Unity PUN 2 不加入房间获取房间玩家数

Unity PUN 2 Get Room Playercount Without Joining The Room

我想在我的房间列表中的每个房间旁边都有一个小玩家数,但是使用 playerCount.text = PhotonNetwork.PlayerList.Length.ToString(); 获取玩家数 不会工作,因为它会 return 0 因为你还没有在房间里。

房间有 PlayerCount 属性

byte PlayerCount[get] The count of players in this Room (using this.Players.Count)

但是,它似乎与上面引用的 Players 属性 (using this.Players.Count) 冲突。

Dictionary<int, Player> Players[get] While inside a Room, this is the list of players who are also in that room.

我希望 thisRoom.PlayerCount 能按预期工作,即使文档似乎另有说明。