XamlReader.Load() 编组

XamlReader.Load() Marshalled

我正在尝试从 xaml 生成我自己的自定义图块。我已将一些代码从 C++ 转换为 C#,以便将其集成到我的应用程序中。

基本上我有这个方法:

async Task GenerateHighResTileImage(string inputMarkupFilename, string outputImageFilename, Size size)
{
     StorageFolder assetsFolder = await Package.Current.InstalledLocation.GetFolderAsync("Assets");
     StorageFile markupStorageFile = await assetsFolder.GetFileAsync(inputMarkupFilename);
     string markupContent = await FileIO.ReadTextAsync(markupStorageFile);

     Border grid = (Border)XamlReader.Load(markupContent);
     await RenderAndSaveToFileAsync(grid, outputImageFilename, (int)size.Width, (int)size.Height);
}

调试器在我尝试加载标记的行上停止说:

A first chance exception of type 'System.Exception' occurred in BGTask.winmd

Additional information: The application called an interface that was marshalled for a different thread. (Exception from HRESULT: 0x8001010E (RPC_E_WRONG_THREAD))

我的瓷砖很普通,因为我只是在测试:

<Border Height="360" Width="360" Padding="12" BorderBrush="White" BorderThickness="4" CornerRadius="2" Background="#00b2f0" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
     xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
     xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006">
</Border>

并且能够成功加载到 markupContent 字符串中。

代码在 C++ 中看起来像这样

task<void> AppTileUpdater::GenerateHighResTileImageUpdateAsync(String^ inputMarkupFilename, String^ outputImageFilename, Size size)
{
    return create_task(Package::Current->InstalledLocation->GetFolderAsync("Assets"))
        .then([inputMarkupFilename](StorageFolder^ assetsFolder) ->IAsyncOperation<StorageFile^>^ {
        return assetsFolder->GetFileAsync(inputMarkupFilename);
    }).then([](StorageFile^ markupStorageFile)  ->IAsyncOperation<Platform::String^>^ {
        return FileIO::ReadTextAsync(markupStorageFile);
    }).then([this, outputImageFilename, size](Platform::String^ markupContent){
          Border^ border = (Border^) XamlReader::Load(markupContent);

          return RenderAndSaveToFileAsync(border, outputImageFilename, (unsigned int) size.Width, (unsigned int) size.Height);
    });
}

我是不是漏掉了什么?

编辑 该方法正在从 Run 方法

中运行
async public void Run(IBackgroundTaskInstance taskInstance)
{
    var deferral = taskInstance.GetDeferral();
    taskInstance.Canceled += (s, e) => { };
    taskInstance.Progress = 0;

    await GenerateHighResTileImage("150x150Tile.xml", "updatedTile.png", new Size(150, 150));
    UpdateTile("updatedTile.png");

    deferral.Complete();

}

当我在 BackgroundTask 之外运行代码时,它也能正常工作

如果您使用的是 Silverlight,则需要运行 来自默认调度程序的代码[Deployment.Current.Dispatcher.BeginInvoke(...)]。如果您使用的是通用应用程序,则需要从 XamlRenderingBackgroundTask 派生,但强烈建议您使用 C++ 以避免 运行ning 内存不足。