生成模板包
Generating a template pack
Generate<P<3>, P<5,0>, P<4,0,0>, P<3,0,1>>::type
是
Pack< A<0>, A<0,0>, A<0,0,0>, A<0,0,1>, A<0,0,2>, A<0,0,3>, A<0,1>, A<0,1,0>, A<0,1,1>, A<0,1,2>, A<0,2>, A<0,3>, A<0,4>, A<1>, A<2> >
因为P<3>
意味着P<n>
存在于n = 0,1,2; P<5,0>
表示 A<0,n>
存在于 n = 0,1,2,3,4; P<4,0,0>
表示 A<0,0,n>
存在于 n = 0,1,2,3; P<3,0,1>
表示 A<0,1,n>
存在于 n = 0,1,2。
在排序方面,如果 x < y,A<n1,n2,n3,...,nk,x,...>
将始终在 A<n1,n2,n3,...,nk,y,...>
之前,而 A<n1,n2,n3,...,nk>
将始终在 A<n1,n2,n3,...,nk, ...>
之前,其中第二个省略号 ... 是非空的。
所以我需要写出Generate<Packs...>
.
的实现
这样做的动机:如果 template <int... Is> class Object
它的 Is...
包有一定的可能性,由上面的 3、5、4 和 3 等常量定义,那么它的所有可能的包类型将允许
通过遍历包生成特定的 Object<Is...>
个实例。
这是我目前的情况:
#include <iostream>
#include <type_traits>
template <int...> class A;
template <typename...> struct Pack;
template <int...> struct P;
template <int N, int Count, typename Front, typename Output> struct GenerateHelper;
template <int N, int Count, int... Is, typename... As>
struct GenerateHelper<N, Count, P<Is...>, Pack<As...>> :
GenerateHelper<N, Count + 1, P<Is...>, Pack<As..., A<Is..., Count>>> {};
template <int N, int... Is, typename... As>
struct GenerateHelper<N, N, P<Is...>, Pack<As...>> {
using type = Pack<As...>;
};
template <typename...> struct Generate;
// Simple special case just to start off. Generate has only one pack to deal with.
template <int N, int... Is>
struct Generate<P<N, Is...>> : GenerateHelper<N, 0, P<Is...>, Pack<>> {};
int main() {
using T = Generate<P<3,0,0>>::type;
std::cout << std::is_same<T, Pack<A<0,0,0>, A<0,0,1>, A<0,0,2>>>::value << '\n'; // true
}
但现在我对 Generate 中只有 2 包的情况感到困惑。谁能帮我继续?
思路:2个包,单独生成,合并两个Pack
,然后排序?但是排序将是我认为最难的部分。
诀窍是意识到你从每个 "generation" 过程中得到的序列已经排序,问题减少到合并几个排序列表。
为简单起见,我制作了 A
、Pack
和 P
空结构。
template <int...> class A {};
template <typename...> struct Pack {};
template <int...> struct P {};
从一个 P
:
生成一组 A
template<int I, int... Tail>
auto do_sequence_for(P<I, Tail...>) -> std::make_integer_sequence<int, I>;
template<class PP>
using sequence_for = decltype(do_sequence_for(PP()));
template<int I, int... Front, int... Tail>
auto do_generate_single(P<I, Front...>, std::integer_sequence<int, Tail...>)
-> Pack<A<Front..., Tail>...>;
template<class PP>
using generate_single = decltype(do_generate_single(PP(), sequence_for<PP>()));
两个A
的字典序比较:
template<class A1, class A2>
struct compare; // returns A1 < A2
template<int I, int J, int...Is, int...Js>
struct compare<A<I, Is...>, A<J, Js...>> : std::integral_constant<bool, I < J> {};
template<int I, int...Is, int...Js>
struct compare<A<I, Is...>, A<I, Js...>> : compare<A<Is...>, A<Js...>> {};
template<int...Is>
struct compare<A<Is...>, A<>> : std::false_type {};
template<int J, int...Js>
struct compare<A<>, A<J, Js...>> : std::true_type {};
合并两个已排序的 A
包:
template<class Pack1, class Pack2, class Result=Pack<>>
struct merge2;
template<class A1, class...A1s, class A2, class...A2s, class...R>
struct merge2<Pack<A1, A1s...>, Pack<A2, A2s...>, Pack<R...>>
: std::conditional_t<compare<A1, A2>::value,
merge2<Pack<A1s...>, Pack<A2, A2s...>, Pack<R..., A1>>,
merge2<Pack<A1, A1s...>, Pack<A2s...>, Pack<R..., A2>>>
{};
template<class...A1s, class...R>
struct merge2<Pack<A1s...>, Pack<>, Pack<R...>>
{
using type = Pack<R..., A1s...>;
};
template<class A2, class...A2s, class...R>
struct merge2<Pack<>, Pack<A2, A2s...>, Pack<R...>>
{
using type = Pack<R..., A2, A2s...>;
};
合并 A
的多个排序包:
template<class... Packs>
struct merge;
template<class P1>
struct merge<P1> {
using type = P1;
};
template<class P1, class P2, class... Ps>
struct merge<P1, P2, Ps...> : merge<typename merge2<P1, P2>::type, Ps...> {};
综合考虑:
template<class...Ps>
struct Generate{
using type = typename merge<generate_single<Ps>...>::type;
};
Demo.
不幸的是,Visual Studio 2015 不会编译 T.C. 的优秀解决方案(由于它有一些错误),所以下面是我改编的,在 [=15= 上编译] 2015 和 GCC 5.1.0(并且还推广到任何整数类型,任何 class,等等......)。只有他的 generate_single
函数需要替换。
#include <iostream>
#include <utility>
#include <type_traits>
// Another way to generate a pack of A's from one P than the above.
template <typename T, template<T...> class Class, T N, T Count, typename Front, typename Output> struct GenerateSingleHelper;
template <typename T, template<T...> class Class, T N, T Count, template <T...> class Z, T... Is, template <typename...> class PackOfPacks, typename... As>
struct GenerateSingleHelper<T, Class, N, Count, Z<Is...>, PackOfPacks<As...>> : GenerateSingleHelper<T, Class, N, Count + 1, Z<Is...>, PackOfPacks<As..., Class<Is..., Count>>> {};
template <typename T, template<T...> class Class, T N, template <T...> class Z, T... Is, template <typename...> class PackOfPacks, typename... As>
struct GenerateSingleHelper<T, Class, N, N, Z<Is...>, PackOfPacks<As...>> {
using type = PackOfPacks<As...>;
};
template <typename T, template<T...> class Class, template <typename...> class PackOfPacks, typename> struct GenerateSingle;
template <typename T, template<T...> class Class, template <typename...> class PackOfPacks, template <T...> class Z, T N, T... Is>
struct GenerateSingle<T, Class, PackOfPacks, Z<N, Is...>> : GenerateSingleHelper<T, Class, N, 0, Z<Is...>, PackOfPacks<>> {};
// Lexicographical comparison of two A's.
template <typename T, typename A1, typename A2> struct Compare; // Determines if A1 < A2.
template <typename T, template <T...> class Pack, T I, T J, T... Is, T... Js>
struct Compare<T, Pack<I, Is...>, Pack<J, Js...>> : std::integral_constant<bool, I < J> {};
template <typename T, template <T...> class Pack, T I, T... Is, T... Js>
struct Compare<T, Pack<I, Is...>, Pack<I, Js...>> : Compare<T, Pack<Is...>, Pack<Js...>> {};
template <typename T, template <T...> class Pack, T... Is>
struct Compare<T, Pack<Is...>, Pack<>> : std::false_type {};
template <typename T, template <T...> class Pack, T J, T... Js>
struct Compare<T, Pack<>, Pack<J, Js...>> : std::true_type {}; // J is needed to indicate that Pack<J, Js...> is not empty.
// Merging two sorted packs of A's.
template <typename T, template <typename...> class PackOfPacks, typename PackOfPacks1, typename PackOfPacks2, typename Result = PackOfPacks<>> struct MergeTwoPacks;
template <typename T, template <typename...> class PackOfPacks, typename A1, typename... A1s, typename A2, typename... A2s, typename... Accumulated>
struct MergeTwoPacks<T, PackOfPacks, PackOfPacks<A1, A1s...>, PackOfPacks<A2, A2s...>, PackOfPacks<Accumulated...>> : std::conditional_t<Compare<T, A1, A2>::value,
MergeTwoPacks<T, PackOfPacks, PackOfPacks<A1s...>, PackOfPacks<A2, A2s...>, PackOfPacks<Accumulated..., A1>>,
MergeTwoPacks<T, PackOfPacks, PackOfPacks<A1, A1s...>, PackOfPacks<A2s...>, PackOfPacks<Accumulated..., A2>>> {};
template <typename T, template <typename...> class PackOfPacks, typename... A1s, typename... Accumulated>
struct MergeTwoPacks<T, PackOfPacks, PackOfPacks<A1s...>, PackOfPacks<>, PackOfPacks<Accumulated...>> {
using type = PackOfPacks<Accumulated..., A1s...>; // Since PackOfPacks<A1s...> is already sorted.
};
template <typename T, template <typename...> class PackOfPacks, typename A2, typename... A2s, typename... Accumulated>
struct MergeTwoPacks<T, PackOfPacks, PackOfPacks<>, PackOfPacks<A2, A2s...>, PackOfPacks<Accumulated...>> { // A2 is needed to indicate that PackOfPacks<A2, A2s...> is not empty.
using type = PackOfPacks<Accumulated..., A2, A2s...>; // Since PackOfPacks<A2s...> is already sorted.
};
// Merging any number of sorted packs of A's.
template <typename T, template <typename...> class PackOfPacks, typename... Packs> struct Merge;
template<typename T, template <typename...> class PackOfPacks, typename First, typename Second, typename... Rest>
struct Merge<T, PackOfPacks, First, Second, Rest...> : Merge<T, PackOfPacks, typename MergeTwoPacks<T, PackOfPacks, First, Second>::type, Rest...> {};
template <typename T, template <typename...> class PackOfPacks, typename Last>
struct Merge<T, PackOfPacks, Last> {
using type = Last;
};
// Putting it all together.
template <typename T, template <T...> class Class, template <typename...> class PackOfPacks, typename... Packs>
struct Generate : Merge<T, PackOfPacks, typename GenerateSingle<T, Class, PackOfPacks, Packs>::type...> {};
// Testing.
template <int...> class A {};
template <typename...> struct PackOfPacks;
template <int...> struct P;
int main() {
std::cout << std::boolalpha << std::is_same<
Generate<int, A, PackOfPacks, P<3>, P<5,0>, P<4,0,0>, P<3,0,1>>::type,
PackOfPacks< A<0>, A<0,0>, A<0,0,0>, A<0,0,1>, A<0,0,2>, A<0,0,3>, A<0,1>, A<0,1,0>, A<0,1,1>, A<0,1,2>, A<0,2>, A<0,3>, A<0,4>, A<1>, A<2> >
>::value << '\n'; // true
}
Generate<P<3>, P<5,0>, P<4,0,0>, P<3,0,1>>::type
是
Pack< A<0>, A<0,0>, A<0,0,0>, A<0,0,1>, A<0,0,2>, A<0,0,3>, A<0,1>, A<0,1,0>, A<0,1,1>, A<0,1,2>, A<0,2>, A<0,3>, A<0,4>, A<1>, A<2> >
因为P<3>
意味着P<n>
存在于n = 0,1,2; P<5,0>
表示 A<0,n>
存在于 n = 0,1,2,3,4; P<4,0,0>
表示 A<0,0,n>
存在于 n = 0,1,2,3; P<3,0,1>
表示 A<0,1,n>
存在于 n = 0,1,2。
在排序方面,如果 x < y,A<n1,n2,n3,...,nk,x,...>
将始终在 A<n1,n2,n3,...,nk,y,...>
之前,而 A<n1,n2,n3,...,nk>
将始终在 A<n1,n2,n3,...,nk, ...>
之前,其中第二个省略号 ... 是非空的。
所以我需要写出Generate<Packs...>
.
这样做的动机:如果 template <int... Is> class Object
它的 Is...
包有一定的可能性,由上面的 3、5、4 和 3 等常量定义,那么它的所有可能的包类型将允许
通过遍历包生成特定的 Object<Is...>
个实例。
这是我目前的情况:
#include <iostream>
#include <type_traits>
template <int...> class A;
template <typename...> struct Pack;
template <int...> struct P;
template <int N, int Count, typename Front, typename Output> struct GenerateHelper;
template <int N, int Count, int... Is, typename... As>
struct GenerateHelper<N, Count, P<Is...>, Pack<As...>> :
GenerateHelper<N, Count + 1, P<Is...>, Pack<As..., A<Is..., Count>>> {};
template <int N, int... Is, typename... As>
struct GenerateHelper<N, N, P<Is...>, Pack<As...>> {
using type = Pack<As...>;
};
template <typename...> struct Generate;
// Simple special case just to start off. Generate has only one pack to deal with.
template <int N, int... Is>
struct Generate<P<N, Is...>> : GenerateHelper<N, 0, P<Is...>, Pack<>> {};
int main() {
using T = Generate<P<3,0,0>>::type;
std::cout << std::is_same<T, Pack<A<0,0,0>, A<0,0,1>, A<0,0,2>>>::value << '\n'; // true
}
但现在我对 Generate 中只有 2 包的情况感到困惑。谁能帮我继续?
思路:2个包,单独生成,合并两个Pack
,然后排序?但是排序将是我认为最难的部分。
诀窍是意识到你从每个 "generation" 过程中得到的序列已经排序,问题减少到合并几个排序列表。
为简单起见,我制作了 A
、Pack
和 P
空结构。
template <int...> class A {};
template <typename...> struct Pack {};
template <int...> struct P {};
从一个 P
:
A
template<int I, int... Tail>
auto do_sequence_for(P<I, Tail...>) -> std::make_integer_sequence<int, I>;
template<class PP>
using sequence_for = decltype(do_sequence_for(PP()));
template<int I, int... Front, int... Tail>
auto do_generate_single(P<I, Front...>, std::integer_sequence<int, Tail...>)
-> Pack<A<Front..., Tail>...>;
template<class PP>
using generate_single = decltype(do_generate_single(PP(), sequence_for<PP>()));
两个A
的字典序比较:
template<class A1, class A2>
struct compare; // returns A1 < A2
template<int I, int J, int...Is, int...Js>
struct compare<A<I, Is...>, A<J, Js...>> : std::integral_constant<bool, I < J> {};
template<int I, int...Is, int...Js>
struct compare<A<I, Is...>, A<I, Js...>> : compare<A<Is...>, A<Js...>> {};
template<int...Is>
struct compare<A<Is...>, A<>> : std::false_type {};
template<int J, int...Js>
struct compare<A<>, A<J, Js...>> : std::true_type {};
合并两个已排序的 A
包:
template<class Pack1, class Pack2, class Result=Pack<>>
struct merge2;
template<class A1, class...A1s, class A2, class...A2s, class...R>
struct merge2<Pack<A1, A1s...>, Pack<A2, A2s...>, Pack<R...>>
: std::conditional_t<compare<A1, A2>::value,
merge2<Pack<A1s...>, Pack<A2, A2s...>, Pack<R..., A1>>,
merge2<Pack<A1, A1s...>, Pack<A2s...>, Pack<R..., A2>>>
{};
template<class...A1s, class...R>
struct merge2<Pack<A1s...>, Pack<>, Pack<R...>>
{
using type = Pack<R..., A1s...>;
};
template<class A2, class...A2s, class...R>
struct merge2<Pack<>, Pack<A2, A2s...>, Pack<R...>>
{
using type = Pack<R..., A2, A2s...>;
};
合并 A
的多个排序包:
template<class... Packs>
struct merge;
template<class P1>
struct merge<P1> {
using type = P1;
};
template<class P1, class P2, class... Ps>
struct merge<P1, P2, Ps...> : merge<typename merge2<P1, P2>::type, Ps...> {};
综合考虑:
template<class...Ps>
struct Generate{
using type = typename merge<generate_single<Ps>...>::type;
};
Demo.
不幸的是,Visual Studio 2015 不会编译 T.C. 的优秀解决方案(由于它有一些错误),所以下面是我改编的,在 [=15= 上编译] 2015 和 GCC 5.1.0(并且还推广到任何整数类型,任何 class,等等......)。只有他的 generate_single
函数需要替换。
#include <iostream>
#include <utility>
#include <type_traits>
// Another way to generate a pack of A's from one P than the above.
template <typename T, template<T...> class Class, T N, T Count, typename Front, typename Output> struct GenerateSingleHelper;
template <typename T, template<T...> class Class, T N, T Count, template <T...> class Z, T... Is, template <typename...> class PackOfPacks, typename... As>
struct GenerateSingleHelper<T, Class, N, Count, Z<Is...>, PackOfPacks<As...>> : GenerateSingleHelper<T, Class, N, Count + 1, Z<Is...>, PackOfPacks<As..., Class<Is..., Count>>> {};
template <typename T, template<T...> class Class, T N, template <T...> class Z, T... Is, template <typename...> class PackOfPacks, typename... As>
struct GenerateSingleHelper<T, Class, N, N, Z<Is...>, PackOfPacks<As...>> {
using type = PackOfPacks<As...>;
};
template <typename T, template<T...> class Class, template <typename...> class PackOfPacks, typename> struct GenerateSingle;
template <typename T, template<T...> class Class, template <typename...> class PackOfPacks, template <T...> class Z, T N, T... Is>
struct GenerateSingle<T, Class, PackOfPacks, Z<N, Is...>> : GenerateSingleHelper<T, Class, N, 0, Z<Is...>, PackOfPacks<>> {};
// Lexicographical comparison of two A's.
template <typename T, typename A1, typename A2> struct Compare; // Determines if A1 < A2.
template <typename T, template <T...> class Pack, T I, T J, T... Is, T... Js>
struct Compare<T, Pack<I, Is...>, Pack<J, Js...>> : std::integral_constant<bool, I < J> {};
template <typename T, template <T...> class Pack, T I, T... Is, T... Js>
struct Compare<T, Pack<I, Is...>, Pack<I, Js...>> : Compare<T, Pack<Is...>, Pack<Js...>> {};
template <typename T, template <T...> class Pack, T... Is>
struct Compare<T, Pack<Is...>, Pack<>> : std::false_type {};
template <typename T, template <T...> class Pack, T J, T... Js>
struct Compare<T, Pack<>, Pack<J, Js...>> : std::true_type {}; // J is needed to indicate that Pack<J, Js...> is not empty.
// Merging two sorted packs of A's.
template <typename T, template <typename...> class PackOfPacks, typename PackOfPacks1, typename PackOfPacks2, typename Result = PackOfPacks<>> struct MergeTwoPacks;
template <typename T, template <typename...> class PackOfPacks, typename A1, typename... A1s, typename A2, typename... A2s, typename... Accumulated>
struct MergeTwoPacks<T, PackOfPacks, PackOfPacks<A1, A1s...>, PackOfPacks<A2, A2s...>, PackOfPacks<Accumulated...>> : std::conditional_t<Compare<T, A1, A2>::value,
MergeTwoPacks<T, PackOfPacks, PackOfPacks<A1s...>, PackOfPacks<A2, A2s...>, PackOfPacks<Accumulated..., A1>>,
MergeTwoPacks<T, PackOfPacks, PackOfPacks<A1, A1s...>, PackOfPacks<A2s...>, PackOfPacks<Accumulated..., A2>>> {};
template <typename T, template <typename...> class PackOfPacks, typename... A1s, typename... Accumulated>
struct MergeTwoPacks<T, PackOfPacks, PackOfPacks<A1s...>, PackOfPacks<>, PackOfPacks<Accumulated...>> {
using type = PackOfPacks<Accumulated..., A1s...>; // Since PackOfPacks<A1s...> is already sorted.
};
template <typename T, template <typename...> class PackOfPacks, typename A2, typename... A2s, typename... Accumulated>
struct MergeTwoPacks<T, PackOfPacks, PackOfPacks<>, PackOfPacks<A2, A2s...>, PackOfPacks<Accumulated...>> { // A2 is needed to indicate that PackOfPacks<A2, A2s...> is not empty.
using type = PackOfPacks<Accumulated..., A2, A2s...>; // Since PackOfPacks<A2s...> is already sorted.
};
// Merging any number of sorted packs of A's.
template <typename T, template <typename...> class PackOfPacks, typename... Packs> struct Merge;
template<typename T, template <typename...> class PackOfPacks, typename First, typename Second, typename... Rest>
struct Merge<T, PackOfPacks, First, Second, Rest...> : Merge<T, PackOfPacks, typename MergeTwoPacks<T, PackOfPacks, First, Second>::type, Rest...> {};
template <typename T, template <typename...> class PackOfPacks, typename Last>
struct Merge<T, PackOfPacks, Last> {
using type = Last;
};
// Putting it all together.
template <typename T, template <T...> class Class, template <typename...> class PackOfPacks, typename... Packs>
struct Generate : Merge<T, PackOfPacks, typename GenerateSingle<T, Class, PackOfPacks, Packs>::type...> {};
// Testing.
template <int...> class A {};
template <typename...> struct PackOfPacks;
template <int...> struct P;
int main() {
std::cout << std::boolalpha << std::is_same<
Generate<int, A, PackOfPacks, P<3>, P<5,0>, P<4,0,0>, P<3,0,1>>::type,
PackOfPacks< A<0>, A<0,0>, A<0,0,0>, A<0,0,1>, A<0,0,2>, A<0,0,3>, A<0,1>, A<0,1,0>, A<0,1,1>, A<0,1,2>, A<0,2>, A<0,3>, A<0,4>, A<1>, A<2> >
>::value << '\n'; // true
}