从枚举值列表创建可检查上下文菜单的通用方法
A Generic way to create a checkable context menu from a list of enum values
我想创建一个上下文菜单,其中一个 menuItem 是一个可以在枚举值中进行选择的子菜单。
我不想将枚举中的任何值硬编码到 xaml 中,因为我希望任何枚举值更改都会自动反映在 UI 中而无需任何干预。
我希望我的菜单是一个没有任何伪影的常规上下文菜单(我的意思是外观应该与常规 ContextMenu 一样)。
我尝试了很多方法都没有成功。我的每个试验总是遗漏一些东西,但主要遗漏的部分似乎是一个可以绑定到某些东西的 converterParamter。
我红:
- Creating a checkable context menu from a list of enum values
- WPF Multibinding to View Model
- Binding to Converter Parameter
这是我的多次试验及相关代码:
<Window x:Class="WpfContextMenuWithEnum.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:wpfContextMenuWithEnum="clr-namespace:WpfContextMenuWithEnum"
xmlns:system="clr-namespace:System;assembly=mscorlib"
xmlns:converter="clr-namespace:WpfContextMenuWithEnum.Converter"
Title="MainWindow" Height="350" Width="525"
Name="MyWindow">
<Window.DataContext>
<wpfContextMenuWithEnum:MainWindowModel></wpfContextMenuWithEnum:MainWindowModel>
</Window.DataContext>
<Window.Resources>
<ObjectDataProvider x:Key="EnumChoiceProvider" MethodName="GetValues" ObjectType="{x:Type system:Enum}">
<ObjectDataProvider.MethodParameters>
<x:Type TypeName="wpfContextMenuWithEnum:EnumChoice"/>
</ObjectDataProvider.MethodParameters>
</ObjectDataProvider>
<converter:EnumToBooleanConverter x:Key="EnumToBooleanConverter"></converter:EnumToBooleanConverter>
<converter:MultiBind2ValueComparerConverter x:Key="MultiBind2ValueComparerConverter"></converter:MultiBind2ValueComparerConverter>
</Window.Resources>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto"></RowDefinition>
</Grid.RowDefinitions>
<TextBox Text="Right click me">
<TextBox.ContextMenu>
<ContextMenu ItemsSource="{Binding Source={StaticResource EnumChoiceProvider}}">
<ContextMenu.ItemTemplate>
<DataTemplate>
<MenuItem IsCheckable="True" Header="{Binding Path=.}">
<MenuItem.IsChecked>
<MultiBinding Converter="{StaticResource MultiBind2ValueComparerConverter}">
<Binding Path="DataContext.ModelEnumChoice" RelativeSource="{RelativeSource FindAncestor, AncestorType={x:Type Window}}" />
<Binding Path="." Mode="OneWay"></Binding>
</MultiBinding>
</MenuItem.IsChecked>
</MenuItem>
</DataTemplate>
</ContextMenu.ItemTemplate>
</ContextMenu>
</TextBox.ContextMenu>
</TextBox>
</Grid>
</Window>
枚举:
using System.ComponentModel;
namespace WpfContextMenuWithEnum
{
public enum EnumChoice
{
[Description("Default")]
ChoiceDefault = 0, // easier if the default have value = 0
[Description("<1>")]
Choice1 = 1,
[Description("<2>")]
Choice2 = 2,
}
}
转化者:
using System;
using System.Windows;
using System.Windows.Data;
namespace WpfContextMenuWithEnum.Converter
{
public class ConverterWrapperWithDependencyParameterConverter : DependencyObject, IValueConverter
{
public static readonly DependencyProperty ParameterProperty = DependencyProperty.Register("Parameter",
typeof(object), typeof(ConverterWrapperWithDependencyParameterConverter));
public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
{
if (parameter != null)
{
throw new ArgumentException("The parameter should be set directly as a property not into the Binding object.");
}
return Converter.Convert(value, targetType, Parameter, culture);
}
public object ConvertBack(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
{
if (parameter != null)
{
throw new ArgumentException("The parameter should be set directly as a property not into the Binding object.");
}
return Converter.ConvertBack(value, targetType, Parameter, culture);
}
public object Parameter
{
get { return GetValue(ParameterProperty); }
set { SetValue(ParameterProperty, value); }
}
public IValueConverter Converter { get; set; }
}
}
using System;
using System.Windows.Data;
namespace WpfContextMenuWithEnum.Converter
{
public class EnumToBooleanConverter : IValueConverter
{
// **********************************************************************
public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
{
return value.Equals(parameter);
}
// **********************************************************************
public object ConvertBack(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
{
return value.Equals(true) ? parameter : Binding.DoNothing;
}
// **********************************************************************
}
}
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Data;
namespace WpfContextMenuWithEnum.Converter
{
public class MultiBind2ValueComparerConverter : IMultiValueConverter
{
public object Convert(object[] values, Type targetType, object parameter, System.Globalization.CultureInfo culture)
{
if (values.Length != 2)
{
throw new ArgumentException("Can compare only 2 values together fo equality");
}
return (values[0].Equals(values[1]));
}
public object[] ConvertBack(object value, Type[] targetTypes, object parameter, System.Globalization.CultureInfo culture)
{
// if ((bool)value == true)
throw new NotImplementedException();
}
}
}
试验 1:MultiBindConverter ConvertBack 无法工作,它会丢失信息。
<ContextMenu ItemsSource="{Binding Source={StaticResource EnumChoiceProvider}}">
<ContextMenu.ItemTemplate>
<DataTemplate>
<MenuItem IsCheckable="True" Header="{Binding Path=.}">
<MenuItem.IsChecked>
<MultiBinding Converter="{StaticResource MultiBind2ValueComparerConverter}">
<Binding Path="DataContext.ModelEnumChoice" RelativeSource="{RelativeSource FindAncestor, AncestorType={x:Type Window}}" />
<Binding Path="."></Binding>
</MultiBinding>
</MenuItem.IsChecked>
</MenuItem>
</DataTemplate>
</ContextMenu.ItemTemplate>
</ContextMenu>
试验 2:我的 ConverterParameter 绑定根本不起作用。它从未收到任何值
<ContextMenu ItemsSource="{Binding Source={StaticResource EnumChoiceProvider}}">
<ContextMenu.ItemTemplate>
<DataTemplate>
<MenuItem IsCheckable="True" Header="{Binding Path=.}">
<MenuItem.IsChecked>
<Binding Path="DataContext.ModelEnumChoice" RelativeSource="{RelativeSource FindAncestor, AncestorType={x:Type Window}}">
<Binding.Converter>
<converter:ConverterWrapperWithDependencyParameterConverter Converter="{StaticResource EnumToBooleanConverter}"
Parameter="{Binding Path=.}"/>
</Binding.Converter>
</Binding>
</MenuItem.IsChecked>
</MenuItem>
</DataTemplate>
</ContextMenu.ItemTemplate>
</ContextMenu>
试验 3:
使用模板和 SelectedItem 的列表框,但 UI 不符合标准(出现额外的框架)。
所以你希望能够
- 将任何
Enum
绑定到 ContextMenu
并显示它的 Description
属性
- 在选中的
Enum
前打勾,任何时候只能"active"
- 将所选值存储在 ViewModel 中并在选择更改时执行一些逻辑
类似下面的内容?
MainWindow.xaml
<Window x:Class="WpfApplication1.View.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:viewModel="clr-namespace:WpfApplication1.ViewModel"
xmlns:local="clr-namespace:WpfApplication1"
Title="MainWindow"
Height="300"
Width="250">
<!-- Set data context -->
<Window.DataContext>
<viewModel:MainViewModel />
</Window.DataContext>
<!-- Converters -->
<Window.Resources>
<local:EnumDescriptionConverter x:Key="EnumDescriptionConverter" />
<local:EnumCheckedConverter x:Key="EnumCheckedConverter" />
</Window.Resources>
<!-- Element -->
<TextBox Text="Right click me">
<!-- Context menu -->
<TextBox.ContextMenu>
<ContextMenu ItemsSource="{Binding EnumChoiceProvider}">
<ContextMenu.ItemTemplate>
<DataTemplate>
<!-- Menu item header bound to enum converter -->
<!-- IsChecked bound to current selection -->
<!-- Toggle bound to a command, setting current selection -->
<MenuItem
IsCheckable="True"
Width="150"
Header="{Binding Path=., Converter={StaticResource EnumDescriptionConverter}}"
Command="{Binding DataContext.ToggleEnumChoiceCommand, RelativeSource={RelativeSource Mode=FindAncestor, AncestorType=ContextMenu}}"
CommandParameter="{Binding}">
<MenuItem.IsChecked>
<MultiBinding Mode="OneWay"
NotifyOnSourceUpdated="True"
UpdateSourceTrigger="PropertyChanged"
Converter="{StaticResource EnumCheckedConverter}">
<Binding Path="DataContext.SelectedEnumChoice"
RelativeSource="{RelativeSource Mode=FindAncestor, AncestorType=ContextMenu}" />
<Binding Path="."></Binding>
</MultiBinding>
</MenuItem.IsChecked>
</MenuItem>
</DataTemplate>
</ContextMenu.ItemTemplate>
</ContextMenu>
</TextBox.ContextMenu>
</TextBox>
</Window>
MainViewModel.cs
namespace WpfApplication1.ViewModel
{
public class MainViewModel : ViewModelBase // where base implements INotifyPropertyChanged
{
private EnumChoice? _selectedEnumChoice;
public MainViewModel()
{
EnumChoiceProvider = new ObservableCollection<EnumChoice>
(Enum.GetValues(typeof(EnumChoice)).Cast<EnumChoice>());
ToggleEnumChoiceCommand = new RelayCommand<EnumChoice>
(arg => SelectedEnumChoice = arg);
}
// Selections
public ObservableCollection<EnumChoice> EnumChoiceProvider { get; set; }
// Current selection
public EnumChoice? SelectedEnumChoice
{
get
{
return _selectedEnumChoice;
}
set
{
_selectedEnumChoice = value != _selectedEnumChoice ? value : null;
RaisePropertyChanged();
}
}
// "Selection changed" command
public ICommand ToggleEnumChoiceCommand { get; private set; }
}
}
EnumChoice.cs
namespace WpfApplication1
{
public enum EnumChoice
{
[Description("Default")]
ChoiceDefault,
[Description("<1>")]
Choice1,
[Description("<2>")]
Choice2
}
}
EnumDescriptionConverter.cs
namespace WpfApplication1
{
// Extract enum description
public class EnumDescriptionConverter : IValueConverter
{
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
MemberInfo[] memberInfos = value.GetType().GetMember(value.ToString());
if (memberInfos.Length > 0)
{
object[] attrs = memberInfos[0].GetCustomAttributes(typeof (DescriptionAttribute), false);
if (attrs.Length > 0)
return ((DescriptionAttribute) attrs[0]).Description;
}
return value;
// or maybe just
//throw new InvalidEnumArgumentException(string.Format("no description found for enum {0}", value));
}
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
{
throw new NotImplementedException();
}
}
}
EnumCheckedConverter.cs
namespace WpfApplication1
{
// Check if currently selected
public class EnumCheckedConverter : IMultiValueConverter
{
public object Convert(object[] values, Type targetType, object parameter, CultureInfo culture)
{
return !values.Contains(null) && values[0].ToString().Equals(values[1].ToString(), StringComparison.OrdinalIgnoreCase);
}
public object[] ConvertBack(object value, Type[] targetTypes, object parameter, CultureInfo culture)
{
throw new NotImplementedException();
}
}
}
我添加我的解决方案作为参考。两种解决方案(接受的答案和我的工作正常)。我在等待有效的完整答案的同时创建了一个。我认为 Mikko 有一种更标准的方式来完成这项工作,并且应该更容易维护。 Mikko 解决方案还展示了一些 WPF 技巧(Relaycommand、MultiBinding 等)的良好用法。
我的解决方案的主要优点是通过使用模拟代表每个枚举值及其属性(IsChecked、Name、DisplayName)的项目集合的通用代码来抽象 "complexity"。所有这些都是隐藏的,不需要模型中的任何东西。
但无论如何,作为附加信息...
<Window x:Class="WpfContextMenuWithEnum.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:wpfContextMenuWithEnum="clr-namespace:WpfContextMenuWithEnum"
Title="MainWindow" Height="350" Width="525"
Name="MyWindow">
<Window.DataContext>
<wpfContextMenuWithEnum:MainWindowModel></wpfContextMenuWithEnum:MainWindowModel>
</Window.DataContext>
<Window.Resources>
<wpfContextMenuWithEnum:EnumWrapperIteratorAndSelector x:Key="EnumWrapperIteratorAndSelector"
Enum="{Binding DataContext.SelectedEnumChoice, Mode=TwoWay, ElementName=MyWindow}" />
</Window.Resources>
<Grid>
<TextBox Text="Right click me">
<TextBox.ContextMenu>
<ContextMenu ItemsSource="{Binding Source={StaticResource EnumWrapperIteratorAndSelector}}">
<ContextMenu.ItemTemplate>
<DataTemplate>
<MenuItem IsCheckable="True" Header="{Binding DisplayName}" IsChecked="{Binding IsChecked}">
</MenuItem>
</DataTemplate>
</ContextMenu.ItemTemplate>
</ContextMenu>
</TextBox.ContextMenu>
</TextBox>
</Grid>
</Window>
可以在任何地方使用的通用 类:
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Collections.Specialized;
using System.ComponentModel;
using System.Reflection;
using System.Windows;
namespace WpfContextMenuWithEnum
{
/// <summary>
/// Note: Freezable is necessary otherwise binding will never occurs if EnumWrapperIteratorAndSelector is defined
/// as resources. See article for more info:
/// http://www.thomaslevesque.com/2011/03/21/wpf-how-to-bind-to-data-when-the-datacontext-is-not-inherited/
/// </summary>
public class EnumWrapperIteratorAndSelector : Freezable, IEnumerable<EnumWrapperIteratorAndSelectorChoice>, INotifyCollectionChanged
{
// ******************************************************************
public static readonly DependencyProperty EnumProperty =
DependencyProperty.Register("Enum", typeof(Enum), typeof(EnumWrapperIteratorAndSelector), new PropertyMetadata(null, PropertyChangedCallback));
ObservableCollection<EnumWrapperIteratorAndSelectorChoice> _allEnumValue = new ObservableCollection<EnumWrapperIteratorAndSelectorChoice>();
// ******************************************************************
private static void PropertyChangedCallback(DependencyObject dependencyObject, DependencyPropertyChangedEventArgs dependencyPropertyChangedEventArgs)
{
if (!(dependencyPropertyChangedEventArgs.NewValue is Enum))
{
throw new ArgumentException("Only enum are supported.");
}
var me = dependencyObject as EnumWrapperIteratorAndSelector;
if (me != null)
{
if (dependencyPropertyChangedEventArgs.OldValue == null)
{
me.ResetWithNewEnum(dependencyPropertyChangedEventArgs.NewValue);
}
else
{
foreach(EnumWrapperIteratorAndSelectorChoice enumWrapperIteratorAndSelectorChoice in me._allEnumValue)
{
enumWrapperIteratorAndSelectorChoice.RaiseChangeIfAppropriate(dependencyPropertyChangedEventArgs);
}
}
}
}
// ******************************************************************
private void ResetWithNewEnum(object enumValue)
{
_allEnumValue.Clear();
var enumType = Enum.GetType();
foreach (Enum enumValueIter in Enum.GetValues(enumValue.GetType()))
{
MemberInfo[] memberInfos = enumType.GetMember(enumValueIter.ToString());
if (memberInfos.Length > 0)
{
var desc = memberInfos[0].GetCustomAttribute<DescriptionAttribute>();
if (desc != null)
{
_allEnumValue.Add(new EnumWrapperIteratorAndSelectorChoice(this, enumValueIter, desc.Description));
}
else
{
_allEnumValue.Add(new EnumWrapperIteratorAndSelectorChoice(this, enumValueIter));
}
}
}
}
// ******************************************************************
public Enum Enum
{
get { return (Enum)GetValue(EnumProperty); }
set
{
SetValue(EnumProperty, value);
}
}
// ******************************************************************
internal void SetCurrentValue(Enum enumValue)
{
SetCurrentValue(EnumProperty, enumValue);
}
// ******************************************************************
public IEnumerator GetEnumerator()
{
return _allEnumValue.GetEnumerator();
}
// ******************************************************************
IEnumerator<EnumWrapperIteratorAndSelectorChoice> IEnumerable<EnumWrapperIteratorAndSelectorChoice>.GetEnumerator()
{
return _allEnumValue.GetEnumerator();
}
// ******************************************************************
public event NotifyCollectionChangedEventHandler CollectionChanged
{
add { _allEnumValue.CollectionChanged += value; }
remove { _allEnumValue.CollectionChanged -= value; }
}
// ******************************************************************
protected override Freezable CreateInstanceCore()
{
return new EnumWrapperIteratorAndSelector();
}
// ******************************************************************
}
}
using System;
using System.ComponentModel;
using System.Windows;
namespace WpfContextMenuWithEnum
{
public class EnumWrapperIteratorAndSelectorChoice : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
private EnumWrapperIteratorAndSelector _enumWrapperIteratorAndSelector;
public Enum EnumValueRef { get; private set; }
public string Name { get; set; }
public string Description { get; set; }
public bool IsChecked
{
get
{
return _enumWrapperIteratorAndSelector.Enum.Equals(EnumValueRef);
}
set
{
if (value) // Can only set value
{
_enumWrapperIteratorAndSelector.SetCurrentValue(EnumValueRef);
}
}
}
internal void RaiseChangeIfAppropriate(DependencyPropertyChangedEventArgs dependencyPropertyChangedEventArgs)
{
if (EnumValueRef.Equals(dependencyPropertyChangedEventArgs.OldValue) ||
EnumValueRef.Equals(dependencyPropertyChangedEventArgs.NewValue))
{
var propertyChangeLocal = PropertyChanged;
if (propertyChangeLocal != null)
{
propertyChangeLocal(this, new PropertyChangedEventArgs("IsChecked"));
}
}
}
public EnumWrapperIteratorAndSelectorChoice(EnumWrapperIteratorAndSelector enumWrapperIteratorAndSelector,
Enum enumValueRef, string description = null)
{
_enumWrapperIteratorAndSelector = enumWrapperIteratorAndSelector;
EnumValueRef = enumValueRef;
Name = enumValueRef.ToString();
Description = description;
}
public string DisplayName
{
get { return Description ?? Name; }
}
}
}
using System;
using System.Collections.ObjectModel;
using System.Linq;
using System.Windows.Input;
using GalaSoft.MvvmLight;
using GalaSoft.MvvmLight.CommandWpf;
namespace WpfContextMenuWithEnum
{
public class MainWindowModel : ViewModelBase
{
private EnumChoice _selectedEnumChoice;
public EnumChoice SelectedEnumChoice
{
get { return _selectedEnumChoice; }
set { _selectedEnumChoice = value; RaisePropertyChanged(); }
}
}
}
要添加到其余答案中:您可以通过设置 ItemContainerStyle
而不是 ItemTemplate
来摆脱“菜单中的菜单”样式问题:
DataTemplate
<MenuItem.ItemTemplate>
<DataTemplate>
<MenuItem IsCheckable="True"
Header="{Binding DisplayName}"
IsChecked="{Binding IsChecked}">
</MenuItem>
</DataTemplate>
</MenuItem.ItemTemplate>
ItemContainerStyle
<MenuItem.ItemContainerStyle>
<Style TargetType="MenuItem" BasedOn="{StaticResource {x:Type MenuItem}}">
<Setter Property="IsCheckable" Value="True" />
<Setter Property="Header" Value="{Binding DisplayName}" />
<Setter Property="IsChecked" Value="{Binding IsChecked}" />
</Style>
</MenuItem.ItemContainerStyle>
为了完成 Daniel 的添加,这里是包含最初由 Mikko 提供的 MainWindow 中的适当绑定的完整代码。
<ContextMenu ItemsSource="{Binding EnumChoiceProvider}">
<ContextMenu.ItemContainerStyle>
<Style TargetType="MenuItem" BasedOn="{StaticResource {x:Type MenuItem}}">
<Setter Property="IsCheckable" Value="True" />
<Setter Property="Header" Value="{Binding Path=., Converter={StaticResource EnumDescriptionConverter}}" />
<Setter Property="Command" Value="{Binding DataContext.ToggleEnumChoiceCommand, RelativeSource={RelativeSource Mode=FindAncestor, AncestorType=ContextMenu}}" />
<Setter Property="CommandParameter" Value="{Binding}"/>
<Setter Property="IsChecked">
<Setter.Value>
<MultiBinding Mode="OneWay"
NotifyOnSourceUpdated="True"
UpdateSourceTrigger="PropertyChanged"
Converter="{StaticResource EnumCheckedConverter}">
<Binding Path="DataContext.RunEnv.ControllerViewModel.SimulationMode"
RelativeSource="{RelativeSource Mode=FindAncestor, AncestorType=ContextMenu}" />
<Binding Path="."></Binding>
</MultiBinding>
</Setter.Value>
</Setter>
</Style>
</ContextMenu.ItemContainerStyle>
</ContextMenu>
我想创建一个上下文菜单,其中一个 menuItem 是一个可以在枚举值中进行选择的子菜单。
我不想将枚举中的任何值硬编码到 xaml 中,因为我希望任何枚举值更改都会自动反映在 UI 中而无需任何干预。
我希望我的菜单是一个没有任何伪影的常规上下文菜单(我的意思是外观应该与常规 ContextMenu 一样)。
我尝试了很多方法都没有成功。我的每个试验总是遗漏一些东西,但主要遗漏的部分似乎是一个可以绑定到某些东西的 converterParamter。
我红:
- Creating a checkable context menu from a list of enum values
- WPF Multibinding to View Model
- Binding to Converter Parameter
这是我的多次试验及相关代码:
<Window x:Class="WpfContextMenuWithEnum.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:wpfContextMenuWithEnum="clr-namespace:WpfContextMenuWithEnum"
xmlns:system="clr-namespace:System;assembly=mscorlib"
xmlns:converter="clr-namespace:WpfContextMenuWithEnum.Converter"
Title="MainWindow" Height="350" Width="525"
Name="MyWindow">
<Window.DataContext>
<wpfContextMenuWithEnum:MainWindowModel></wpfContextMenuWithEnum:MainWindowModel>
</Window.DataContext>
<Window.Resources>
<ObjectDataProvider x:Key="EnumChoiceProvider" MethodName="GetValues" ObjectType="{x:Type system:Enum}">
<ObjectDataProvider.MethodParameters>
<x:Type TypeName="wpfContextMenuWithEnum:EnumChoice"/>
</ObjectDataProvider.MethodParameters>
</ObjectDataProvider>
<converter:EnumToBooleanConverter x:Key="EnumToBooleanConverter"></converter:EnumToBooleanConverter>
<converter:MultiBind2ValueComparerConverter x:Key="MultiBind2ValueComparerConverter"></converter:MultiBind2ValueComparerConverter>
</Window.Resources>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto"></RowDefinition>
</Grid.RowDefinitions>
<TextBox Text="Right click me">
<TextBox.ContextMenu>
<ContextMenu ItemsSource="{Binding Source={StaticResource EnumChoiceProvider}}">
<ContextMenu.ItemTemplate>
<DataTemplate>
<MenuItem IsCheckable="True" Header="{Binding Path=.}">
<MenuItem.IsChecked>
<MultiBinding Converter="{StaticResource MultiBind2ValueComparerConverter}">
<Binding Path="DataContext.ModelEnumChoice" RelativeSource="{RelativeSource FindAncestor, AncestorType={x:Type Window}}" />
<Binding Path="." Mode="OneWay"></Binding>
</MultiBinding>
</MenuItem.IsChecked>
</MenuItem>
</DataTemplate>
</ContextMenu.ItemTemplate>
</ContextMenu>
</TextBox.ContextMenu>
</TextBox>
</Grid>
</Window>
枚举:
using System.ComponentModel;
namespace WpfContextMenuWithEnum
{
public enum EnumChoice
{
[Description("Default")]
ChoiceDefault = 0, // easier if the default have value = 0
[Description("<1>")]
Choice1 = 1,
[Description("<2>")]
Choice2 = 2,
}
}
转化者:
using System;
using System.Windows;
using System.Windows.Data;
namespace WpfContextMenuWithEnum.Converter
{
public class ConverterWrapperWithDependencyParameterConverter : DependencyObject, IValueConverter
{
public static readonly DependencyProperty ParameterProperty = DependencyProperty.Register("Parameter",
typeof(object), typeof(ConverterWrapperWithDependencyParameterConverter));
public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
{
if (parameter != null)
{
throw new ArgumentException("The parameter should be set directly as a property not into the Binding object.");
}
return Converter.Convert(value, targetType, Parameter, culture);
}
public object ConvertBack(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
{
if (parameter != null)
{
throw new ArgumentException("The parameter should be set directly as a property not into the Binding object.");
}
return Converter.ConvertBack(value, targetType, Parameter, culture);
}
public object Parameter
{
get { return GetValue(ParameterProperty); }
set { SetValue(ParameterProperty, value); }
}
public IValueConverter Converter { get; set; }
}
}
using System;
using System.Windows.Data;
namespace WpfContextMenuWithEnum.Converter
{
public class EnumToBooleanConverter : IValueConverter
{
// **********************************************************************
public object Convert(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
{
return value.Equals(parameter);
}
// **********************************************************************
public object ConvertBack(object value, Type targetType, object parameter, System.Globalization.CultureInfo culture)
{
return value.Equals(true) ? parameter : Binding.DoNothing;
}
// **********************************************************************
}
}
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Data;
namespace WpfContextMenuWithEnum.Converter
{
public class MultiBind2ValueComparerConverter : IMultiValueConverter
{
public object Convert(object[] values, Type targetType, object parameter, System.Globalization.CultureInfo culture)
{
if (values.Length != 2)
{
throw new ArgumentException("Can compare only 2 values together fo equality");
}
return (values[0].Equals(values[1]));
}
public object[] ConvertBack(object value, Type[] targetTypes, object parameter, System.Globalization.CultureInfo culture)
{
// if ((bool)value == true)
throw new NotImplementedException();
}
}
}
试验 1:MultiBindConverter ConvertBack 无法工作,它会丢失信息。
<ContextMenu ItemsSource="{Binding Source={StaticResource EnumChoiceProvider}}">
<ContextMenu.ItemTemplate>
<DataTemplate>
<MenuItem IsCheckable="True" Header="{Binding Path=.}">
<MenuItem.IsChecked>
<MultiBinding Converter="{StaticResource MultiBind2ValueComparerConverter}">
<Binding Path="DataContext.ModelEnumChoice" RelativeSource="{RelativeSource FindAncestor, AncestorType={x:Type Window}}" />
<Binding Path="."></Binding>
</MultiBinding>
</MenuItem.IsChecked>
</MenuItem>
</DataTemplate>
</ContextMenu.ItemTemplate>
</ContextMenu>
试验 2:我的 ConverterParameter 绑定根本不起作用。它从未收到任何值
<ContextMenu ItemsSource="{Binding Source={StaticResource EnumChoiceProvider}}">
<ContextMenu.ItemTemplate>
<DataTemplate>
<MenuItem IsCheckable="True" Header="{Binding Path=.}">
<MenuItem.IsChecked>
<Binding Path="DataContext.ModelEnumChoice" RelativeSource="{RelativeSource FindAncestor, AncestorType={x:Type Window}}">
<Binding.Converter>
<converter:ConverterWrapperWithDependencyParameterConverter Converter="{StaticResource EnumToBooleanConverter}"
Parameter="{Binding Path=.}"/>
</Binding.Converter>
</Binding>
</MenuItem.IsChecked>
</MenuItem>
</DataTemplate>
</ContextMenu.ItemTemplate>
</ContextMenu>
试验 3:
使用模板和 SelectedItem 的列表框,但 UI 不符合标准(出现额外的框架)。
所以你希望能够
- 将任何
Enum
绑定到ContextMenu
并显示它的Description
属性 - 在选中的
Enum
前打勾,任何时候只能"active" - 将所选值存储在 ViewModel 中并在选择更改时执行一些逻辑
类似下面的内容?
MainWindow.xaml
<Window x:Class="WpfApplication1.View.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:viewModel="clr-namespace:WpfApplication1.ViewModel"
xmlns:local="clr-namespace:WpfApplication1"
Title="MainWindow"
Height="300"
Width="250">
<!-- Set data context -->
<Window.DataContext>
<viewModel:MainViewModel />
</Window.DataContext>
<!-- Converters -->
<Window.Resources>
<local:EnumDescriptionConverter x:Key="EnumDescriptionConverter" />
<local:EnumCheckedConverter x:Key="EnumCheckedConverter" />
</Window.Resources>
<!-- Element -->
<TextBox Text="Right click me">
<!-- Context menu -->
<TextBox.ContextMenu>
<ContextMenu ItemsSource="{Binding EnumChoiceProvider}">
<ContextMenu.ItemTemplate>
<DataTemplate>
<!-- Menu item header bound to enum converter -->
<!-- IsChecked bound to current selection -->
<!-- Toggle bound to a command, setting current selection -->
<MenuItem
IsCheckable="True"
Width="150"
Header="{Binding Path=., Converter={StaticResource EnumDescriptionConverter}}"
Command="{Binding DataContext.ToggleEnumChoiceCommand, RelativeSource={RelativeSource Mode=FindAncestor, AncestorType=ContextMenu}}"
CommandParameter="{Binding}">
<MenuItem.IsChecked>
<MultiBinding Mode="OneWay"
NotifyOnSourceUpdated="True"
UpdateSourceTrigger="PropertyChanged"
Converter="{StaticResource EnumCheckedConverter}">
<Binding Path="DataContext.SelectedEnumChoice"
RelativeSource="{RelativeSource Mode=FindAncestor, AncestorType=ContextMenu}" />
<Binding Path="."></Binding>
</MultiBinding>
</MenuItem.IsChecked>
</MenuItem>
</DataTemplate>
</ContextMenu.ItemTemplate>
</ContextMenu>
</TextBox.ContextMenu>
</TextBox>
</Window>
MainViewModel.cs
namespace WpfApplication1.ViewModel
{
public class MainViewModel : ViewModelBase // where base implements INotifyPropertyChanged
{
private EnumChoice? _selectedEnumChoice;
public MainViewModel()
{
EnumChoiceProvider = new ObservableCollection<EnumChoice>
(Enum.GetValues(typeof(EnumChoice)).Cast<EnumChoice>());
ToggleEnumChoiceCommand = new RelayCommand<EnumChoice>
(arg => SelectedEnumChoice = arg);
}
// Selections
public ObservableCollection<EnumChoice> EnumChoiceProvider { get; set; }
// Current selection
public EnumChoice? SelectedEnumChoice
{
get
{
return _selectedEnumChoice;
}
set
{
_selectedEnumChoice = value != _selectedEnumChoice ? value : null;
RaisePropertyChanged();
}
}
// "Selection changed" command
public ICommand ToggleEnumChoiceCommand { get; private set; }
}
}
EnumChoice.cs
namespace WpfApplication1
{
public enum EnumChoice
{
[Description("Default")]
ChoiceDefault,
[Description("<1>")]
Choice1,
[Description("<2>")]
Choice2
}
}
EnumDescriptionConverter.cs
namespace WpfApplication1
{
// Extract enum description
public class EnumDescriptionConverter : IValueConverter
{
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
MemberInfo[] memberInfos = value.GetType().GetMember(value.ToString());
if (memberInfos.Length > 0)
{
object[] attrs = memberInfos[0].GetCustomAttributes(typeof (DescriptionAttribute), false);
if (attrs.Length > 0)
return ((DescriptionAttribute) attrs[0]).Description;
}
return value;
// or maybe just
//throw new InvalidEnumArgumentException(string.Format("no description found for enum {0}", value));
}
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
{
throw new NotImplementedException();
}
}
}
EnumCheckedConverter.cs
namespace WpfApplication1
{
// Check if currently selected
public class EnumCheckedConverter : IMultiValueConverter
{
public object Convert(object[] values, Type targetType, object parameter, CultureInfo culture)
{
return !values.Contains(null) && values[0].ToString().Equals(values[1].ToString(), StringComparison.OrdinalIgnoreCase);
}
public object[] ConvertBack(object value, Type[] targetTypes, object parameter, CultureInfo culture)
{
throw new NotImplementedException();
}
}
}
我添加我的解决方案作为参考。两种解决方案(接受的答案和我的工作正常)。我在等待有效的完整答案的同时创建了一个。我认为 Mikko 有一种更标准的方式来完成这项工作,并且应该更容易维护。 Mikko 解决方案还展示了一些 WPF 技巧(Relaycommand、MultiBinding 等)的良好用法。
我的解决方案的主要优点是通过使用模拟代表每个枚举值及其属性(IsChecked、Name、DisplayName)的项目集合的通用代码来抽象 "complexity"。所有这些都是隐藏的,不需要模型中的任何东西。 但无论如何,作为附加信息...
<Window x:Class="WpfContextMenuWithEnum.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:wpfContextMenuWithEnum="clr-namespace:WpfContextMenuWithEnum"
Title="MainWindow" Height="350" Width="525"
Name="MyWindow">
<Window.DataContext>
<wpfContextMenuWithEnum:MainWindowModel></wpfContextMenuWithEnum:MainWindowModel>
</Window.DataContext>
<Window.Resources>
<wpfContextMenuWithEnum:EnumWrapperIteratorAndSelector x:Key="EnumWrapperIteratorAndSelector"
Enum="{Binding DataContext.SelectedEnumChoice, Mode=TwoWay, ElementName=MyWindow}" />
</Window.Resources>
<Grid>
<TextBox Text="Right click me">
<TextBox.ContextMenu>
<ContextMenu ItemsSource="{Binding Source={StaticResource EnumWrapperIteratorAndSelector}}">
<ContextMenu.ItemTemplate>
<DataTemplate>
<MenuItem IsCheckable="True" Header="{Binding DisplayName}" IsChecked="{Binding IsChecked}">
</MenuItem>
</DataTemplate>
</ContextMenu.ItemTemplate>
</ContextMenu>
</TextBox.ContextMenu>
</TextBox>
</Grid>
</Window>
可以在任何地方使用的通用 类:
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Collections.Specialized;
using System.ComponentModel;
using System.Reflection;
using System.Windows;
namespace WpfContextMenuWithEnum
{
/// <summary>
/// Note: Freezable is necessary otherwise binding will never occurs if EnumWrapperIteratorAndSelector is defined
/// as resources. See article for more info:
/// http://www.thomaslevesque.com/2011/03/21/wpf-how-to-bind-to-data-when-the-datacontext-is-not-inherited/
/// </summary>
public class EnumWrapperIteratorAndSelector : Freezable, IEnumerable<EnumWrapperIteratorAndSelectorChoice>, INotifyCollectionChanged
{
// ******************************************************************
public static readonly DependencyProperty EnumProperty =
DependencyProperty.Register("Enum", typeof(Enum), typeof(EnumWrapperIteratorAndSelector), new PropertyMetadata(null, PropertyChangedCallback));
ObservableCollection<EnumWrapperIteratorAndSelectorChoice> _allEnumValue = new ObservableCollection<EnumWrapperIteratorAndSelectorChoice>();
// ******************************************************************
private static void PropertyChangedCallback(DependencyObject dependencyObject, DependencyPropertyChangedEventArgs dependencyPropertyChangedEventArgs)
{
if (!(dependencyPropertyChangedEventArgs.NewValue is Enum))
{
throw new ArgumentException("Only enum are supported.");
}
var me = dependencyObject as EnumWrapperIteratorAndSelector;
if (me != null)
{
if (dependencyPropertyChangedEventArgs.OldValue == null)
{
me.ResetWithNewEnum(dependencyPropertyChangedEventArgs.NewValue);
}
else
{
foreach(EnumWrapperIteratorAndSelectorChoice enumWrapperIteratorAndSelectorChoice in me._allEnumValue)
{
enumWrapperIteratorAndSelectorChoice.RaiseChangeIfAppropriate(dependencyPropertyChangedEventArgs);
}
}
}
}
// ******************************************************************
private void ResetWithNewEnum(object enumValue)
{
_allEnumValue.Clear();
var enumType = Enum.GetType();
foreach (Enum enumValueIter in Enum.GetValues(enumValue.GetType()))
{
MemberInfo[] memberInfos = enumType.GetMember(enumValueIter.ToString());
if (memberInfos.Length > 0)
{
var desc = memberInfos[0].GetCustomAttribute<DescriptionAttribute>();
if (desc != null)
{
_allEnumValue.Add(new EnumWrapperIteratorAndSelectorChoice(this, enumValueIter, desc.Description));
}
else
{
_allEnumValue.Add(new EnumWrapperIteratorAndSelectorChoice(this, enumValueIter));
}
}
}
}
// ******************************************************************
public Enum Enum
{
get { return (Enum)GetValue(EnumProperty); }
set
{
SetValue(EnumProperty, value);
}
}
// ******************************************************************
internal void SetCurrentValue(Enum enumValue)
{
SetCurrentValue(EnumProperty, enumValue);
}
// ******************************************************************
public IEnumerator GetEnumerator()
{
return _allEnumValue.GetEnumerator();
}
// ******************************************************************
IEnumerator<EnumWrapperIteratorAndSelectorChoice> IEnumerable<EnumWrapperIteratorAndSelectorChoice>.GetEnumerator()
{
return _allEnumValue.GetEnumerator();
}
// ******************************************************************
public event NotifyCollectionChangedEventHandler CollectionChanged
{
add { _allEnumValue.CollectionChanged += value; }
remove { _allEnumValue.CollectionChanged -= value; }
}
// ******************************************************************
protected override Freezable CreateInstanceCore()
{
return new EnumWrapperIteratorAndSelector();
}
// ******************************************************************
}
}
using System;
using System.ComponentModel;
using System.Windows;
namespace WpfContextMenuWithEnum
{
public class EnumWrapperIteratorAndSelectorChoice : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
private EnumWrapperIteratorAndSelector _enumWrapperIteratorAndSelector;
public Enum EnumValueRef { get; private set; }
public string Name { get; set; }
public string Description { get; set; }
public bool IsChecked
{
get
{
return _enumWrapperIteratorAndSelector.Enum.Equals(EnumValueRef);
}
set
{
if (value) // Can only set value
{
_enumWrapperIteratorAndSelector.SetCurrentValue(EnumValueRef);
}
}
}
internal void RaiseChangeIfAppropriate(DependencyPropertyChangedEventArgs dependencyPropertyChangedEventArgs)
{
if (EnumValueRef.Equals(dependencyPropertyChangedEventArgs.OldValue) ||
EnumValueRef.Equals(dependencyPropertyChangedEventArgs.NewValue))
{
var propertyChangeLocal = PropertyChanged;
if (propertyChangeLocal != null)
{
propertyChangeLocal(this, new PropertyChangedEventArgs("IsChecked"));
}
}
}
public EnumWrapperIteratorAndSelectorChoice(EnumWrapperIteratorAndSelector enumWrapperIteratorAndSelector,
Enum enumValueRef, string description = null)
{
_enumWrapperIteratorAndSelector = enumWrapperIteratorAndSelector;
EnumValueRef = enumValueRef;
Name = enumValueRef.ToString();
Description = description;
}
public string DisplayName
{
get { return Description ?? Name; }
}
}
}
using System;
using System.Collections.ObjectModel;
using System.Linq;
using System.Windows.Input;
using GalaSoft.MvvmLight;
using GalaSoft.MvvmLight.CommandWpf;
namespace WpfContextMenuWithEnum
{
public class MainWindowModel : ViewModelBase
{
private EnumChoice _selectedEnumChoice;
public EnumChoice SelectedEnumChoice
{
get { return _selectedEnumChoice; }
set { _selectedEnumChoice = value; RaisePropertyChanged(); }
}
}
}
要添加到其余答案中:您可以通过设置 ItemContainerStyle
而不是 ItemTemplate
来摆脱“菜单中的菜单”样式问题:
DataTemplate
<MenuItem.ItemTemplate>
<DataTemplate>
<MenuItem IsCheckable="True"
Header="{Binding DisplayName}"
IsChecked="{Binding IsChecked}">
</MenuItem>
</DataTemplate>
</MenuItem.ItemTemplate>
ItemContainerStyle
<MenuItem.ItemContainerStyle>
<Style TargetType="MenuItem" BasedOn="{StaticResource {x:Type MenuItem}}">
<Setter Property="IsCheckable" Value="True" />
<Setter Property="Header" Value="{Binding DisplayName}" />
<Setter Property="IsChecked" Value="{Binding IsChecked}" />
</Style>
</MenuItem.ItemContainerStyle>
为了完成 Daniel 的添加,这里是包含最初由 Mikko 提供的 MainWindow 中的适当绑定的完整代码。
<ContextMenu ItemsSource="{Binding EnumChoiceProvider}">
<ContextMenu.ItemContainerStyle>
<Style TargetType="MenuItem" BasedOn="{StaticResource {x:Type MenuItem}}">
<Setter Property="IsCheckable" Value="True" />
<Setter Property="Header" Value="{Binding Path=., Converter={StaticResource EnumDescriptionConverter}}" />
<Setter Property="Command" Value="{Binding DataContext.ToggleEnumChoiceCommand, RelativeSource={RelativeSource Mode=FindAncestor, AncestorType=ContextMenu}}" />
<Setter Property="CommandParameter" Value="{Binding}"/>
<Setter Property="IsChecked">
<Setter.Value>
<MultiBinding Mode="OneWay"
NotifyOnSourceUpdated="True"
UpdateSourceTrigger="PropertyChanged"
Converter="{StaticResource EnumCheckedConverter}">
<Binding Path="DataContext.RunEnv.ControllerViewModel.SimulationMode"
RelativeSource="{RelativeSource Mode=FindAncestor, AncestorType=ContextMenu}" />
<Binding Path="."></Binding>
</MultiBinding>
</Setter.Value>
</Setter>
</Style>
</ContextMenu.ItemContainerStyle>
</ContextMenu>