Dart 中的 WebSocket 不会 return 回显消息
WebSocket in Dart doesn't return echo messages
我正在尝试使用远程服务器在 Dart 中创建简单的回显 WebSocket,但它不起作用(我没有收到回显消息)。没有编译错误或日志。 Flutter Doctor 没有问题。重建没有帮助。
我只能找到 localhost 而不是服务器的过时示例。
两台机器都在同一个网络上,可以互相看到。
服务器应用代码:
import 'dart:io';
void main() async {
HttpServer server = await HttpServer.bind('localhost', 8082);
server.transform(WebSocketTransformer()).listen(onWebSocketData);
}
void onWebSocketData(WebSocket client){
client.listen((data) {
client.add('Echo: $data');
});
}
回显应用程序代码:
import 'package:web_socket_channel/web_socket_channel.dart';
import 'package:flutter/material.dart';
void main() => runApp(const MyApp());
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
const title = 'WebSocket Demo';
return const MaterialApp(
title: title,
home: MyHomePage(
title: title,
),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({
Key? key,
required this.title,
}) : super(key: key);
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
final TextEditingController _controller = TextEditingController();
final _channel = WebSocketChannel.connect(
Uri.parse('wss://172.22.185.10:8082'),
);
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Padding(
padding: const EdgeInsets.all(20.0),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Form(
child: TextFormField(
controller: _controller,
decoration: const InputDecoration(labelText: 'Send a message'),
),
),
const SizedBox(height: 24),
StreamBuilder(
stream: _channel.stream,
builder: (context, snapshot) {
return Text(snapshot.hasData ? '${snapshot.data}' : '');
},
)
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _sendMessage,
tooltip: 'Send message',
child: const Icon(Icons.send),
),
);
}
void _sendMessage() {
if (_controller.text.isNotEmpty) {
_channel.sink.add(_controller.text);
}
}
@override
void dispose() {
_channel.sink.close();
_controller.dispose();
super.dispose();
}
}
我找不到任何详细的文档或最新的答案,所以...
如果可以,请帮助我<3
对于使用的服务器架包
shelf_web_socket: ^1.0.1
颤动文档中提到了客户端
Client.dart
import 'package:web_socket_channel/web_socket_channel.dart';
import 'package:flutter/material.dart';
void main() => runApp(const MyApp());
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
const title = 'WebSocket Demo';
return const MaterialApp(
title: title,
home: MyHomePage(
title: title,
),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({
Key? key,
required this.title,
}) : super(key: key);
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
final TextEditingController _controller = TextEditingController();
final _channel = WebSocketChannel.connect(
Uri.parse('ws://localhost:9001'),
);
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Padding(
padding: const EdgeInsets.all(20.0),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Form(
child: TextFormField(
controller: _controller,
decoration: const InputDecoration(labelText: 'Send a message'),
),
),
const SizedBox(height: 24),
StreamBuilder(
stream: _channel.stream,
builder: (context, snapshot) {
return Text(snapshot.hasData ? '${snapshot.data}' : '');
},
)
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _sendMessage,
tooltip: 'Send message',
child: const Icon(Icons.send),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
void _sendMessage() {
if (_controller.text.isNotEmpty) {
_channel.sink.add(_controller.text);
}
}
@override
void dispose() {
_channel.sink.close();
_controller.dispose();
super.dispose();
}
}
Server.dart
import 'package:shelf/shelf_io.dart' as shelf_io;
import 'package:shelf_web_socket/shelf_web_socket.dart';
void main() {
var handler = webSocketHandler((webSocket) {
webSocket.stream.listen((message) {
webSocket.sink.add("echo $message");
});
});
shelf_io.serve(handler, 'localhost', 9001).then((server) {
print('Serving at ws://${server.address.host}:${server.port}');
});
}
远程访问
远程访问并不复杂
在你的服务器端有一个防火墙。所以你需要允许连接到这个端口(这里是 9001)外部 acces.Set 你的代码中的服务器 ip 而不是像客户端和服务器一样的本地主机。
在 windows Os
上的防火墙中允许端口
1
2
3
4
5
6
7
Done.now可以访问外面的端口
我正在尝试使用远程服务器在 Dart 中创建简单的回显 WebSocket,但它不起作用(我没有收到回显消息)。没有编译错误或日志。 Flutter Doctor 没有问题。重建没有帮助。 我只能找到 localhost 而不是服务器的过时示例。 两台机器都在同一个网络上,可以互相看到。
服务器应用代码:
import 'dart:io';
void main() async {
HttpServer server = await HttpServer.bind('localhost', 8082);
server.transform(WebSocketTransformer()).listen(onWebSocketData);
}
void onWebSocketData(WebSocket client){
client.listen((data) {
client.add('Echo: $data');
});
}
回显应用程序代码:
import 'package:web_socket_channel/web_socket_channel.dart';
import 'package:flutter/material.dart';
void main() => runApp(const MyApp());
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
const title = 'WebSocket Demo';
return const MaterialApp(
title: title,
home: MyHomePage(
title: title,
),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({
Key? key,
required this.title,
}) : super(key: key);
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
final TextEditingController _controller = TextEditingController();
final _channel = WebSocketChannel.connect(
Uri.parse('wss://172.22.185.10:8082'),
);
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Padding(
padding: const EdgeInsets.all(20.0),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Form(
child: TextFormField(
controller: _controller,
decoration: const InputDecoration(labelText: 'Send a message'),
),
),
const SizedBox(height: 24),
StreamBuilder(
stream: _channel.stream,
builder: (context, snapshot) {
return Text(snapshot.hasData ? '${snapshot.data}' : '');
},
)
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _sendMessage,
tooltip: 'Send message',
child: const Icon(Icons.send),
),
);
}
void _sendMessage() {
if (_controller.text.isNotEmpty) {
_channel.sink.add(_controller.text);
}
}
@override
void dispose() {
_channel.sink.close();
_controller.dispose();
super.dispose();
}
}
我找不到任何详细的文档或最新的答案,所以... 如果可以,请帮助我<3
对于使用的服务器架包
shelf_web_socket: ^1.0.1
颤动文档中提到了客户端
Client.dart
import 'package:web_socket_channel/web_socket_channel.dart';
import 'package:flutter/material.dart';
void main() => runApp(const MyApp());
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
const title = 'WebSocket Demo';
return const MaterialApp(
title: title,
home: MyHomePage(
title: title,
),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({
Key? key,
required this.title,
}) : super(key: key);
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
final TextEditingController _controller = TextEditingController();
final _channel = WebSocketChannel.connect(
Uri.parse('ws://localhost:9001'),
);
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Padding(
padding: const EdgeInsets.all(20.0),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Form(
child: TextFormField(
controller: _controller,
decoration: const InputDecoration(labelText: 'Send a message'),
),
),
const SizedBox(height: 24),
StreamBuilder(
stream: _channel.stream,
builder: (context, snapshot) {
return Text(snapshot.hasData ? '${snapshot.data}' : '');
},
)
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _sendMessage,
tooltip: 'Send message',
child: const Icon(Icons.send),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
void _sendMessage() {
if (_controller.text.isNotEmpty) {
_channel.sink.add(_controller.text);
}
}
@override
void dispose() {
_channel.sink.close();
_controller.dispose();
super.dispose();
}
}
Server.dart
import 'package:shelf/shelf_io.dart' as shelf_io;
import 'package:shelf_web_socket/shelf_web_socket.dart';
void main() {
var handler = webSocketHandler((webSocket) {
webSocket.stream.listen((message) {
webSocket.sink.add("echo $message");
});
});
shelf_io.serve(handler, 'localhost', 9001).then((server) {
print('Serving at ws://${server.address.host}:${server.port}');
});
}
远程访问
远程访问并不复杂 在你的服务器端有一个防火墙。所以你需要允许连接到这个端口(这里是 9001)外部 acces.Set 你的代码中的服务器 ip 而不是像客户端和服务器一样的本地主机。
在 windows Os
上的防火墙中允许端口1
2
3
4
5
6
7
Done.now可以访问外面的端口