在 Javascript 中将 canvas 分成 100 份
Split canvas into 100 pieces in Javascript
所以,我想将 canvas 分成 100 个 50x50px 的正方形,并且我想用尽可能少的代码来完成。我开始用 for 循环制作它,但我需要 10 个 for 循环。我想知道是否有一种更快的方法使用一个 for 循环
这是代码
let canvas = document.querySelector("canvas");
canvas.width = 500;
canvas.height = 500;
let c = canvas.getContext("2d");
let x = 0;
let y = 0;
for(let i = 0; i < 10; i++)
{
if (i==0)
{
c.beginPath();
c.moveTo(0, 50);
c.lineTo(50, 50);
c.lineTo(50, 0);
c.stroke();
}
x += 50;
c.beginPath();
c.moveTo(x, 50);
c.lineTo(x + 50, 50);
c.lineTo(x + 50, 0);
c.stroke();
}
x = 0;
y = 0;
for(let i = 0; i < 10; i++)
{
if (i==0)
{
c.beginPath();
c.moveTo(0, 100);
c.lineTo(50, 100);
c.lineTo(50, 50);
c.stroke();
}
x += 50;
c.beginPath();
c.moveTo(x, 100);
c.lineTo(x + 50, 100);
c.lineTo(x + 50, 0);
c.stroke();
}
把绘图部分放在一个函数里,循环一次,像这样:
let canvas = document.querySelector("canvas");
canvas.width = 501;
canvas.height = 501;
let c = canvas.getContext("2d");
function draw(X, Y, x, y) {
c.beginPath();
c.moveTo(X, Y);
c.lineTo(x, y);
c.stroke();
}
for (let n = 0.5; n < 501; n += 50) {
draw(n, 0, n, 500);
draw(0, n, 500.5, n);
}
<canvas></canvas>
注意,我从 0.5 开始循环,这会将线条“居中”到 canvas 像素,使网格更清晰。
所以,我想将 canvas 分成 100 个 50x50px 的正方形,并且我想用尽可能少的代码来完成。我开始用 for 循环制作它,但我需要 10 个 for 循环。我想知道是否有一种更快的方法使用一个 for 循环
这是代码
let canvas = document.querySelector("canvas");
canvas.width = 500;
canvas.height = 500;
let c = canvas.getContext("2d");
let x = 0;
let y = 0;
for(let i = 0; i < 10; i++)
{
if (i==0)
{
c.beginPath();
c.moveTo(0, 50);
c.lineTo(50, 50);
c.lineTo(50, 0);
c.stroke();
}
x += 50;
c.beginPath();
c.moveTo(x, 50);
c.lineTo(x + 50, 50);
c.lineTo(x + 50, 0);
c.stroke();
}
x = 0;
y = 0;
for(let i = 0; i < 10; i++)
{
if (i==0)
{
c.beginPath();
c.moveTo(0, 100);
c.lineTo(50, 100);
c.lineTo(50, 50);
c.stroke();
}
x += 50;
c.beginPath();
c.moveTo(x, 100);
c.lineTo(x + 50, 100);
c.lineTo(x + 50, 0);
c.stroke();
}
把绘图部分放在一个函数里,循环一次,像这样:
let canvas = document.querySelector("canvas");
canvas.width = 501;
canvas.height = 501;
let c = canvas.getContext("2d");
function draw(X, Y, x, y) {
c.beginPath();
c.moveTo(X, Y);
c.lineTo(x, y);
c.stroke();
}
for (let n = 0.5; n < 501; n += 50) {
draw(n, 0, n, 500);
draw(0, n, 500.5, n);
}
<canvas></canvas>
注意,我从 0.5 开始循环,这会将线条“居中”到 canvas 像素,使网格更清晰。