>NET5.0增量应用版本
>NET5.0 Increment Application Version
我在 Visual Studio 2019 年有一个 C# WPF 项目,我正在尝试设置它的 AssemblyVersion 和 AssemblyFileVersion。这个想法是我试图将它们设置为“0.Months 自项目 started.Days 自本月以来 started.Minutes 自午夜以来”以帮助进行版本控制
我有一个包含以下代码的文本模板文件
using System.Reflection;
[assembly: AssemblyVersion("<#= this.Release #>.<#= this.MonthsSinceProjectStarted #>.<#= this.DaysSinceMonthStarted #>.<#= this.MinutesSinceMidnight #>")]
[assembly: AssemblyFileVersion("<#= this.Release #>.<#= this.MonthsSinceProjectStarted #>.<#= this.DaysSinceMonthStarted #>.<#= this.MinutesSinceMidnight #>")]
<#+
int Release = 0;
static DateTime ProjectStartedDate = new DateTime(year: 2022, month: 5, day: 20);
int MonthsSinceProjectStarted = (int)((Int32.Parse(DateTime.Now.ToString("yyyy")) * 12) + Int32.Parse(DateTime.Now.ToString("MM"))) - ((ProjectStartedDate.Year * 12) ProjectStartedDate.Month);
int DaysSinceMonthStarted = (int)Int32.Parse(DateTime.Now.ToString("dd"));
int MinutesSinceMidnight = (int)DateTime.UtcNow.TimeOfDay.TotalMinutes;
#>
我的 .csproj 文件也像这样
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net5.0-windows</TargetFramework>
<RootNamespace>LPG_Launcher</RootNamespace>
<UseWPF>true</UseWPF>
<Company>LowPoly Games</Company>
<Authors>LowPoly Games</Authors>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<PlatformTarget>x64</PlatformTarget>
<DebugType>none</DebugType>
<DebugSymbols>false</DebugSymbols>
<TransformOnBuild>true</TransformOnBuild>
<OverwriteReadOnlyOutputFiles>true</OverwriteReadOnlyOutputFiles>
<TransformOutOfDateOnly>false</TransformOutOfDateOnly>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<Optimize>true</Optimize>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<DebugType>full</DebugType>
<DebugSymbols>true</DebugSymbols>
<PlatformTarget>x64</PlatformTarget>
<TransformOnBuild>true</TransformOnBuild>
<OverwriteReadOnlyOutputFiles>true</OverwriteReadOnlyOutputFiles>
<TransformOutOfDateOnly>false</TransformOutOfDateOnly>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<DebugType>full</DebugType>
<DebugSymbols>true</DebugSymbols>
<TransformOnBuild>true</TransformOnBuild>
<OverwriteReadOnlyOutputFiles>true</OverwriteReadOnlyOutputFiles>
<TransformOutOfDateOnly>false</TransformOutOfDateOnly>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<DebugType>none</DebugType>
<DebugSymbols>false</DebugSymbols>
<PlatformTarget>x64</PlatformTarget>
<TransformOnBuild>true</TransformOnBuild>
<OverwriteReadOnlyOutputFiles>true</OverwriteReadOnlyOutputFiles>
<TransformOutOfDateOnly>false</TransformOutOfDateOnly>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<Optimize>true</Optimize>
</PropertyGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
<Exec Command="if $(ConfigurationName) == Release (
 del /S *.pdb
)" />
</Target>
<PropertyGroup>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<TransformOnBuild>true</TransformOnBuild>
<OverwriteReadOnlyOutputFiles>true</OverwriteReadOnlyOutputFiles>
<TransformOutOfDateOnly>false</TransformOutOfDateOnly>
</PropertyGroup>
<ItemGroup>
<None Include="VersionAutoIncrementer.tt">
<Generator>TextTemplatingFileGenerator</Generator>
<LastGenOutput>VersionAutoIncrementer.txt</LastGenOutput>
</None>
</ItemGroup>
<ItemGroup>
<Service Include="{508349b6-6b84-4df5-91f0-309beebad82d}" />
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Microsoft\VisualStudio\v16.0\TextTemplating\Microsoft.TextTemplating.targets" />
</Project>
当我清理并构建我的解决方案时,它会构建一个包含以下代码的 .cs 文件
using System.Reflection;
[assembly: AssemblyVersion("0.0.20.673")]
[assembly: AssemblyFileVersion("0.0.20.673")]
但是检查构建的“LPG Launcher.exe”的属性显示版本号为“0.0.0.0”。这是设置这些值的合适方法吗?如果是,我做错了什么?
根据评论中提供的信息进行检查后,我确定由文本模板构建的 .cs 文件未包含在构建过程中。感谢大家的帮助
我在 Visual Studio 2019 年有一个 C# WPF 项目,我正在尝试设置它的 AssemblyVersion 和 AssemblyFileVersion。这个想法是我试图将它们设置为“0.Months 自项目 started.Days 自本月以来 started.Minutes 自午夜以来”以帮助进行版本控制
我有一个包含以下代码的文本模板文件
using System.Reflection;
[assembly: AssemblyVersion("<#= this.Release #>.<#= this.MonthsSinceProjectStarted #>.<#= this.DaysSinceMonthStarted #>.<#= this.MinutesSinceMidnight #>")]
[assembly: AssemblyFileVersion("<#= this.Release #>.<#= this.MonthsSinceProjectStarted #>.<#= this.DaysSinceMonthStarted #>.<#= this.MinutesSinceMidnight #>")]
<#+
int Release = 0;
static DateTime ProjectStartedDate = new DateTime(year: 2022, month: 5, day: 20);
int MonthsSinceProjectStarted = (int)((Int32.Parse(DateTime.Now.ToString("yyyy")) * 12) + Int32.Parse(DateTime.Now.ToString("MM"))) - ((ProjectStartedDate.Year * 12) ProjectStartedDate.Month);
int DaysSinceMonthStarted = (int)Int32.Parse(DateTime.Now.ToString("dd"));
int MinutesSinceMidnight = (int)DateTime.UtcNow.TimeOfDay.TotalMinutes;
#>
我的 .csproj 文件也像这样
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net5.0-windows</TargetFramework>
<RootNamespace>LPG_Launcher</RootNamespace>
<UseWPF>true</UseWPF>
<Company>LowPoly Games</Company>
<Authors>LowPoly Games</Authors>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<PlatformTarget>x64</PlatformTarget>
<DebugType>none</DebugType>
<DebugSymbols>false</DebugSymbols>
<TransformOnBuild>true</TransformOnBuild>
<OverwriteReadOnlyOutputFiles>true</OverwriteReadOnlyOutputFiles>
<TransformOutOfDateOnly>false</TransformOutOfDateOnly>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<Optimize>true</Optimize>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<DebugType>full</DebugType>
<DebugSymbols>true</DebugSymbols>
<PlatformTarget>x64</PlatformTarget>
<TransformOnBuild>true</TransformOnBuild>
<OverwriteReadOnlyOutputFiles>true</OverwriteReadOnlyOutputFiles>
<TransformOutOfDateOnly>false</TransformOutOfDateOnly>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<DebugType>full</DebugType>
<DebugSymbols>true</DebugSymbols>
<TransformOnBuild>true</TransformOnBuild>
<OverwriteReadOnlyOutputFiles>true</OverwriteReadOnlyOutputFiles>
<TransformOutOfDateOnly>false</TransformOutOfDateOnly>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<DebugType>none</DebugType>
<DebugSymbols>false</DebugSymbols>
<PlatformTarget>x64</PlatformTarget>
<TransformOnBuild>true</TransformOnBuild>
<OverwriteReadOnlyOutputFiles>true</OverwriteReadOnlyOutputFiles>
<TransformOutOfDateOnly>false</TransformOutOfDateOnly>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<Optimize>true</Optimize>
</PropertyGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
<Exec Command="if $(ConfigurationName) == Release (
 del /S *.pdb
)" />
</Target>
<PropertyGroup>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<TransformOnBuild>true</TransformOnBuild>
<OverwriteReadOnlyOutputFiles>true</OverwriteReadOnlyOutputFiles>
<TransformOutOfDateOnly>false</TransformOutOfDateOnly>
</PropertyGroup>
<ItemGroup>
<None Include="VersionAutoIncrementer.tt">
<Generator>TextTemplatingFileGenerator</Generator>
<LastGenOutput>VersionAutoIncrementer.txt</LastGenOutput>
</None>
</ItemGroup>
<ItemGroup>
<Service Include="{508349b6-6b84-4df5-91f0-309beebad82d}" />
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Microsoft\VisualStudio\v16.0\TextTemplating\Microsoft.TextTemplating.targets" />
</Project>
当我清理并构建我的解决方案时,它会构建一个包含以下代码的 .cs 文件
using System.Reflection;
[assembly: AssemblyVersion("0.0.20.673")]
[assembly: AssemblyFileVersion("0.0.20.673")]
但是检查构建的“LPG Launcher.exe”的属性显示版本号为“0.0.0.0”。这是设置这些值的合适方法吗?如果是,我做错了什么?
根据评论中提供的信息进行检查后,我确定由文本模板构建的 .cs 文件未包含在构建过程中。感谢大家的帮助