使用虚拟析构函数会出错
Using virtual destructors gives error
我正在为学校制作一个小程序。我想将虚拟析构函数添加到 class、'IObject'、'Square' 和 'RotatedSquare'。但是当我这样做时,它会出错。在这种情况下是不可能的还是在这里如何做?这是我的代码:
接口对象:
#ifndef IOBJECT_H_
#define IOBJECT_H_
#include "Point.h"
class IObject {
public:
virtual const Point& getPosition()const = 0;
virtual double getSize()const = 0;
//virtual ~IObject();
};
#endif
class平方
#ifndef SQUARE_H_
#define SQUARE_H_
#include "IObject.h"
#include "Point.h"
#include <iostream>
class Square : public IObject{
private:
Point position;
double size;
public:
Square(const Point& position, const double size):position(position),size(size){};
virtual const Point& getPosition() const {return this->position;}
virtual double getSize() const {return this->size;}
friend std::ostream& operator<<(std::ostream& out, const Square& s);
//virtual ~Square();
protected:
virtual void print(std::ostream& out) const;
};
#endif
class 旋转方形
#ifndef ROTATEDSQUARE_H_
#define ROTATEDSQUARE_H_
#include "Square.h"
class RotatedSquare : public Square{
private:
double angle;
public:
RotatedSquare(const Point& position, const double size, const double angle): Square(position,size),angle(angle){};
double getAngle() const {return this->angle;}
//virtual ~RotatedSquare();
protected:
virtual void print(std::ostream& out) const;
};
#endif
错误:
Undefined symbols for architecture x86_64:
"Square::~Square()", referenced from:
_main in Practice.o
"vtable for RotatedSquare", referenced from:
RotatedSquare::RotatedSquare(Point const&, double, double) in Practice.o
NOTE: a missing vtable usually means the first non-inline virtual member function has no definition.
"vtable for Square", referenced from:
Square::Square(Point const&, double) in Practice.o
NOTE: a missing vtable usually means the first non-inline virtual member function has no definition.
"vtable for IObject", referenced from:
IObject::IObject() in Practice.o
NOTE: a missing vtable usually means the first non-inline virtual member function has no definition.
主要 class :
#include <iostream>
#include "Point.h"
#include "IObject.h"
#include "Square.h"
#include "RotatedSquare.h"
int main() {
IObject* s1 = new Square(Point(1,4),2.2);
std::cout << s1->getPosition() << std::endl;
std::cout << s1->getSize() << std::endl;
Square s2 = Square(Point(4,5),5);
Square* s3 = new RotatedSquare(Point(5,5),8,60);
std::cout << s2 << std::endl;
std::cout << *s3;
return 0;
}
您需要定义您声明的每个虚拟析构函数。假设您不希望析构函数执行比默认行为更多的操作,您可以使用声明进行定义:
而不是:
virtual ~IObject();
使用
virtual ~IObject() {}
如果你想在析构函数中做一些重要的工作,或者通常更喜欢在 cpp 而不是 hpp 中的所有定义,那么在 cpp 文件中定义析构函数(在 hpp 中保留没有定义的声明)
IObject::~IObject()
{
// Whatever needs to be done
}
您需要在代码中定义虚拟析构函数。
正如您的错误中明确提到的那样。
"Square::~Square()", referenced from:
_main in Practice.o
"vtable for RotatedSquare", referenced from:
RotatedSquare::RotatedSquare(Point const&, double, double) in Practice.o
注意:缺少 vtable 通常意味着第一个非内联虚拟成员
函数没有定义。
写virtual ~IObject() {}
就够了。
您的析构函数缺少定义。
如果您不想提供自己的,可以简单地使用编译器生成的:
virtual ~X() = default;
这比提供空体要好:
virtual ~X() { }
因为用户提供的1 析构函数阻止了 class trivially destructible。
1 { /* anything */ }
使其由用户提供,= default
则不会。
我正在为学校制作一个小程序。我想将虚拟析构函数添加到 class、'IObject'、'Square' 和 'RotatedSquare'。但是当我这样做时,它会出错。在这种情况下是不可能的还是在这里如何做?这是我的代码:
接口对象:
#ifndef IOBJECT_H_
#define IOBJECT_H_
#include "Point.h"
class IObject {
public:
virtual const Point& getPosition()const = 0;
virtual double getSize()const = 0;
//virtual ~IObject();
};
#endif
class平方
#ifndef SQUARE_H_
#define SQUARE_H_
#include "IObject.h"
#include "Point.h"
#include <iostream>
class Square : public IObject{
private:
Point position;
double size;
public:
Square(const Point& position, const double size):position(position),size(size){};
virtual const Point& getPosition() const {return this->position;}
virtual double getSize() const {return this->size;}
friend std::ostream& operator<<(std::ostream& out, const Square& s);
//virtual ~Square();
protected:
virtual void print(std::ostream& out) const;
};
#endif
class 旋转方形
#ifndef ROTATEDSQUARE_H_
#define ROTATEDSQUARE_H_
#include "Square.h"
class RotatedSquare : public Square{
private:
double angle;
public:
RotatedSquare(const Point& position, const double size, const double angle): Square(position,size),angle(angle){};
double getAngle() const {return this->angle;}
//virtual ~RotatedSquare();
protected:
virtual void print(std::ostream& out) const;
};
#endif
错误:
Undefined symbols for architecture x86_64:
"Square::~Square()", referenced from:
_main in Practice.o
"vtable for RotatedSquare", referenced from:
RotatedSquare::RotatedSquare(Point const&, double, double) in Practice.o
NOTE: a missing vtable usually means the first non-inline virtual member function has no definition.
"vtable for Square", referenced from:
Square::Square(Point const&, double) in Practice.o
NOTE: a missing vtable usually means the first non-inline virtual member function has no definition.
"vtable for IObject", referenced from:
IObject::IObject() in Practice.o
NOTE: a missing vtable usually means the first non-inline virtual member function has no definition.
主要 class :
#include <iostream>
#include "Point.h"
#include "IObject.h"
#include "Square.h"
#include "RotatedSquare.h"
int main() {
IObject* s1 = new Square(Point(1,4),2.2);
std::cout << s1->getPosition() << std::endl;
std::cout << s1->getSize() << std::endl;
Square s2 = Square(Point(4,5),5);
Square* s3 = new RotatedSquare(Point(5,5),8,60);
std::cout << s2 << std::endl;
std::cout << *s3;
return 0;
}
您需要定义您声明的每个虚拟析构函数。假设您不希望析构函数执行比默认行为更多的操作,您可以使用声明进行定义: 而不是:
virtual ~IObject();
使用
virtual ~IObject() {}
如果你想在析构函数中做一些重要的工作,或者通常更喜欢在 cpp 而不是 hpp 中的所有定义,那么在 cpp 文件中定义析构函数(在 hpp 中保留没有定义的声明)
IObject::~IObject()
{
// Whatever needs to be done
}
您需要在代码中定义虚拟析构函数。 正如您的错误中明确提到的那样。
"Square::~Square()", referenced from:
_main in Practice.o
"vtable for RotatedSquare", referenced from:
RotatedSquare::RotatedSquare(Point const&, double, double) in Practice.o
注意:缺少 vtable 通常意味着第一个非内联虚拟成员 函数没有定义。
写virtual ~IObject() {}
就够了。
您的析构函数缺少定义。
如果您不想提供自己的,可以简单地使用编译器生成的:
virtual ~X() = default;
这比提供空体要好:
virtual ~X() { }
因为用户提供的1 析构函数阻止了 class trivially destructible。
1 { /* anything */ }
使其由用户提供,= default
则不会。