编译器在编译时找不到重载的运算符<<。 C++

Compiler can't find overloaded operator<< while compiling. C++

我正在努力实现模板化堆 class。到目前为止真的很艰难。 我正在尝试显示我的堆,但出现此错误: 未定义的体系结构符号 x86_64: “operator<<(std::__1::basic_ostream&, Heap const&)”,引用自: _main main.o ld:未找到体系结构的符号 x86_64 clang:错误:链接器命令失败,退出代码为 1(使用 -v 查看调用)

我在 class 中使用了模板,所以我的函数也在头文件中实现,这里是 hpp 文件: (!): 无需读取整个文件,只需读取 ostream& operator<<().

/*
 Header file for Heap implemenetation
 */

#ifndef Heap_hpp
#define Heap_hpp

#include <stdio.h>
#include <vector>
#include <iterator>
#include <string>
#include <iostream>



template<typename elementType>
class Heap{
private:
    std::vector<elementType> myVecrtor;
    int mySize = 1; //The minimum size is 1 since the first element is a dummy.
    void perculateDown(int root);
    void perculateUp();
    
public:
    Heap();
    bool checkEmpty();
    void insert(elementType iteam);
    int getSize();
    std::vector<elementType> getHeap();
    elementType getMax();
    int getMaxIndex();
    void removeMax();
    void removeAtIndex(int index);
    friend std::ostream& operator<<(std::ostream &out, Heap const &h);
    
};

template<typename elementType>
Heap<elementType>::Heap(){
}

template <typename elementType>
bool Heap<elementType>::checkEmpty(){
    if(mySize > 1)
        return true;
    else
        return false;
}

template <typename elementType>
void Heap<elementType>::insert(elementType iteam){
    auto it = mySize;//itterator
    //myVecrtor.insert(it, iteam);//insert after first element(dummy)
    mySize++;
    perculateUp();
}

template <typename elementType>
std::vector<elementType> Heap<elementType>::getHeap(){
    return  myVecrtor;
}

template <typename elementType>
elementType Heap<elementType>::getMax(){
    return myVecrtor[getMaxIndex()];
}

template <typename elementType>
int Heap<elementType>::getMaxIndex(){
    int maxIndex = 1;
    elementType max = myVecrtor[maxIndex];
    for(int i = 0; i < myVecrtor.size(); i++){
        if(max < myVecrtor[i])
            maxIndex = i;
    }
    return maxIndex;
}

template <typename elementType>
void Heap<elementType>::removeMax(){
    int maxIndex = getMaxIndex();
    myVecrtor[maxIndex] = myVecrtor[mySize];
    mySize--;
    perculateDown(maxIndex);
}

template <typename elementType>
void Heap<elementType>::removeAtIndex(int index){
    myVecrtor[index] = myVecrtor[mySize];
    mySize--;
    perculateDown(index);
}

template <typename elementType>
std::ostream& operator<<(std::ostream &out, const Heap<elementType> &h){//it is giving me the error here
    out<<"\t\tHeap:";
    for(int i = 0; i < h.mySize; i++){
        out<<h.myVecrtor.at(i);
    }
    return out;
}

template <typename elementType>
void Heap<elementType>::perculateUp(){
    int loc = mySize - 1;
    int parent = loc /2;
   // while(parent >= 1 && myVecrtor[loc] > myVecrtor[parent]){
        elementType temp = myVecrtor[parent];
        myVecrtor[parent] = myVecrtor[loc];
        myVecrtor[loc] = temp;
        loc = parent;
        parent = loc / 2;
   // }
}

template <typename elementType>
void Heap<elementType>::perculateDown(int root){
    int r = root, c = r*2;
    while (r < mySize - 1) {
        if(c < mySize && myVecrtor[c] < myVecrtor[c+1])
            c++;
        if(myVecrtor[r] < myVecrtor[c]){
            elementType temp = myVecrtor[r];
            myVecrtor[r] = myVecrtor[c];
            myVecrtor[c] = temp;
            r = c;
            c *= 2;
        }
        else
            break;
    }
}


#endif /* Heap_hpp */

我尝试了所有其他功能,看看我是否犯了愚蠢的错误或其他问题,但除了这个以外,其他所有功能都有效: (!): ik 使用命名空间 std 是一个坏习惯,但我只是为了测试

#include <vector>
#include "Heap.hpp"
#include <ostream>
using namespace std;

int main(int argc, const char * argv[]) {
    Heap<int> h;
    h.insert(5);
    h.getHeap();
    h.getMaxIndex();
    h.getMax();
    h.removeMax();
    h.removeAtIndex(1);
    h.getHeap();
    cout<<h;
    
}

我不知道问题出在哪里,但我发现与我的问题非常接近的一件事与命名空间 std 有关,但没有从中得到任何结果。 如有任何帮助,我们将不胜感激!

您当前拥有的 operator<< 好友声明是 non-template operator<<.

有两种方法可以解决这个问题:

方法一

解决,将那个朋友声明替换为具有自己的参数子句的声明,这样你就有了朋友模板声明,在class里面有:

template<typename elementType>
class Heap{
    //other code as before
    public:
        template<typename U>
        friend std::ostream& operator<<(std::ostream &out, Heap<U> const &h);
    
};

Demo

方法二

这里我们可以转发声明class模板Heapoperator<<.

//forward declaration for Heap<> 
template<typename T> class Heap;

//forward declaration for operator<<
template<typename T> std::ostream& operator<<(std::ostream& os, Heap<T> const &h);

template<typename elementType>
class Heap{
  //other members as before
    
public:

    friend std::ostream& operator<<<elementType>(std::ostream &out, Heap<elementType> const &h);
    
};

Demo