电容器自定义 AVPlayer 视图控制器

Capacitor Custom AVPlayer View Controller

我是 Swift / iOS 的新手,所以如果我觉得我很愚蠢,我深表歉意。我正在尝试在启动时为我的电容器 iOS 应用程序播放自定义视频闪屏,但我似乎无法使用 segues 切换视图控制器。在我的主故事板上,我有两个视图控制器,Capacitor Bridge View(它运行我的反应应用程序非常好),我有一个 AVPlayer 视图控制器。

我已将我的 AVPlayer 设置为初始视图控制器,并使用 ID 为“test”的 segue 创建了到电容器桥视图的 segue,并且我在自定义 AVPlayer 控制器中调用了 performsegue() 方法尽管视频 运行.

但它什么也没做

这是我的 AVPlayer

的自定义 class
//
//  AVPlayer.swift
//  App
//
//

import Foundation
import UIKit
import AVFoundation
import AVKit
import Capacitor


class viewControl: AVPlayerViewController {
    
    override func viewDidAppear(_ animated: Bool) {
            playVideo()
        }
        
        let playerController = AVPlayerViewController()
        private func playVideo() {
            guard let path = Bundle.main.path(forResource: "Splash_Screen_Christmas", ofType:"mp4") else {
                debugPrint("splash.m4v not found")
                return
            }
            let player = AVPlayer(url: URL(fileURLWithPath: path))
            playerController.showsPlaybackControls = false
            playerController.player = player
            playerController.videoGravity = .resizeAspectFill
            NotificationCenter.default.addObserver(self, selector: #selector(playerDidFinishPlaying), name: NSNotification.Name.AVPlayerItemDidPlayToEndTime, object: playerController.player?.currentItem)
            present(playerController, animated: true) {
                player.play()
            }
        }
        @objc func playerDidFinishPlaying(note: NSNotification) {
           // let storyboard = UIStoryboard(name: "Main", bundle: nil)
            // let vc = storyboard.instantiateViewController(withIdentifier: "MainVC")
            performSegue(withIdentifier: "test", sender: self)
            print("Method, video is finished ")
        }
    
    
}

视频播放后,模拟器记录“视频播放完毕”,但未推送 Bridge View Controller。

我通过避免使用单独的视图控制器解决了这个问题,对于任何使用 Capacitor 添加新视图控制器的人,您将需要通过创建 CAPBridgeViewController 的子类来切换视图控制器

import UIKit
import Capacitor
import AVKit
// Instantiate a subclass of CAPBridgeViewController

class capController: CAPBridgeViewController {
    // Define video URL here
    let player: AVPlayer = AVPlayer(url: URL(fileURLWithPath: Bundle.main.path(forResource: "Splash_Screen_Normal", ofType:"mp4")!))
    
      var playerLayer: AVPlayerLayer!

      override func viewWillAppear(_ animated: Bool) {
          super.viewWillAppear(animated)

          playerLayer = AVPlayerLayer(player: player)
          playerLayer.videoGravity = .resizeAspectFill
          playerLayer.frame = self.view.bounds
          view.layer.addSublayer(playerLayer)
          // Try catch to avoid breaking user background audio.
          do {
              try AVAudioSession.sharedInstance().setCategory(AVAudioSession.Category.playback, mode: AVAudioSession.Mode.default, options: .mixWithOthers)
                  try AVAudioSession.sharedInstance().setActive(true)
             } catch {
                  print(error)
             }
          // End of background audio code validation
          player.play()
          NotificationCenter.default.addObserver(self, selector: #selector(playerDidFinishPlaying), name: NSNotification.Name.AVPlayerItemDidPlayToEndTime, object: player.currentItem)
      }

      @objc func playerDidFinishPlaying(note: NSNotification) {
          print("Video has finished running.")
          playerLayer.removeFromSuperlayer()
      }
    override func viewDidLoad() {
        super.viewDidLoad()

        // Do any additional setup after loading the view.
    }
    

    /*
    // MARK: - Navigation

    // In a storyboard-based application, you will often want to do a little preparation before navigation
    override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
        // Get the new view controller using segue.destination.
        // Pass the selected object to the new view controller.
    }
    */

}