我无法从度数中找到单位圆上的点

I can't find dots on an unit cirlce from degrees

我想要圆圈周围所有地方的坐标

Debug.Log("Degree: " + Degree);

x = Mathf.Cos(Degree);
y = Mathf.Sin(Degree);

Debug.Log("x: " + x + "   y: " + y);

我的输出是:

Degree: 60
x: -0.952413 y: -0.3048106

Degree: 120
x: 0.814181 y: 0.5806112

Degree: 180
x: -0.5984601 y: -0.8011526

Degree: 240
x: 0.3257813 y: 0.9454452

Degree: 300
x: -0.02209662 y: -0.9997559

Degree: 360
x: -0.2836911 y: 0.9589157

为什么这不起作用?我知道的简单几何学说这应该给我每 60 度的位置

正如 Pac0 在评论中所说

from the Mathf.Cos Unity3d documentation "f The input angle, in radians."

            Degree = (float)((Math.PI / 180) * Degree);

            x = Mathf.Cos(Degree);
            y = Mathf.Sin(Degree);

编辑:抱歉添加了实际解决我问题的代码