在 Swift、Cocoa、Mac OSX 中旋转 NSImage

Rotate NSImage in Swift, Cocoa, Mac OSX

有没有一种简单的方法可以在 Mac OSX 应用程序中旋转 NSImage?或者使用 Swift?

将方向从纵向设置为横向

我正在尝试使用 CATransform3DMakeAffineTransform,但我无法让它工作。

CATransform3DMakeAffineTransform(CGAffineTransformMakeRotation(CGFloat(M_PI) * 90/180))

这是我第一次使用转换。所以请耐心等待我 :) 也许我正在使用错误的方法......

有人可以帮我吗?

谢谢!

public extension NSImage {
public func imageRotatedByDegreess(degrees:CGFloat) -> NSImage {

    var imageBounds = NSZeroRect ; imageBounds.size = self.size
    let pathBounds = NSBezierPath(rect: imageBounds)
    var transform = NSAffineTransform()
    transform.rotateByDegrees(degrees)
    pathBounds.transformUsingAffineTransform(transform)
    let rotatedBounds:NSRect = NSMakeRect(NSZeroPoint.x, NSZeroPoint.y, pathBounds.bounds.size.width, pathBounds.bounds.size.height )
    let rotatedImage = NSImage(size: rotatedBounds.size)

    //Center the image within the rotated bounds
    imageBounds.origin.x = NSMidX(rotatedBounds) - (NSWidth(imageBounds) / 2)
    imageBounds.origin.y  = NSMidY(rotatedBounds) - (NSHeight(imageBounds) / 2)

    // Start a new transform
    transform = NSAffineTransform()
    // Move coordinate system to the center (since we want to rotate around the center)
    transform.translateXBy(+(NSWidth(rotatedBounds) / 2 ), yBy: +(NSHeight(rotatedBounds) / 2))
    transform.rotateByDegrees(degrees)
    // Move the coordinate system bak to normal 
    transform.translateXBy(-(NSWidth(rotatedBounds) / 2 ), yBy: -(NSHeight(rotatedBounds) / 2))
    // Draw the original image, rotated, into the new image
    rotatedImage.lockFocus()
    transform.concat()
    self.drawInRect(imageBounds, fromRect: NSZeroRect, operation: NSCompositingOperation.CompositeCopy, fraction: 1.0)
    rotatedImage.unlockFocus()

    return rotatedImage
}


var image = NSImage(named:"test.png")!.imageRotatedByDegreess(CGFloat(90))  //use only this values 90, 180, or 270
}

更新 Swift 3:

public extension NSImage {
public func imageRotatedByDegreess(degrees:CGFloat) -> NSImage {

    var imageBounds = NSZeroRect ; imageBounds.size = self.size
    let pathBounds = NSBezierPath(rect: imageBounds)
    var transform = NSAffineTransform()
    transform.rotate(byDegrees: degrees)
    pathBounds.transform(using: transform as AffineTransform)
    let rotatedBounds:NSRect = NSMakeRect(NSZeroPoint.x, NSZeroPoint.y, pathBounds.bounds.size.width, pathBounds.bounds.size.height )
    let rotatedImage = NSImage(size: rotatedBounds.size)

    //Center the image within the rotated bounds
    imageBounds.origin.x = NSMidX(rotatedBounds) - (NSWidth(imageBounds) / 2)
    imageBounds.origin.y  = NSMidY(rotatedBounds) - (NSHeight(imageBounds) / 2)

    // Start a new transform
    transform = NSAffineTransform()
    // Move coordinate system to the center (since we want to rotate around the center)
    transform.translateX(by: +(NSWidth(rotatedBounds) / 2 ), yBy: +(NSHeight(rotatedBounds) / 2))
    transform.rotate(byDegrees: degrees)
    // Move the coordinate system bak to normal
    transform.translateX(by: -(NSWidth(rotatedBounds) / 2 ), yBy: -(NSHeight(rotatedBounds) / 2))
    // Draw the original image, rotated, into the new image
    rotatedImage.lockFocus()
    transform.concat()
    self.draw(in: imageBounds, from: NSZeroRect, operation: NSCompositingOperation.copy, fraction: 1.0)
    rotatedImage.unlockFocus()

    return rotatedImage
    }
}

class SomeClass: NSViewController {
       var image = NSImage(named:"test.png")!.imageRotatedByDegreess(degrees: CGFloat(90))  //use only this values 90, 180, or 270
}

感谢这个解决方案,但它对我来说并不完美。 您可能已经注意到 pathBounds 没有在任何地方使用。在我看来必须这样使用:

let rotatedBounds:NSRect = NSMakeRect(NSZeroPoint.x, NSZeroPoint.y , pathBounds.bounds.size.width, pathBounds.bounds.size.height )

否则图像将被旋转但裁剪成正方形边界。

让 IKImageView 完成繁重的工作:

import Quartz

extension NSImage {
    func imageRotated(by degrees: CGFloat) -> NSImage {
        let imageRotator = IKImageView()
        var imageRect = CGRect(x: 0, y: 0, width: self.size.width, height: self.size.height)
        let cgImage = self.cgImage(forProposedRect: &imageRect, context: nil, hints: nil)
        imageRotator.setImage(cgImage, imageProperties: [:])
        imageRotator.rotationAngle = CGFloat(-(degrees / 180) * CGFloat(M_PI))
        let rotatedCGImage = imageRotator.image().takeUnretainedValue()
        return NSImage(cgImage: rotatedCGImage, size: NSSize.zero)
    }
}

下面是绘制围绕中心旋转的图像的简单 Swift (4+) 解决方案:

extension NSImage {
    /// Rotates the image by the specified degrees around the center.
    /// Note that if the angle is not a multiple of 90°, parts of the rotated image may be drawn outside the image bounds.
    func rotated(by angle: CGFloat) -> NSImage {
        let img = NSImage(size: self.size, flipped: false, drawingHandler: { (rect) -> Bool in
            let (width, height) = (rect.size.width, rect.size.height)
            let transform = NSAffineTransform()
            transform.translateX(by: width / 2, yBy: height / 2)
            transform.rotate(byDegrees: angle)
            transform.translateX(by: -width / 2, yBy: -height / 2)
            transform.concat()
            self.draw(in: rect)
            return true
        })
        img.isTemplate = self.isTemplate // preserve the underlying image's template setting
        return img
    }
}

这个也适用于非正方形图像,Swift 5.

extension NSImage {
    func rotated(by degrees : CGFloat) -> NSImage {
        var imageBounds = NSRect(x: 0, y: 0, width: size.width, height: size.height)
        let rotatedSize = AffineTransform(rotationByDegrees: degrees).transform(size)
        let newSize = CGSize(width: abs(rotatedSize.width), height: abs(rotatedSize.height))
        let rotatedImage = NSImage(size: newSize)

        imageBounds.origin = CGPoint(x: newSize.width / 2 - imageBounds.width / 2, y: newSize.height / 2 - imageBounds.height / 2)

        let otherTransform = NSAffineTransform()
        otherTransform.translateX(by: newSize.width / 2, yBy: newSize.height / 2)
        otherTransform.rotate(byDegrees: degrees)
        otherTransform.translateX(by: -newSize.width / 2, yBy: -newSize.height / 2)

        rotatedImage.lockFocus()
        otherTransform.concat()
        draw(in: imageBounds, from: CGRect.zero, operation: NSCompositingOperation.copy, fraction: 1.0)
        rotatedImage.unlockFocus()

        return rotatedImage
    }
}

基于@FrankByte.com 的代码,此版本应在任何图像和任何旋转方向上在 x 和 y 方向上正确扩展。

extension NSImage {
    func rotated(by degrees: CGFloat) -> NSImage {
        let sinDegrees = abs(sin(degrees * CGFloat.pi / 180.0))
        let cosDegrees = abs(cos(degrees * CGFloat.pi / 180.0))
        let newSize = CGSize(width: size.height * sinDegrees + size.width * cosDegrees,
                             height: size.width * sinDegrees + size.height * cosDegrees)

        let imageBounds = NSRect(x: (newSize.width - size.width) / 2,
                                 y: (newSize.height - size.height) / 2,
                                 width: size.width, height: size.height)

        let otherTransform = NSAffineTransform()
        otherTransform.translateX(by: newSize.width / 2, yBy: newSize.height / 2)
        otherTransform.rotate(byDegrees: degrees)
        otherTransform.translateX(by: -newSize.width / 2, yBy: -newSize.height / 2)

        let rotatedImage = NSImage(size: newSize)
        rotatedImage.lockFocus()
        otherTransform.concat()
        draw(in: imageBounds, from: CGRect.zero, operation: NSCompositingOperation.copy, fraction: 1.0)
        rotatedImage.unlockFocus()

        return rotatedImage
    }
}