如何将 LaunchScreen 中的初始 ViewController 更改为 Swift?

How can I change the initial ViewController in LaunchScreen with Swift?

我想检查用户是否登录,如果用户登录,则将他带到主屏幕,或者显示欢迎屏幕。

你不能在 Launch Screen 中做,但你可以在 AppDelegate 的方法中实现同样的方法 didFinishLauchingWithOption,在那里你可以检查用户是否登录并设置根视图控制器而不设置 initialViewController在情节提要中。 应该是这样的

    NSString *identifier = isLoggedIn ? @"IdentifierForVC1" : @"IdentifierForVC2";
    UIStoryboard *storyboard = [UIStoryboard storyboardWithName:@"Main" bundle:nil];
    UIViewController *vc = [storyboard instantiateViewControllerWithIdentifier: identifier];
    self.window.rootViewController = vc;

代码未在编辑器中测试可能有一些 Swift 代码应该是这样的

let storyboard = UIStoryboard(name: "Main", bundle: nil)
let vc = storyboard.instantiateViewControllerWithIdentifier(identifier) as! UIViewController
self.window?.rootViewController = vc

在Swift,在你的AppDelegate.swift,

self.window?.rootViewController = UIStoryboard(name: "Main", bundle: nil).instantiateViewControllerWithIdentifier("{INSERT_STORYBOARD_ID_HERE}") as? UIViewController

Swift

func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
   self.window = UIWindow(frame: UIScreen.main.bounds)
   let storyboard = UIStoryboard(name: "Main", bundle: nil)
   let viewController = storyboard.instantiateViewController(withIdentifier: "Identifier")
   let navigationController = UINavigationController(rootViewController: viewController)
   self.window?.rootViewController = navigationController
   self.window?.makeKeyAndVisible()

   return true
}

您不能在启动屏幕中执行此操作,但可以在 AppDelegate 中执行此操作

对于Swift 4

 if userLoggedIn == True {
        //Do something 
        } else {
        //Do something
        }
        UserDefaults.standard.set(value:Bool  ,forKey:"loggedIn")  //This will save the bool value to your UserDefaults
      }


现在转到您的 AppDelegate


     func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {

           self.window = UIWindow(frame: UIScreen.main.bounds)
            let mainStoryboard = UIStoryboard(name: "Main", bundle: nil)


     if (UserDefaults.standard.bool(for key: "loggedIn")) == true {
         let welcomeVC = mainStoryboard.instantiateViewController(withIdentifier: "welcomeVC") as! WelcomeVC
            self.window?.rootViewController = newRootVC

            self.window?.makeKeyAndVisible()
        } else {
         let loginVC = mainStoryboard.instantiateViewController(withIdentifier: "loginVC") as! LoginVC
            self.window?.rootViewController = newRootVC

            self.window?.makeKeyAndVisible()
        }
return true
    }

快乐编码 希望这有帮助:)

在AppDelegate中写这段代码Swift 4.0

didFinishLaunchingWithOptions 中将您的 viewController 传递给 self.launch(rootController: ViewController())

    func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {

    let frame = UIScreen.main.bounds
    self.window = UIWindow(frame: frame)
    self.window!.rootViewController = ViewController()
    self.window!.makeKeyAndVisible()
    return true
 }

在AppDelegate中写这段代码 Swift 5.0 Xcode 11.0

func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {

        guard let _ = (scene as? UIWindowScene) else { return }

        if let windowScene = scene as? UIWindowScene{

            let window = UIWindow(windowScene: windowScene)
            let rootViewController = UIStoryboard(name: "Auth", bundle: nil).instantiateViewController(withIdentifier: "LoginViewController") as! UINavigationController

            window.rootViewController = rootViewController
            self.window = window
            window.makeKeyAndVisible()
        }

    }