为什么自定义面板不自动刷新

Why does the custom panel not refreshing automatically

我写了一个自定义面板。这是代码:

public class GameBoardPanel:Panel
{
    public GameBoardPanel() { }

    public static readonly DependencyProperty SquareSideLengthProperty =
        DependencyProperty.Register("SquareSideLength", typeof(int), typeof(GameBoardPanel), new PropertyMetadata(0));

    public int SquareSideLength
    {
        get { return (int)GetValue(SquareSideLengthProperty); }
        private set { SetValue(SquareSideLengthProperty, value); }
    }

    public static readonly DependencyProperty RowsProperty =
        DependencyProperty.Register("Rows", typeof(int), typeof(GameBoardPanel), new PropertyMetadata(0));

    public int Rows
    {
        get { return (int)GetValue(RowsProperty); }
        set { SetValue(RowsProperty, value); }
    }

    public int Columns
    {
        get { return (int)GetValue(ColumnsProperty); }
        set { SetValue(ColumnsProperty, value); }
    }

    public static readonly DependencyProperty ColumnsProperty =
        DependencyProperty.Register("Columns", typeof(int), typeof(GameBoardPanel), new PropertyMetadata(0));

    public static readonly DependencyProperty RowProperty =
        DependencyProperty.RegisterAttached("Row", typeof(int), typeof(GameBoardPanel));

    public static readonly DependencyProperty ColumnProperty =
        DependencyProperty.RegisterAttached("Column", typeof(int), typeof(GameBoardPanel));

    public static void SetRow(DependencyObject control, int value)
    {
        control.SetValue(RowProperty, value);
    }
    public static int GetRow(DependencyObject control)
    {
        return (int)control.GetValue(RowProperty);
    }
    public static void SetColumn(DependencyObject control, int value)
    {
        control.SetValue(ColumnProperty, value);
    }
    public static int GetColumn(DependencyObject control)
    {
        return (int)control.GetValue(ColumnProperty);
    }
    protected override Size MeasureOverride(Size availableSize)
    {
        double min=Math.Min(availableSize.Width/Columns,availableSize.Height/Rows );
        SquareSideLength=(int)min;
        return new Size(SquareSideLength*Columns, SquareSideLength*Rows);
    }
    protected override Size ArrangeOverride(Size finalSize)
    {
        double min=Math.Min(finalSize.Width/Columns,finalSize.Height/Rows );
        SquareSideLength=(int)min;
        Size destinationSize = new Size(SquareSideLength * Columns, SquareSideLength * Rows);
        foreach (UIElement element in base.InternalChildren)
        {
            int row = GameBoardPanel.GetRow(element);
            int column = GameBoardPanel.GetColumn(element);
            element.Arrange(new Rect(column * SquareSideLength, row * SquareSideLength,SquareSideLength, SquareSideLength));
        }
        return destinationSize;
    }
}

思路很简单,类似于wpf Grid面板。我有一个控件,它通过设置子项 GameBoardPanel.RowGameBoardPanel.Column 附加属性将其子项安排在这样的面板上。假设我还有一个 GameObject class,它是一个 CustomControl,我将它添加到面板中。例如,我想将它移动到左侧。所以我按以下方式进行:

GameObject movable=new GameObject();
//setting properties such as GameBoardPanel.Row and GameBoardPanel.Column
panel.Children.Add(movable);
GameBoardPanel.SetColumn(GameBoardPanel.GetColumn(movable)-1);

让我们跳过movable对象可以移动到面板之外的问题。这不是什么大问题。但是,如果我以这种方式进行运动,我看不到任何效果。仅在添加附加行后:

panel.InvalidateArrange(); 

我观察到物体向左移动。我很确定,如果我对 wpf Grid 做同样的事情,就没有必要调用 InvalidateArrange 方法。所以,我很好奇为什么会这样? :D

您可以设置适当的 属性 元数据选项来告诉框架 RowColumn 附加属性会影响您的自定义面板的布局:

public static readonly DependencyProperty RowProperty =
    DependencyProperty.RegisterAttached("Row", typeof(int), typeof(GameBoardPanel),
        new FrameworkPropertyMetadata(0,
            FrameworkPropertyMetadataOptions.AffectsParentArrange));

public static readonly DependencyProperty ColumnProperty =
    DependencyProperty.RegisterAttached("Column", typeof(int), typeof(GameBoardPanel),
        new FrameworkPropertyMetadata(0,
            FrameworkPropertyMetadataOptions.AffectsParentArrange));

也就是说,您通常还应该在 MeasureOverride 方法中测量子元素:

protected override Size MeasureOverride(Size availableSize)
{
    double min = Math.Min(availableSize.Width / Columns, availableSize.Height / Rows);
    SquareSideLength = (int)min;

    foreach (UIElement element in InternalChildren)
    {
        element.Measure(new Size(SquareSideLength, SquareSideLength));
    }

    return new Size(SquareSideLength * Columns, SquareSideLength * Rows);
}

此外,SquareSideLength 似乎也不一定是依赖项 属性。它也可以是一个普通的 CLR 属性(或者可能只是一个私有字段)。它的类型也可能更好地是 double 而不是 int.

最后,您的 MeasureOverride 实现还应该为无限的 availableSize 参数值做好准备。来自 MSDN:

The available size that this element can give to child elements. Infinity can be specified as a value to indicate that the element will size to whatever content is available.