将对象添加到二维列表时抛出错误?

Throwing error when adding object to a 2d list?

我正在尝试初始化一个游戏板,我在其中将一个棋子对象添加到棋盘的内部表示中。但是我不断收到错误消息:

File "/Users/student/PycharmProjects/pythonProject4/Board.py", line 20, in __init__
   self.board[row].append(Piece(row, col))
TypeError: 'module' object is not callable
import Constants as c
class Piece:

    def __init__(self, x, y):
        self.x = 0
        self.y = 0
        self.isActive = False
        self.pieces = 12
        self.radius = c.SQUARE // 2 - 8

    def getLoc(self, row, col):
        self.x = c.SQUARE * col + c.SQUARE // 2
        self.y = c.SQUARE * row + c.SQUARE // 2

import Constants as con
import pygame as pg
import Player as Piece


class Board:
    columns = 8
    rows = 8


    def __init__(self):
        self.board = []
        for row in range(8):
            self.board.append([])
            for col in range(8):
                even = (row + col) % 2 == 1
                if even:
                    self.board[row].append(0)
                elif row <= 2:
                    self.board[row].append(Piece(row, col))
                elif row >= 5:
                    self.board[row].append(Piece(row, col))
                else:
                    self.board[row].append(1)

有人能帮我解决这个问题吗?我想做跳棋游戏,目前我有一个 2d 列表,其中 0=从未占用,1=当前未占用,PieceTeamOne(r,c)PieceTeamTwo(r,c)

作为,我认为您的代码中的问题出在这部分:

import Player as Piece

您应该将该部分更改为:

from Player import Piece