在 Swift、Cocoa、Mac OSX 中旋转 NSImage
Rotate NSImage in Swift, Cocoa, Mac OSX
有没有一种简单的方法可以在 Mac OSX 应用程序中旋转 NSImage?或者使用 Swift?
将方向从纵向设置为横向
我正在尝试使用 CATransform3DMakeAffineTransform,但我无法让它工作。
CATransform3DMakeAffineTransform(CGAffineTransformMakeRotation(CGFloat(M_PI) * 90/180))
这是我第一次使用转换。所以请耐心等待我 :) 也许我正在使用错误的方法......
有人可以帮我吗?
谢谢!
public extension NSImage {
public func imageRotatedByDegreess(degrees:CGFloat) -> NSImage {
var imageBounds = NSZeroRect ; imageBounds.size = self.size
let pathBounds = NSBezierPath(rect: imageBounds)
var transform = NSAffineTransform()
transform.rotateByDegrees(degrees)
pathBounds.transformUsingAffineTransform(transform)
let rotatedBounds:NSRect = NSMakeRect(NSZeroPoint.x, NSZeroPoint.y, pathBounds.bounds.size.width, pathBounds.bounds.size.height )
let rotatedImage = NSImage(size: rotatedBounds.size)
//Center the image within the rotated bounds
imageBounds.origin.x = NSMidX(rotatedBounds) - (NSWidth(imageBounds) / 2)
imageBounds.origin.y = NSMidY(rotatedBounds) - (NSHeight(imageBounds) / 2)
// Start a new transform
transform = NSAffineTransform()
// Move coordinate system to the center (since we want to rotate around the center)
transform.translateXBy(+(NSWidth(rotatedBounds) / 2 ), yBy: +(NSHeight(rotatedBounds) / 2))
transform.rotateByDegrees(degrees)
// Move the coordinate system bak to normal
transform.translateXBy(-(NSWidth(rotatedBounds) / 2 ), yBy: -(NSHeight(rotatedBounds) / 2))
// Draw the original image, rotated, into the new image
rotatedImage.lockFocus()
transform.concat()
self.drawInRect(imageBounds, fromRect: NSZeroRect, operation: NSCompositingOperation.CompositeCopy, fraction: 1.0)
rotatedImage.unlockFocus()
return rotatedImage
}
var image = NSImage(named:"test.png")!.imageRotatedByDegreess(CGFloat(90)) //use only this values 90, 180, or 270
}
更新 Swift 3:
public extension NSImage {
public func imageRotatedByDegreess(degrees:CGFloat) -> NSImage {
var imageBounds = NSZeroRect ; imageBounds.size = self.size
let pathBounds = NSBezierPath(rect: imageBounds)
var transform = NSAffineTransform()
transform.rotate(byDegrees: degrees)
pathBounds.transform(using: transform as AffineTransform)
let rotatedBounds:NSRect = NSMakeRect(NSZeroPoint.x, NSZeroPoint.y, pathBounds.bounds.size.width, pathBounds.bounds.size.height )
let rotatedImage = NSImage(size: rotatedBounds.size)
//Center the image within the rotated bounds
imageBounds.origin.x = NSMidX(rotatedBounds) - (NSWidth(imageBounds) / 2)
imageBounds.origin.y = NSMidY(rotatedBounds) - (NSHeight(imageBounds) / 2)
// Start a new transform
transform = NSAffineTransform()
// Move coordinate system to the center (since we want to rotate around the center)
transform.translateX(by: +(NSWidth(rotatedBounds) / 2 ), yBy: +(NSHeight(rotatedBounds) / 2))
transform.rotate(byDegrees: degrees)
// Move the coordinate system bak to normal
transform.translateX(by: -(NSWidth(rotatedBounds) / 2 ), yBy: -(NSHeight(rotatedBounds) / 2))
// Draw the original image, rotated, into the new image
rotatedImage.lockFocus()
transform.concat()
self.draw(in: imageBounds, from: NSZeroRect, operation: NSCompositingOperation.copy, fraction: 1.0)
rotatedImage.unlockFocus()
return rotatedImage
}
}
class SomeClass: NSViewController {
var image = NSImage(named:"test.png")!.imageRotatedByDegreess(degrees: CGFloat(90)) //use only this values 90, 180, or 270
}
感谢这个解决方案,但它对我来说并不完美。
您可能已经注意到 pathBounds 没有在任何地方使用。在我看来必须这样使用:
let rotatedBounds:NSRect = NSMakeRect(NSZeroPoint.x, NSZeroPoint.y , pathBounds.bounds.size.width, pathBounds.bounds.size.height )
否则图像将被旋转但裁剪成正方形边界。
让 IKImageView 完成繁重的工作:
import Quartz
extension NSImage {
func imageRotated(by degrees: CGFloat) -> NSImage {
let imageRotator = IKImageView()
var imageRect = CGRect(x: 0, y: 0, width: self.size.width, height: self.size.height)
let cgImage = self.cgImage(forProposedRect: &imageRect, context: nil, hints: nil)
imageRotator.setImage(cgImage, imageProperties: [:])
imageRotator.rotationAngle = CGFloat(-(degrees / 180) * CGFloat(M_PI))
let rotatedCGImage = imageRotator.image().takeUnretainedValue()
return NSImage(cgImage: rotatedCGImage, size: NSSize.zero)
}
}
下面是绘制围绕中心旋转的图像的简单 Swift (4+) 解决方案:
extension NSImage {
/// Rotates the image by the specified degrees around the center.
/// Note that if the angle is not a multiple of 90°, parts of the rotated image may be drawn outside the image bounds.
func rotated(by angle: CGFloat) -> NSImage {
let img = NSImage(size: self.size, flipped: false, drawingHandler: { (rect) -> Bool in
let (width, height) = (rect.size.width, rect.size.height)
let transform = NSAffineTransform()
transform.translateX(by: width / 2, yBy: height / 2)
transform.rotate(byDegrees: angle)
transform.translateX(by: -width / 2, yBy: -height / 2)
transform.concat()
self.draw(in: rect)
return true
})
img.isTemplate = self.isTemplate // preserve the underlying image's template setting
return img
}
}
这个也适用于非正方形图像,Swift 5.
extension NSImage {
func rotated(by degrees : CGFloat) -> NSImage {
var imageBounds = NSRect(x: 0, y: 0, width: size.width, height: size.height)
let rotatedSize = AffineTransform(rotationByDegrees: degrees).transform(size)
let newSize = CGSize(width: abs(rotatedSize.width), height: abs(rotatedSize.height))
let rotatedImage = NSImage(size: newSize)
imageBounds.origin = CGPoint(x: newSize.width / 2 - imageBounds.width / 2, y: newSize.height / 2 - imageBounds.height / 2)
let otherTransform = NSAffineTransform()
otherTransform.translateX(by: newSize.width / 2, yBy: newSize.height / 2)
otherTransform.rotate(byDegrees: degrees)
otherTransform.translateX(by: -newSize.width / 2, yBy: -newSize.height / 2)
rotatedImage.lockFocus()
otherTransform.concat()
draw(in: imageBounds, from: CGRect.zero, operation: NSCompositingOperation.copy, fraction: 1.0)
rotatedImage.unlockFocus()
return rotatedImage
}
}
基于@FrankByte.com 的代码,此版本应在任何图像和任何旋转方向上在 x 和 y 方向上正确扩展。
extension NSImage {
func rotated(by degrees: CGFloat) -> NSImage {
let sinDegrees = abs(sin(degrees * CGFloat.pi / 180.0))
let cosDegrees = abs(cos(degrees * CGFloat.pi / 180.0))
let newSize = CGSize(width: size.height * sinDegrees + size.width * cosDegrees,
height: size.width * sinDegrees + size.height * cosDegrees)
let imageBounds = NSRect(x: (newSize.width - size.width) / 2,
y: (newSize.height - size.height) / 2,
width: size.width, height: size.height)
let otherTransform = NSAffineTransform()
otherTransform.translateX(by: newSize.width / 2, yBy: newSize.height / 2)
otherTransform.rotate(byDegrees: degrees)
otherTransform.translateX(by: -newSize.width / 2, yBy: -newSize.height / 2)
let rotatedImage = NSImage(size: newSize)
rotatedImage.lockFocus()
otherTransform.concat()
draw(in: imageBounds, from: CGRect.zero, operation: NSCompositingOperation.copy, fraction: 1.0)
rotatedImage.unlockFocus()
return rotatedImage
}
}
有没有一种简单的方法可以在 Mac OSX 应用程序中旋转 NSImage?或者使用 Swift?
将方向从纵向设置为横向我正在尝试使用 CATransform3DMakeAffineTransform,但我无法让它工作。
CATransform3DMakeAffineTransform(CGAffineTransformMakeRotation(CGFloat(M_PI) * 90/180))
这是我第一次使用转换。所以请耐心等待我 :) 也许我正在使用错误的方法......
有人可以帮我吗?
谢谢!
public extension NSImage {
public func imageRotatedByDegreess(degrees:CGFloat) -> NSImage {
var imageBounds = NSZeroRect ; imageBounds.size = self.size
let pathBounds = NSBezierPath(rect: imageBounds)
var transform = NSAffineTransform()
transform.rotateByDegrees(degrees)
pathBounds.transformUsingAffineTransform(transform)
let rotatedBounds:NSRect = NSMakeRect(NSZeroPoint.x, NSZeroPoint.y, pathBounds.bounds.size.width, pathBounds.bounds.size.height )
let rotatedImage = NSImage(size: rotatedBounds.size)
//Center the image within the rotated bounds
imageBounds.origin.x = NSMidX(rotatedBounds) - (NSWidth(imageBounds) / 2)
imageBounds.origin.y = NSMidY(rotatedBounds) - (NSHeight(imageBounds) / 2)
// Start a new transform
transform = NSAffineTransform()
// Move coordinate system to the center (since we want to rotate around the center)
transform.translateXBy(+(NSWidth(rotatedBounds) / 2 ), yBy: +(NSHeight(rotatedBounds) / 2))
transform.rotateByDegrees(degrees)
// Move the coordinate system bak to normal
transform.translateXBy(-(NSWidth(rotatedBounds) / 2 ), yBy: -(NSHeight(rotatedBounds) / 2))
// Draw the original image, rotated, into the new image
rotatedImage.lockFocus()
transform.concat()
self.drawInRect(imageBounds, fromRect: NSZeroRect, operation: NSCompositingOperation.CompositeCopy, fraction: 1.0)
rotatedImage.unlockFocus()
return rotatedImage
}
var image = NSImage(named:"test.png")!.imageRotatedByDegreess(CGFloat(90)) //use only this values 90, 180, or 270
}
更新 Swift 3:
public extension NSImage {
public func imageRotatedByDegreess(degrees:CGFloat) -> NSImage {
var imageBounds = NSZeroRect ; imageBounds.size = self.size
let pathBounds = NSBezierPath(rect: imageBounds)
var transform = NSAffineTransform()
transform.rotate(byDegrees: degrees)
pathBounds.transform(using: transform as AffineTransform)
let rotatedBounds:NSRect = NSMakeRect(NSZeroPoint.x, NSZeroPoint.y, pathBounds.bounds.size.width, pathBounds.bounds.size.height )
let rotatedImage = NSImage(size: rotatedBounds.size)
//Center the image within the rotated bounds
imageBounds.origin.x = NSMidX(rotatedBounds) - (NSWidth(imageBounds) / 2)
imageBounds.origin.y = NSMidY(rotatedBounds) - (NSHeight(imageBounds) / 2)
// Start a new transform
transform = NSAffineTransform()
// Move coordinate system to the center (since we want to rotate around the center)
transform.translateX(by: +(NSWidth(rotatedBounds) / 2 ), yBy: +(NSHeight(rotatedBounds) / 2))
transform.rotate(byDegrees: degrees)
// Move the coordinate system bak to normal
transform.translateX(by: -(NSWidth(rotatedBounds) / 2 ), yBy: -(NSHeight(rotatedBounds) / 2))
// Draw the original image, rotated, into the new image
rotatedImage.lockFocus()
transform.concat()
self.draw(in: imageBounds, from: NSZeroRect, operation: NSCompositingOperation.copy, fraction: 1.0)
rotatedImage.unlockFocus()
return rotatedImage
}
}
class SomeClass: NSViewController {
var image = NSImage(named:"test.png")!.imageRotatedByDegreess(degrees: CGFloat(90)) //use only this values 90, 180, or 270
}
感谢这个解决方案,但它对我来说并不完美。 您可能已经注意到 pathBounds 没有在任何地方使用。在我看来必须这样使用:
let rotatedBounds:NSRect = NSMakeRect(NSZeroPoint.x, NSZeroPoint.y , pathBounds.bounds.size.width, pathBounds.bounds.size.height )
否则图像将被旋转但裁剪成正方形边界。
让 IKImageView 完成繁重的工作:
import Quartz
extension NSImage {
func imageRotated(by degrees: CGFloat) -> NSImage {
let imageRotator = IKImageView()
var imageRect = CGRect(x: 0, y: 0, width: self.size.width, height: self.size.height)
let cgImage = self.cgImage(forProposedRect: &imageRect, context: nil, hints: nil)
imageRotator.setImage(cgImage, imageProperties: [:])
imageRotator.rotationAngle = CGFloat(-(degrees / 180) * CGFloat(M_PI))
let rotatedCGImage = imageRotator.image().takeUnretainedValue()
return NSImage(cgImage: rotatedCGImage, size: NSSize.zero)
}
}
下面是绘制围绕中心旋转的图像的简单 Swift (4+) 解决方案:
extension NSImage {
/// Rotates the image by the specified degrees around the center.
/// Note that if the angle is not a multiple of 90°, parts of the rotated image may be drawn outside the image bounds.
func rotated(by angle: CGFloat) -> NSImage {
let img = NSImage(size: self.size, flipped: false, drawingHandler: { (rect) -> Bool in
let (width, height) = (rect.size.width, rect.size.height)
let transform = NSAffineTransform()
transform.translateX(by: width / 2, yBy: height / 2)
transform.rotate(byDegrees: angle)
transform.translateX(by: -width / 2, yBy: -height / 2)
transform.concat()
self.draw(in: rect)
return true
})
img.isTemplate = self.isTemplate // preserve the underlying image's template setting
return img
}
}
这个也适用于非正方形图像,Swift 5.
extension NSImage {
func rotated(by degrees : CGFloat) -> NSImage {
var imageBounds = NSRect(x: 0, y: 0, width: size.width, height: size.height)
let rotatedSize = AffineTransform(rotationByDegrees: degrees).transform(size)
let newSize = CGSize(width: abs(rotatedSize.width), height: abs(rotatedSize.height))
let rotatedImage = NSImage(size: newSize)
imageBounds.origin = CGPoint(x: newSize.width / 2 - imageBounds.width / 2, y: newSize.height / 2 - imageBounds.height / 2)
let otherTransform = NSAffineTransform()
otherTransform.translateX(by: newSize.width / 2, yBy: newSize.height / 2)
otherTransform.rotate(byDegrees: degrees)
otherTransform.translateX(by: -newSize.width / 2, yBy: -newSize.height / 2)
rotatedImage.lockFocus()
otherTransform.concat()
draw(in: imageBounds, from: CGRect.zero, operation: NSCompositingOperation.copy, fraction: 1.0)
rotatedImage.unlockFocus()
return rotatedImage
}
}
基于@FrankByte.com 的代码,此版本应在任何图像和任何旋转方向上在 x 和 y 方向上正确扩展。
extension NSImage {
func rotated(by degrees: CGFloat) -> NSImage {
let sinDegrees = abs(sin(degrees * CGFloat.pi / 180.0))
let cosDegrees = abs(cos(degrees * CGFloat.pi / 180.0))
let newSize = CGSize(width: size.height * sinDegrees + size.width * cosDegrees,
height: size.width * sinDegrees + size.height * cosDegrees)
let imageBounds = NSRect(x: (newSize.width - size.width) / 2,
y: (newSize.height - size.height) / 2,
width: size.width, height: size.height)
let otherTransform = NSAffineTransform()
otherTransform.translateX(by: newSize.width / 2, yBy: newSize.height / 2)
otherTransform.rotate(byDegrees: degrees)
otherTransform.translateX(by: -newSize.width / 2, yBy: -newSize.height / 2)
let rotatedImage = NSImage(size: newSize)
rotatedImage.lockFocus()
otherTransform.concat()
draw(in: imageBounds, from: CGRect.zero, operation: NSCompositingOperation.copy, fraction: 1.0)
rotatedImage.unlockFocus()
return rotatedImage
}
}