无法将单元格添加到 table 视图
Cannot add cell to table view
我是新手,我刚刚在我的应用程序中创建了一个包含所有群组的索引 table 视图“群组搜索”,但遇到了一个问题:当我尝试将一些群组添加到在“我的组”视图中,应该出现一个选定的组,但实际上我从所有组数组中得到了第一个。此外,我无法在“我的群组”中添加多个以相似字母开头的项目。这可能很愚蠢,但我不知道如何解决。谢谢!
import UIKit
final class AllGroupsViewController: UITableViewController {
var groups = [
"cats",
"birds",
"dogs",
"books",
"music",
"movies",
"art",
"science",
"tech",
"beauty",
]
var groupSectionTitles = [String]()
var groupsDictionary = [String: [String]]()
// MARK: - Lifecycle
override func viewDidLoad() {
super.viewDidLoad()
tableView.register(UINib(
nibName: "GroupCell",
bundle: nil),
forCellReuseIdentifier: "groupCell")
for group in groups {
let groupKey = String(group.prefix(1))
if var groupValues = groupsDictionary[groupKey] {
groupValues.append(group)
groupsDictionary[groupKey] = groupValues
} else {
groupsDictionary[groupKey] = [group]
}
}
groupSectionTitles = [String](groupsDictionary.keys)
groupSectionTitles = groupSectionTitles.sorted(by: { [=11=] < })
}
// MARK: - Table view data source
override func numberOfSections(in tableView: UITableView) -> Int {
return groupSectionTitles.count
}
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
let groupKey = groupSectionTitles[section]
if let groupValues = groupsDictionary[groupKey] {
return groupValues.count
}
return 0
}
override func tableView(_ tableView: UITableView, titleForHeaderInSection section: Int) -> String? {
return groupSectionTitles[section]
}
override func sectionIndexTitles(for tableView: UITableView) -> [String]? {
return groupSectionTitles
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
guard
let cell = tableView.dequeueReusableCell(withIdentifier: "groupCell", for: indexPath) as? GroupCell
else { return UITableViewCell() }
var currentGroup = groups[indexPath.row]
let groupKey = groupSectionTitles[indexPath.section]
if let groupValues = groupsDictionary[groupKey] {
currentGroup = groupValues[indexPath.row]
}
cell.configure(
photo: UIImage(systemName: "person.3.fill") ?? UIImage(),
name: currentGroup)
return cell
}
override func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
defer { tableView.deselectRow(
at: indexPath,
animated: true) }
performSegue(
withIdentifier: "addGroup",
sender: nil)
}
}
import UIKit
final class MyGroupsViewController: UITableViewController {
var groups = [String]() {
didSet {
//
}
}
@IBAction func addGroup(segue: UIStoryboardSegue) {
guard
segue.identifier == "addGroup",
let allGroupsController = segue.source as? AllGroupsViewController,
let groupIndexPath = allGroupsController.tableView.indexPathForSelectedRow,
!self.groups.contains(allGroupsController.groups[groupIndexPath.section])
else { return }
self.groups.append(allGroupsController.groups[groupIndexPath.section])
tableView.reloadData()
}
// MARK: - Lifecycle
override func viewDidLoad() {
super.viewDidLoad()
tableView.register(UINib(
nibName: "GroupCell",
bundle: nil),
forCellReuseIdentifier: "groupCell")
}
// MARK: - Table view data source
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
groups.count
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
guard
let cell = tableView.dequeueReusableCell(withIdentifier: "groupCell", for: indexPath) as? GroupCell
else { return UITableViewCell() }
let currentGroup = groups[indexPath.row]
cell.configure(
photo: UIImage(systemName: "person.3.fill") ?? UIImage(),
name: currentGroup)
return cell
}
override func tableView(
_ tableView: UITableView,
commit editingStyle: UITableViewCell.EditingStyle,
forRowAt indexPath: IndexPath) {
if editingStyle == .delete {
groups.remove(at: indexPath.row)
tableView.deleteRows(
at: [indexPath],
with: .fade)
}
}
}
首先这是我理解的目标是:
- 有一个名为
MyGroupsViewController
的 UITableViewController,它应该显示用户选择的所有组
- 点击
MyGroupsViewController
中的 + 后,用户将被带到另一个名为 AllGroupsViewController
的 UITableViewController,它显示了用户可以加入的所有组
- 从
AllGroupsViewController
选择 UITableViewCell 后,您将 unwind
返回到 MyGroupsViewController
显示为用户添加的组
我会说你已经很接近了,我刚刚添加了一些小的东西,希望能让你更接近你的目标。
使用 segue 转换时在 UIViewController 之间传递数据的一种方法是重写一个名为 prepare for segue (Read more about it in the Apple docs)
的函数
1
我要做的第一个更改是将 override prepareForSegue
添加到 MyGroupsViewController
class 的末尾,这样我就可以将组数组传递给 AllGroupsViewController
你随便放,我加在你的tableview编辑功能下面
override func tableView(_ tableView: UITableView,
commit editingStyle: UITableViewCell.EditingStyle,
forRowAt indexPath: IndexPath) {
if editingStyle == .delete {
groups.remove(at: indexPath.row)
tableView.deleteRows(at: [indexPath], with: .fade)
}
}
// This was added by me
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
// Check the correct segue identifier and retrieve the destination
if segue.identifier == "addGroup",
let allGroupsViewController = segue.destination as? AllGroupsViewController
{
// Set the groups variable with data we stored in the
// user groups array
allGroupsViewController.userGroups = groups
}
}
2
在AllGroupsViewController
中,我添加了一个用户组数组来存储用户点击的所有组,现有用户的组将在步骤1MyGroupsViewController
中发送给它
class AllGroupsViewController: UITableViewController {
var groups = [
"cats",
"birds",
"dogs",
"books",
"music",
"movies",
"art",
"science",
"tech",
"beauty",
]
// I added this. This will save groups the user wants
var userGroups: [String] = []
3.
然后我对你的 tableView didSelectRowAtIndexPath
函数做了一些小改动来存储用户点击的内容
override func tableView(_ tableView: UITableView,
didSelectRowAt indexPath: IndexPath) {
defer {
tableView.deselectRow(at: indexPath, animated: true)
}
// Added by me: Retrieve the group tapped by the user
let groupKey = groupSectionTitles[indexPath.section]
var currentGroup = ""
if let groupValues = groupsDictionary[groupKey] {
currentGroup = groupValues[indexPath.row]
}
// Added by me: Check that this group was not added for the user
// before to avoid duplicates
if userGroups.firstIndex(of: currentGroup) == nil {
userGroups.append(currentGroup)
}
self.performSegue(withIdentifier: "addGroup", sender: nil)
}
4
最后,回到 MyGroupsViewController
,我稍微更新了您的 addGroup
展开功能,如下所示:
@IBAction func addGroup(segue: UIStoryboardSegue) {
guard segue.identifier == "addGroup",
let allGroupsViewController = segue.source as? AllGroupsViewController
else { return }
// Added by me. Removed old code and added by me. Just update
// the groups array with what was selected in AllGroupsViewController
groups = allGroupsViewController.userGroups
tableView.reloadData()
}
您将通过向用户添加组来获得此最终结果,没有重复,并且您还可以添加具有相同起始字母的组。
你可以watch the experience here on Youtube
如果我遗漏了什么或没有回答你的问题,请在评论中添加更多信息/问题。
我是新手,我刚刚在我的应用程序中创建了一个包含所有群组的索引 table 视图“群组搜索”,但遇到了一个问题:当我尝试将一些群组添加到在“我的组”视图中,应该出现一个选定的组,但实际上我从所有组数组中得到了第一个。此外,我无法在“我的群组”中添加多个以相似字母开头的项目。这可能很愚蠢,但我不知道如何解决。谢谢!
import UIKit
final class AllGroupsViewController: UITableViewController {
var groups = [
"cats",
"birds",
"dogs",
"books",
"music",
"movies",
"art",
"science",
"tech",
"beauty",
]
var groupSectionTitles = [String]()
var groupsDictionary = [String: [String]]()
// MARK: - Lifecycle
override func viewDidLoad() {
super.viewDidLoad()
tableView.register(UINib(
nibName: "GroupCell",
bundle: nil),
forCellReuseIdentifier: "groupCell")
for group in groups {
let groupKey = String(group.prefix(1))
if var groupValues = groupsDictionary[groupKey] {
groupValues.append(group)
groupsDictionary[groupKey] = groupValues
} else {
groupsDictionary[groupKey] = [group]
}
}
groupSectionTitles = [String](groupsDictionary.keys)
groupSectionTitles = groupSectionTitles.sorted(by: { [=11=] < })
}
// MARK: - Table view data source
override func numberOfSections(in tableView: UITableView) -> Int {
return groupSectionTitles.count
}
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
let groupKey = groupSectionTitles[section]
if let groupValues = groupsDictionary[groupKey] {
return groupValues.count
}
return 0
}
override func tableView(_ tableView: UITableView, titleForHeaderInSection section: Int) -> String? {
return groupSectionTitles[section]
}
override func sectionIndexTitles(for tableView: UITableView) -> [String]? {
return groupSectionTitles
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
guard
let cell = tableView.dequeueReusableCell(withIdentifier: "groupCell", for: indexPath) as? GroupCell
else { return UITableViewCell() }
var currentGroup = groups[indexPath.row]
let groupKey = groupSectionTitles[indexPath.section]
if let groupValues = groupsDictionary[groupKey] {
currentGroup = groupValues[indexPath.row]
}
cell.configure(
photo: UIImage(systemName: "person.3.fill") ?? UIImage(),
name: currentGroup)
return cell
}
override func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
defer { tableView.deselectRow(
at: indexPath,
animated: true) }
performSegue(
withIdentifier: "addGroup",
sender: nil)
}
}
import UIKit
final class MyGroupsViewController: UITableViewController {
var groups = [String]() {
didSet {
//
}
}
@IBAction func addGroup(segue: UIStoryboardSegue) {
guard
segue.identifier == "addGroup",
let allGroupsController = segue.source as? AllGroupsViewController,
let groupIndexPath = allGroupsController.tableView.indexPathForSelectedRow,
!self.groups.contains(allGroupsController.groups[groupIndexPath.section])
else { return }
self.groups.append(allGroupsController.groups[groupIndexPath.section])
tableView.reloadData()
}
// MARK: - Lifecycle
override func viewDidLoad() {
super.viewDidLoad()
tableView.register(UINib(
nibName: "GroupCell",
bundle: nil),
forCellReuseIdentifier: "groupCell")
}
// MARK: - Table view data source
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
groups.count
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
guard
let cell = tableView.dequeueReusableCell(withIdentifier: "groupCell", for: indexPath) as? GroupCell
else { return UITableViewCell() }
let currentGroup = groups[indexPath.row]
cell.configure(
photo: UIImage(systemName: "person.3.fill") ?? UIImage(),
name: currentGroup)
return cell
}
override func tableView(
_ tableView: UITableView,
commit editingStyle: UITableViewCell.EditingStyle,
forRowAt indexPath: IndexPath) {
if editingStyle == .delete {
groups.remove(at: indexPath.row)
tableView.deleteRows(
at: [indexPath],
with: .fade)
}
}
}
首先这是我理解的目标是:
- 有一个名为
MyGroupsViewController
的 UITableViewController,它应该显示用户选择的所有组 - 点击
MyGroupsViewController
中的 + 后,用户将被带到另一个名为AllGroupsViewController
的 UITableViewController,它显示了用户可以加入的所有组 - 从
AllGroupsViewController
选择 UITableViewCell 后,您将unwind
返回到MyGroupsViewController
显示为用户添加的组
我会说你已经很接近了,我刚刚添加了一些小的东西,希望能让你更接近你的目标。
使用 segue 转换时在 UIViewController 之间传递数据的一种方法是重写一个名为 prepare for segue (Read more about it in the Apple docs)
的函数1
我要做的第一个更改是将 override prepareForSegue
添加到 MyGroupsViewController
class 的末尾,这样我就可以将组数组传递给 AllGroupsViewController
你随便放,我加在你的tableview编辑功能下面
override func tableView(_ tableView: UITableView,
commit editingStyle: UITableViewCell.EditingStyle,
forRowAt indexPath: IndexPath) {
if editingStyle == .delete {
groups.remove(at: indexPath.row)
tableView.deleteRows(at: [indexPath], with: .fade)
}
}
// This was added by me
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
// Check the correct segue identifier and retrieve the destination
if segue.identifier == "addGroup",
let allGroupsViewController = segue.destination as? AllGroupsViewController
{
// Set the groups variable with data we stored in the
// user groups array
allGroupsViewController.userGroups = groups
}
}
2
在AllGroupsViewController
中,我添加了一个用户组数组来存储用户点击的所有组,现有用户的组将在步骤1MyGroupsViewController
中发送给它
class AllGroupsViewController: UITableViewController {
var groups = [
"cats",
"birds",
"dogs",
"books",
"music",
"movies",
"art",
"science",
"tech",
"beauty",
]
// I added this. This will save groups the user wants
var userGroups: [String] = []
3.
然后我对你的 tableView didSelectRowAtIndexPath
函数做了一些小改动来存储用户点击的内容
override func tableView(_ tableView: UITableView,
didSelectRowAt indexPath: IndexPath) {
defer {
tableView.deselectRow(at: indexPath, animated: true)
}
// Added by me: Retrieve the group tapped by the user
let groupKey = groupSectionTitles[indexPath.section]
var currentGroup = ""
if let groupValues = groupsDictionary[groupKey] {
currentGroup = groupValues[indexPath.row]
}
// Added by me: Check that this group was not added for the user
// before to avoid duplicates
if userGroups.firstIndex(of: currentGroup) == nil {
userGroups.append(currentGroup)
}
self.performSegue(withIdentifier: "addGroup", sender: nil)
}
4
最后,回到 MyGroupsViewController
,我稍微更新了您的 addGroup
展开功能,如下所示:
@IBAction func addGroup(segue: UIStoryboardSegue) {
guard segue.identifier == "addGroup",
let allGroupsViewController = segue.source as? AllGroupsViewController
else { return }
// Added by me. Removed old code and added by me. Just update
// the groups array with what was selected in AllGroupsViewController
groups = allGroupsViewController.userGroups
tableView.reloadData()
}
您将通过向用户添加组来获得此最终结果,没有重复,并且您还可以添加具有相同起始字母的组。
你可以watch the experience here on Youtube
如果我遗漏了什么或没有回答你的问题,请在评论中添加更多信息/问题。