将鼠标悬停在圆圈上拖动对象 - Adob​​e Animate/Create.js/Easel.js

Drag object around a circle on mouse over - Adobe Animate/Create.js/Easel.js

使用 Adob​​e Animate HTML5 Canvas 使用 Create.js/Easel.js.

我有以下代码,可以将对象拖成一个圆圈。

工作正常,但只有当光标在对象上时对象才可以移动;对象 streakRotatorKnob.

var knob_X = 454;
var knob_Y = 175;
var radius = 80;

root.streakRotatorKnob.addEventListener("pressmove",moveF.bind(this));

function moveF(e){ 
var rads = Math.atan2(stage.mouseY-knob_Y,stage.mouseX-knob_X);
e.currentTarget.x = knob_X + radius * Math.cos(rads);
e.currentTarget.y = knob_Y + radius * Math.sin(rads);
stage.update();
}

我尝试了以下方法,但它对 if statement 根本不起作用:

var knob_X = 454;
var knob_Y = 175;
var radius = 80;

root.streakRotatorKnob.addEventListener("pressmove",moveF.bind(this));

function moveF(e){
    if(stage.mouseY == root.streakRotatorKnob.y && stage.mouseX == root.streakRotatorKnob.x){
var rads = Math.atan2(stage.mouseY-knob_Y,stage.mouseX-knob_X);
e.currentTarget.x = knob_X + radius * Math.cos(rads);
e.currentTarget.y = knob_Y + radius * Math.sin(rads);
stage.update();
    }
}

更新

根据下面 Muhammed Maruf 的回答(Adobe Animate 版本),以下内容通过删除以下行效果更好:

root.c.addEventListener("rollout", rollout);

所以我们只有:

stage.enableMouseOver();
var knob_X = 454;
var knob_Y = 169;
var radius = 90;
var root = this;


root.c.addEventListener("rollover", rollover);
//root.c.addEventListener("rollout", rollout);

function rollover(e)
{
    console.log("rollover")
    root.c.addEventListener("pressmove", moveF);
}
function rollout(e)
{
    console.log("rollout")
    root.c.removeEventListener("pressmove", moveF);
}
function moveF(e)
{
    var rads = Math.atan2(stage.mouseY - knob_Y, stage.mouseX - knob_X);
    e.currentTarget.x = knob_X + radius * Math.cos(rads);
    e.currentTarget.y = knob_Y + radius * Math.sin(rads);
    stage.update();
}

这就是我编辑代码的方式。我想你是那个意思。

stage.enableMouseOver();
var knob_X = canvas.width/2;
var knob_Y = canvas.height/2;
var radius = 90;
var root = this;
root.streakRotatorKnob.addEventListener("rollover", rollover);
root.streakRotatorKnob.addEventListener("rollout", rollout);
function rollover(e)
{
    console.log("rollover")
    root.streakRotatorKnob.addEventListener("pressmove", moveF);
}
function rollout(e)
{
    console.log("rollout")
    root.streakRotatorKnob.removeEventListener("pressmove", moveF);
}
function moveF(e)
{
    var rads = Math.atan2(stage.mouseY - knob_Y, stage.mouseX - knob_X);
    e.currentTarget.x = knob_X + radius * Math.cos(rads);
    e.currentTarget.y = knob_Y + radius * Math.sin(rads);
    stage.update();
}

(function (cjs, an) {

var p; // shortcut to reference prototypes
var lib={};var ss={};var img={};
lib.ssMetadata = [];


(lib.AnMovieClip = function(){
    this.actionFrames = [];
    this.ignorePause = false;
    this.gotoAndPlay = function(positionOrLabel){
        cjs.MovieClip.prototype.gotoAndPlay.call(this,positionOrLabel);
    }
    this.play = function(){
        cjs.MovieClip.prototype.play.call(this);
    }
    this.gotoAndStop = function(positionOrLabel){
        cjs.MovieClip.prototype.gotoAndStop.call(this,positionOrLabel);
    }
    this.stop = function(){
        cjs.MovieClip.prototype.stop.call(this);
    }
}).prototype = p = new cjs.MovieClip();
// symbols:
// helper functions:

function mc_symbol_clone() {
    var clone = this._cloneProps(new this.constructor(this.mode, this.startPosition, this.loop, this.reversed));
    clone.gotoAndStop(this.currentFrame);
    clone.paused = this.paused;
    clone.framerate = this.framerate;
    return clone;
}

function getMCSymbolPrototype(symbol, nominalBounds, frameBounds) {
    var prototype = cjs.extend(symbol, cjs.MovieClip);
    prototype.clone = mc_symbol_clone;
    prototype.nominalBounds = nominalBounds;
    prototype.frameBounds = frameBounds;
    return prototype;
    }


(lib.Sembol1 = function(mode,startPosition,loop,reversed) {
if (loop == null) { loop = true; }
if (reversed == null) { reversed = false; }
    var props = new Object();
    props.mode = mode;
    props.startPosition = startPosition;
    props.labels = {};
    props.loop = loop;
    props.reversed = reversed;
    cjs.MovieClip.apply(this,[props]);

    // Katman_1
    this.shape = new cjs.Shape();
    this.shape.graphics.f("#000000").s().p("AhuBuQgtguAAhAQAAg/AtguQAvguA/AAQBBAAAtAuQAuAuAAA/QAABAguAuQgtAuhBAAQg/AAgvgug");

    this.timeline.addTween(cjs.Tween.get(this.shape).wait(1));

    this._renderFirstFrame();

}).prototype = getMCSymbolPrototype(lib.Sembol1, new cjs.Rectangle(-15.6,-15.6,31.2,31.2), null);


// stage content:
(lib.index = function(mode,startPosition,loop,reversed) {
if (loop == null) { loop = true; }
if (reversed == null) { reversed = false; }
    var props = new Object();
    props.mode = mode;
    props.startPosition = startPosition;
    props.labels = {};
    props.loop = loop;
    props.reversed = reversed;
    cjs.MovieClip.apply(this,[props]);

    this.actionFrames = [0];
    this.isSingleFrame = false;
    // timeline functions:
    this.frame_0 = function() {
        if(this.isSingleFrame) {
            return;
        }
        if(this.totalFrames == 1) {
            this.isSingleFrame = true;
        }
        stage.enableMouseOver();
        
        var knob_X = canvas.width/2;
        var knob_Y = canvas.height/2;
        var radius = 90;
        var root = this;
        
        
        root.streakRotatorKnob.addEventListener("rollover", rollover);
        root.streakRotatorKnob.addEventListener("rollout", rollout);
        
        function rollover(e)
        {
            console.log("rollover")
            root.streakRotatorKnob.addEventListener("pressmove", moveF);
        }
        function rollout(e)
        {
            console.log("rollout")
            root.streakRotatorKnob.removeEventListener("pressmove", moveF);
        }
        
        function moveF(e)
        {
            var rads = Math.atan2(stage.mouseY - knob_Y, stage.mouseX - knob_X);
            e.currentTarget.x = knob_X + radius * Math.cos(rads);
            e.currentTarget.y = knob_Y + radius * Math.sin(rads);
            stage.update();
        }
    }

    // actions tween:
    this.timeline.addTween(cjs.Tween.get(this).call(this.frame_0).wait(1));

    // Katman_1
    this.streakRotatorKnob = new lib.Sembol1();
    this.streakRotatorKnob.name = "streakRotatorKnob";
    this.streakRotatorKnob.setTransform(207.8,131.8);

    this.timeline.addTween(cjs.Tween.get(this.streakRotatorKnob).wait(1));

    this._renderFirstFrame();

}).prototype = p = new lib.AnMovieClip();
p.nominalBounds = new cjs.Rectangle(467.2,316.2,-243.79999999999998,-168.79999999999998);
// library properties:
lib.properties = {
    id: '214D9CE6C84FD84795816AF703BF00E4',
    width: 550,
    height: 400,
    fps: 24,
    color: "#CCCCCC",
    opacity: 1.00,
    manifest: [],
    preloads: []
};



// bootstrap callback support:

(lib.Stage = function(canvas) {
    createjs.Stage.call(this, canvas);
}).prototype = p = new createjs.Stage();

p.setAutoPlay = function(autoPlay) {
    this.tickEnabled = autoPlay;
}
p.play = function() { this.tickEnabled = true; this.getChildAt(0).gotoAndPlay(this.getTimelinePosition()) }
p.stop = function(ms) { if(ms) this.seek(ms); this.tickEnabled = false; }
p.seek = function(ms) { this.tickEnabled = true; this.getChildAt(0).gotoAndStop(lib.properties.fps * ms / 1000); }
p.getDuration = function() { return this.getChildAt(0).totalFrames / lib.properties.fps * 1000; }

p.getTimelinePosition = function() { return this.getChildAt(0).currentFrame / lib.properties.fps * 1000; }

an.bootcompsLoaded = an.bootcompsLoaded || [];
if(!an.bootstrapListeners) {
    an.bootstrapListeners=[];
}

an.bootstrapCallback=function(fnCallback) {
    an.bootstrapListeners.push(fnCallback);
    if(an.bootcompsLoaded.length > 0) {
        for(var i=0; i<an.bootcompsLoaded.length; ++i) {
            fnCallback(an.bootcompsLoaded[i]);
        }
    }
};

an.compositions = an.compositions || {};
an.compositions['214D9CE6C84FD84795816AF703BF00E4'] = {
    getStage: function() { return exportRoot.stage; },
    getLibrary: function() { return lib; },
    getSpriteSheet: function() { return ss; },
    getImages: function() { return img; }
};

an.compositionLoaded = function(id) {
    an.bootcompsLoaded.push(id);
    for(var j=0; j<an.bootstrapListeners.length; j++) {
        an.bootstrapListeners[j](id);
    }
}

an.getComposition = function(id) {
    return an.compositions[id];
}


an.makeResponsive = function(isResp, respDim, isScale, scaleType, domContainers) {      
    var lastW, lastH, lastS=1;      
    window.addEventListener('resize', resizeCanvas);        
    resizeCanvas();     
    function resizeCanvas() {           
        var w = lib.properties.width, h = lib.properties.height;            
        var iw = window.innerWidth, ih=window.innerHeight;          
        var pRatio = window.devicePixelRatio || 1, xRatio=iw/w, yRatio=ih/h, sRatio=1;          
        if(isResp) {                
            if((respDim=='width'&&lastW==iw) || (respDim=='height'&&lastH==ih)) {                    
                sRatio = lastS;                
            }               
            else if(!isScale) {                 
                if(iw<w || ih<h)                        
                    sRatio = Math.min(xRatio, yRatio);              
            }               
            else if(scaleType==1) {                 
                sRatio = Math.min(xRatio, yRatio);              
            }               
            else if(scaleType==2) {                 
                sRatio = Math.max(xRatio, yRatio);              
            }           
        }
        domContainers[0].width = w * pRatio * sRatio;           
        domContainers[0].height = h * pRatio * sRatio;
        domContainers.forEach(function(container) {             
            container.style.width = w * sRatio + 'px';              
            container.style.height = h * sRatio + 'px';         
        });
        stage.scaleX = pRatio*sRatio;           
        stage.scaleY = pRatio*sRatio;
        lastW = iw; lastH = ih; lastS = sRatio;            
        stage.tickOnUpdate = false;            
        stage.update();            
        stage.tickOnUpdate = true;      
    }
}
an.handleSoundStreamOnTick = function(event) {
    if(!event.paused){
        var stageChild = stage.getChildAt(0);
        if(!stageChild.paused || stageChild.ignorePause){
            stageChild.syncStreamSounds();
        }
    }
}
an.handleFilterCache = function(event) {
    if(!event.paused){
        var target = event.target;
        if(target){
            if(target.filterCacheList){
                for(var index = 0; index < target.filterCacheList.length ; index++){
                    var cacheInst = target.filterCacheList[index];
                    if((cacheInst.startFrame <= target.currentFrame) && (target.currentFrame <= cacheInst.endFrame)){
                        cacheInst.instance.cache(cacheInst.x, cacheInst.y, cacheInst.w, cacheInst.h);
                    }
                }
            }
        }
    }
}


})(createjs = createjs||{}, AdobeAn = AdobeAn||{});
var createjs, AdobeAn;
<!DOCTYPE html>
<!--
    NOTES:
    1. All tokens are represented by '$' sign in the template.
    2. You can write your code only wherever mentioned.
    3. All occurrences of existing tokens will be replaced by their appropriate values.
    4. Blank lines will be removed automatically.
    5. Remove unnecessary comments before creating your template.
-->
<html>
<head>
<meta charset="UTF-8">
<meta name="authoring-tool" content="Adobe_Animate_CC">
<title>index</title>
<!-- write your code here -->
<script src="https://code.createjs.com/1.0.0/createjs.min.js"></script>
<script src="index.js"></script>
<script>
var canvas, stage, exportRoot, anim_container, dom_overlay_container, fnStartAnimation;
function init() {
    canvas = document.getElementById("canvas");
    anim_container = document.getElementById("animation_container");
    dom_overlay_container = document.getElementById("dom_overlay_container");
    var comp=AdobeAn.getComposition("214D9CE6C84FD84795816AF703BF00E4");
    var lib=comp.getLibrary();
    handleComplete({},comp);
}
function handleComplete(evt,comp) {
    //This function is always called, irrespective of the content. You can use the variable "stage" after it is created in token create_stage.
    var lib=comp.getLibrary();
    var ss=comp.getSpriteSheet();
    exportRoot = new lib.index();
    stage = new lib.Stage(canvas);  
    //Registers the "tick" event listener.
    fnStartAnimation = function() {
        stage.addChild(exportRoot);
        createjs.Ticker.framerate = lib.properties.fps;
        createjs.Ticker.addEventListener("tick", stage);
    }       
    //Code to support hidpi screens and responsive scaling.
    AdobeAn.makeResponsive(false,'both',false,1,[canvas,anim_container,dom_overlay_container]); 
    AdobeAn.compositionLoaded(lib.properties.id);
    fnStartAnimation();
}
</script>
<!-- write your code here -->
</head>
<body onload="init();" style="margin:0px;">
    <div id="animation_container" style="background-color:rgba(204, 204, 204, 1.00); width:550px; height:400px">
        <canvas id="canvas" width="550" height="400" style="position: absolute; display: block; background-color:rgba(204, 204, 204, 1.00);"></canvas>
        <div id="dom_overlay_container" style="pointer-events:none; overflow:hidden; width:550px; height:400px; position: absolute; left: 0px; top: 0px; display: block;">
        </div>
    </div>
</body>
</html>

因为时差问题才看到你写的。 让我回答你最后的评论如下。在我发布的示例中,我对 canvas 进行了平均。在给出起始位置时,您需要输入初始位置信息,就像旋转它一样。我还解决了 Mac 设备的问题。例子应该是:

stage.enableMouseOver();
var knob_X = canvas.width/2/stage.scaleX;
var knob_Y = canvas.height/2/stage.scaleY;
var radius = 90;
var root = this;

var rads = Math.atan2(1-knob_Y,1-knob_X);
root.streakRotatorKnob.x = knob_X + radius * Math.cos(rads);
root.streakRotatorKnob.y = knob_Y + radius * Math.sin(rads);


root.streakRotatorKnob.addEventListener("rollover", rollover);
root.streakRotatorKnob.addEventListener("rollout", rollout);
function rollover(e)
{
    console.log("rollover")
    root.streakRotatorKnob.addEventListener("pressmove", moveF);
}
function rollout(e)
{
    console.log("rollout")
    root.streakRotatorKnob.removeEventListener("pressmove", moveF);
}
function moveF(e)
{
    var rads = Math.atan2(stage.mouseY/stage.scaleY - knob_Y, stage.mouseX/stage.scaleX - knob_X);
    e.currentTarget.x = knob_X + radius * Math.cos(rads);
    e.currentTarget.y = knob_Y + radius * Math.sin(rads);
    stage.update();
}