React 组件从 类 更新到 functions/hooks 但状态不工作
React component updated from classes to functions/hooks but state not working
我试图将 React class 组件(fahrenheit/celcius 温度转换器)重构为带钩子的功能组件(在 NextJS 中),但是当数字添加到其中一个时,这些字段没有按预期更新状态TemperatureInput
字段。触发时 BoilingVerdict
也不会更新。
我尝试了多种更改手柄的变体,但找不到我缺少的东西。
有人能指出我正确的方向吗?
提前致谢!
原始 class 组件:
const scaleNames = {
c: 'Celsius',
f: 'Fahrenheit'
};
function toCelsius(fahrenheit) {
return (fahrenheit - 32) * 5 / 9;
}
function toFahrenheit(celsius) {
return (celsius * 9 / 5) + 32;
}
function tryConvert(temperature, convert) {
const input = parseFloat(temperature);
if (Number.isNaN(input)) {
return '';
}
const output = convert(input);
const rounded = Math.round(output * 1000) / 1000;
return rounded.toString();
}
function BoilingVerdict(props) {
if (props.celsius >= 100) {
return <p>The water would boil.</p>;
}
return <p>The water would not boil.</p>;
}
class TemperatureInput extends React.Component {
constructor(props) {
super(props);
this.handleChange = this.handleChange.bind(this);
}
handleChange(e) {
this.props.onTemperatureChange(e.target.value);
}
render() {
const temperature = this.props.temperature;
const scale = this.props.scale;
return (
<fieldset>
<legend>Enter temperature in {scaleNames[scale]}:</legend>
<input value={temperature}
onChange={this.handleChange} />
</fieldset>
);
}
}
class Calculator extends React.Component {
constructor(props) {
super(props);
this.handleCelsiusChange = this.handleCelsiusChange.bind(this);
this.handleFahrenheitChange = this.handleFahrenheitChange.bind(this);
this.state = {temperature: '', scale: 'c'};
}
handleCelsiusChange(temperature) {
this.setState({scale: 'c', temperature});
}
handleFahrenheitChange(temperature) {
this.setState({scale: 'f', temperature});
}
render() {
const scale = this.state.scale;
const temperature = this.state.temperature;
const celsius = scale === 'f' ? tryConvert(temperature, toCelsius) : temperature;
const fahrenheit = scale === 'c' ? tryConvert(temperature, toFahrenheit) : temperature;
return (
<div>
<TemperatureInput
scale="c"
temperature={celsius}
onTemperatureChange={this.handleCelsiusChange} />
<TemperatureInput
scale="f"
temperature={fahrenheit}
onTemperatureChange={this.handleFahrenheitChange} />
<BoilingVerdict
celsius={parseFloat(celsius)} />
</div>
);
}
}
const root = ReactDOM.createRoot(document.getElementById('root'));
root.render(<Calculator />);
相同的组件转换为功能components/hooks(但不工作):
import React, { useState } from "react";
const scaleNames = {
c: "Celsius",
f: "Fahrenheit",
};
const toCelsius = (fahrenheit) => {
return ((fahrenheit - 32) * 5) / 9;
};
const toFahrenheit = (celsius) => {
return (celsius * 9) / 5 + 32;
};
const tryConvert = (temperature, convert) => {
const input = parseFloat(temperature);
if (Number.isNaN(input)) {
return "";
}
const output = convert(input);
const rounded = Math.round(output * 1000) / 1000;
return rounded.toString();
};
const BoilingVerdict = (props) => {
if (props.celsius >= 100) {
return <p>The water would boil.</p>;
}
return <p>The water would not boil.</p>;
};
const TemperatureInput = (props) => {
const handleChange = () => {
props.onTemperatureChange();
};
const temperature = props.temperature;
const scale = props.scale;
return (
<fieldset>
<legend>Enter temperature in {scaleNames[scale]}:</legend>
<input value={temperature} onChange={handleChange} />
</fieldset>
);
};
export default function Temp(props) {
const [state, setState] = useState({ temperature: "", scale: "c" });
const handleCelsiusChange = (temperature) => {
setState({ scale: "c", temperature });
};
const handleFahrenheitChange = (temperature) => {
setState({ scale: "f", temperature });
}
const scale = state.scale;
const temperature = state.temperature;
const celsius =
scale === "f"
? tryConvert(temperature, toCelsius())
: temperature;
const fahrenheit =
scale === "c"
? tryConvert(temperature, toFahrenheit())
: temperature;
return (
<div>
<TemperatureInput
scale="c"
temperature={celsius}
onTemperatureChange={handleCelsiusChange}
/>
<TemperatureInput
scale="f"
temperature={fahrenheit}
onTemperatureChange={handleFahrenheitChange}
/>
<BoilingVerdict celsius={parseFloat(celsius)} />
</div>
);
}
原文来自React Docs站点Lifting State示例,笔在此:https://codepen.io/gaearon/pen/WZpxpz?editors=0010
再次感谢!
您的代码中有两个小错误:
- input onChange 发出一个事件。您可以通过访问 e.target.value.
获取实际输入的值
如果没有此更改,温度将保持未定义状态,因为调用 Temp 中的 handleTemperatureChange-Handlers 中的 handleChange 时没有任何参数。
const TemperatureInput = (props) => {
const handleChange = (e) => {
props.onTemperatureChange(e.target.value);
};
const temperature = props.temperature;
const scale = props.scale;
return (
<fieldset>
<legend>Enter temperature in {scaleNames[scale]}:</legend>
<input value={temperature} onChange={(e) => handleChange(e)} />
</fieldset>
);
};
您对 tryConvert 的调用不正确。
tryConvert(温度, toCelsius())
在这种情况下,第二个参数不是函数而是它的 return 值。
如果要将函数提供给 tryConvert,只需添加函数名称:
tryConvert(temperature, toCelsius)
将这些代码放在一起工作正常
import React, { useState } from "react";
const scaleNames = {
c: "Celsius",
f: "Fahrenheit"
};
const toCelsius = (fahrenheit) => {
return ((fahrenheit - 32) * 5) / 9;
};
const toFahrenheit = (celsius) => {
return (celsius * 9) / 5 + 32;
};
const tryConvert = (temperature, convert) => {
const input = parseFloat(temperature);
if (Number.isNaN(input)) {
return "";
}
const output = convert(input);
const rounded = Math.round(output * 1000) / 1000;
return rounded.toString();
};
const BoilingVerdict = (props) => {
if (props.celsius >= 100) {
return <p>The water would boil.</p>;
}
return <p>The water would not boil.</p>;
};
const TemperatureInput = (props) => {
const handleChange = (e) => {
props.onTemperatureChange(e.target.value);
};
const temperature = props.temperature;
const scale = props.scale;
return (
<fieldset>
<legend>Enter temperature in {scaleNames[scale]}:</legend>
<input value={temperature} onChange={(e) => handleChange(e)} />
</fieldset>
);
};
export default function Temp(props) {
const [state, setState] = useState({ temperature: "", scale: "c" });
const handleCelsiusChange = (temperature) => {
console.log(temperature)
setState({ scale: "c", temperature });
};
const handleFahrenheitChange = (temperature) => {
setState({ scale: "f", temperature });
}
const scale = state.scale;
const temperature = state.temperature;
const celsius =
scale === "f"
? tryConvert(temperature, toCelsius())
: temperature;
const fahrenheit =
scale === "c"
? tryConvert(temperature, toFahrenheit)
: temperature;
return (
<div>
<TemperatureInput
scale="c"
temperature={celsius}
onTemperatureChange={handleCelsiusChange}
/>
<TemperatureInput
scale="f"
temperature={fahrenheit}
onTemperatureChange={handleFahrenheitChange}
/>
<BoilingVerdict celsius={parseFloat(celsius)} />
</div>
);
}
我试图将 React class 组件(fahrenheit/celcius 温度转换器)重构为带钩子的功能组件(在 NextJS 中),但是当数字添加到其中一个时,这些字段没有按预期更新状态TemperatureInput
字段。触发时 BoilingVerdict
也不会更新。
我尝试了多种更改手柄的变体,但找不到我缺少的东西。
有人能指出我正确的方向吗?
提前致谢!
原始 class 组件:
const scaleNames = {
c: 'Celsius',
f: 'Fahrenheit'
};
function toCelsius(fahrenheit) {
return (fahrenheit - 32) * 5 / 9;
}
function toFahrenheit(celsius) {
return (celsius * 9 / 5) + 32;
}
function tryConvert(temperature, convert) {
const input = parseFloat(temperature);
if (Number.isNaN(input)) {
return '';
}
const output = convert(input);
const rounded = Math.round(output * 1000) / 1000;
return rounded.toString();
}
function BoilingVerdict(props) {
if (props.celsius >= 100) {
return <p>The water would boil.</p>;
}
return <p>The water would not boil.</p>;
}
class TemperatureInput extends React.Component {
constructor(props) {
super(props);
this.handleChange = this.handleChange.bind(this);
}
handleChange(e) {
this.props.onTemperatureChange(e.target.value);
}
render() {
const temperature = this.props.temperature;
const scale = this.props.scale;
return (
<fieldset>
<legend>Enter temperature in {scaleNames[scale]}:</legend>
<input value={temperature}
onChange={this.handleChange} />
</fieldset>
);
}
}
class Calculator extends React.Component {
constructor(props) {
super(props);
this.handleCelsiusChange = this.handleCelsiusChange.bind(this);
this.handleFahrenheitChange = this.handleFahrenheitChange.bind(this);
this.state = {temperature: '', scale: 'c'};
}
handleCelsiusChange(temperature) {
this.setState({scale: 'c', temperature});
}
handleFahrenheitChange(temperature) {
this.setState({scale: 'f', temperature});
}
render() {
const scale = this.state.scale;
const temperature = this.state.temperature;
const celsius = scale === 'f' ? tryConvert(temperature, toCelsius) : temperature;
const fahrenheit = scale === 'c' ? tryConvert(temperature, toFahrenheit) : temperature;
return (
<div>
<TemperatureInput
scale="c"
temperature={celsius}
onTemperatureChange={this.handleCelsiusChange} />
<TemperatureInput
scale="f"
temperature={fahrenheit}
onTemperatureChange={this.handleFahrenheitChange} />
<BoilingVerdict
celsius={parseFloat(celsius)} />
</div>
);
}
}
const root = ReactDOM.createRoot(document.getElementById('root'));
root.render(<Calculator />);
相同的组件转换为功能components/hooks(但不工作):
import React, { useState } from "react";
const scaleNames = {
c: "Celsius",
f: "Fahrenheit",
};
const toCelsius = (fahrenheit) => {
return ((fahrenheit - 32) * 5) / 9;
};
const toFahrenheit = (celsius) => {
return (celsius * 9) / 5 + 32;
};
const tryConvert = (temperature, convert) => {
const input = parseFloat(temperature);
if (Number.isNaN(input)) {
return "";
}
const output = convert(input);
const rounded = Math.round(output * 1000) / 1000;
return rounded.toString();
};
const BoilingVerdict = (props) => {
if (props.celsius >= 100) {
return <p>The water would boil.</p>;
}
return <p>The water would not boil.</p>;
};
const TemperatureInput = (props) => {
const handleChange = () => {
props.onTemperatureChange();
};
const temperature = props.temperature;
const scale = props.scale;
return (
<fieldset>
<legend>Enter temperature in {scaleNames[scale]}:</legend>
<input value={temperature} onChange={handleChange} />
</fieldset>
);
};
export default function Temp(props) {
const [state, setState] = useState({ temperature: "", scale: "c" });
const handleCelsiusChange = (temperature) => {
setState({ scale: "c", temperature });
};
const handleFahrenheitChange = (temperature) => {
setState({ scale: "f", temperature });
}
const scale = state.scale;
const temperature = state.temperature;
const celsius =
scale === "f"
? tryConvert(temperature, toCelsius())
: temperature;
const fahrenheit =
scale === "c"
? tryConvert(temperature, toFahrenheit())
: temperature;
return (
<div>
<TemperatureInput
scale="c"
temperature={celsius}
onTemperatureChange={handleCelsiusChange}
/>
<TemperatureInput
scale="f"
temperature={fahrenheit}
onTemperatureChange={handleFahrenheitChange}
/>
<BoilingVerdict celsius={parseFloat(celsius)} />
</div>
);
}
原文来自React Docs站点Lifting State示例,笔在此:https://codepen.io/gaearon/pen/WZpxpz?editors=0010
再次感谢!
您的代码中有两个小错误:
- input onChange 发出一个事件。您可以通过访问 e.target.value. 获取实际输入的值
如果没有此更改,温度将保持未定义状态,因为调用 Temp 中的 handleTemperatureChange-Handlers 中的 handleChange 时没有任何参数。
const TemperatureInput = (props) => {
const handleChange = (e) => {
props.onTemperatureChange(e.target.value);
};
const temperature = props.temperature;
const scale = props.scale;
return (
<fieldset>
<legend>Enter temperature in {scaleNames[scale]}:</legend>
<input value={temperature} onChange={(e) => handleChange(e)} />
</fieldset>
);
};
您对 tryConvert 的调用不正确。
tryConvert(温度, toCelsius())
在这种情况下,第二个参数不是函数而是它的 return 值。 如果要将函数提供给 tryConvert,只需添加函数名称:
tryConvert(temperature, toCelsius)
将这些代码放在一起工作正常
import React, { useState } from "react";
const scaleNames = {
c: "Celsius",
f: "Fahrenheit"
};
const toCelsius = (fahrenheit) => {
return ((fahrenheit - 32) * 5) / 9;
};
const toFahrenheit = (celsius) => {
return (celsius * 9) / 5 + 32;
};
const tryConvert = (temperature, convert) => {
const input = parseFloat(temperature);
if (Number.isNaN(input)) {
return "";
}
const output = convert(input);
const rounded = Math.round(output * 1000) / 1000;
return rounded.toString();
};
const BoilingVerdict = (props) => {
if (props.celsius >= 100) {
return <p>The water would boil.</p>;
}
return <p>The water would not boil.</p>;
};
const TemperatureInput = (props) => {
const handleChange = (e) => {
props.onTemperatureChange(e.target.value);
};
const temperature = props.temperature;
const scale = props.scale;
return (
<fieldset>
<legend>Enter temperature in {scaleNames[scale]}:</legend>
<input value={temperature} onChange={(e) => handleChange(e)} />
</fieldset>
);
};
export default function Temp(props) {
const [state, setState] = useState({ temperature: "", scale: "c" });
const handleCelsiusChange = (temperature) => {
console.log(temperature)
setState({ scale: "c", temperature });
};
const handleFahrenheitChange = (temperature) => {
setState({ scale: "f", temperature });
}
const scale = state.scale;
const temperature = state.temperature;
const celsius =
scale === "f"
? tryConvert(temperature, toCelsius())
: temperature;
const fahrenheit =
scale === "c"
? tryConvert(temperature, toFahrenheit)
: temperature;
return (
<div>
<TemperatureInput
scale="c"
temperature={celsius}
onTemperatureChange={handleCelsiusChange}
/>
<TemperatureInput
scale="f"
temperature={fahrenheit}
onTemperatureChange={handleFahrenheitChange}
/>
<BoilingVerdict celsius={parseFloat(celsius)} />
</div>
);
}