为什么当我添加值时我的对象不改变位置
why my object don't change position when i add value
<hmtl>
<head>
<!--<script src='main.js'></script>-->
</head>
<body>
<canvas id='myCanvas'> </canvas>
<script>
function shape(x,y){
this.x=x;
this.y=y;
var canvas = document.getElementById("myCanvas");
var ctx = canvas.getContext("2d");
ctx.fillStyle = "#FF0000";
ctx.fillRect( this.x, this.y, 50, 50);
}
}
var sqr=new shape(100,100)
sqr.x+=100
</script>
</body>
</hmtl>
为什么我给 x 加上 100 并希望它的位置是 (200,100) 但是当我打开实时服务器时它的位置仍然是 (100,100)
因为它只会改变 x 的值,所以你必须在 canvas 上再次绘制它并且在再次绘制之前我们必须使用 clearRect[= 清除 canvas 20=]
<html>
<head>
<!--<script src='main.js'></script>-->
</head>
<body>
<canvas id='myCanvas'> </canvas>
<script>
function shape(x,y){
this.x=x;
this.y=y;
var canvas = document.getElementById("myCanvas");
var ctx = canvas.getContext("2d");
this.draw = ()=>{
ctx.clearRect(0, 0, canvas.width, canvas.height);
ctx.fillStyle = "#FF0000";
ctx.fillRect( this.x, this.y, 50, 50);
ctx.stroke();
}
}
var sqr=new shape(100,100)
sqr.draw();
sqr.x+=-100
sqr.draw();
</script>
</body>
</html>
<hmtl>
<head>
<!--<script src='main.js'></script>-->
</head>
<body>
<canvas id='myCanvas'> </canvas>
<script>
function shape(x,y){
this.x=x;
this.y=y;
var canvas = document.getElementById("myCanvas");
var ctx = canvas.getContext("2d");
ctx.fillStyle = "#FF0000";
ctx.fillRect( this.x, this.y, 50, 50);
}
}
var sqr=new shape(100,100)
sqr.x+=100
</script>
</body>
</hmtl>
为什么我给 x 加上 100 并希望它的位置是 (200,100) 但是当我打开实时服务器时它的位置仍然是 (100,100)
因为它只会改变 x 的值,所以你必须在 canvas 上再次绘制它并且在再次绘制之前我们必须使用 clearRect[= 清除 canvas 20=]
<html>
<head>
<!--<script src='main.js'></script>-->
</head>
<body>
<canvas id='myCanvas'> </canvas>
<script>
function shape(x,y){
this.x=x;
this.y=y;
var canvas = document.getElementById("myCanvas");
var ctx = canvas.getContext("2d");
this.draw = ()=>{
ctx.clearRect(0, 0, canvas.width, canvas.height);
ctx.fillStyle = "#FF0000";
ctx.fillRect( this.x, this.y, 50, 50);
ctx.stroke();
}
}
var sqr=new shape(100,100)
sqr.draw();
sqr.x+=-100
sqr.draw();
</script>
</body>
</html>