使用 Processing 的 Music Visualizer

Music Visualizer using Processing

我正在尝试使用 Processing 创建音乐可视化工具。我的想法是在整个屏幕上有一条线,随着歌曲的移动而移动。

这就是我现在拥有的

import ddf.minim.analysis.*;
import ddf.minim.*;

Minim minim;
AudioPlayer track;
AudioInput input;
FFT fft;
//AudioIn in;
String audioFileName = "dune.mp3";

void setup()
{
  //size(480, 320);
  fullScreen();
  noCursor();
  minim = new Minim(this);
  track = minim.loadFile(audioFileName, 2048);
  input = minim.getLineIn();

  fft = new FFT(input.bufferSize(), input.sampleRate());
}

void draw()
{
  background(0);
  stroke(255);

  fft.forward(input.mix);
 
  for (int i = 0; i < fft.specSize(); i++)
  {

    ellipse(i, 200, 7, fft.getBand(i)*10);
    //line(0, 200, 200, fft.getBand(i));

   
  }
}

所以,我的问题是:

  1. 我正在加载的音乐无法播放。 (字符串音频文件名)。只有输入,所以当我对着麦克风说话时,工作
  2. 取不到直线,只有像代码一样的椭圆

有人知道怎么解决吗?或者有我可以遵循的好的教程?

谢谢

你的演示在我的 Mac 上崩溃了,我需要一些时间来调试。也许我从网上复制的以下演示可以帮助您入门(请参阅文件 header):http://code.compartmental.net/minim/minim_class_minim.html。它被多次 'println' 调用大量评论,希望能让您了解它是如何工作的。您需要在 Processing sketch 文件夹中创建一个 'data' 文件夹,并在数据文件夹中放置一个名为 'groove.mp3' 的文件,以便 运行 它。我已经在我的系统上对其进行了测试,它似乎工作正常。不使用 FFT。

/*
 This sketch demonstrates how to play a file with Minim using an AudioPlayer.
 It's also a good example of how to draw the waveform of the audio. Full documentation 
 for AudioPlayer can be found at http://code.compartmental.net/minim/audioplayer_class_audioplayer.html
 For more information about Minim and additional features, visit http://code.compartmental.net/minim/
 */

import ddf.minim.*;

Minim minim;
AudioPlayer player;

void setup() {
  size(512, 200);
  // we pass this to Minim so that it can load files from the data directory
  minim = new Minim(this);
  println("minim = ", minim);
  // loadFile will look in all the same places as loadImage does.
  // this means you can find files that are in the data folder and the 
  // sketch folder. you can also pass an absolute path, or a URL.
  player = minim.loadFile("groove.mp3");
  println("player = ", player);
}

void draw() {
  background(0);
  stroke(255);
  // draw the waveforms
  // the values returned by left.get() and right.get() will be between -1 and 1,
  // so we need to scale them up to see the waveform
  // note that if the file is MONO, left.get() and right.get() will return the same value
  for (int i = 0; i < player.bufferSize() - 1; i++) {
    float x1 = map( i, 0, player.bufferSize(), 0, width );
    float x2 = map( i+1, 0, player.bufferSize(), 0, width );
    line( x1, 50 + player.left.get(i)*50, x2, 50 + player.left.get(i+1)*50 );
    line( x1, 150 + player.right.get(i)*50, x2, 150 + player.right.get(i+1)*50 );
  }
  // draw a line to show where in the song playback is currently located
  float posx = map(player.position(), 0, player.length(), 0, width);
  stroke(0, 200, 0);
  line(posx, 0, posx, height);

  if ( player.isPlaying() ) {
    text("Press any key to pause playback.", 10, 20 );
  } else {
    text("Press any key to start playback.", 10, 20 );
  }
}

void keyPressed() {
  if ( player.isPlaying() ) {
    player.pause();
  }
  // if the player is at the end of the file,
  // we have to rewind it before telling it to play again
  else if ( player.position() == player.length() ) {
    player.rewind();
    player.play();
  } else {
    player.play();
  }
}

以下是对您最初 post 的修订以及我用来调试它的参考。 'Input'是麦克风,'track'是文件;你把它设置为使用麦克风,我把它切换到文件。就像上面的示例一样,您需要在 Processing sketch 文件夹中创建一个数据文件夹并插入一个名为 'groove.mp3'.

的文件
/*
  Reference: https://github.com/ddf/Minim/blob/v2.2.2/examples/Analysis/SoundSpectrum/SoundSpectrum.pde
*/

import ddf.minim.analysis.*;
import ddf.minim.*;

Minim minim;
AudioPlayer track;
AudioInput input;
FFT fft;

String audioFileName = "groove.mp3";

void setup() {
  size(480, 320);
  noCursor();
  minim = new Minim(this);
  track = minim.loadFile(audioFileName, 1024);
  input = minim.getLineIn();
  fft = new FFT(track.bufferSize(), track.sampleRate());
  println(fft);
  track.loop();
}

void draw() {
  background(0);
  stroke(255);
  fft.forward(track.mix);
  for (int i = 0; i < fft.specSize(); i++) {
    ellipse(i, 200, 7, fft.getBand(i)*10);
    // line(0, 200, 200, fft.getBand(i));  //Unable to get this to work
  }
}