为什么入职按钮在 Jetpack Compose 中不起作用?
Why onboarding button not work in jetpack compose?
我是 jetpack compose 的新手,我正在尝试学习它,所以我在 jetpack compose 中有简单的入职屏幕,当我将项目更新到 jetpack compose 1.1.1 时,“下一步”按钮在入职屏幕上不起作用水平滚动。当我使用 jetpack compose 1.0.0 版本时它正在工作,我不知道新版本有什么变化,知道吗?
@ExperimentalPagerApi
@Composable
fun OnBoardScreen() {
val scaffoldState = rememberScaffoldState()
val onBoardViewModel : OnBoardViewModel = viewModel()
val context = LocalContext.current
val currentPage = onBoardViewModel.currentPage.collectAsState()
Toast.makeText(context, "${currentPage.value}", Toast.LENGTH_SHORT).show()
val pagerState = rememberPagerState(
pageCount = onBoardItem.size,
initialOffscreenLimit = 2,
initialPage = 0,
infiniteLoop = false
)
Scaffold(
modifier = Modifier.fillMaxSize(),
scaffoldState = scaffoldState
) {
Surface(
modifier = Modifier.fillMaxSize()
) {
LaunchedEffect(scaffoldState.snackbarHostState){
pagerState.animateScrollToPage(
page = currentPage.value
)
}
Box(
modifier = Modifier
.fillMaxWidth()
.background(Gray200)
) {
Column(
horizontalAlignment = Alignment.CenterHorizontally
) {
HorizontalPager(
state = pagerState
) { page ->
Column(
modifier = Modifier
.padding(top = 65.dp)
.fillMaxWidth(),
horizontalAlignment = Alignment.CenterHorizontally
) {
Image(
painter = painterResource(id = onBoardItem[page].image),
contentDescription = "OnBoardImage",
modifier = Modifier
.size(250.dp)
)
Text(
text = onBoardItem[page].title,
modifier = Modifier
.padding(top = 50.dp),
color = Color.White,
fontWeight = FontWeight.Bold,
fontSize = 20.sp
)
Text(
text = onBoardItem[page].desc,
modifier = Modifier
.padding(30.dp),
color = Color.White,
fontSize = 18.sp,
textAlign = TextAlign.Center
)
}
}
PagerIndicator(onBoardItem.size, pagerState.currentPage)
}
Box(
modifier = Modifier
.align(Alignment.BottomCenter)
) {
Row(
modifier = Modifier
.padding(bottom = 20.dp)
.fillMaxWidth(),
horizontalArrangement = if (pagerState.currentPage != 2 ) {
Arrangement.SpaceBetween
} else {
Arrangement.Center
}
) {
if (pagerState.currentPage == 2) {
OutlinedButton(
onClick = {
Toast.makeText(context, "Start the Screen", Toast.LENGTH_SHORT).show()
},
shape = RoundedCornerShape(45.dp)
) {
Text(
text = "Get Started",
modifier = Modifier.padding(
vertical = 8.dp,
horizontal = 40.dp
),
color = Color.Black
)
}
} else {
Text(
text = "Skip",
color = Color.White,
modifier = Modifier.padding(start = 20.dp),
fontSize = 18.sp,
fontWeight = FontWeight.Medium
)
Text(
text = "Next",
color = Color.White,
modifier = Modifier
.clickable {
onBoardViewModel.setCurrentPage(pagerState.currentPage + 1)
}
.padding(end = 20.dp),
fontSize = 18.sp,
fontWeight = FontWeight.Medium
)
}
}
}
}
}
}
}
看起来您希望每次更改 currentPage
的值时这些行都会滚动寻呼机:
LaunchedEffect(scaffoldState.snackbarHostState) {
pagerState.animateScrollToPage(
page = currentPage.value
)
}
但此范围内的 scaffoldState.snackbarHostState
是静态值,这意味着 LaunchedEffect
不会重新启动。
一个选择是传递 currentPage
,而且,由于您的 currentPage
有流量支持,收集它更干净:
LaunchedEffect(Unit) {
onBoardViewModel.currentPage
.collect {
pagerState.animateScrollToPage(
page = currentPage.value
)
}
}
p.s。
此外,当您需要制作文本按钮时,您可以使用 TextButton
:
而不是将 clickable
添加到 Text
TextButton(
onClick = {
}
) {
Text(/*...*/)
}
我是 jetpack compose 的新手,我正在尝试学习它,所以我在 jetpack compose 中有简单的入职屏幕,当我将项目更新到 jetpack compose 1.1.1 时,“下一步”按钮在入职屏幕上不起作用水平滚动。当我使用 jetpack compose 1.0.0 版本时它正在工作,我不知道新版本有什么变化,知道吗?
@ExperimentalPagerApi
@Composable
fun OnBoardScreen() {
val scaffoldState = rememberScaffoldState()
val onBoardViewModel : OnBoardViewModel = viewModel()
val context = LocalContext.current
val currentPage = onBoardViewModel.currentPage.collectAsState()
Toast.makeText(context, "${currentPage.value}", Toast.LENGTH_SHORT).show()
val pagerState = rememberPagerState(
pageCount = onBoardItem.size,
initialOffscreenLimit = 2,
initialPage = 0,
infiniteLoop = false
)
Scaffold(
modifier = Modifier.fillMaxSize(),
scaffoldState = scaffoldState
) {
Surface(
modifier = Modifier.fillMaxSize()
) {
LaunchedEffect(scaffoldState.snackbarHostState){
pagerState.animateScrollToPage(
page = currentPage.value
)
}
Box(
modifier = Modifier
.fillMaxWidth()
.background(Gray200)
) {
Column(
horizontalAlignment = Alignment.CenterHorizontally
) {
HorizontalPager(
state = pagerState
) { page ->
Column(
modifier = Modifier
.padding(top = 65.dp)
.fillMaxWidth(),
horizontalAlignment = Alignment.CenterHorizontally
) {
Image(
painter = painterResource(id = onBoardItem[page].image),
contentDescription = "OnBoardImage",
modifier = Modifier
.size(250.dp)
)
Text(
text = onBoardItem[page].title,
modifier = Modifier
.padding(top = 50.dp),
color = Color.White,
fontWeight = FontWeight.Bold,
fontSize = 20.sp
)
Text(
text = onBoardItem[page].desc,
modifier = Modifier
.padding(30.dp),
color = Color.White,
fontSize = 18.sp,
textAlign = TextAlign.Center
)
}
}
PagerIndicator(onBoardItem.size, pagerState.currentPage)
}
Box(
modifier = Modifier
.align(Alignment.BottomCenter)
) {
Row(
modifier = Modifier
.padding(bottom = 20.dp)
.fillMaxWidth(),
horizontalArrangement = if (pagerState.currentPage != 2 ) {
Arrangement.SpaceBetween
} else {
Arrangement.Center
}
) {
if (pagerState.currentPage == 2) {
OutlinedButton(
onClick = {
Toast.makeText(context, "Start the Screen", Toast.LENGTH_SHORT).show()
},
shape = RoundedCornerShape(45.dp)
) {
Text(
text = "Get Started",
modifier = Modifier.padding(
vertical = 8.dp,
horizontal = 40.dp
),
color = Color.Black
)
}
} else {
Text(
text = "Skip",
color = Color.White,
modifier = Modifier.padding(start = 20.dp),
fontSize = 18.sp,
fontWeight = FontWeight.Medium
)
Text(
text = "Next",
color = Color.White,
modifier = Modifier
.clickable {
onBoardViewModel.setCurrentPage(pagerState.currentPage + 1)
}
.padding(end = 20.dp),
fontSize = 18.sp,
fontWeight = FontWeight.Medium
)
}
}
}
}
}
}
}
看起来您希望每次更改 currentPage
的值时这些行都会滚动寻呼机:
LaunchedEffect(scaffoldState.snackbarHostState) {
pagerState.animateScrollToPage(
page = currentPage.value
)
}
但此范围内的 scaffoldState.snackbarHostState
是静态值,这意味着 LaunchedEffect
不会重新启动。
一个选择是传递 currentPage
,而且,由于您的 currentPage
有流量支持,收集它更干净:
LaunchedEffect(Unit) {
onBoardViewModel.currentPage
.collect {
pagerState.animateScrollToPage(
page = currentPage.value
)
}
}
p.s。
此外,当您需要制作文本按钮时,您可以使用 TextButton
:
clickable
添加到 Text
TextButton(
onClick = {
}
) {
Text(/*...*/)
}