Flutter mobx mobx_codegen 为计算的 getter 生成空安全代码

Flutter mobx mobx_codegen generates null safety code for computed getters

将 mobx 和 mobx_codegen 用于 Flutter。

我的代码 NOT null safe (sdk: ">=2.7.0 <3.0.0").

当 mobx_codegen 为 @computed getters 生成代码时,它使用空安全,不会编译...

示例 class 计数器(查看@computed):

import 'package:mobx/mobx.dart';

// Include generated file
part 'counter.g.dart';

// This is the class used by rest of your codebase
class Counter = _Counter with _$Counter;

// The store-class
abstract class _Counter with Store {
  @observable
  int value = 0;

  @computed
  int get test => 0;

  @action
  void increment() {
    value++;
  }
}

相关生成代码(counter.g.dart):

Computed<int>? _$testComputed;

显示此错误: 这需要启用 'non-nullable' 语言功能。 尝试更新您的 pubspec.yaml 以将最低 SDK 限制设置为 2.12.0 或更高版本,并 运行 'pub get'.

我是 mobx 的新手,我做错了什么吗?

最近怎么样?

我在我的项目中遇到了同样的问题。我安装了新的 flutter 版本,之后我的项目停止编译。我改变了我对 mobx、flutter_mobx、mobx_codegen 和 build_runner 的依赖,它们起作用了。

我的第一个依赖:

  mobx: ^1.2.1+4
  flutter_mobx: ^1.1.0+2
  build_runner: ^1.11.5
  mobx_codegen: ^1.1.2

我最后的依靠:

  mobx: ^2.0.6+1
  flutter_mobx: ^2.0.4
  build_runner: ^2.1.7
  mobx_codegen: ^2.0.5+2

从那里,它开始了我的“@computed”问题,而我 运行 build_runner。

我更改了项目的 Dart SDK,它停止显示“@computed”错误。但是破坏了所有源代码,因为我用“非null-safety”开发了我的代码。

所以,正在寻找回复。我发现根本原因是 mobx_codegen 较新的依赖项,它使用空安全并且没有验证我们的 Dart SDK 的方法。

在我看来,它应该在 build_runner 的 运行 期间得到验证。

那么,有人知道我该如何解决这个问题吗?

我有一个应用程序的商业解决方案,我计划在 3 个月内发布。

我的pubspec.yaml是这样的:

name: XPTO
description: A new Flutter project.

# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev

# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.0+1

environment:
  sdk: ">=2.7.0 <3.0.0"

# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
  flutter:
    sdk: flutter


  # The following adds the Cupertino Icons font to your application.
  # Use with the CupertinoIcons class for iOS style icons.
  cupertino_icons: ^1.0.2
  mobx: ^2.0.6+1
  flutter_mobx: ^2.0.4
  get_it: ^7.2.0
  flutter_search_bar: ^3.0.0-dev.1
  carousel_slider: ^4.0.0
  intl: ^0.17.0
  image_picker: ^0.8.4+5
  image_cropper: ^1.4.1
  parse_server_sdk_flutter: ^3.1.0
  cpf_cnpj_validator: ^2.0.0
  brasil_fields: ^1.3.0
  mask_text_input_formatter: ^2.1.0
  badges: ^2.0.2
  flutter_rating_bar: ^4.0.0
  expandable: ^5.0.1
  flutter_easyloading: ^3.0.3
  internet_connection_checker: ^0.0.1+3
  cached_network_image: ^3.2.0
  flutter_keyboard_visibility: ^5.1.1
  json_annotation: ^4.4.0

dev_dependencies:
  flutter_test:
    sdk: flutter

  build_runner: ^2.1.7
  mobx_codegen: ^2.0.5+2
  graphs: ^2.1.0
  json_serializable: ^6.1.4

dependency_overrides:
  plugin_platform_interface: ^2.0.0
  build_resolvers: ^2.0.6
  web_socket_channel: ^2.0.0
  analyzer: ^3.2.0

  # The "flutter_lints" package below contains a set of recommended lints to
  # encourage good coding practices. The lint set provided by the package is
  # activated in the `analysis_options.yaml` file located at the root of your
  # package. See that file for information about deactivating specific lint
  # rules and activating additional ones.
  flutter_lints: ^1.0.0

# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec

# The following section is specific to Flutter.
flutter:

  # The following line ensures that the Material Icons font is
  # included with your application, so that you can use the icons in
  # the material Icons class.
  uses-material-design: true

  # To add assets to your application, add an assets section, like this:
  # assets:
  #   - images/a_dot_burr.jpeg
  #   - images/a_dot_ham.jpeg

  assets:
    - images/logo.jpeg
    - images/empty.jpg

  # An image asset can refer to one or more resolution-specific "variants", see
  # https://flutter.dev/assets-and-images/#resolution-aware.

  # For details regarding adding assets from package dependencies, see
  # https://flutter.dev/assets-and-images/#from-packages

  # To add custom fonts to your application, add a fonts section here,
  # in this "flutter" section. Each entry in this list should have a
  # "family" key with the font family name, and a "fonts" key with a
  # list giving the asset and other descriptors for the font. For
  # example:
  # fonts:
  #   - family: Schyler
  #     fonts:
  #       - asset: fonts/Schyler-Regular.ttf
  #       - asset: fonts/Schyler-Italic.ttf
  #         style: italic
  #   - family: Trajan Pro
  #     fonts:
  #       - asset: fonts/TrajanPro.ttf
  #       - asset: fonts/TrajanPro_Bold.ttf
  #         weight: 700
  #
  # For details regarding fonts from package dependencies,
  # see https://flutter.dev/custom-fonts/#from-packages

由于您使用的 MobX 版本具有 null-safety,您可以:

  • 将您的代码迁移到 null-safety (推荐)
  • 将您的 mobxmobx_codegenbuild_runner 软件包降级到没有 null-safety.
  • 的版本

要迁移您的代码,您可以按照此 Migration Guide

如果您选择降级,请注意您可能 运行 陷入版本冲突,并且有可能您也必须降级您的 Flutter SDK。