)
            .VAlign(VAlign_Fill)
            .Padding(ContentPadding) [
                SNew(SVerticalBox)
                    +SVerticalBox::Slot() [
                        SNew(STextBlock)
                            .Text(TitleText)
                    ]
            ]
    ];
}

#undef LOCTEXT_NAMESPACE

需要用大写字母声明Construct函数'C'.

图片来源:splodginald