Flutter - drawAtlas 圆形抠图
Flutter - drawAtlas circular cutout
我正在尝试实现图像的圆形剪切,我正在使用 drawAtlas。到目前为止,这是我的实现:
canvas.drawAtlas(
image!,
[
/* Identity transform */
RSTransform.fromComponents(
rotation: 0.0,
scale: 1,
anchorX: 0,
anchorY: 0,
translateX: 0,
translateY: 0,
)
],
[
Rect.fromCircle(
center: Offset(size.width / 2, size.height / 2),
radius: 200,
),
],
[],
null,
null,
Paint(),
);
虽然它确实有效,但它绘制了一个矩形图像。我想用一些 strokeWidth
绘制同一图像的圆形切口。是否可以使用 drawAtlas 这样做?
问得好!尽管在您的代码中,您正在调用 Rect.fromCircle
来指定裁剪区域,但它仍然是一个矩形(您正在从一个圆构建一个矩形)。 drawAtlas
方法仅支持从较大的图像中裁剪矩形区域,您可能已经发现了这一点。
这里的关键是利用canvas.clipRRect
缩小“允许绘画区域”。这类似于在 Photoshop 中添加选择框。这样做之后,任何在选择框外绘制的东西都将被忽略。换句话说,通过调用 canvas.clipRRect
,我们将无法再在裁剪区域之外绘制任何内容。
想必在画完圆形图集后,你可能还想画其他东西到canvas。对于其他事情,您可能不希望局限于裁剪的圆圈。为了解决这个问题,我们可以使用canvas.saveLayer
保存裁剪发生前canvas的状态,然后进行圆形裁剪,然后绘制altas,最后调用canvas.restore
恢复先前保存的状态。本质上,这将清除剪裁,允许我们在需要时在 canvas 上的任何位置绘制更多内容。
解法:
简而言之,paint 方法可能如下所示:
void paint(Canvas canvas, Size size) {
// Save the canvas state so we can clip it and then restore it later
canvas.saveLayer(Rect.largest, Paint());
// Clip the canvas, so we are only allowed to draw inside the circle
canvas.clipRRect(
RRect.fromRectAndRadius(
Rect.fromLTWH(0, 0, 100, 100),
Radius.circular(50),
),
);
// Draw the atlas (call your method)
_drawAtlas(canvas, size);
// Restore the canvas to its original state, so further drawings are not clipped
canvas.restore();
}
演示:
在演示中,当您按下按钮时,应用程序将截取灰色渐变容器内的 Flutter Logo 的屏幕截图,并将其用作 ui.image
数据。然后它将执行 drawAtlas
将图像的圆形部分绘制到 canvas。
完整演示代码(将所有内容粘贴到 main.dart
到 运行):
import 'dart:ui' as ui;
import 'package:flutter/material.dart';
import 'package:flutter/rendering.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({Key? key}) : super(key: key);
@override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
final _globalKey = GlobalKey();
ui.Image? _image;
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('Flutter Demo Home Page'),
),
body: Center(
child: Column(
children: [
RepaintBoundary(
key: _globalKey,
child: Container(
width: 300,
height: 300,
decoration: BoxDecoration(
gradient: RadialGradient(
colors: [Colors.white, Colors.grey],
),
),
child: FlutterLogo(),
),
),
ElevatedButton(
child: Text('Press Me'),
onPressed: () async {
final render = (_globalKey.currentContext!.findRenderObject()
as RenderRepaintBoundary);
final image = await render.toImage();
setState(() {
_image = image;
});
},
),
if (_image != null)
CustomPaint(
size: Size(300, 300),
painter: MyPainter(_image!),
),
],
),
),
);
}
}
class MyPainter extends CustomPainter {
final ui.Image image;
MyPainter(this.image);
@override
void paint(Canvas canvas, Size size) {
// Save the canvas state so we can clip it and then restore it later
canvas.saveLayer(Rect.largest, Paint());
// Clip the canvas, so we are only allowed to draw inside the circle
canvas.clipRRect(
RRect.fromRectAndRadius(
Rect.fromLTWH(0, 0, 100, 100),
Radius.circular(50),
),
);
// Draw the atlas (call your method)
_drawAtlas(canvas, size);
// Restore the canvas to its original state, so further drawings are not clipped
canvas.restore();
}
_drawAtlas(Canvas canvas, Size size) {
canvas.drawAtlas(
image,
[
/* Identity transform */
RSTransform.fromComponents(
rotation: 0.0,
scale: 1,
anchorX: 0,
anchorY: 0,
translateX: 0,
translateY: 0,
)
],
[
Rect.fromCircle(
center: Offset(size.width / 2, size.height / 2),
radius: 50,
),
],
[],
null,
null,
Paint(),
);
}
@override
bool shouldRepaint(oldDelegate) => true;
}
我正在尝试实现图像的圆形剪切,我正在使用 drawAtlas。到目前为止,这是我的实现:
canvas.drawAtlas(
image!,
[
/* Identity transform */
RSTransform.fromComponents(
rotation: 0.0,
scale: 1,
anchorX: 0,
anchorY: 0,
translateX: 0,
translateY: 0,
)
],
[
Rect.fromCircle(
center: Offset(size.width / 2, size.height / 2),
radius: 200,
),
],
[],
null,
null,
Paint(),
);
虽然它确实有效,但它绘制了一个矩形图像。我想用一些 strokeWidth
绘制同一图像的圆形切口。是否可以使用 drawAtlas 这样做?
问得好!尽管在您的代码中,您正在调用 Rect.fromCircle
来指定裁剪区域,但它仍然是一个矩形(您正在从一个圆构建一个矩形)。 drawAtlas
方法仅支持从较大的图像中裁剪矩形区域,您可能已经发现了这一点。
这里的关键是利用canvas.clipRRect
缩小“允许绘画区域”。这类似于在 Photoshop 中添加选择框。这样做之后,任何在选择框外绘制的东西都将被忽略。换句话说,通过调用 canvas.clipRRect
,我们将无法再在裁剪区域之外绘制任何内容。
想必在画完圆形图集后,你可能还想画其他东西到canvas。对于其他事情,您可能不希望局限于裁剪的圆圈。为了解决这个问题,我们可以使用canvas.saveLayer
保存裁剪发生前canvas的状态,然后进行圆形裁剪,然后绘制altas,最后调用canvas.restore
恢复先前保存的状态。本质上,这将清除剪裁,允许我们在需要时在 canvas 上的任何位置绘制更多内容。
解法:
简而言之,paint 方法可能如下所示:
void paint(Canvas canvas, Size size) {
// Save the canvas state so we can clip it and then restore it later
canvas.saveLayer(Rect.largest, Paint());
// Clip the canvas, so we are only allowed to draw inside the circle
canvas.clipRRect(
RRect.fromRectAndRadius(
Rect.fromLTWH(0, 0, 100, 100),
Radius.circular(50),
),
);
// Draw the atlas (call your method)
_drawAtlas(canvas, size);
// Restore the canvas to its original state, so further drawings are not clipped
canvas.restore();
}
演示:
在演示中,当您按下按钮时,应用程序将截取灰色渐变容器内的 Flutter Logo 的屏幕截图,并将其用作 ui.image
数据。然后它将执行 drawAtlas
将图像的圆形部分绘制到 canvas。
完整演示代码(将所有内容粘贴到 main.dart
到 运行):
import 'dart:ui' as ui;
import 'package:flutter/material.dart';
import 'package:flutter/rendering.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({Key? key}) : super(key: key);
@override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
final _globalKey = GlobalKey();
ui.Image? _image;
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('Flutter Demo Home Page'),
),
body: Center(
child: Column(
children: [
RepaintBoundary(
key: _globalKey,
child: Container(
width: 300,
height: 300,
decoration: BoxDecoration(
gradient: RadialGradient(
colors: [Colors.white, Colors.grey],
),
),
child: FlutterLogo(),
),
),
ElevatedButton(
child: Text('Press Me'),
onPressed: () async {
final render = (_globalKey.currentContext!.findRenderObject()
as RenderRepaintBoundary);
final image = await render.toImage();
setState(() {
_image = image;
});
},
),
if (_image != null)
CustomPaint(
size: Size(300, 300),
painter: MyPainter(_image!),
),
],
),
),
);
}
}
class MyPainter extends CustomPainter {
final ui.Image image;
MyPainter(this.image);
@override
void paint(Canvas canvas, Size size) {
// Save the canvas state so we can clip it and then restore it later
canvas.saveLayer(Rect.largest, Paint());
// Clip the canvas, so we are only allowed to draw inside the circle
canvas.clipRRect(
RRect.fromRectAndRadius(
Rect.fromLTWH(0, 0, 100, 100),
Radius.circular(50),
),
);
// Draw the atlas (call your method)
_drawAtlas(canvas, size);
// Restore the canvas to its original state, so further drawings are not clipped
canvas.restore();
}
_drawAtlas(Canvas canvas, Size size) {
canvas.drawAtlas(
image,
[
/* Identity transform */
RSTransform.fromComponents(
rotation: 0.0,
scale: 1,
anchorX: 0,
anchorY: 0,
translateX: 0,
translateY: 0,
)
],
[
Rect.fromCircle(
center: Offset(size.width / 2, size.height / 2),
radius: 50,
),
],
[],
null,
null,
Paint(),
);
}
@override
bool shouldRepaint(oldDelegate) => true;
}