在 android 中使用手指在自定义视图上绘制颜色
Draw color using finger on custom view in android
我在一个应用程序中工作,我必须在其中开发 ALPHABETS,一个屏幕上的一个字母表,等等。
当有人将手指移到字母表上时,它会在字母表上绘制颜色。
颜色仅在字母表上可见,在屏幕背景上不可见。
我希望我可以 post 截图。请参考此应用程序以获取更多信息-
https://play.google.com/store/apps/details?id=kr.co.smartstudy.phonicsiap_android_googlemarket
在这个应用程序中,我们绘制字母表。我也想画画。
我不知道如何开发它,如果有人有想法,请帮助我。
我正在回答我的问题。
我的要求是只在字母表上画画。我通过使用覆盖绘制方法创建自定义视图来实现此功能。
下面是我的代码片段:
public class DrawingView extends View{
private final Paint mAlphaPaint;
private final Paint clearPaint;
public int width;
public int height;
private Bitmap mBitmap;
private Canvas mCanvas,mCanvasWhite;
private Path mPath,alphaPath;
private Paint mBitmapPaint;
Context context;
private Paint circlePaint;
private Path circlePath;
private Bitmap mBitmapWhite;
public DrawingView(Context c) {
super(c);
context = c;
mPath = new Path();
mBitmapPaint = new Paint(Paint.DITHER_FLAG);
circlePaint = new Paint();
circlePath = new Path();
circlePaint.setAntiAlias(true);
circlePaint.setColor(Color.BLUE);
circlePaint.setStyle(Paint.Style.STROKE);
circlePaint.setStrokeJoin(Paint.Join.ROUND);
circlePaint.setStrokeCap(Paint.Cap.ROUND);
circlePaint.setStrokeWidth(110f);
DisplayMetrics displayMetrics = getResources().getDisplayMetrics();
width = displayMetrics.widthPixels;
height = displayMetrics.heightPixels;
alphaPath = new Path();
alphaPath.moveTo(width*.5f, height*0.1f);
alphaPath.lineTo(100, 100);
alphaPath.lineTo(100, 150);
alphaPath.lineTo(width/2, height/2);
alphaPath.lineTo(100, height - 300);
mAlphaPaint = new Paint();
mAlphaPaint.setAntiAlias(true);
mAlphaPaint.setColor(Color.WHITE);
mAlphaPaint.setStyle(Paint.Style.STROKE);
mAlphaPaint.setStrokeJoin(Paint.Join.ROUND);
mAlphaPaint.setStrokeCap(Paint.Cap.ROUND);
mAlphaPaint.setStrokeWidth(220f);
clearPaint = new Paint();
clearPaint.setStyle(Paint.Style.STROKE);
clearPaint.setStrokeJoin(Paint.Join.ROUND);
clearPaint.setStrokeCap(Paint.Cap.ROUND);
clearPaint.setStrokeWidth(220f);
clearPaint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.CLEAR));
clearPaint.setColor(Color.TRANSPARENT);
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
mBitmap = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888);
mBitmap.eraseColor(Color.GREEN);
mCanvas = new Canvas(mBitmap);
mCanvas.drawPath(alphaPath, clearPaint);
mBitmapWhite = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888);
mBitmapWhite.eraseColor(Color.WHITE);
mCanvasWhite = new Canvas(mBitmapWhite);
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
canvas.drawBitmap(mBitmapWhite,0,0,circlePaint);
canvas.drawBitmap(mBitmap, 0, 0, circlePaint);
mCanvasWhite.drawPath(mPath, circlePaint);
}
private float mX, mY;
private static final float TOUCH_TOLERANCE = 4;
private void touch_start(float x, float y) {
mPath.reset();
mPath.moveTo(x, y);
mX = x;
mY = y;
}
private void touch_move(float x, float y) {
float dx = Math.abs(x - mX);
float dy = Math.abs(y - mY);
if (dx >= TOUCH_TOLERANCE || dy >= TOUCH_TOLERANCE) {
mPath.quadTo(mX, mY, (x + mX) / 2, (y + mY) / 2);
mX = x;
mY = y;
circlePath.reset();
circlePath.addCircle(mX, mY, 30, Path.Direction.CW);
}
}
private void touch_up() {
mPath.lineTo(mX, mY);
circlePath.reset();
// commit the path to our offscreen
mCanvasWhite.drawPath(mPath, circlePaint);
// kill this so we don't double draw
mPath.reset();
}
@Override
public boolean onTouchEvent(MotionEvent event) {
float x = event.getX();
float y = event.getY();
Log.d("onTouchEvent",x+","+y);
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
touch_start(x, y);
invalidate();
break;
case MotionEvent.ACTION_MOVE:
touch_move(x, y);
invalidate();
break;
case MotionEvent.ACTION_UP:
touch_up();
invalidate();
break;
}
return true;
}
}
在您的布局中添加此视图。在其中我们可以在线上绘制,而不是在整个表面上绘制。
希望对你有所帮助。
我在一个应用程序中工作,我必须在其中开发 ALPHABETS,一个屏幕上的一个字母表,等等。
当有人将手指移到字母表上时,它会在字母表上绘制颜色。
颜色仅在字母表上可见,在屏幕背景上不可见。 我希望我可以 post 截图。请参考此应用程序以获取更多信息-
https://play.google.com/store/apps/details?id=kr.co.smartstudy.phonicsiap_android_googlemarket
在这个应用程序中,我们绘制字母表。我也想画画。 我不知道如何开发它,如果有人有想法,请帮助我。
我正在回答我的问题。 我的要求是只在字母表上画画。我通过使用覆盖绘制方法创建自定义视图来实现此功能。
下面是我的代码片段:
public class DrawingView extends View{
private final Paint mAlphaPaint;
private final Paint clearPaint;
public int width;
public int height;
private Bitmap mBitmap;
private Canvas mCanvas,mCanvasWhite;
private Path mPath,alphaPath;
private Paint mBitmapPaint;
Context context;
private Paint circlePaint;
private Path circlePath;
private Bitmap mBitmapWhite;
public DrawingView(Context c) {
super(c);
context = c;
mPath = new Path();
mBitmapPaint = new Paint(Paint.DITHER_FLAG);
circlePaint = new Paint();
circlePath = new Path();
circlePaint.setAntiAlias(true);
circlePaint.setColor(Color.BLUE);
circlePaint.setStyle(Paint.Style.STROKE);
circlePaint.setStrokeJoin(Paint.Join.ROUND);
circlePaint.setStrokeCap(Paint.Cap.ROUND);
circlePaint.setStrokeWidth(110f);
DisplayMetrics displayMetrics = getResources().getDisplayMetrics();
width = displayMetrics.widthPixels;
height = displayMetrics.heightPixels;
alphaPath = new Path();
alphaPath.moveTo(width*.5f, height*0.1f);
alphaPath.lineTo(100, 100);
alphaPath.lineTo(100, 150);
alphaPath.lineTo(width/2, height/2);
alphaPath.lineTo(100, height - 300);
mAlphaPaint = new Paint();
mAlphaPaint.setAntiAlias(true);
mAlphaPaint.setColor(Color.WHITE);
mAlphaPaint.setStyle(Paint.Style.STROKE);
mAlphaPaint.setStrokeJoin(Paint.Join.ROUND);
mAlphaPaint.setStrokeCap(Paint.Cap.ROUND);
mAlphaPaint.setStrokeWidth(220f);
clearPaint = new Paint();
clearPaint.setStyle(Paint.Style.STROKE);
clearPaint.setStrokeJoin(Paint.Join.ROUND);
clearPaint.setStrokeCap(Paint.Cap.ROUND);
clearPaint.setStrokeWidth(220f);
clearPaint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.CLEAR));
clearPaint.setColor(Color.TRANSPARENT);
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
mBitmap = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888);
mBitmap.eraseColor(Color.GREEN);
mCanvas = new Canvas(mBitmap);
mCanvas.drawPath(alphaPath, clearPaint);
mBitmapWhite = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888);
mBitmapWhite.eraseColor(Color.WHITE);
mCanvasWhite = new Canvas(mBitmapWhite);
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
canvas.drawBitmap(mBitmapWhite,0,0,circlePaint);
canvas.drawBitmap(mBitmap, 0, 0, circlePaint);
mCanvasWhite.drawPath(mPath, circlePaint);
}
private float mX, mY;
private static final float TOUCH_TOLERANCE = 4;
private void touch_start(float x, float y) {
mPath.reset();
mPath.moveTo(x, y);
mX = x;
mY = y;
}
private void touch_move(float x, float y) {
float dx = Math.abs(x - mX);
float dy = Math.abs(y - mY);
if (dx >= TOUCH_TOLERANCE || dy >= TOUCH_TOLERANCE) {
mPath.quadTo(mX, mY, (x + mX) / 2, (y + mY) / 2);
mX = x;
mY = y;
circlePath.reset();
circlePath.addCircle(mX, mY, 30, Path.Direction.CW);
}
}
private void touch_up() {
mPath.lineTo(mX, mY);
circlePath.reset();
// commit the path to our offscreen
mCanvasWhite.drawPath(mPath, circlePaint);
// kill this so we don't double draw
mPath.reset();
}
@Override
public boolean onTouchEvent(MotionEvent event) {
float x = event.getX();
float y = event.getY();
Log.d("onTouchEvent",x+","+y);
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
touch_start(x, y);
invalidate();
break;
case MotionEvent.ACTION_MOVE:
touch_move(x, y);
invalidate();
break;
case MotionEvent.ACTION_UP:
touch_up();
invalidate();
break;
}
return true;
}
}
在您的布局中添加此视图。在其中我们可以在线上绘制,而不是在整个表面上绘制。 希望对你有所帮助。