不能用作成员指针,因为它是 'void (*)()' 类型
cannot be used as a member pointer, since it is of type 'void (*)()'
我试图取消引用存储在静态数组中的方法指针并从方法中调用它,但出现以下错误:
error: 'chip8::Chip8::table[0]' cannot be used as a member pointer, since it is of type 'void (*)()'
(this->*table[0])();
^
这是我的 class 声明 (chip.hpp):
class Chip8{
private:
static void (*table[16])(); //function pointer table
//...
public:
void cycle();
//...
};
这里是 Chip8::cycle 和 Chip8::table (chip.cpp) 的实现:
void (Chip8::*table[16])() = {
&Chip8::opcode0,
&Chip8::JP_1nnn,
&Chip8::CALL_2nnn,
&Chip8::SE_3xkk,
&Chip8::SNE_4xkk,
&Chip8::SE_5xy0,
&Chip8::LD_6xkk,
&Chip8::ADD_7xkk,
&Chip8::opcode8,
&Chip8::SNE_9xy0,
&Chip8::LD_Annn,
&Chip8::JP_Bnnn,
&Chip8::RND_Cxkk,
&Chip8::DRW_Dxyn,
&Chip8::opcodeE,
&Chip8::opcodeF
};
void Chip8::cycle(){
opcode = (memory[pc] << 8) | memory[pc+1];
pc+=2;
(this->*table[0])(); // error here
if(dt > 0){
dt--;
}
if(st > 0){
st--;
}
}
编辑:
以下是分配给 table 的函数声明:
//Function table extensions
void opcode0();
void opcode8();
void opcodeE();
void opcodeF();
//Instructions
void CLS_00E0(); // Clears screen
void RET_00EE(); // Pops new pc off the stack
void JP_1nnn(); // Jumps to nnn
void CALL_2nnn(); // Pushes current pc to stack and jumps to nnn
void SE_3xkk(); // Skip next instruction if Vx = kk
void SNE_4xkk(); // Skip next instruction if Vx != kk
void SE_5xy0(); // Skip next instruction if Vx == Vy
void LD_6xkk(); // Set Vx = kk
void ADD_7xkk(); // Vx += kk
void LD_8xy0(); // Vx = Vy
void OR_8xy1(); // Vx |= Vy
void AND_8xy2(); // Vx &= Vy
void XOR_8xy3(); // Vx ^= Vy
void ADD_8xy4(); // Vx += Vy, if the sum is greater than 255, then VF = 1
void SUB_8xy5(); // Vx -= Vy, if Vx > Vy, then VF = 1, otherwise VF = 0
void SHR_8xy6(); // Vx >>= 1, if least significant bit of Vx is 1, then VF is set to 1, otherwise 0
void SUBN_8xy7(); // Vx = Vy - Vx, if Vy > Vx, VF = 1, otherwise VF = 0
void SHL_8xyE(); // Vx <<= 1, if most significant bit of Vx is 1, then VF is set to 1, otherwise 0
void SNE_9xy0(); // Skip next instruction if Vx != Vy
void LD_Annn(); // I = nnn
void JP_Bnnn(); // Jumps to nnn + V0
void RND_Cxkk(); // Vx = random byte & kk
void DRW_Dxyn(); // Draws n-byte (n = height) sprite starting at Vx and Vy. If collision detected, VF = 1
void SKP_Ex9E(); // Skip next instruction if value of Vx is pressed
void SKNP_ExA1(); // Skip next instruction if value of Vx isn't pressed
void LD_Fx07(); // Set Vx = delay timer
void LD_Fx0A(); // Wait for key press and store value in Vx
void LD_Fx15(); // Set delay timer = Vx
void LD_Fx18(); // Set sound timer = Vx
void ADD_Fx1E(); // Set I += Vx
void LD_Fx29(); // Set I = memory location of digit sprite in Vx
void LD_Fx33(); // Store BCD representation of value of Vx in I, I+1, I+2
void LD_Fx55(); // Store registers V0 through Vx (including) starting at memory location I
void LD_Fx65(); // Read registers V0 through Vx (including) starting at memory location I
这是什么问题,我该如何解决?
您的 table 包含函数指针,而不是成员函数指针。只需将它们用作没有 this
.
的函数指针
我猜分配给 table 的所有函数都是静态函数。
对于非静态函数,使用成员函数指针类型 table:
static void (Chip::*table[16])(); // member function pointer table
或更具可读性:
using OpType = void (Chip::*)();
static OpType table[16];
问题是当你写的时候:
static void (*table[16])();
您正在声明一个名为 table
的 静态数据成员,它是一个 大小为 16
的数组,其元素是指向的指针自由函数,没有参数,return 类型为 int。
但您真正想要的是一个 table
,它是一个 大小为 16
的数组,其元素是指向 成员函数的指针 的 Chip8
,您可以如下所示进行操作:
class Chip8{
private:
//---------------vvvvvvvv------------>note the added Chip8::* indicating that a pointer to a member function instead of free function
static void (Chip8::*table[16])(); //function pointer table
public:
void cycle();
void opcode0();
};
//definition for the static data member `table`
void (Chip8::*Chip8::table[16])() = {
&Chip8::opcode0,
};
void Chip8::opcode0()
{
std::cout<<"opcode0 called"<<std::endl;
}
void Chip8::cycle(){
std::cout<<"cycle called"<<std::endl;
(this->*table[0])();
}
int main()
{
Chip8 chip;
chip.cycle();
return 0;
}
请注意,您可以使用 别名声明 使上述代码更 可读,如下所示:
class Chip8{
private:
using type = void (Chip8::*)();
static type table[16]; //function pointer table
public:
void cycle();
void opcode0();
};
Chip8::type Chip8::table[16] = {
&Chip8::opcode0,
};
void Chip8::opcode0()
{
std::cout<<"opcode0 called"<<std::endl;
}
void Chip8::cycle(){
std::cout<<"cycle called"<<std::endl;
(this->*table[0])();
}
int main()
{
Chip8 chip;
chip.cycle();
return 0;
}
我试图取消引用存储在静态数组中的方法指针并从方法中调用它,但出现以下错误:
error: 'chip8::Chip8::table[0]' cannot be used as a member pointer, since it is of type 'void (*)()'
(this->*table[0])();
^
这是我的 class 声明 (chip.hpp):
class Chip8{
private:
static void (*table[16])(); //function pointer table
//...
public:
void cycle();
//...
};
这里是 Chip8::cycle 和 Chip8::table (chip.cpp) 的实现:
void (Chip8::*table[16])() = {
&Chip8::opcode0,
&Chip8::JP_1nnn,
&Chip8::CALL_2nnn,
&Chip8::SE_3xkk,
&Chip8::SNE_4xkk,
&Chip8::SE_5xy0,
&Chip8::LD_6xkk,
&Chip8::ADD_7xkk,
&Chip8::opcode8,
&Chip8::SNE_9xy0,
&Chip8::LD_Annn,
&Chip8::JP_Bnnn,
&Chip8::RND_Cxkk,
&Chip8::DRW_Dxyn,
&Chip8::opcodeE,
&Chip8::opcodeF
};
void Chip8::cycle(){
opcode = (memory[pc] << 8) | memory[pc+1];
pc+=2;
(this->*table[0])(); // error here
if(dt > 0){
dt--;
}
if(st > 0){
st--;
}
}
编辑: 以下是分配给 table 的函数声明:
//Function table extensions
void opcode0();
void opcode8();
void opcodeE();
void opcodeF();
//Instructions
void CLS_00E0(); // Clears screen
void RET_00EE(); // Pops new pc off the stack
void JP_1nnn(); // Jumps to nnn
void CALL_2nnn(); // Pushes current pc to stack and jumps to nnn
void SE_3xkk(); // Skip next instruction if Vx = kk
void SNE_4xkk(); // Skip next instruction if Vx != kk
void SE_5xy0(); // Skip next instruction if Vx == Vy
void LD_6xkk(); // Set Vx = kk
void ADD_7xkk(); // Vx += kk
void LD_8xy0(); // Vx = Vy
void OR_8xy1(); // Vx |= Vy
void AND_8xy2(); // Vx &= Vy
void XOR_8xy3(); // Vx ^= Vy
void ADD_8xy4(); // Vx += Vy, if the sum is greater than 255, then VF = 1
void SUB_8xy5(); // Vx -= Vy, if Vx > Vy, then VF = 1, otherwise VF = 0
void SHR_8xy6(); // Vx >>= 1, if least significant bit of Vx is 1, then VF is set to 1, otherwise 0
void SUBN_8xy7(); // Vx = Vy - Vx, if Vy > Vx, VF = 1, otherwise VF = 0
void SHL_8xyE(); // Vx <<= 1, if most significant bit of Vx is 1, then VF is set to 1, otherwise 0
void SNE_9xy0(); // Skip next instruction if Vx != Vy
void LD_Annn(); // I = nnn
void JP_Bnnn(); // Jumps to nnn + V0
void RND_Cxkk(); // Vx = random byte & kk
void DRW_Dxyn(); // Draws n-byte (n = height) sprite starting at Vx and Vy. If collision detected, VF = 1
void SKP_Ex9E(); // Skip next instruction if value of Vx is pressed
void SKNP_ExA1(); // Skip next instruction if value of Vx isn't pressed
void LD_Fx07(); // Set Vx = delay timer
void LD_Fx0A(); // Wait for key press and store value in Vx
void LD_Fx15(); // Set delay timer = Vx
void LD_Fx18(); // Set sound timer = Vx
void ADD_Fx1E(); // Set I += Vx
void LD_Fx29(); // Set I = memory location of digit sprite in Vx
void LD_Fx33(); // Store BCD representation of value of Vx in I, I+1, I+2
void LD_Fx55(); // Store registers V0 through Vx (including) starting at memory location I
void LD_Fx65(); // Read registers V0 through Vx (including) starting at memory location I
这是什么问题,我该如何解决?
您的 table 包含函数指针,而不是成员函数指针。只需将它们用作没有 this
.
我猜分配给 table 的所有函数都是静态函数。
对于非静态函数,使用成员函数指针类型 table:
static void (Chip::*table[16])(); // member function pointer table
或更具可读性:
using OpType = void (Chip::*)();
static OpType table[16];
问题是当你写的时候:
static void (*table[16])();
您正在声明一个名为 table
的 静态数据成员,它是一个 大小为 16
的数组,其元素是指向的指针自由函数,没有参数,return 类型为 int。
但您真正想要的是一个 table
,它是一个 大小为 16
的数组,其元素是指向 成员函数的指针 的 Chip8
,您可以如下所示进行操作:
class Chip8{
private:
//---------------vvvvvvvv------------>note the added Chip8::* indicating that a pointer to a member function instead of free function
static void (Chip8::*table[16])(); //function pointer table
public:
void cycle();
void opcode0();
};
//definition for the static data member `table`
void (Chip8::*Chip8::table[16])() = {
&Chip8::opcode0,
};
void Chip8::opcode0()
{
std::cout<<"opcode0 called"<<std::endl;
}
void Chip8::cycle(){
std::cout<<"cycle called"<<std::endl;
(this->*table[0])();
}
int main()
{
Chip8 chip;
chip.cycle();
return 0;
}
请注意,您可以使用 别名声明 使上述代码更 可读,如下所示:
class Chip8{
private:
using type = void (Chip8::*)();
static type table[16]; //function pointer table
public:
void cycle();
void opcode0();
};
Chip8::type Chip8::table[16] = {
&Chip8::opcode0,
};
void Chip8::opcode0()
{
std::cout<<"opcode0 called"<<std::endl;
}
void Chip8::cycle(){
std::cout<<"cycle called"<<std::endl;
(this->*table[0])();
}
int main()
{
Chip8 chip;
chip.cycle();
return 0;
}