为给定的 .proto 文件生成 C# 代码会在打开文件时产生错误
Generating C# code for a given .proto file produces an error while opening a file
我正在研究 Cpp 编写的 dll,它将在我的 C# 项目中使用。我使用 google::protobuf::compiler::csharp::Generator
生成 .cs 文件。
首先,我创建 google::protobuf::compiler::Importer
。为此,我需要获取 DiskSourceTree
的实例并实施 MultiFileErrorCollector
:
class ErrorCollector : public MultiFileErrorCollector
{
public:
void AddError(const std::string& filename, int line, int column, const std::string& message) override
{
std::fstream stream;
stream.open(filename);
stream << message;
stream.close();
}
void AddWarning(const std::string& filename, int line, int column, const std::string& message) override
{
std::fstream stream;
stream.open(filename);
stream << message;
stream.close();
}
};
之后,我实现 GeneratorContext
将其传递给 Generator::Generate()
:
class Context : public GeneratorContext
{
public:
google::protobuf::io::ZeroCopyOutputStream* Open(const std::string& filename)
{
stream_ptr = std::make_unique<std::fstream>();
stream_ptr->open(filename);
proto_stream = std::make_unique<google::protobuf::io::OstreamOutputStream>(stream_ptr.get());
return proto_stream.get();
}
private:
std::unique_ptr<std::fstream> stream_ptr;
std::unique_ptr<google::protobuf::io::OstreamOutputStream> proto_stream;
};
错误发生在导入.proto
-文件的阶段。调试器说,const google::protobuf::FileDescriptor* desc = importer->Import(FILENAME);
结果为 null
。
这可能与文件路径有关,甚至与我对它的工作原理的理解有关。如果有任何帮助,我将不胜感激。
这是我的 main
函数:
int main()
{
// building an Importer
DiskSourceTree* tree = new DiskSourceTree;
ErrorCollector* collector = new ErrorCollector;
Importer* importer = new Importer(tree, collector);
const std::string FILENAME = "C:/my/path/my_file.proto";
const google::protobuf::FileDescriptor* desc = importer->Import(FILENAME); // the error is here
// generating the code
Generator generator;
Context* context = new Context();
std::string* error_str = new std::string;
error_str->reserve(256);
if (generator.Generate(desc, "", context, error_str)) // this line produces an exception since the descriptor is invalid
{
std::cout << "success!";
}
delete tree;
delete collector;
delete importer;
delete context;
delete error_str;
}
事实证明,这些是用于特定自定义的一些额外代码。
如果您所做的只是生成一个 proto-class(以任何支持的语言),您只需在 google::protobuf::compiler::CommandLineInterface
:
中注册生成器
#include <google/protobuf/compiler/command_line_interface.h>
#include <google/protobuf/compiler/csharp/csharp_generator.h>
using namespace google::protobuf::compiler;
int main(int argc, char** argv)
{
CommandLineInterface cli;
csharp::Generator generator;
cli.RegisterGenerator("--cs_out", &generator, "Generate C# source.");
return cli.Run(argc, argv);
}
我正在研究 Cpp 编写的 dll,它将在我的 C# 项目中使用。我使用 google::protobuf::compiler::csharp::Generator
生成 .cs 文件。
首先,我创建 google::protobuf::compiler::Importer
。为此,我需要获取 DiskSourceTree
的实例并实施 MultiFileErrorCollector
:
class ErrorCollector : public MultiFileErrorCollector
{
public:
void AddError(const std::string& filename, int line, int column, const std::string& message) override
{
std::fstream stream;
stream.open(filename);
stream << message;
stream.close();
}
void AddWarning(const std::string& filename, int line, int column, const std::string& message) override
{
std::fstream stream;
stream.open(filename);
stream << message;
stream.close();
}
};
之后,我实现 GeneratorContext
将其传递给 Generator::Generate()
:
class Context : public GeneratorContext
{
public:
google::protobuf::io::ZeroCopyOutputStream* Open(const std::string& filename)
{
stream_ptr = std::make_unique<std::fstream>();
stream_ptr->open(filename);
proto_stream = std::make_unique<google::protobuf::io::OstreamOutputStream>(stream_ptr.get());
return proto_stream.get();
}
private:
std::unique_ptr<std::fstream> stream_ptr;
std::unique_ptr<google::protobuf::io::OstreamOutputStream> proto_stream;
};
错误发生在导入.proto
-文件的阶段。调试器说,const google::protobuf::FileDescriptor* desc = importer->Import(FILENAME);
结果为 null
。
这可能与文件路径有关,甚至与我对它的工作原理的理解有关。如果有任何帮助,我将不胜感激。
这是我的 main
函数:
int main()
{
// building an Importer
DiskSourceTree* tree = new DiskSourceTree;
ErrorCollector* collector = new ErrorCollector;
Importer* importer = new Importer(tree, collector);
const std::string FILENAME = "C:/my/path/my_file.proto";
const google::protobuf::FileDescriptor* desc = importer->Import(FILENAME); // the error is here
// generating the code
Generator generator;
Context* context = new Context();
std::string* error_str = new std::string;
error_str->reserve(256);
if (generator.Generate(desc, "", context, error_str)) // this line produces an exception since the descriptor is invalid
{
std::cout << "success!";
}
delete tree;
delete collector;
delete importer;
delete context;
delete error_str;
}
事实证明,这些是用于特定自定义的一些额外代码。
如果您所做的只是生成一个 proto-class(以任何支持的语言),您只需在 google::protobuf::compiler::CommandLineInterface
:
#include <google/protobuf/compiler/command_line_interface.h>
#include <google/protobuf/compiler/csharp/csharp_generator.h>
using namespace google::protobuf::compiler;
int main(int argc, char** argv)
{
CommandLineInterface cli;
csharp::Generator generator;
cli.RegisterGenerator("--cs_out", &generator, "Generate C# source.");
return cli.Run(argc, argv);
}