ReactJS:如何将多个数组作为 prop 传递给 ChildComponent?
ReactJS: How do I pass multiple arrays as a prop to ChildComponent?
如何通过两个数组映射并将数据作为道具发送到其他组件?我想从 price
和 gamedet
发送数据作为道具 Wishlist
Component.As 我是新手,如果这段代码不好或不干净,建议我,谢谢提前。
这是我将整个数组发送到 Wishlist
组件的愚蠢方式:
price.map((game1) => {
let temp = {
steamAppID: game1.steamAppID,
storeID: game1.storeID,
normalPrice: game1.normalPrice,
salePrice: game1.salePrice,
};
console.log("temp sale", temp.salePrice);
return tempArr1.push(temp) && tempArr2.push(temp.steamAppID));
})
这是 WishListData
个组件的全部:
import React, { useEffect, useState } from "react";
import Wishlist from "./Wishlist";
import "./Wishlist.css";
import "animate.css";
import axios from "axios";
const WishlistData = () => {
const [gamedet, setGameDet] = useState([]);
const [loaded, setLoaded] = useState(false);
const [stores, setStores] = useState([]);
const [price, setPrice] = useState([]);
const [wishlist, setWishlist] = useState([]);
useEffect(() => {
setWishlist(
localStorage.getItem("Wishlist")
? JSON.parse(localStorage.getItem("Wishlist"))
: []
);
}, []);
const RemoveFromWishlist = (id) => {
let newList = wishlist.filter((game) => game.gameID !== id);
setWishlist(newList)
localStorage.setItem("Wishlist", JSON.stringify(newList));
console.log("id", [wishlist.pop(id)]);
console.log("newlist", wishlist);
setGameDet([])
};
const DET_URL = `https://api.rawg.io/api/games`;
useEffect(() => {
let isCancelled = false;
const RAWGdet = () => {
wishlist &&
wishlist.map(async (game, index) => {
const res = await axios({
url: `https://cors-anywhere.herokuapp.com/${DET_URL}/${game.gameID}?key=${process.env.REACT_APP_RAWG_KEY}`,
headers: {
"X-Requested-With": "XMLHttpRequest",
},
method: "GET",
});
if (!isCancelled) {
setGameDet((gamedet) => gamedet.concat(res.data));
}
setLoaded(true);
});
};
RAWGdet();
return () => {
isCancelled = true;
};
}, [DET_URL, wishlist]);
useEffect(() => {
let isCancelled = false;
const CSPrice = () => {
wishlist &&
wishlist.map(async (game, index) => {
const res = await axios({
url: `https://cors-anywhere.herokuapp.com/${DET_URL}/${game.slug}/stores?key=${process.env.REACT_APP_RAWG_KEY}`,
headers: {
"X-Requested-With": "XMLHttpRequest",
},
method: "GET",
});
if (!isCancelled) {
setStores((stores) => stores.concat(res.data));
}
setLoaded(true);
});
};
CSPrice();
return () => {
isCancelled = true;
};
}, [DET_URL, wishlist]);
let stm = [];
stores
.map((steam) => {
return steam.results;
})
.filter((item) => {
return item.map((id) => {
return id.store_id === 1 ? stm.push(id.url) : <>{null}</>;
});
});
let idmain = [];
stm.map((steamid) => {
return steamid.split("/").map((item) => {
return idmain.push(item);
});
});
useEffect(() => {
let isCancelled = false
wishlist.length !==0 &&
wishlist.map((game, index) => {
return (
<div key={index}>
{axios
.get(
`https://www.cheapshark.com/api/1.0/deals?storeID=1&steamAppID=${game.steamID}`
)
.then((res) => {
if (!isCancelled){
setPrice((price) => price.concat(res.data));
setLoaded(true)
}
})
.catch((err) => {
console.log("ERR", err);
})}
</div>
);
});
return () => {
isCancelled = true
}
}, [wishlist]);
let tempArr1 = [];
let tempArr2 = [];
if (loaded ) {
return (
<div className="animate__animated animate__slideInDown">
<div className="wishlist_header">
<h3>Your Wishlist</h3>
</div>
{wishlist.length !== 0 ? (
price.map((game1) => {
let temp = {
steamAppID: game1.steamAppID,
storeID: game1.storeID,
normalPrice: game1.normalPrice,
salePrice: game1.salePrice,
};
console.log("temp sale", temp.salePrice);
return tempArr1.push(temp) && tempArr2.push(temp.steamAppID));
}) &&
gamedet.map((game, index) => {
// console.log("mad2", game.name);
return (
<div id="wishlist_ctn" key={index}>
<Wishlist
// key={index}
title={game.name}
steamRatingCount={game.id}
// steamRatingPercent={game[0].steamRatingPercent}
// savings={game[0].savings}
// normalPrice={}
// salePrice={salePrice}
steamAppID={tempArr2}
data={tempArr1}
image={game.background_image}
rem={() => RemoveFromWishlist(game.id)}
/>
</div>
);
})
) : (
<div className="wishlist_header">
<h3>Add Games!!</h3>
</div>
)}
</div>
);
} else {
return (
<div className="hmm">
<div className="wishlist_header">
<h3>Your Wishlist</h3>
</div>
<div className="wishlist_header">
<h3>Loading Games</h3>
</div>
);
</div>
);
}
};
export default WishlistData;
我不明白为什么你需要两个额外的数组,因为你正在映射 price
来填充
tempArr1
,其中包含其项目的副本,tempArr2
,其中包含其 steamAppID
的副本。
我认为您可以将 price
数组作为 data
传递,并将映射版本作为 steamAppID
:
{wishlist.length !== 0 ?
(gamedet.map((game, index) => {
<Wishlist
// key={index}
title={game.name}
steamRatingCount={game.id}
// steamRatingPercent={game[0].steamRatingPercent}
// savings={game[0].savings}
// normalPrice={}
// salePrice={salePrice}
steamAppID={price.map(item => item.steamAppID)}
data={price}
image={game.background_image}
rem={() => RemoveFromWishlist(game.id)}
/>;
</div>
);
})
) : (
<div className="wishlist_header">
<h3>Add Games!!</h3>
</div>
)}
如何通过两个数组映射并将数据作为道具发送到其他组件?我想从 price
和 gamedet
发送数据作为道具 Wishlist
Component.As 我是新手,如果这段代码不好或不干净,建议我,谢谢提前。
这是我将整个数组发送到 Wishlist
组件的愚蠢方式:
price.map((game1) => {
let temp = {
steamAppID: game1.steamAppID,
storeID: game1.storeID,
normalPrice: game1.normalPrice,
salePrice: game1.salePrice,
};
console.log("temp sale", temp.salePrice);
return tempArr1.push(temp) && tempArr2.push(temp.steamAppID));
})
这是 WishListData
个组件的全部:
import React, { useEffect, useState } from "react";
import Wishlist from "./Wishlist";
import "./Wishlist.css";
import "animate.css";
import axios from "axios";
const WishlistData = () => {
const [gamedet, setGameDet] = useState([]);
const [loaded, setLoaded] = useState(false);
const [stores, setStores] = useState([]);
const [price, setPrice] = useState([]);
const [wishlist, setWishlist] = useState([]);
useEffect(() => {
setWishlist(
localStorage.getItem("Wishlist")
? JSON.parse(localStorage.getItem("Wishlist"))
: []
);
}, []);
const RemoveFromWishlist = (id) => {
let newList = wishlist.filter((game) => game.gameID !== id);
setWishlist(newList)
localStorage.setItem("Wishlist", JSON.stringify(newList));
console.log("id", [wishlist.pop(id)]);
console.log("newlist", wishlist);
setGameDet([])
};
const DET_URL = `https://api.rawg.io/api/games`;
useEffect(() => {
let isCancelled = false;
const RAWGdet = () => {
wishlist &&
wishlist.map(async (game, index) => {
const res = await axios({
url: `https://cors-anywhere.herokuapp.com/${DET_URL}/${game.gameID}?key=${process.env.REACT_APP_RAWG_KEY}`,
headers: {
"X-Requested-With": "XMLHttpRequest",
},
method: "GET",
});
if (!isCancelled) {
setGameDet((gamedet) => gamedet.concat(res.data));
}
setLoaded(true);
});
};
RAWGdet();
return () => {
isCancelled = true;
};
}, [DET_URL, wishlist]);
useEffect(() => {
let isCancelled = false;
const CSPrice = () => {
wishlist &&
wishlist.map(async (game, index) => {
const res = await axios({
url: `https://cors-anywhere.herokuapp.com/${DET_URL}/${game.slug}/stores?key=${process.env.REACT_APP_RAWG_KEY}`,
headers: {
"X-Requested-With": "XMLHttpRequest",
},
method: "GET",
});
if (!isCancelled) {
setStores((stores) => stores.concat(res.data));
}
setLoaded(true);
});
};
CSPrice();
return () => {
isCancelled = true;
};
}, [DET_URL, wishlist]);
let stm = [];
stores
.map((steam) => {
return steam.results;
})
.filter((item) => {
return item.map((id) => {
return id.store_id === 1 ? stm.push(id.url) : <>{null}</>;
});
});
let idmain = [];
stm.map((steamid) => {
return steamid.split("/").map((item) => {
return idmain.push(item);
});
});
useEffect(() => {
let isCancelled = false
wishlist.length !==0 &&
wishlist.map((game, index) => {
return (
<div key={index}>
{axios
.get(
`https://www.cheapshark.com/api/1.0/deals?storeID=1&steamAppID=${game.steamID}`
)
.then((res) => {
if (!isCancelled){
setPrice((price) => price.concat(res.data));
setLoaded(true)
}
})
.catch((err) => {
console.log("ERR", err);
})}
</div>
);
});
return () => {
isCancelled = true
}
}, [wishlist]);
let tempArr1 = [];
let tempArr2 = [];
if (loaded ) {
return (
<div className="animate__animated animate__slideInDown">
<div className="wishlist_header">
<h3>Your Wishlist</h3>
</div>
{wishlist.length !== 0 ? (
price.map((game1) => {
let temp = {
steamAppID: game1.steamAppID,
storeID: game1.storeID,
normalPrice: game1.normalPrice,
salePrice: game1.salePrice,
};
console.log("temp sale", temp.salePrice);
return tempArr1.push(temp) && tempArr2.push(temp.steamAppID));
}) &&
gamedet.map((game, index) => {
// console.log("mad2", game.name);
return (
<div id="wishlist_ctn" key={index}>
<Wishlist
// key={index}
title={game.name}
steamRatingCount={game.id}
// steamRatingPercent={game[0].steamRatingPercent}
// savings={game[0].savings}
// normalPrice={}
// salePrice={salePrice}
steamAppID={tempArr2}
data={tempArr1}
image={game.background_image}
rem={() => RemoveFromWishlist(game.id)}
/>
</div>
);
})
) : (
<div className="wishlist_header">
<h3>Add Games!!</h3>
</div>
)}
</div>
);
} else {
return (
<div className="hmm">
<div className="wishlist_header">
<h3>Your Wishlist</h3>
</div>
<div className="wishlist_header">
<h3>Loading Games</h3>
</div>
);
</div>
);
}
};
export default WishlistData;
我不明白为什么你需要两个额外的数组,因为你正在映射 price
来填充
tempArr1
,其中包含其项目的副本,tempArr2
,其中包含其 steamAppID
的副本。
我认为您可以将 price
数组作为 data
传递,并将映射版本作为 steamAppID
:
{wishlist.length !== 0 ?
(gamedet.map((game, index) => {
<Wishlist
// key={index}
title={game.name}
steamRatingCount={game.id}
// steamRatingPercent={game[0].steamRatingPercent}
// savings={game[0].savings}
// normalPrice={}
// salePrice={salePrice}
steamAppID={price.map(item => item.steamAppID)}
data={price}
image={game.background_image}
rem={() => RemoveFromWishlist(game.id)}
/>;
</div>
);
})
) : (
<div className="wishlist_header">
<h3>Add Games!!</h3>
</div>
)}