D3 路径填充给出了奇怪的结果

D3 path fill is giving weird result

尝试使用 path 元素和 fill 描边以不同颜色绘制具有正负部分的正弦曲线,但得到了 weird/confusing 输出。

这是 D3 代码:

window.onload = function(){

    let xy_values =[];
    let xy_values2 =[];
    
    let len = 99; //Number of points
    let dt = 8*Math.PI/len; //X-Distance between points
    
    for (var i =0; i<len; i++){
        
        let valx = i*dt;
        let valy = Math.sin(valx);
        
        if(valy > 0){ 
            // Positive sine
            xy_values.push( {key: valx, value: valy} );
            xy_values2.push( {key: valx, value: 0.0} );
        }else{
            //Negative sine
            xy_values.push( {key: valx, value: 0.0} );
            xy_values2.push( {key: valx, value: valy} );
        }
        
    }
    
    draw(xy_values, xy_values2);
    
    }
    
function draw(cdata, ddata){
    
    var height=200;
    var width=800;
    
    let svg=d3.select("#container").append("svg").attr("width", width).attr("height", height);
    
    walkX = d3.scaleLinear()
        .domain([0, 30])
        .range([40, width ])
    
    walkY = d3.scaleLinear()
        .domain([-1, 1])
        .range([height-10, 10])
    

    
    // Add the green regions
    svg.append("path")
        .datum(cdata)
        .attr("fill", "#BFB")
        .attr("stroke", "none")
        .attr("stroke-width", 1.5)
        .attr("d", d3.line()
            .x(function(d) { return walkX(d.key) })
            .y(function(d) { return walkY(d.value) })
        );
    
    // Add the red regions    
    svg.append("path")
        .datum(ddata)
        .attr("fill", "#FBB")
        .attr("stroke", "none")
        .attr("stroke-width", 1.5)
        .attr("d", d3.line()
            .x(function(d) { return walkX(d.key) })
            .y(function(d) { return walkY(d.value) })
        );
        
        
    // Add scatter points
    svg.append('g')
    .selectAll("dot")
    .data(ddata)
    .enter()
    .append("circle")
      .attr("cx", function (d) { return walkX(d.key); } )
      .attr("cy", function (d) { return walkY(d.value); } )
      .attr("r", 1.5)
      .style("fill", "#69b3a2")
        
        
    svg.append("g")
        .attr("transform", "translate("+ 0 + "," + 10 + ")")
        .call(d3.axisBottom(walkX));
        
    svg.append("g")
        .attr("transform", "translate("+ 0 + "," + (height-10) + ")")
        .call(d3.axisBottom(walkX));
    
    svg.append("g")
        .attr("transform", "translate("+ 0 + "," + (height/2) + ")")
        .call(d3.axisBottom(walkX));
    
    svg.append("g")
        .attr("transform", "translate(" + 35 +","+ 0 +")")
        .call(d3.axisLeft(walkY));
    
}

问题

是什么导致填充不正确/倾斜填充?
这是因为一些精度问题吗?还是在 D3 中实现 fill 的方式有问题?

Is this because of some precision issue ? or is it a glitch in the way fill is implemented in D3 ?

不,D3 仅用于在 DOM 中创建 SVG 元素而不渲染它们,问题是如何应用 SVG 填充。将填充应用于路径元素时,填充将路径的最后一个点与第一个点连接起来,这就是您看到这种效果的原因。您会看到您试图删除的效果在这两点之间形成了直线。呈现 SVG 的浏览器没有任何指令来为填充提供不同的形状。

解决此问题的一个选项是使用区域生成器而不是线生成器,它允许设置基线的选项。

D3 区域生成器为每个 x 值创建一个具有两个 y 值的路径(指定要填充的区域,而不是路径),在本例中,一个位于基线 (y0),一个位于数据值(y1):

        d3.area()
        .x(function(d) { return walkX(d.key) })
        .y1(function(d) { return walkY(d.value) })
        .y0(function() { return walkY(0) })

window.onload = function(){

    let xy_values =[];
    let xy_values2 =[];
    
    let len = 99; //Number of points
    let dt = 8*Math.PI/len; //X-Distance between points
    
    for (var i =0; i<len; i++){
        
        let valx = i*dt;
        let valy = Math.sin(valx);
        
        if(valy > 0){ 
            // Positive sine
            xy_values.push( {key: valx, value: valy} );
            xy_values2.push( {key: valx, value: 0.0} );
        }else{
            //Negative sine
            xy_values.push( {key: valx, value: 0.0} );
            xy_values2.push( {key: valx, value: valy} );
        }
        
    }
    
    draw(xy_values, xy_values2);
    
    }
    
function draw(cdata, ddata){
    
    var height=200;
    var width=800;
    
    let svg=d3.select("#container").append("svg").attr("width", width).attr("height", height);
    
    walkX = d3.scaleLinear()
        .domain([0, 30])
        .range([40, width ])
    
    walkY = d3.scaleLinear()
        .domain([-1, 1])
        .range([height-10, 10])
    

    
    // Add the green regions
    svg.append("path")
        .datum(cdata)
        .attr("fill", "#BFB")
        .attr("stroke", "none")
        .attr("stroke-width", 1.5)
        .attr("d", d3.area()
            .x(function(d) { return walkX(d.key) })
            .y1(function(d) { return walkY(d.value) })
            .y0(function() { return walkY(0) })
        );
    
    // Add the red regions    
    svg.append("path")
        .datum(ddata)
        .attr("fill", "#FBB")
        .attr("stroke", "none")
        .attr("stroke-width", 1.5)
        .attr("d", d3.area()
            .x(function(d) { return walkX(d.key) })
            .y1(function(d) { return walkY(d.value) })
            .y0(function() { return walkY(0) })
        );
        
        
    // Add scatter points
    svg.append('g')
    .selectAll("dot")
    .data(ddata)
    .enter()
    .append("circle")
      .attr("cx", function (d) { return walkX(d.key); } )
      .attr("cy", function (d) { return walkY(d.value); } )
      .attr("r", 1.5)
      .style("fill", "#69b3a2")
        
        
    svg.append("g")
        .attr("transform", "translate("+ 0 + "," + 10 + ")")
        .call(d3.axisBottom(walkX));
        
    svg.append("g")
        .attr("transform", "translate("+ 0 + "," + (height-10) + ")")
        .call(d3.axisBottom(walkX));
    
    svg.append("g")
        .attr("transform", "translate("+ 0 + "," + (height/2) + ")")
        .call(d3.axisBottom(walkX));
    
    svg.append("g")
        .attr("transform", "translate(" + 35 +","+ 0 +")")
        .call(d3.axisLeft(walkY));
    
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/d3/7.1.0/d3.min.js"></script>
<div id="container"></div>

这给了我们: