Javascript 递减值 returns NaN
Javascript decrementing value returns NaN
你好,我正在开发一个小型 JS 循环,它每隔 X 秒在一个范围内随机选择一个动作,这是我当前的脚本:
var test = {
lastFrame: 0,
timeBeforeSomething: 0.0,
update: function() {
let now = Date.now();
if( this.lastFrame != undefined ) {
let delta = ( now - this.lastFrame ) / 1000;
if( this.timeBeforeSomething <= 0 ) {
this.doSomething();
this.timeBeforeSomething = Math.round( ( ( Math.random() * ( 1.0 - 0.5 ) ) + 0.5 ) * 1000 ) / 1000;
console.log( 'this.timeBeforeSomething = ' + this.timeBeforeSomething );
} else {
this.timeBeforeSomething -= delta;
console.log( 'this.timeBeforeSomething -= ' + delta + ' => ' + this.timeBeforeSomething );
}
}
this.lastFrame = now;
setTimeout( test.update, 0 );
},
doSomething: function() {
console.log( 'something' );
}
}
test.update();
我的问题来自 timeBeforeSomething
属性,实际上这个在第二个循环中设置为 NaN。
但我只是:给它赋浮点值,然后减值,所以我不明白为什么。
这里是这个脚本打印的痕迹:
something
this.timeBeforeSomething = 0.672
this.timeBeforeSomething -= 0.01 => NaN
this.timeBeforeSomething -= 0.004 => NaN
this.timeBeforeSomething -= 0.012 => NaN
this.timeBeforeSomething -= 0.013 => NaN
this.timeBeforeSomething -= 0.015 => NaN
从那里开始,timeBeforeSomething
保持等于 0.672,你知道为什么吗?
您需要 bind 您对 test.update
的调用到当前 this
上下文。否则它将获得函数的 this
上下文,其中 timeBeforeSomething
未定义:
setTimeout(test.update.bind(this), 1000);
完整片段:
var test = {
lastFrame: 0,
timeBeforeSomething: 0.0,
update: function() {
let now = Date.now();
if (this.lastFrame != undefined) {
let delta = (now - this.lastFrame) / 1000;
if (this.timeBeforeSomething <= 0) {
this.doSomething();
this.timeBeforeSomething = Math.round(((Math.random() * (1.0 - 0.5)) + 0.5) * 1000) / 1000;
console.log('this.timeBeforeSomething = ' + this.timeBeforeSomething);
} else {
this.timeBeforeSomething -= delta;
console.log('this.timeBeforeSomething -= ' + delta + ' => ' + this.timeBeforeSomething);
}
}
this.lastFrame = now;
setTimeout(test.update.bind(this), 1000);
},
doSomething: function() {
console.log('something');
}
}
test.update();
你好,我正在开发一个小型 JS 循环,它每隔 X 秒在一个范围内随机选择一个动作,这是我当前的脚本:
var test = {
lastFrame: 0,
timeBeforeSomething: 0.0,
update: function() {
let now = Date.now();
if( this.lastFrame != undefined ) {
let delta = ( now - this.lastFrame ) / 1000;
if( this.timeBeforeSomething <= 0 ) {
this.doSomething();
this.timeBeforeSomething = Math.round( ( ( Math.random() * ( 1.0 - 0.5 ) ) + 0.5 ) * 1000 ) / 1000;
console.log( 'this.timeBeforeSomething = ' + this.timeBeforeSomething );
} else {
this.timeBeforeSomething -= delta;
console.log( 'this.timeBeforeSomething -= ' + delta + ' => ' + this.timeBeforeSomething );
}
}
this.lastFrame = now;
setTimeout( test.update, 0 );
},
doSomething: function() {
console.log( 'something' );
}
}
test.update();
我的问题来自 timeBeforeSomething
属性,实际上这个在第二个循环中设置为 NaN。
但我只是:给它赋浮点值,然后减值,所以我不明白为什么。
这里是这个脚本打印的痕迹:
something
this.timeBeforeSomething = 0.672
this.timeBeforeSomething -= 0.01 => NaN
this.timeBeforeSomething -= 0.004 => NaN
this.timeBeforeSomething -= 0.012 => NaN
this.timeBeforeSomething -= 0.013 => NaN
this.timeBeforeSomething -= 0.015 => NaN
从那里开始,timeBeforeSomething
保持等于 0.672,你知道为什么吗?
您需要 bind 您对 test.update
的调用到当前 this
上下文。否则它将获得函数的 this
上下文,其中 timeBeforeSomething
未定义:
setTimeout(test.update.bind(this), 1000);
完整片段:
var test = {
lastFrame: 0,
timeBeforeSomething: 0.0,
update: function() {
let now = Date.now();
if (this.lastFrame != undefined) {
let delta = (now - this.lastFrame) / 1000;
if (this.timeBeforeSomething <= 0) {
this.doSomething();
this.timeBeforeSomething = Math.round(((Math.random() * (1.0 - 0.5)) + 0.5) * 1000) / 1000;
console.log('this.timeBeforeSomething = ' + this.timeBeforeSomething);
} else {
this.timeBeforeSomething -= delta;
console.log('this.timeBeforeSomething -= ' + delta + ' => ' + this.timeBeforeSomething);
}
}
this.lastFrame = now;
setTimeout(test.update.bind(this), 1000);
},
doSomething: function() {
console.log('something');
}
}
test.update();